Hi sir, my Lumion 10.5 doesnt use my GTX 1660, i can see it in Task Manager - it only uses CPU - while using Twinmotion it uses my GTX 1660 i can see it in Task Manager - what can i do?..please help
Another great video as they help to streamline the rendering process. Not all of us architects have time to spend days on renderings, so these videos are really helpful!
NUno my bro, your render already looked so perfectly realistic... the decals may have added some realism but i think you should try to do these tutorials on a non realistic renders so that the contrast is much apparent. thanks!
Nino Silva, nice video tutorial. Do you have longer tutorial videos for the rendering process from start to finish in Lumion. I have lumion 11 and would like to see your work flow and effect settings. I would be more than happy to compensate for your time.
Ciao nuno ... video interessantissimo.... potresti farne uno dove inserisci le stesse decals direttamente in lumion . Per vedere la differenza tra l'inserimento pre produzione e post produzione ? Grazie
is this from phtoshop cc or cs? I don't know what's the difference
4 ปีที่แล้ว +1
Hi Nuno, I want to ask if we have a chance to change the colors in the material ID map? Because once I had yellow and orange color together and it was a bit hard to select the color I wanted.
Kindly share - 1. Your setup tour and what desktop configuration you have for 3d work and 2. in second video, your 3d workflow and what software you use for which purpose and why??
very nice and effective technique for post production, i use it very often! Can i have your opinion about 3ds max and if you think the possible detail outcome cap in it is higher than lumion , and if no why , thank you again for content!
@@NunoSilva3d i thought u could do modeling in lumion too with some presets and object shortcuts , but thats not the case apparently ! i am currently learning how to use corona renderer in 3ds max . maybe modeling in 3ds and rendering in lumion is more effective, ima search this !
first of all Great informative tips thanks for that but apart from that we cant use these techniques because most of the time we render brand new exterior scenes if we use this kind of tricks the client will see that negatively
Good evening, I would like someone to give me a preset please leave me your contacts I have some images so I would like to make presets that are like the images I have to use them in my new projects thank you.
This is great buddy, now I know how can I add dirt effects in my 3D renders. Before I just use PBR materials with already dirt on its diffuse map, this is working good also, but sometimes, I like the material but don't have dirt on its diffuse map, so I usually ended up using it even though it has no dirt.. I never make dirt effect using dirt map because it is quiet complicated to do especially in vray .. But this technique, applying dirt through photoshop, i think is very intelligent method, also I think I can do it compared to making dirt effect directly on vray.. This is easier I think.. thanks sir Nuno ... Anyway, do you do vray render criticism or analysis in ur video?
Hmmm.. thats very nice if you have an existing old building in your projects but most projects are new construction and the client wants a shiny new building not an old dirty one, people want to forget about dirt and moss, lol..
Have any questions? Let me know in the comments below!
Nuno please Road material tutorial for streets and sidewalks 👏💯🤓
@@luisfe7187 right! It will come soon! :)
@@NunoSilva3d thank you I will be looking forward to it 💯🤓
th-cam.com/video/F8tA1osq6Qg/w-d-xo.html lumion 11 animation
Hi sir, my Lumion 10.5 doesnt use my GTX 1660, i can see it in Task Manager - it only uses CPU - while using Twinmotion it uses my GTX 1660 i can see it in Task Manager - what can i do?..please help
Not only are your tutorials super helpful, you are also one heck of a nice guy......all the best
I appreciate that! Thank you!
Really nice tutorial! Love the motive!
Thanks so much!
Another great video as they help to streamline the rendering process. Not all of us architects have time to spend days on renderings, so these videos are really helpful!
Glad the video was helpful! :)
this is freaking amazing tuts. thank you a million Nuno !
You welcome! :)
ty for everything bro! you are huge Nuno!
Thank you!
Big Thank you man You really helped me a lot with my renderings. you're the best
Glad I did! :)
This was really helpful! ❤️
Awesome! Really good tutoral. Thank you!
Nuno you taught me so much man, hats down to you teacher.
Thank you! :)
Awesome! Your explanations are really clear and concise! Great advice :)
Glad it was helpful!
Very comprehensive! Much love from Manila :)
Glad you enjoyed it! :)
Thank you... Very useful tuts..👍
Glad you like them!
Based on your photoshop and Lumion skills I think you'll be receiving a letter from Hogwarts soon
I honestly don't know if that's good or bad, but I'll be waiting then. 😄
@@NunoSilva3d it's good, you're magic
love you sir thanks alot
You welcome! :)
Best video!!! I am learning a lot from u
Happy to hear that!
very informative. thank you.
3:31 you can also just ALT click on the layer mask then it inverts the selected mask automatically by swapping the black and white areas
Nice one! Thank you.
I do Ctrl+I for invert with the layer selected. That also works.
NUno my bro, your render already looked so perfectly realistic... the decals may have added some realism but i think you should try to do these tutorials on a non realistic renders so that the contrast is much apparent. thanks!
Great content! Keep it up!!
Thank you!
Really helpful thankyou sir
You welcome!
Thanks for tutorial
You're welcome! :)
o color map, tem um efeito pronto no render pra isso, ou tem q fazer o material pra cada objeto?
É pronto. É só selecionar.
Do you have a video that shows the making of the base render? Looks great and very helpful tips! Thanks.
Not for this one. Glad you like the tips! :)
please make video on how to do post production for interior renders it will be very helpful sir love from india you are doing great
Thank you for this video, was very helpful.
Glad it was helpful! :)
Wow im really impressed
Nino Silva, nice video tutorial. Do you have longer tutorial videos for the rendering process from start to finish in Lumion. I have lumion 11 and would like to see your work flow and effect settings. I would be more than happy to compensate for your time.
Thank you! Yes, I do have that in my Lumion Render Course. You can find it here: nunosilva.pt/lumion-course
Sorry, how do I create the colored map? How do I turn my picture into that colored one where I can easily select smaller details?
Ciao nuno ... video interessantissimo.... potresti farne uno dove inserisci le stesse decals direttamente in lumion . Per vedere la differenza tra l'inserimento pre produzione e post produzione ? Grazie
Thank you! Sure, maybe in a future video.
@@NunoSilva3d 😊👍👍
Thank you , nice tutorial :))
Glad you liked it!
Thank you Sir!!!!!
You're welcome! :)
Excellent 👍🏻
Thank you 👍
Nice trick! I have question how does color id work in lumion for example when we render in max we give object Id or material ID or wire color !
In Lumion it's assign automatically the colors for each different material ID you have on your scene.
@@NunoSilva3d thanks can you make small tutorial on it
O mago do PS pra Arcvhviz! Valeu pelas dicas, Nuno
Muito obrigado! :)
Which renderer have u used to render this image?
I've used Lumion.
is this from phtoshop cc or cs? I don't know what's the difference
Hi Nuno,
I want to ask if we have a chance to change the colors in the material ID map? Because once I had yellow and orange color together and it was a bit hard to select the color I wanted.
No, I think that's automatically assigned by Lumion.
Kindly share -
1. Your setup tour and what desktop configuration you have for 3d work and
2. in second video, your 3d workflow and what software you use for which purpose and why??
Amazing 😍
Thank you! :)
Mind blown
Awesome! :)
Can u make tutorial on how can i place my render into real scene pics which i capture through my phone.
Awesome tips... Try twinmotion... Decals are built in just drop and edit...
How can we get color mask???
i like the sky , is it available on lumion 10
Great!
Hi! The color map you used in the Bike is very impressive. Where did you generate a color map of your render?
When you are about to render, you can select MatID output.
Hi, would u mind telling me if u did that render via Lumion or which software it is?
Your render is really cool :)))
Thank you! It's done in Lumion.
Nuno Silva cool :))) u really use lumion better than other people. :))
how to have the color map?
You can select that channel when you are about to render the final image.
Sir can u explain all textures editing in photoshop for rendering
Could you use vanishing points to apply them easily on the facades?
Butttt how do you get the color map???
Muito bom :D Abraço
Obrigado! Abraço
well done sir, i learned from you a lot. just one thing in my opinion the sky looks too much blue its a little bit destructive
Thank you for your feedback!
can you make a video about the color corrections in post production renders
I'll add that to the list! :)
@@NunoSilva3d appreciate it😃
very nice and effective technique for post production, i use it very often! Can i have your opinion about 3ds max and if you think the possible detail outcome cap in it is higher than lumion , and if no why , thank you again for content!
Detail cap in what sense? 3ds Max you can do 3d modelling and rendering, Lumion is just renderer.
@@NunoSilva3d i thought u could do modeling in lumion too with some presets and object shortcuts , but thats not the case apparently ! i am currently learning how to use corona renderer in 3ds max . maybe modeling in 3ds and rendering in lumion is more effective, ima search this !
@@axilleaslax3525 better stick to corona...the results are much more realistic...Im also a beginner btw and its just my point of view
Hy can u do a tutorial for this render
I'll put it on my list! :)
Quick tip, you don't need to inverse before the mask. just click on the mask and click inverse there.
need tutorial for smudges in lumion
first of all Great informative tips thanks for that but apart from that we cant use these techniques because most of the time we render brand new exterior scenes if we use this kind of tricks the client will see that negatively
Hi Nuno, thanks for the tutorial, one question though. In reducing the texture, why do you always use fill instead of opacity?
How to make 3d render like you?🙏🏻
Have you checked my free training? nunosilva.pt/lumion-training
Good evening, I would like someone to give me a preset please leave me your contacts I have some images so I would like to make presets that are like the images I have to use them in my new projects thank you.
This is great buddy, now I know how can I add dirt effects in my 3D renders. Before I just use PBR materials with already dirt on its diffuse map, this is working good also, but sometimes, I like the material but don't have dirt on its diffuse map, so I usually ended up using it even though it has no dirt.. I never make dirt effect using dirt map because it is quiet complicated to do especially in vray .. But this technique, applying dirt through photoshop, i think is very intelligent method, also I think I can do it compared to making dirt effect directly on vray.. This is easier I think.. thanks sir Nuno ... Anyway, do you do vray render criticism or analysis in ur video?
we remember when that textures.com was free !!! 😂😂😂😂
Instead of saying I click here and say we can go here, it might be a more understandable when you say on what you click. Anyhow it's a nice video.
Noted! Thanks for the feedback :)
Hmmm.. thats very nice if you have an existing old building in your projects but most projects are new construction and the client wants a shiny new building not an old dirty one, people want to forget about dirt and moss, lol..
I would happy to reach your realism level before the improvements. :'(
Have you seen my free training? Https://nunosilva.pt/lumion-training
I think you need to go see an ophthalmologist to have your eyesight checked because you open your pupils very wide
I am not joking