Beyond All Reason - The Armada Unit Thesaurus

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  • เผยแพร่เมื่อ 30 พ.ย. 2024

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  • @Jeff-fc7nf
    @Jeff-fc7nf ปีที่แล้ว +16

    My man building the BAR-Wiki youtube for the ages.

  • @RattleheadRalph
    @RattleheadRalph ปีที่แล้ว +7

    Thanks for the video! By the way, there are 3 notes I would like to share regarding some units:
    1- The Abductor has this funny name, because he can actually do exactly that. Just order it to load an enemy unit into it, and it will grab it! You can also use its EMP to facilitate this job. Then you can use your commander to capture it, or you can reclaim it using engineers/construction turrets/etc! Just make sure the enemy unit is not capable of chain-destroying your base, if you deliver it there... Important note: if you EMP and then abduct, the EMP effect will most likely have worn out by the time you unload.
    2- Decoy commanders can capture units just like your commander can. This can be useful in conjunction with the abductor, without putting your actual commander in risk. Abduct them, stun them with EMP after unloading, and start your assimilation into the hive mind :)
    I recommend putting the decoy commander on "Hold fire" mode, though.
    3- I learned a very cool move with the Liche (all hail the atomic bomber). Instead of just ordering it to standard attack (A + left click), you can Set Target with it, and queue some move commands (order it to go in, and out). The Liche will drop its payload, but won't dive down to do so. This allows you to execute tactical flybys. It's basically an automated surprise delivery! But very much atomic... :D

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว +3

      Ahh these are all great notes! Thanks for the comment :)

    • @leyline_leila
      @leyline_leila ปีที่แล้ว +2

      You don't even have to unload the units from the abductor - you can capture or deconstruct enemies while still carrying them. You can also use other transports for this - I've seen a T1 armada transport stealing enemy tanks without any EMP nearby.

  • @jwdeepsky
    @jwdeepsky ปีที่แล้ว +34

    Incredible. I would love a cortex version too

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว +23

      Yep, already in the works ;)

    • @drewloe
      @drewloe ปีที่แล้ว +1

      @@BrightWorksTV you're the best!

  • @A123-d8o
    @A123-d8o ปีที่แล้ว +7

    thanks for making this. would love a cortex one. this is huge for new players. you're the best. thank you so much seriously. this games intimidating AF for noobs i feel like when it blows up you'll get a huge pay off

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว +1

      I try to post daily but specifically check back in on the 14th, your wish might come true ;)

    • @davidwade6164
      @davidwade6164 10 หลายเดือนก่อน

      If you could do a core one would be most grateful o started this game about 3 week ago . I am addicted lol . Thanks man for your videos too really enjoy listening an try to learn more ​@@BrightWorksTV

  • @legendkriptor5743
    @legendkriptor5743 ปีที่แล้ว +10

    u missed some spots tho , if u select a unit hold "Spacebar" to see its weapons and the dmg multipliers! there is all the balance ;) for example T1 Defenses ( Guard / Sentry ) have a huge boost vs commanders ;) and the Liche Atomic Bomber needs atleast 2 runs to kill a commander cuz it only has a 56% dmg multiplier vs commanders o7

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว +4

      ohh wow you're absolutely correct, I did forget to mention that! thank you for commenting this!!!

  • @kgeo2686
    @kgeo2686 ปีที่แล้ว +1

    Hounds are so good at kiting Fiends. Be ready to switch fire modes if you get swarmed (B key for grid). Then welders to have a nice holding line. Incredible video Thank you.

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว +2

      yep that hound micro trick is one of those tiny details I love about armada and BAR in general. just so much intricate depth

  • @BatedSuperior5
    @BatedSuperior5 ปีที่แล้ว +2

    Goddamn dude, what a monumental effort of a video. Thanks a lot!

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว

      hahaha you're welcome, hope it helps!

  • @KenLives333
    @KenLives333 ปีที่แล้ว

    Nice little setup. With the drawn lines and the units in formation mirroring the UI organisation.

  • @ainumahtar
    @ainumahtar ปีที่แล้ว +1

    Amazing video, just wish the volume was like 4-500% higher, it's pretty low volume even on max, which means if an ad starts it almost blows out my eardrums >.

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว +2

      Ahh yeah sorry about that mate, still trying to find the right audio balance so TH-cam doesn't compress it into the ground

    • @ainumahtar
      @ainumahtar ปีที่แล้ว

      @@BrightWorksTV No worries, just a comment, truly enjoyed the in depth explanations, Watched a bunch of the more recent casts for which the volume levels were good, and watching the core video atm! The volume issue is not bad enough to not watch these absolute gems of knowledge, especially for someone apparently still figuring it out.

  • @harveydent7559
    @harveydent7559 ปีที่แล้ว

    Not sure if you touched on the sharpshooter's ability to cloak but players can do that by pressing K. It drains energy. But sharpshooters + cloak + jammer + radar drone is a pretty fun unit. If enemy doesn't have LoS on you they can't even tell what's killing them or from where

  • @the1Blind
    @the1Blind ปีที่แล้ว +2

    Very interesting video, thank you for putting this together.

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว

      Sure thing, I know its a long one but hopefully its helpful!

  • @P_Petkov
    @P_Petkov ปีที่แล้ว +2

    1:14:30 the name fits since it can stun then pick up an enemy unit so you can capture it.

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว +1

      ahh I hadnt thought about that but thats absolutely true, maybe some sort of play where you capture enemy T3 units or something? an interesting idea!

    • @P_Petkov
      @P_Petkov ปีที่แล้ว +2

      @@BrightWorksTV sure or construction units.

  • @Lokki_Jay
    @Lokki_Jay ปีที่แล้ว +1

    Thanks for making this video!
    Oh, and by the way, if you create a timestamp for the very beginning (that would be 00:00 of course) and name it as "intro" or something, you'd be able to see these different timestamp points in the video timeline/progress bar. Just as a hint!

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว +1

      sure thing, and thats great to know! I was wondering how that worked

  • @stefankachaunov396
    @stefankachaunov396 ปีที่แล้ว

    Thanks, I needed this so much!

  • @zacharyyoder9498
    @zacharyyoder9498 ปีที่แล้ว

    Thanks for putting all this work. Very helpful

  • @ubermons
    @ubermons ปีที่แล้ว

    Fantastic video, exactly what I needed to get my head around all the units. Heard about your channel when someone saw you in the lobby I was in. Too bad we beat you :)

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว

      hahaha win some and lose some but i'm thrilled to welcome you to the community :)

  • @aneubeck4053
    @aneubeck4053 ปีที่แล้ว +2

    Port bow is to the left, starbord is right

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว

      ahh my apologies, my days playing sea of thieves were long ago haha XD

    • @aneubeck4053
      @aneubeck4053 ปีที่แล้ว

      @@BrightWorksTV good video

  • @paddykickinitubint1692
    @paddykickinitubint1692 9 หลายเดือนก่อน

    Great video there are so many different units and some have different attacks loved seeing them all

  • @unifytechuk
    @unifytechuk 6 หลายเดือนก่อน

    Did I see that the spybot can also reclaim? - never noticed that while playing

  • @snoopgg3970
    @snoopgg3970 ปีที่แล้ว +1

    can the lazarus resurrect buildings?
    If you ressurect a unit does veterancy reset?
    Does all terrain (spider example) include water?
    Will amphibious tanks attack units that float and does radar detect underwater units?

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว +1

      great questions!
      Lazarus can resurrect buildings
      im not sure about veterancy but I think the answer is yes
      i dont believe so, at least not deep water
      amphibious tanks cant attack at all while submerged
      thanks for the comment :)

  • @Wardenlw
    @Wardenlw ปีที่แล้ว +1

    Love your videos man

  • @charlest.wilson5059
    @charlest.wilson5059 ปีที่แล้ว

    Was there at one point a cannon that could produce and launch bots? I also vaguely remember an Armada super heavy bomber.

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว

      Hahaha welllll yes and no lol. There's an experimental structure called the pawn-cannon that charges then launches pawns across the map like a LRPC it's not "standard" though. For the experimental scavenger faction there's an epic stormbringer which is probably the super heavy bomber you're thinking of. Again not standard... But absolutely AWESOME

    • @charlest.wilson5059
      @charlest.wilson5059 ปีที่แล้ว

      @@BrightWorksTV thanks for the validation that I am not crazy. About six months ago I played a game and it seemed like there were a few new units, the ones I mentioned were the ones that stuck out to me. I know at that time I was playing around with the advanced settings and for the life of me couldn't duplicate what I did. I was searching last night for any reference to these units and came up blank do you know of any place that lists all of these units? Also what a great game, I got into computers by playing TA, just so awesome. Just need the TA soundtrack overlay.🤓

  • @jbraudable
    @jbraudable ปีที่แล้ว +1

    We can tell which units you use normally from the autohotkeys :). No love for AA bot

  • @EdwinClement
    @EdwinClement 5 หลายเดือนก่อน

    Hey, I just wondered if you can share these save files?
    I wanted to put my hands on some of these units and compare stats in game if possible.

    • @BrightWorksTV
      @BrightWorksTV  5 หลายเดือนก่อน +1

      Ohh that's an interesting idea. I can mess around with that and see what I can get working, thanks for the suggestion

  • @Aniyah-CHG
    @Aniyah-CHG ปีที่แล้ว

    The Sharpshooters tab/commands include what looks like a toggle for "visible" And presumably "cloaked". The unit tooltip also mentions "cloak". I imagine it works like the commander's cloak and consumes energy
    Why didn't you mention this? Does it not work yet because I've never noticed anyone using the cloak for it

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว

      ahh that's a really good note, it just slipped my mind! I actually have a video scheduled where this comes into play but long story short yes its exactly like the commander cloak where it takes a bit of energy standing still and a little more when cloaked but its incredibly powerful because you can move cloaked sharpshooters into enemy lines and RAVAGE their production with a few shots seemingly from nowhere. beware though that firing does drop its cloak for a few seconds!

  • @johnbaker7322
    @johnbaker7322 ปีที่แล้ว

    Can the air transports pick up enemy units? IIRC in TA picking up an enemy unit killed it. You could snipe a commander that way if they weren't paying attention.

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว +2

      yes they can grab enemy units but oddly enough it doesnt kill it so you have to take it somewhere your nano turrets can pick it apart or something lol

  • @P_Petkov
    @P_Petkov ปีที่แล้ว

    Great work

  • @SurnameName
    @SurnameName ปีที่แล้ว +1

    as someone who got here from zero-k, it's interesting to see the unit overlap. aside from the shared models, it's also clear that some units were kept from back before the two games diverged so they exist in some form in both games. i haven't played total annihilation, though, so i wonder how much of it is total annihilation legacy and how much is balanced annihilation innovation from before ZK and BAR were separate projects

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว +1

      ohh interesting, I've never seen zero-k gameplay but I know some of the folks on BAR that have been around those games as well often refer to some of the units by their old names. I actually picked up that bad habit accidentally just from talking with them so much hence when I reference mortys, pyros, peewees etc haha

    • @SurnameName
      @SurnameName ปีที่แล้ว +2

      @@BrightWorksTV that happens in zero-k, too. i picked up some old unit names from before i even played the game just because older players still use them
      anyway, as for zk and byar unit parallels i noticed:
      some units are super close mechanically: byar's jaguar is clearly equivalent to zk's blitz which used to be called panther which explains the jaguar name, though i'm pretty sure that one originated in total annihilation itself. same with zk's flea which was also called flea in total annihilation and byar calls it tick. byar's starlight feels very similar to zk's lance to me - idk if there's an equivalent in total annihilation or this was only introduced in balanced annihilation. oh, both games also have a recluse which works pretty much the same way in both games, just with a different model
      but you'll also notice some similarities in models rather than unit stats and mechanics - the liche and a lot of cortex bot models also exist in zero-k, though with different textures. and some of the energy infrastructures and static weapons are clearly based on total annihilation designs
      you made beyond all reason look pretty interesting i have to admit. maybe i'll check it out some day, though zero-k seems more like my cup of tea at the moment, with a few important game design differences making my preference skew a bit towards zero-k. byar definitely seems like the game to try if i feel like playing something other than zero-k though

  • @Dooglet
    @Dooglet ปีที่แล้ว

    would like to see the seaplanes too

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว

      They're so special they got their own video ;)

  • @Lostpancake1111
    @Lostpancake1111 ปีที่แล้ว

    very nice

  • @egoalter1276
    @egoalter1276 ปีที่แล้ว

    I feel like the biggest failing of TA, and many of its derivatives to include 0Kelvin,and BAR, and Rusted Warfare, from a design standpoint is simply having too many units, with not nearly enough differentiation in capability. Supreme commanders biggest improvement was clearly differentiating unit roles.

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว +1

      I think its a blessing and a curse. on one hand it definitely is a lot to learn and tons of counters to figure out, but on the other hand I'm the kind of person that likes that sort of insane depth so I find it addicting haha

    • @Leiska86
      @Leiska86 ปีที่แล้ว

      Yeah, I don't know why the game needs both bots and vehicles instead of just "land units" and then there are like 6 different artillery options within a single tech tier.

  • @jagglebones
    @jagglebones ปีที่แล้ว

    👌

  • @StarFleetOP
    @StarFleetOP 10 หลายเดือนก่อน

    Cool video.
    Its a shame we dont get a visual demonstration vs just talking about it, gets boring quick.

    • @BrightWorksTV
      @BrightWorksTV  10 หลายเดือนก่อน +1

      Yeah after so many months I've thought about remastering this to keep it updated with the current game. That'll have to be something I consider going into the next one, especially now that my editing skills have somewhat improved XD

  • @00110000
    @00110000 ปีที่แล้ว +1

    By "Thesaurus" I thought you meant you would be telling us alternate community-made meme names for each bot.
    I am both pleasantly surprised and deeply disappointed.

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว +1

      hahaha this isnt a bad idea might actually have to make something like that sometime XD

  • @HonshuHigamori
    @HonshuHigamori ปีที่แล้ว +1

    >The Armada Unit Thesaurus
    >"Uh I know we didn't cover seaplanes, but uh that was intentional because they're specialized"
    ???
    why do you think I'm watching a 2 hour video if not because I wanted the nitty gritty details

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว

      hahaha fair point but counter argument; I have a seaplanes video out too ;)

  • @KenLives333
    @KenLives333 ปีที่แล้ว

    +1

  • @Krzeszny95
    @Krzeszny95 ปีที่แล้ว +2

    Your mic is incredibly quiet

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว +1

      Yeah sorry about that, be warned that it's fixed in newer content

  • @ColdFlame53
    @ColdFlame53 ปีที่แล้ว

    Cortex is better. All the noobs play Armada

    • @BrightWorksTV
      @BrightWorksTV  ปีที่แล้ว +1

      hahaha we'll have to agree to disagree B)