🚨 NEW CHANNEL ALERT! 🚨 SystemZee REACTS, a new channel where Knarfy and I react to the world of Minecraft and its community! FIRST VIDEO ►►► th-cam.com/video/qVJam4RjvrM/w-d-xo.html
Systemzee: Makes people build a village. Fundy: Codes villagers to build a village. Knarfy: Watches both of them while also watching his PC burn to a crisp.
There's one problem with these experiments: There's always a similar ending: Person tries to unify humans. Small group that wants to take over is formed. The humans stay unified until the end. Then the destruction happens. That's people for you
@@beyondbabyman8760 Eh, depends. I doubt you can get this many people to obey a script for that long, especially given the fact that it's very clear that at least some of these players are mere children, such as the darknight kid who tried helping the warden. His voice is pre-pubescent. Also, it is really just "that's people for you" as you'd probably know if you looked back through history. There're a lot of cases where groups end up divided. This is true even today. Politics are a perfect example.
@@fullmoonshadow6967 I mean that's true but I don't really think that people turn on themselves that instantly. I mean as soon as they had enough ground to stand on they turned which I think it's a little weird considering they were acting completely friendly towards eachother while they only had one block, though I suppose you can't really do much with no space. As for the kids I think that you could make them go along with a script if they knew they would be in the video, which is why they try to act so avant-garde, they know he has to record them as it is part of the plot. Also side note about those kids, I know that they are just children but I mean if you're corny once then you're always staying on the cob, that acting was baaaad.
@Rrek well one part of the humans wanted peach but the other humans were destroying it and the peace team wanted to bring them together like how it was at the beginning
This video was disappointingly anticlimactic because of the human players. If some of them weren't so hell-bent on ruining the fun for everyone, it might have been more fun to watch. The villagers were the best part
They weren't "ruining the fun", my guy. This is scripted. That's why nobody actually gets upset by them "ruining the fun". It's being done for content, nobody's actually mad lol.
This is why I don't play on public Minecraft servers; I will never understand how some players think it's fun to be douchebags, in any open-world survival game for that matter. Guess some people are just _that_ bored with their lives.
For some folks, it's an outlet to take care of boredom and other issues. Tragically, some get excited by directly making others suffer. Too often even with protected areas, dudes will somehow destroy stuff and steal everything. I did hear that some civilization minecraft videos got scripts for players. If we assume that's not true here, it's still kinda ehhhhh.. I guess it'd also make an anti-climatic piece of content if the players all actually chilled and worked together instead of roleplaying and trolling(?). In the end, I think I'd appreciate making a village for villager NPCs more than true player company. I have a subconscious anyway that gets ticked in a way I imagine being like envy and agitation when others make leaps, strides, or otherwise build over / destroy (or replace) my own stuff. Could go deeper but it's just a comment section.
Today's Fact: The 'Stanford Prison Experiment' in 1971 involved a simulated prison environment that quickly became abusive and violent, with no clear explanation for the participants' behavior.
Wasn’t the explanation that humans start to live their roles at some point? If you put someone into a powerful position the person will start to act accordingly how he learned how a person in this scenario acts? So because movies, theaters and such showed prison guards to be sadistic and hostile the assigned persons also started to behave this way?
This was such a chaotic video and it really felt like a social experiment with the players on one block, it was crazy to watch how it went from survival of the fittest to attempting to be a civilization only to fall apart when beliefs started clashing again, very dramatic but also very funny to watch
i love how the villagers create a society with peace and the players just make complete chaos and somehow destroy themselves so much that they got back to the start
That might be interesting. Who can build the better civilization in Create? The villagers or the players. The players would have a massive advantage there but the villagers can still stand a good chance.
In all reality, the villagers have the advantage of unity and peace and pure efficency, while the players have the gift of creativity... untill Zee gets a good builder to build a bunch of stuff to port to the villagers buildings.
The main difference between tens of player-controlled villagers and tens of normal players is that one player will know what he has to do and will make decisions for best outcome, but tens of players will never agree on the same thing no matter how important it is, there will always be the lawful goods and the chaotic evils, with the latter winning much more often
I imagine the villagers and player interacting at the end of this somehow and the villagers only question for the players is just. "The hell you been doing this entire time?" And the players response being "Openheimer moments."
It seems like the players always go insane by the end. I mean, most of them seem kinda crazy at the start too, but then they chill out for a while before going back to war with each other.
Watching this I realised one thing... Watching villagers is more fun. The commentary is just perfect. And then watching players is just... annoying. I don't know. Everytime we go to check on players, they are getting more and more annoying. Would it be possible if we saw more videos related to the villagers and the mod? It's awesome and more interesting to watch then... players being annoying really.
I completely agree with you, I disliked heavily the players, especially the people ruining the fun for the others when trying to expand and actually work together in peace. Idk why people think it’s fun to be an idiot.
man these two players, the little kid that summoned the warden and the red skinned guy really made me furious over a video game. His irritating laugh made me die inside, the guy's "time for revolutioooooon'' made me cringe so hard
That WILDLY depends on whether or not those are random players. Players that already know each other and are on good terms with each other are FAR more likely to cooperate and far less likely to cause trouble for the fun of it
I love these crazy things. But it is clear what the next course of action is. There must be a war between the villagers and the players! Only then can a true victor be decided!
23:28 my favorite parts are the warden and 24:52 the great mob war It shows a principle of how even to this day the hostile mobs can actually still kill players even to this day The warden is unfocused, slow and would have been killed multiple times if it wasn’t for the fact it had human help, the warden by itself is just a bio weapon (extremely powerful and easy to control but can be easily dealt with the use of patience and brains, thanks to its blindness) Meanwhile the hostile mobs are feral, unfocused and hard to control, yet weak by themselves, but they complement each other perfectly Zombies are the cannon fodder, spiders are the quick mobs you can’t escape by building, skeletons have a infinite range attack and creepers can destroy formations and the battlefield with a single explosion (completely taking away the control the players could get on the situation and destroying valuable resources) And they succeed with their overwhelming monsters, the warden is scary but only if you don’t know what to do, even a noob can survive a warden if it plays smart (heck, they all played smart and defeated the warden without it killing anyone since the only kill was made by the traitor) But the mob hordes can’t be defeated by just playing smart, they had to fight and in the panic players died because of both the mobs and their fear getting the best of them The most scared I’ve been in minecraft was when I was escaping from a massive cave with my mined loot, but then a small horde of zombies and skeletons appeared and almost killed me, I got them to fight each other and then used the waterfall to escape while the skeletons kept shooting at me (it was nerve inducing) And it shows why the old mobs are still scary The warden is more of fear of a threat than actually fearing the moment, we all know if they played their cards wrong or if the warden went through that wall they could have died but he never succeeded But with the mobs, I didn’t fear the threat but actual damage being made, one doesn’t fear a zombie until it’s ripping your guts off One fears the warden until you quickly die And the zombies will do more damage since the feeling of slowly being ripping me apart (making me cling on to that hope) is far more terrifying than a quick death Hope is the key difference, the warden is threatening for its threat of a unstoppable force, the other mobs are threatening because they don’t threaten before biting
I actually like the reason they ruined the platfrom, to turn back to only one block, the only time when everyone was working together, trying to save eachother, chaotic harmony.
@SpongesVII that’s the point The warden is more akin to a Mario boss alike to bowser In Mario 64 you have to dodge bowser and use the environment at your advantage just like with the warden Meanwhile the mobs are more similar to Monsters in Zelda, you Can attack at any time but you have to be aware of how much of a disadvantage you have not only by numbers but by how A-they don’t need weapons but their natural ability’s unlike you, and B-they will outnumber you, using that to attack you by surprise and when that happens your’ll lose your mind and will fall to the panic letting the monsters devour you like a bunch of piranhas
You should make it to where two players control different settlements in a regular world, and they try to build up their village and take out the other person's village. If that's possible that is.
17:00 - 17:06 “phantoms I want to know who voted for these”some one said “not me” “I want to know who voted for these” - literally 1 second later- “AHH PHANTOMS”
i love that the title and the thumbnail is the exact same as the first villagers vs players video but its just day time on this videos thumbnail and night time on the other one 👍
I feel like this is the Stanford prisoner experiment where they told the guards to be brutal to the prisoners to prove the point the professor actually wanted to make and wasn’t the true result
this is why I never play Minecraft with more then 5 people, people who either care too much about the game that they kill you for entering their home, or people who don’t care at all and kill you because you kindly ask them to please leave after they took all of your ore and rare blocks as a “joke”
I love the fact that this video shows how normal ai will be calm to build a civilization but players(real humans) instantly decided to hang up on each other and create war.
@@Tariq-x5e I'm trying to live my life as one of them now in Minecraft And all I had to do was work hard sheering sheep endlessly Try to get some plants growing And thinking of building houses for all villager types
Alright your goal is to work together to build a beautiful village that looks better than what the villagers build. Humans: fight to the death? What no.. Humans: fight to the death!!!
(Sorry for the bad english, a little "bard" for the 4° night) The bard: And there, i was. Fighting for life I know that some will die I could too But peace no more Was an option in war The Warden apeared Everyone fear And after his fall The mobs had come Bridges were tear apart Swords were dulling down The victory will be for us Even if the death has come
SystemZee! You shold make an ant mod where the ants are like bees and be big and cute. The ants would live on an anthill that are placed on the ground and that take four blocks of space on the ground and one on top. The ants would be breeded with sweet berries. If you place anthills between 1000 blocks, and both of them have an ant or multiple ants on them, the connect each other with a pathway. You're probably not going to see this, but I don't know what platform these ideas should be posted on. Anthills would naturally spawn in all taiga biomes and they wouldn't be rare. The idea of ants is to create pathways between places, that are far from each other and you don't have the time to build a pathway in between them. The patways would naturally be generated, but if player puts sugar in the anthill they would have access to change the direction of the patway by walking the route themselves and it would be saved. This would take A LOT of hard work to make and I completely understand if this mod will never be made.
we need a Villager Vs Player Village Battle, but their both on the same world and can interact with eachother, like fighting and trying to either conquer the other or set the other back
This is almost like StarCraft or total annihilation. Would be cool to set up on opposite sides of a map and have two players set up villages to take over the other. You could include pillagers (peaceful toward your villagers only) as more "units". Could bring back the old fog of war to add to the aesthetic. Imagine one player in the over world controlling villagers, and one player in the nether using piglins, zombie piglins, etc.
there's one thing i don't understand. Why does the players fight each other? why can't they just stay in one group? Why can't they do what the video was originally about?
Because it's boring. Some people might not mind it or even enjoy peaceful base-building, but if you pick people at random there's bound to be a few who want chaos. And at the end of the day some people really do just want to see the world burn. But I suspect that if there was some common enemy, say both villages were in the same world and they're given a 5 day grace period to prepare after which they can try and fight each other to destroy the other village, I think the humans would be doing a lot better in those. At least until they destroyed the AI, then I think it's back to every player for themselves
@@anakinlowground5515 Okay that is bullshit. No we are not. If we all were inherently selfish, why would anyone volunteer for any unpaid work? Sure most people don't but lots of people still choose to spend their time doing things that do not benefit them in the slightest because it helps others. Why do people volunteer at soup-kitchens? The 3 likes on insta you'll get for being a good samaritan is objectively not worth spending hours serving soup to people. Yet people do it. Hell if humans were all inherently selfish we would not have a civilization. Building even just a small community of farmers like 10k years ago would be impossible without cooperation. Some people may be selfish, and behaviour can vary a lot between irl and online, but saying people are inherently selfish is just dumb and wrong.
i like this idea of backseating to watch villagers make progress overtime however i think the next step to improve this for another video is to improve and update the coding for tgese villagers in a random seed survival world in which they actually start with nothing, build up and u can actively see them cutting down trees and all the slow progress to build their village.
Day 4: Planted the seeds for anarchy. ..as opposed to the complete well-structured orderly progress they'd been making up to then, completely different from what happened afterwards. Yep.
I missed this when it first came out! But that's ok, because now I get to end my very busy Thursday by relaxing with a fun SystemZee video after work 🥰
This is a very interesting mod, I would like to see it become something of a "Age of Empires" esque style game. I would love to see Minecraft as an RTS where they build up their village and gather supplies to ensure that they survive against the mobs. Perhaps even take them to venture into the nether and the end. It would be very very cool if you ask me. Maybe the zombies have their own settlement and the such too and make zombie villages. :p
I really want to know how much of this was scripted on the player's end... Or if they _didn't_ plan it, but purposefully decided to cause drama for the sake of the video (they're _clearly_ theatre kids).
No, that's human nature. Humans are just always intent on destruction and sabotage. Safety and civilization stand on the foundation of trust, and humans haven't that foundation.
I hate how Players started Racism immediately by Killing the ones that are not Red or purple. Where the villagers stayed together worked together, grew up and got stronger Don't be like these Racist players guys be like Villagers 🗿
I will never understand people. You are in the middle of a literal nothing, and the first thing you decide to do is forcibly find out who is in charge. Being on a tiny island of space in the middle of the abyss, you managed to divide even it. Apparently this is some kind of instinct that nature has not rewarded me with.
🚨 NEW CHANNEL ALERT! 🚨
SystemZee REACTS, a new channel where Knarfy and I react to the world of Minecraft and its community!
FIRST VIDEO ►►► th-cam.com/video/qVJam4RjvrM/w-d-xo.html
amazing new vid!!
Бро, начни видео переводить на русский. У нас кучу переводов твоих видео , которые набирают много просмотров.
U forgot to pin this comment
i am only here to be famous on the comment
Add crystals
Systemzee: Makes people build a village.
Fundy: Codes villagers to build a village.
Knarfy: Watches both of them while also watching his PC burn to a crisp.
Ture
@@ThomasEspinola-oi6lb it’s “true” by the way 🙂
@@Imdc892 🗿
@@ronaldtaschner5183🗿(make a chain lol)
@@Imdc892no it’s ture
I love how the human players immediately divide themselves by the color of their skins.
Racism lore
OMG, i didnt realize that
the human psyche probably just saw other similar people and felt more comfortable with those similar to them
@@akac1I disagree because I don't think you look like I do.
@@Geolaminar exhibit a
Players: Peace is temporary.
Villagers: Peace is eternal.
to be fair the villagers where a hivemind ruled a single entity while the players where a bunch of random idiots with no true hierarchy or ruler.
@@highbahamut6188 im sure even if the villagers had thier own minds they will still be peaceful, it's in thier nature.
Players: war is temporary
Villagers: war is forever
Zombies VS villagers
villagers: we serve our master
what is peace*
Alternative title: "Band kids with main character syndrome try to outpace AI in building a village"
fr, the villager part is the watchable part
Lmao. Thats way too accurate
no no... those are drama kids... band kids dont socialize
yeah he think shes anakin or smt at 29:16
he
There's one problem with these experiments:
There's always a similar ending: Person tries to unify humans. Small group that wants to take over is formed. The humans stay unified until the end. Then the destruction happens. That's people for you
Systemzee is doing a terrible job of selecting people for these experiments
I think it's more along the lines of "that's scripts for you"
@@beyondbabyman8760 Eh, depends. I doubt you can get this many people to obey a script for that long, especially given the fact that it's very clear that at least some of these players are mere children, such as the darknight kid who tried helping the warden. His voice is pre-pubescent.
Also, it is really just "that's people for you" as you'd probably know if you looked back through history. There're a lot of cases where groups end up divided. This is true even today. Politics are a perfect example.
@@fullmoonshadow6967 I mean that's true but I don't really think that people turn on themselves that instantly. I mean as soon as they had enough ground to stand on they turned which I think it's a little weird considering they were acting completely friendly towards eachother while they only had one block, though I suppose you can't really do much with no space. As for the kids I think that you could make them go along with a script if they knew they would be in the video, which is why they try to act so avant-garde, they know he has to record them as it is part of the plot. Also side note about those kids, I know that they are just children but I mean if you're corny once then you're always staying on the cob, that acting was baaaad.
"AI is evil"
AI: "Hrrm" _Builds a mostly harmonious civilization in less than a week_
Humans: *"YOU WILL BURN WITH THE ISLAND YOU SWORE TO PROTECT!"*
@Rrek well one part of the humans wanted peach but the other humans were destroying it and the peace team wanted to bring them together like how it was at the beginning
And ultimately, destruction won.
@@Poggers_Studiosthis is why world peach is impossible
makes you think that maybe we deserve to be enslaved or exterminated
Hopefully it will end with a peaceful matrix type of deal
@@mb69035 man the human side seemed like a whole smp story like how dreams smp was 😂
This video was disappointingly anticlimactic because of the human players. If some of them weren't so hell-bent on ruining the fun for everyone, it might have been more fun to watch. The villagers were the best part
Yeah the villagers part was the best because the players were so destructive
literally like why ruin it for others when the main goal and prompt is to just literally build
Agreed
They weren't "ruining the fun", my guy. This is scripted. That's why nobody actually gets upset by them "ruining the fun".
It's being done for content, nobody's actually mad lol.
This is why I don't play on public Minecraft servers; I will never understand how some players think it's fun to be douchebags, in any open-world survival game for that matter. Guess some people are just _that_ bored with their lives.
For some folks, it's an outlet to take care of boredom and other issues. Tragically, some get excited by directly making others suffer.
Too often even with protected areas, dudes will somehow destroy stuff and steal everything. I did hear that some civilization minecraft videos got scripts for players. If we assume that's not true here, it's still kinda ehhhhh.. I guess it'd also make an anti-climatic piece of content if the players all actually chilled and worked together instead of roleplaying and trolling(?).
In the end, I think I'd appreciate making a village for villager NPCs more than true player company. I have a subconscious anyway that gets ticked in a way I imagine being like envy and agitation when others make leaps, strides, or otherwise build over / destroy (or replace) my own stuff. Could go deeper but it's just a comment section.
@@SlendHQ don't forget the classic griefers.
shaudenfraude
I always say [ you are not a smp stop killing eachoter no one cares ]
@@SlendHQmost things are scripted and re re-recorded yes
Today's Fact: The 'Stanford Prison Experiment' in 1971 involved a simulated prison environment that quickly became abusive and violent, with no clear explanation for the participants' behavior.
@PatronaKati-sk4yoWot the fuq is your profile picture
Attention seeker
@@k9memes-c7hthat's a bot
@PatronaKati-sk4yowtf is this Image☠️
Wasn’t the explanation that humans start to live their roles at some point? If you put someone into a powerful position the person will start to act accordingly how he learned how a person in this scenario acts? So because movies, theaters and such showed prison guards to be sadistic and hostile the assigned persons also started to behave this way?
This was such a chaotic video and it really felt like a social experiment with the players on one block, it was crazy to watch how it went from survival of the fittest to attempting to be a civilization only to fall apart when beliefs started clashing again, very dramatic but also very funny to watch
Darwin would be proud.
i love how the villagers create a society with peace and the players just make complete chaos and somehow destroy themselves so much that they got back to the start
Systemzee you should use the villager mod in a normal map to expand your civilization maybe you could combine it with create for factory’s and trains
That might be interesting. Who can build the better civilization in Create? The villagers or the players. The players would have a massive advantage there but the villagers can still stand a good chance.
Okay uhm I am soo sorry to quash your hopes but Minefortress is incompatible with create and by that I mean it crashes
i would love to mess with that villager mod myself. feels like a more vanillisitic minecolonies.
...also
kimda remonds me colony survival...
@@maxbennett5412since villagers know how to do a good teamwork.
I was about to suggest something like that
Imagine if the Warden was programmed to be able to hear the Players’ Microphones and that it would target the nearest and loudest of the bunch
There’s actually a mod that allows for skulk to hear voice chat.
I can easily say, this was by far the most chaotic video I’ve ever participated in. Thanks for hosting it! It was a blast!
Was it hardcore?
@@deathstridermk4 nope
How did you join? Was it through his discord or something?
I admire your efforts to peace but clearly you dont know what it means to be a SystemZee viewer
Can confirm that he was in the the video, check the description
Honestly, the fact the players lost to a bunch of NPC’s, it honestly says a lot about how people play minecraft
Once again, the villagers win in the ways that matter, but the players pull off something villagers could never, Summon a warden and killing it to.
In all reality, the villagers have the advantage of unity and peace and pure efficency, while the players have the gift of creativity... untill Zee gets a good builder to build a bunch of stuff to port to the villagers buildings.
I'd be that one player we saw destroying the sculk shrieker lol
Higgins Higgins Higgins Higgins Higgins Higgins Higgins Higgins
i wonder who summoned it😬
@@IDKdark11 "I WAS TOLD TO I WAS TOLD TO!"
The main difference between tens of player-controlled villagers and tens of normal players is that one player will know what he has to do and will make decisions for best outcome, but tens of players will never agree on the same thing no matter how important it is, there will always be the lawful goods and the chaotic evils, with the latter winning much more often
It's the worst part of Minecraft civilisation videos. Those who want to build and create rarely win.
Thirty four thumbs
Humanity....As soon as they expanded, they began to separate instead of working as a team
Sounds about right
i guess this is a default human trait
Conflict is a natural trait in pretty much every pack animals species, such as wolves, chimpanzees and that would obv include humans as well
@@infxnite4431 we are more than that, we have the ability to make different choices, and yet we choose to divide ourselves, that is regrettable
I imagine the villagers and player interacting at the end of this somehow and the villagers only question for the players is just.
"The hell you been doing this entire time?" And the players response being
"Openheimer moments."
It seems like the players always go insane by the end. I mean, most of them seem kinda crazy at the start too, but then they chill out for a while before going back to war with each other.
Watching this I realised one thing... Watching villagers is more fun. The commentary is just perfect. And then watching players is just... annoying. I don't know. Everytime we go to check on players, they are getting more and more annoying.
Would it be possible if we saw more videos related to the villagers and the mod? It's awesome and more interesting to watch then... players being annoying really.
I completely agree with you, I disliked heavily the players, especially the people ruining the fun for the others when trying to expand and actually work together in peace. Idk why people think it’s fun to be an idiot.
This is 100% true.
theyre so cringy
@@lampy56i think the war between players is fun tbh
@@furretman3741 i think it's fun at times but when the main goal and given prompt is to just literally build, i find it unnecessary...
Who knew villagers that were programed to work together did better than players who wanted to kill each other?
you should stop the sarcasm now!!!
Wow I am truly shocked!
what? @@LarkeyFactorial
You do realise the players did it voluntarily, right?
You realise this is a joke, right? @@carcharoclesmegalodon6904
man these two players, the little kid that summoned the warden and the red skinned guy really made me furious over a video game. His irritating laugh made me die inside, the guy's "time for revolutioooooon'' made me cringe so hard
I like how the villagers were having a peaceful life meanwhile the players were killing eachother
I wonder why
Sure let’s just ignore that villagers were dumb and dying while players are making the 2024 version of humanity
Villagers: "I wonder what should we build today"
Players: "Oh boy, here I go off killing again!"
@@kritz0912 at least the villagers worked together as long as they lived
Hm, it’s almost as if the villagers are AI with no feelings and are controlled by one person
Isnt it interesting the people who were trying to destory the island was a little kid and obviously a theater kid? The harbingers of destruction
Villagers vs players seems like in an possible task unless the players decend into anarchy
That was AMAZING!!!! I love to see the progress of the villagers!!
Thanks for allowing me to be a part of this it was an absolute blast!!! 🥳
you made a great antagonist ngl
You were the most annoying person to me
Fr@@Kenniedy
You ruined it 😂
You shouldn’t have given dark knight that sculk thing he was a dick also now that I continue to watch you were also a dick
I want a part two to this series but with only the players. It was very interesting to see what a bunch of players would do with only one block.
I feel the same way, but with the villagers
That WILDLY depends on whether or not those are random players. Players that already know each other and are on good terms with each other are FAR more likely to cooperate and far less likely to cause trouble for the fun of it
There's one thing I learned from this experiment: There are a lot of cringy Minecraft players... good god...
I love these crazy things.
But it is clear what the next course of action is.
There must be a war between the villagers and the players! Only then can a true victor be decided!
23:28 my favorite parts are the warden and 24:52 the great mob war
It shows a principle of how even to this day the hostile mobs can actually still kill players even to this day
The warden is unfocused, slow and would have been killed multiple times if it wasn’t for the fact it had human help, the warden by itself is just a bio weapon (extremely powerful and easy to control but can be easily dealt with the use of patience and brains, thanks to its blindness)
Meanwhile the hostile mobs are feral, unfocused and hard to control, yet weak by themselves, but they complement each other perfectly
Zombies are the cannon fodder, spiders are the quick mobs you can’t escape by building, skeletons have a infinite range attack and creepers can destroy formations and the battlefield with a single explosion (completely taking away the control the players could get on the situation and destroying valuable resources)
And they succeed with their overwhelming monsters, the warden is scary but only if you don’t know what to do, even a noob can survive a warden if it plays smart (heck, they all played smart and defeated the warden without it killing anyone since the only kill was made by the traitor)
But the mob hordes can’t be defeated by just playing smart, they had to fight and in the panic players died because of both the mobs and their fear getting the best of them
The most scared I’ve been in minecraft was when I was escaping from a massive cave with my mined loot, but then a small horde of zombies and skeletons appeared and almost killed me, I got them to fight each other and then used the waterfall to escape while the skeletons kept shooting at me (it was nerve inducing)
And it shows why the old mobs are still scary
The warden is more of fear of a threat than actually fearing the moment, we all know if they played their cards wrong or if the warden went through that wall they could have died but he never succeeded
But with the mobs, I didn’t fear the threat but actual damage being made, one doesn’t fear a zombie until it’s ripping your guts off
One fears the warden until you quickly die
And the zombies will do more damage since the feeling of slowly being ripping me apart (making me cling on to that hope) is far more terrifying than a quick death
Hope is the key difference, the warden is threatening for its threat of a unstoppable force, the other mobs are threatening because they don’t threaten before biting
That’s a lot of words
But he makes a point.@@keytron1391
Wow, half of those points I never thought of, that's... really cool, dude!
I actually like the reason they ruined the platfrom, to turn back to only one block, the only time when everyone was working together, trying to save eachother, chaotic harmony.
@SpongesVII that’s the point
The warden is more akin to a Mario boss alike to bowser
In Mario 64 you have to dodge bowser and use the environment at your advantage just like with the warden
Meanwhile the mobs are more similar to Monsters in Zelda, you Can attack at any time but you have to be aware of how much of a disadvantage you have not only by numbers but by how A-they don’t need weapons but their natural ability’s unlike you, and B-they will outnumber you, using that to attack you by surprise and when that happens your’ll lose your mind and will fall to the panic letting the monsters devour you like a bunch of piranhas
29:29 bro really thought he was a 5 star voice actor bro was by far the corniest person in this entire video.
@Poopholder real shit
You should make it to where two players control different settlements in a regular world, and they try to build up their village and take out the other person's village.
If that's possible that is.
That sounds cool
17:00 - 17:06 “phantoms I want to know who voted for these”some one said “not me” “I want to know who voted for these” - literally 1 second later- “AHH PHANTOMS”
Maybe if there weren't any kids maybe player's team would prosper. Just a thought
On the contrary. I may be young myself but I find that kids are better at making peace, at least in minecraft
0:10 Is… IS THAT ME?!
Yeah its you
Me as well?!
Glamrock Freddy: NOOOOOOOOO SUPERSTAR!!!!!!!!!
19:09
Glamrock Freddy: oh nvm, and your a farmer
20:52
Villagers: efficient and coordinated but dumb
Players: intelligent and creative but very chaotic
Who will win?!?
Can we just appreciate that fact that Z is literally a plushie and he’s out here making videos for us?
i love that the title and the thumbnail is the exact same as the first villagers vs players video but its just day time on this videos thumbnail and night time on the other one 👍
I feel like this is the Stanford prisoner experiment where they told the guards to be brutal to the prisoners to prove the point the professor actually wanted to make and wasn’t the true result
daniel out here just casually defying minecraft physics
When fighting to Take Back the Night, one should always have torches readily on hand.
- Mob Wars Corespondent
The Player side is like a watered down version of Lord of The Flies 😭
Minecraft version of Lord of the Flies.
villagers :
peace
teamwork
happines
humans :
chaos
betrayal
anger
this is why I never play Minecraft with more then 5 people, people who either care too much about the game that they kill you for entering their home, or people who don’t care at all and kill you because you kindly ask them to please leave after they took all of your ore and rare blocks as a “joke”
Who would’ve thought that a hive mind would be a bit more organized?
I loved that Crag guy, his acting was amazing
kinda hated that darkknight guy though
I couldn't stand either of them. I wound up skipping ahead because of how obnoxious crag was.
I love the fact that this video shows how normal ai will be calm to build a civilization but players(real humans) instantly decided to hang up on each other and create war.
Wouldn't this be so cool if the villagers and players were in the same world? That would be sick
Players would just decease all of the villagers and make an automatic-toturer for the new spawning villagers
@@HamzaIsBoredRn Yeah you know the player mind too well.
villagers: peace, kindness, creativity,
Players: Chaos, destruction, violence, separation, aggression, loss of hope and peace
Villagers: Build a neat and orderly society with no one killing another villager.
Players: CHAOS AND MURDER!!!
Villagers are the opposite of the players, and the players are the opposite of the villagers.
@@Tariq-x5e Yep
@@Tariq-x5e I'm trying to live my life as one of them now in Minecraft
And all I had to do was work hard sheering sheep endlessly
Try to get some plants growing
And thinking of building houses for all villager types
Alright your goal is to work together to build a beautiful village that looks better than what the villagers build.
Humans: fight to the death?
What no..
Humans: fight to the death!!!
Finally the ultimate Player VS Villagers "OUR BATTLE WILL BE LEGENDARY!!!"
What video did you watch? I only saw Player vs Player and Villagers doing the task at hand.
(Sorry for the bad english, a little "bard" for the 4° night)
The bard:
And there, i was.
Fighting for life
I know that some will die
I could too
But peace no more
Was an option in war
The Warden apeared
Everyone fear
And after his fall
The mobs had come
Bridges were tear apart
Swords were dulling down
The victory will be for us
Even if the death has come
I wonder if a villager let's play series is an idea in the works
4:55 Thats me!! Wasn't expecting that. Lol. Super excited to get my plushie!! Great video!
SystemZee! You shold make an ant mod where the ants are like bees and be big and cute. The ants would live on an anthill that are placed on the ground and that take four blocks of space on the ground and one on top. The ants would be breeded with sweet berries. If you place anthills between 1000 blocks, and both of them have an ant or multiple ants on them, the connect each other with a pathway. You're probably not going to see this, but I don't know what platform these ideas should be posted on. Anthills would naturally spawn in all taiga biomes and they wouldn't be rare. The idea of ants is to create pathways between places, that are far from each other and you don't have the time to build a pathway in between them. The patways would naturally be generated, but if player puts sugar in the anthill they would have access to change the direction of the patway by walking the route themselves and it would be saved. This would take A LOT of hard work to make and I completely understand if this mod will never be made.
A TRUE cinematic, better than Disney itself. ROUND OF APPLAUSE 👏
we need a Villager Vs Player Village Battle, but their both on the same world and can interact with eachother, like fighting and trying to either conquer the other or set the other back
10:57
Love the fact that they said it all together
This is almost like StarCraft or total annihilation. Would be cool to set up on opposite sides of a map and have two players set up villages to take over the other. You could include pillagers (peaceful toward your villagers only) as more "units". Could bring back the old fog of war to add to the aesthetic. Imagine one player in the over world controlling villagers, and one player in the nether using piglins, zombie piglins, etc.
there's one thing i don't understand. Why does the players fight each other? why can't they just stay in one group? Why can't they do what the video was originally about?
trust me we tried but i mean when there is a red team that wont allow you in its hard not to kill them XD
Conflict never changes for humanity. We’re all inherently selfish.
Because it's boring. Some people might not mind it or even enjoy peaceful base-building, but if you pick people at random there's bound to be a few who want chaos. And at the end of the day some people really do just want to see the world burn. But I suspect that if there was some common enemy, say both villages were in the same world and they're given a 5 day grace period to prepare after which they can try and fight each other to destroy the other village, I think the humans would be doing a lot better in those. At least until they destroyed the AI, then I think it's back to every player for themselves
@@anakinlowground5515 Okay that is bullshit. No we are not. If we all were inherently selfish, why would anyone volunteer for any unpaid work? Sure most people don't but lots of people still choose to spend their time doing things that do not benefit them in the slightest because it helps others. Why do people volunteer at soup-kitchens? The 3 likes on insta you'll get for being a good samaritan is objectively not worth spending hours serving soup to people. Yet people do it. Hell if humans were all inherently selfish we would not have a civilization. Building even just a small community of farmers like 10k years ago would be impossible without cooperation. Some people may be selfish, and behaviour can vary a lot between irl and online, but saying people are inherently selfish is just dumb and wrong.
@@IDKdark11 Try harder. It was a pain to watch.
i like this idea of backseating to watch villagers make progress overtime however i think the next step to improve this for another video is to improve and update the coding for tgese villagers in a random seed survival world in which they actually start with nothing, build up and u can actively see them cutting down trees and all the slow progress to build their village.
I like how the players made a full story of peace and anarchy, and ya' storytelling is AMAZING! Best vid yet
It's always a good day when potatozee uploads
Day 4: Planted the seeds for anarchy.
..as opposed to the complete well-structured orderly progress they'd been making up to then, completely different from what happened afterwards. Yep.
I missed this when it first came out! But that's ok, because now I get to end my very busy Thursday by relaxing with a fun SystemZee video after work 🥰
the players: fighting for their lives
meanwhile Systemzee: playing cities skylines
Video Idea: AI Villager vs Players
Make a separate island with AI Villagers and players and after 1 week they will fight each other :D
Get this guy pinned
GET HIM TO THE TOP!!
the number of villager lives that could be saved if there was a single dirt underneath the oneblock...
The human players fully went Lord of the Flies there
**Warden spawns**
Everyone on the player platform: **PANIK**
Leader of the collectivist village causes a famine by not thinking about food. The jokes write themselves.
I Made Villagers Build Their Own Village Part 2 please
SystemZee!
The music he used at 7:17 sounds very middle-eastern, and being so it hits different 💀
20:28 The fire is out, with a minimum damage.
"3big house"
As much as I’d love to participate in a next one if it happens, idk if I could with all the backstabbing and mistrust with the players
This is a very interesting mod, I would like to see it become something of a "Age of Empires" esque style game. I would love to see Minecraft as an RTS where they build up their village and gather supplies to ensure that they survive against the mobs. Perhaps even take them to venture into the nether and the end. It would be very very cool if you ask me. Maybe the zombies have their own settlement and the such too and make zombie villages. :p
its really hard to choose who won, they all did amazing in the end.. I think im gonna choose the villagers tho
Travis was my favourite villager, so when he wasn't there I thought he died. But I saw him walking around like nothing even happened!!!😂🤣
He seriously died and just somehow made a 2 second camio in the end.🤣😂
Bros thought they were the Dream SMP 💀
35:10 😂😂 The Scream
this was super awesome to be a part of thank you so much for the opportunity zee and you really did a great job editing. you caught the best parts.
You were cringe
Are you perhaps smeagols child.
This only proved why i don't play Multiplayer.
But this was still a fun watch.
"now we can build a minors house"
This will age poorly-
Doctor R4at: codes an anchor for his worst enemy and Blows up an air ship to kill a ghost, making him the most wanted man on the server
I really want to know how much of this was scripted on the player's end... Or if they _didn't_ plan it, but purposefully decided to cause drama for the sake of the video (they're _clearly_ theatre kids).
No, that's human nature. Humans are just always intent on destruction and sabotage. Safety and civilization stand on the foundation of trust, and humans haven't that foundation.
34:54
Lmao that last comment killed me
I hate how Players started Racism immediately by Killing the ones that are not Red or purple.
Where the villagers stayed together worked together, grew up and got stronger
Don't be like these Racist players guys be like Villagers 🗿
That has to be the best village you have built with the villagers in this series. Very aesthetically pleasing
Rip Joshua 😔
SystemZee is awesome with his transitions and stories
I will never understand people. You are in the middle of a literal nothing, and the first thing you decide to do is forcibly find out who is in charge. Being on a tiny island of space in the middle of the abyss, you managed to divide even it. Apparently this is some kind of instinct that nature has not rewarded me with.
Villagers:kind and nature
Players:Everywhere is FLIPPING *W A R*
I don’t know if it’s just me but all the players were hella weird
When you realize villagers are better at working together than player's
Communism vs. Capitalism
I have to say, it was quite funny to see Crag just commit whole arson which ended up very effective well because, EVERYTHING WOOD! *yay*