Grubby is strong mentally. Always maintain calm when the situation is messy. Im very impressed with your level of composure in teaching soda while micro-ing your + his units the same time and still teach him and give him advices without raising tone. Calmest gamer ever
@@NextLevelHardstylez I mean he literally abused Orc only in a meta that was pure Orc. He literally has never won a single tournament outside of Orc being meta for nearly 9 years of ladder play. I wouldn't call him the "calmest gamer" IE: a great gamer, he just plays a game thats 30 years old, hasn't stopped playing it the entire time and mained a race that was literally busted for nearly a 1/4th of the games life. Literally every single AOE2 pro plays a million times better in a 30x harder game to master.
Big agree! I'm in a pretty similar position to Soda in that I played the campaigns religiously as a kid, but have only had AI matches and custom games as experience otherwise so I never had any other players to ever learn the real tech from.
I just realized high level RTS games like W3 just need a tutorial system to teach new players, the genre is not a fan favorite because its hard to get into, but its a great and unique genre so it has huge potentials
@Ar1AnX1x part of the problem is that alot of pvp stuff isn't necessarily "intended" but more found by the players. Not everything but enough tech is stuff that's just the way the engine works and not really "how" it was programmed
Grubbster, this is so wholesome! Soda might not feel like he's making huge strides in gameplay, but I've been following this series, and he's going to be a force eventually.
@@haven6455 That's the difference between the two though. Tyler can easily watch the streams, learn everything soda tried to and actually remember it. The other guy put it best, tyler is really good at getting good. The only way tyler loses if he put no effort. But he's really competitive, but we'll see. Prob what will happen is Soda will win a match then tyler will go full sweaty mode to beat him.
Soda: “looks like theres corpses by my barracks” Grubby: “oh i see what you’re saying ill bring that up next time i talk to blizzard” I DIED LAUGHING, TOO PERFECT COMEDY 😂
“Our opponents were better than you and worse than me.” To be fair that describes like 99% of WC3 players given we’re talking about a world champion vs. a newbie.
Am I tripping or is soda legit playing with one hand for the opening of the 2v2 game? He even switches hands? I've never seen someone summon their Crypt and then just stare at the screen with their hand on their chin before lmfao. Mad props for managing the siege. This kind of stuff can be difficult even when both players know what they're doing, and giving instructions to a new player while doing this is nuts. I really miss competitive AT. Poor Sodapoppin was Sodapoopin his pants in fear this whole game XD It's awesome to see someone experience the same things we did back in the day. He's got that excited new player smell about him. Just remember, you've adopted him. He's your little warcraft brother now.
In one of the other soda videos he talks about how he can basically manipulate his entire keyboard with his left hand, he can reach control group 9 with just pinky/thumb. So I imagine he can hit any hotkey combination with one hand flawlessly... you gotta remember grubby has been doing this for 20+ years muscle memory is Master Miagi level
To correct the SC2 micro thing; zerglings only automatically surround something when it's standing still. You'd need like 20 zerglings against a single zealot to have enough lings for an open place to attack would be in front - which ends up blocking the zealot and then surrounds it. The pack of lings that runs up to a unit and then surrounds it are people micro'ing them. The biggest problem with SC2' engine is target firing. Say you have 10 marines, and a unit dies after 8 marine attacks. The 2 'extra' marines will automatically start attacking a new unit. So if you move, attack, move, attack you can both travel the optimal distance while attacking optimal targets. This makes marines *extremely* powerful in any situation. This made marines so good that multiple players won entire tournaments building almost only marines - for years.
that zergling micro you are talking about is just a move command past the unit and once some lings are ahead of the target a move and you have a perfect sorround. Its literally 2 very simple clicks.
@@norberthiz9318 My point isn't about difficulty; it's pointing out that it's not automatic. You're the one making an entirely different point and acting like it invalidates what I wrote. Besides, if you have 20 ghouls with Unholy Aura, it's trivial to surround much slower units. And if you think it's so simple to micro in sc2, go watch a ZvZ set between pro players. The skill level is an entirely different universe than a relatively dead game. I'm not going to respond to you again.
@@nivyan bro grubby was talking about how in wc3 sorrounding is a form of skill expression with almost infinite depth, while there is literally zero depth to it in sc2. You making a point that "aCtHuaLly you need 2 clicks instead of one" doesn't invalidate grubby's point. "Besides, if you have 20 ghouls with Unholy Aura, it's trivial to surround much slower units" No its not and you can't have 20 ghouls. Ghouls are not zerglings. Nobody was talking about the difficulty of micro in sc2, it was about sorrounding specifically and in terms of that sc2 IS trivial. I am well aware of sc2's difficulty since I am an sc2 player myself.
I don't think you've mentioned it Grubby, but if you double left click a unit it will select all (12max) of the same unit type. I didn't know about control groups when I was a kid, so this was an easy way for me to back up my ranged units without accidentally drag box selecting my melee units. I find this is easier in the early game when units are fresh and you haven't set up control groups yet or new units are entering in mid fight.
i really really really enjoy the coop stream with soda, he seems to have some passion for the game aswell, this is great for the community and might also bring some new players, you are also a great teacher imo. its really engaging too, im enjoying myself
Great Videos. I love the patience u have for coaching Soda and its really informative, even for advanced players. Also we dont see 2v2 too often, thats awesome.
It feels actually very helpful watching Grubby coaching a guy. Mistakes get pointed out and the solutions presented, that wouldn't be if you casting or doing the tutorial. Thanks to the Sodapopping for paying Grubby a lot of money, sticking through depite the stress and being the learners' proxy, and to Grubby for the coaching and posting those
Having the mental energy and resilience to go through these crisis management situations is what RTS is all about. If you can keep your cool while under duress you can go far in RTS. Mental toughness is huge when laddering. This game is where you can truly see how much Soda has improved.
I can't believe this game was played in the year -2024. That's so cool they had WC3 4048 years ago! Honestly the graphics are pretty good for 4000 years old
@1e0isfdkorblpg Thing is, that clunky ai pathing actualy contributes to the enjoyment of the game in case of Broodwar. It makes it distinct when player optimizes unit movement and when hes not (microing). That makes it more entertaining to see feats of great players, raises skill ceiling (necessary for truly competetive scene). Also it makes positioning of your armies and minding the map terrain much more important. Compare Broodwar to SC2. SC2 has way better AI pathing than Broodwar and thats one of the reasons why its much less enjoyable for spectators. In SC2 units easily move in single blob and players focus, apart from macro, is mostly on casting spells and moving the blob forward or backward. In Broodwar on the other hand, because of worse AI pathing and more distinct units, players use map terrain much more, split their armies and use smaller groups of units in distinct manouvres. So on one hand you have SC2 with two blobs of units with visual clutter of spells as a indicator of action and on other hand Broodwar with constant movement, flanking attacks and counter attacks, setting traps and feints with little visual clutter. Also more units you have in Broodwar, much more harder it gets to efficiently control them, and that serves as a soft break fr when one player gets very ahead, which allows more opportunities for comeback. And as far as your remark about not having time to grind the skills. Well, you wanna be among the best, you have to grind. You want to play casualy, you can play against other casuals. It doesnt matter what game you play.
Man, I played Wc3 so long back in the day and had no idea about these mechanics. I only watched pro replays but was unable to figure out building placement, creep mechanics and NO idea about the attack move. I would send my entire army to attack a single unit. I had a 50% win rate on BNET, just barely.
I am so unfathomably happy that Sodapoppin is getting so much more into wc3 So cool seeing grubby teach sodapoppin a huge tech I used all the time in dota
Units attempting to path to their target to get in range is actually a good decision that shows understanding of how the game works. Imagine you're uphill and you target an enemy down a cliff that is running away, if the unit would try and get in range it can essentially 'get farther away' from the target by going to the edge of the cliff, realize it is not in range, then walk back to the slope to try and chase. This makes the game much easier on the AI and newer players while not really changing much for experienced players. Also it has the added benefit of reusing code that is already available to them from other games which benefit much more from this behaviour (starcraft). Now, IDK if this is still a thing in reforge, but an interesting thing about pathing is that spam clicking makes your units move slower, making just 1 click is the fastest way to get somewhere.
Hi, Grubby! For the micro of creeps with the friendly building, would it be a good idea to hotkey a building like a burrow into the control group? That way you don’t need to pan the camera to do this agro trick? Thanks!
"Do you deal with this regularly?"
"I DO this TO people regularly"
lol
I'm the one who knocks.
36:10
specifically searched for this comment and found it right away. Ahh, tranquility)
🤣🤣🤣
had me in tears lmao
"Our heroes are next to eachother" have the same energy as placing beds next to eachother in minecraft.
You can probably put beds with PCs next to eachother in Minecraft then play together on this map
You get the idea
Grubby is strong mentally. Always maintain calm when the situation is messy. Im very impressed with your level of composure in teaching soda while micro-ing your + his units the same time and still teach him and give him advices without raising tone. Calmest gamer ever
This is why he was the best player in the world in this game at one time
@@NextLevelHardstylez I mean he literally abused Orc only in a meta that was pure Orc.
He literally has never won a single tournament outside of Orc being meta for nearly 9 years of ladder play.
I wouldn't call him the "calmest gamer" IE: a great gamer, he just plays a game thats 30 years old, hasn't stopped playing it the entire time and mained a race that was literally busted for nearly a 1/4th of the games life.
Literally every single AOE2 pro plays a million times better in a 30x harder game to master.
@@mis8866 Damn son, the salt is real
@@mis8866 grubby got immortal in dota in a year, he's very smart
Yeah it's insane, don't understand how he doesn't burn out from all the brain usage lmao!
Honestly the coaching series helps understand these mechanics much better than it just being explained once.
Big agree! I'm in a pretty similar position to Soda in that I played the campaigns religiously as a kid, but have only had AI matches and custom games as experience otherwise so I never had any other players to ever learn the real tech from.
+1
I just realized high level RTS games like W3 just need a tutorial system to teach new players, the genre is not a fan favorite because its hard to get into, but its a great and unique genre so it has huge potentials
@Ar1AnX1x part of the problem is that alot of pvp stuff isn't necessarily "intended" but more found by the players. Not everything but enough tech is stuff that's just the way the engine works and not really "how" it was programmed
30:06
"Our allies hero has been slain!"
"Our allied town is being ATTACKED!!"
"OUR TOWN IS UNDER ATTACK!!!"
"WERE UNDER ATTAAAAAAACCKKK!!!!!!!1!!!!!"
Grubbster, this is so wholesome! Soda might not feel like he's making huge strides in gameplay, but I've been following this series, and he's going to be a force eventually.
Tyler gonna be obliterated once they have their match
@@yuku6921 Ikr, assuming Tyler still plays like he did on the tournament, he's gonna be cooked.
@@davidm5646 if Tyler puts the same energy he did for chess into it Soda's cooked, Tylers really good at getting good.
@@daroaminggnome I completely agree but i don't know if tyler cares as much? And I can't imagine him sitting down getting coached by grubby loo
@@haven6455 That's the difference between the two though. Tyler can easily watch the streams, learn everything soda tried to and actually remember it. The other guy put it best, tyler is really good at getting good. The only way tyler loses if he put no effort. But he's really competitive, but we'll see. Prob what will happen is Soda will win a match then tyler will go full sweaty mode to beat him.
36:10 "is this the kind of bullshit you deal with regularly? coz' this is absurd to me!"
"no I do this to people regurlaly" MY GOD LMAOOOOOOO
This game was so fun to watch. I really wanna see more of these streams. I hope you ask Tyler1 if he wants coaching or even asking Soda again
"did you see what race they were?" "doesn't matter" is such a badass thing to say :D
Race not mattering is all they teach in school these days no? I guess it changes to the opposite like every 20 years or something :D
@@znojnyj 20 years what type of timeline is that
@@znojnyj you must be fun at parties
"let them come" -- Lotr
@@yuku6921 Political parties?
Sodapoppins “ah, JEEZ” and “OH Man!” Makes me feel I’m hearing adult Morty.
i was thinking the same thing lol
Loving all the crossover content lately!
Its so lame youre facing the same guy every game. Soda is being a champion taking it but getting stream sniped when you are still so new is tough
Some people are just jackasses. Stream Snipers are even worse at dota2. Unfortunately, there is no law against it.
People are saying snipe but they literally queued back to back, why wouldn't the same guys re-queue when their game ends?
Yeah it’s a bit unfortunate. Doesn’t show the game as well as it should’ve. They’re being short sighted
@@Nuvizzlenah we took a bit of a break once. Still them. Plus the attention grabbing all chat. It was clear
Still them. Plus the attention grabbing all chat. It was clear
Soda: “looks like theres corpses by my barracks”
Grubby: “oh i see what you’re saying ill bring that up next time i talk to blizzard”
I DIED LAUGHING, TOO PERFECT COMEDY 😂
"I'm a buddhist"
->
"I WANTED TWO TEMPLES OF THE DAMNED FIVE MINUTES AGO!"
44:05 Soda: "That was miserable." Grubby: "That was fun wasn't it."
“Our opponents were better than you and worse than me.” To be fair that describes like 99% of WC3 players given we’re talking about a world champion vs. a newbie.
HORST is kind of annoying.
He's an attention deprived stream sniper, his whole life is on the internet.
Horst more like worst
@@stuartdalrymple i like you, that was a good one +1
Still them. Plus the attention grabbing all chat. It was clear
36:00 when Soda realized Grubby is the vilain.
a true coming of age
They grow so fast
Am I tripping or is soda legit playing with one hand for the opening of the 2v2 game? He even switches hands? I've never seen someone summon their Crypt and then just stare at the screen with their hand on their chin before lmfao.
Mad props for managing the siege. This kind of stuff can be difficult even when both players know what they're doing, and giving instructions to a new player while doing this is nuts.
I really miss competitive AT. Poor Sodapoppin was Sodapoopin his pants in fear this whole game XD
It's awesome to see someone experience the same things we did back in the day. He's got that excited new player smell about him. Just remember, you've adopted him. He's your little warcraft brother now.
There's a chance he's doing it all by mouse if he doesn't have the build hotkeys memorized which also explains the slower start
In one of the other soda videos he talks about how he can basically manipulate his entire keyboard with his left hand, he can reach control group 9 with just pinky/thumb. So I imagine he can hit any hotkey combination with one hand flawlessly... you gotta remember grubby has been doing this for 20+ years muscle memory is Master Miagi level
@@Pandemanium_TVisn’t he talking about soda, not grubby?
This series has been very fun to watch as someone totally new to WC3 (only found the channel after the T1 match).
Tower rushing or getting tower rushed will never get old. It's a good and stressful experience, good for growing up xD
To correct the SC2 micro thing; zerglings only automatically surround something when it's standing still. You'd need like 20 zerglings against a single zealot to have enough lings for an open place to attack would be in front - which ends up blocking the zealot and then surrounds it. The pack of lings that runs up to a unit and then surrounds it are people micro'ing them.
The biggest problem with SC2' engine is target firing. Say you have 10 marines, and a unit dies after 8 marine attacks. The 2 'extra' marines will automatically start attacking a new unit. So if you move, attack, move, attack you can both travel the optimal distance while attacking optimal targets. This makes marines *extremely* powerful in any situation. This made marines so good that multiple players won entire tournaments building almost only marines - for years.
that zergling micro you are talking about is just a move command past the unit and once some lings are ahead of the target a move and you have a perfect sorround. Its literally 2 very simple clicks.
@@norberthiz9318 Yes. But two clicks isn't automatic.
@@nivyan the point is its trivial in sc2 while its very difficult in wc3
@@norberthiz9318 My point isn't about difficulty; it's pointing out that it's not automatic. You're the one making an entirely different point and acting like it invalidates what I wrote.
Besides, if you have 20 ghouls with Unholy Aura, it's trivial to surround much slower units. And if you think it's so simple to micro in sc2, go watch a ZvZ set between pro players. The skill level is an entirely different universe than a relatively dead game.
I'm not going to respond to you again.
@@nivyan bro grubby was talking about how in wc3 sorrounding is a form of skill expression with almost infinite depth, while there is literally zero depth to it in sc2. You making a point that "aCtHuaLly you need 2 clicks instead of one" doesn't invalidate grubby's point.
"Besides, if you have 20 ghouls with Unholy Aura, it's trivial to surround much slower units"
No its not and you can't have 20 ghouls. Ghouls are not zerglings.
Nobody was talking about the difficulty of micro in sc2, it was about sorrounding specifically and in terms of that sc2 IS trivial. I am well aware of sc2's difficulty since I am an sc2 player myself.
"put your DK in my moon well" ok PAUSE
Jjajajjajajaja
Underated comment
46:30 "I don't have an ego" By the way :D
I don't think you've mentioned it Grubby, but if you double left click a unit it will select all (12max) of the same unit type. I didn't know about control groups when I was a kid, so this was an easy way for me to back up my ranged units without accidentally drag box selecting my melee units. I find this is easier in the early game when units are fresh and you haven't set up control groups yet or new units are entering in mid fight.
holding control and pressing one of those 12 units will also auto select all similar units in range - fun little tip i learned recently as well!
@@rdpnd5384 oh I didn't know that! Thanks, might stop me from misclicking units when they are moving lol
@@rdpnd5384? they re already select ed? what doyoiu mean? it doesn't work for me
i love it when it became clear that grubby just went pro player mode as he got tested
“I am in shambles right now”
“No - you’ve never been better”
I love this wholesome coaching. What a team! ❤
cringe stream snipers on the enemy though, sniping a new player teaching stream
Still them. Plus the attention grabbing all chat. It was clear
I'm at 31:50 right now and just want to say it is fucking incredible they held that attack off. Jesus christ
Yay, the arc continues! Instawatch!
“He adds that the objective isn't to win, but to win a beautiful game”
27:40 "Oh, he knocked me out. Ruh roh" is such a perfect delivery.
What a wonderful thing to see waking up from my nap :)
i really really really enjoy the coop stream with soda, he seems to have some passion for the game aswell, this is great for the community and might also bring some new players, you are also a great teacher imo. its really engaging too, im enjoying myself
That siege was epic Grubby, felt like i was watchin a movie or the retaking of Lordaeron in Battle of Azeroth
Such great energy between these two. Love to see the relaxed coaching. Great content
Very nice match! The teaching ur doing while managing all forces and giving advices while being hardly attacked is impressive!
Great Videos. I love the patience u have for coaching Soda and its really informative, even for advanced players. Also we dont see 2v2 too often, thats awesome.
It feels actually very helpful watching Grubby coaching a guy. Mistakes get pointed out and the solutions presented, that wouldn't be if you casting or doing the tutorial. Thanks to the Sodapopping for paying Grubby a lot of money, sticking through depite the stress and being the learners' proxy, and to Grubby for the coaching and posting those
Grubby mental is made of adamantium. Calmly reassuring Soda through that with a dead farseer was insane to behold, even on a third watch
9:30 you can control+click on a unit to select all of that type
@44:26 "You get tower rushed, it's exciting all game long" LOL so true, so true
here for tears
drinking game--take a drink everytime soda sends his DK to frontline alone
@@BrendanWood-i2d Or says something in Morty's voice.
Synopsis:
Soda: ("Oh! My Hero! ...He's dead.") x50
Watching Grubby’s mastermind along with a “newer” player, who wants to learn and is eager to play is such a cool dynamic
Keep up this content. It unironically got me back into the game
Having the mental energy and resilience to go through these crisis management situations is what RTS is all about. If you can keep your cool while under duress you can go far in RTS. Mental toughness is huge when laddering. This game is where you can truly see how much Soda has improved.
I honestly didnt expect Soda and Grubby to be such a entertaining duo to watch, but here we are XD
Recently found you from watching the tyler tournament and have been loving your content. Keep ipt up!
I can't believe this game was played in the year -2024. That's so cool they had WC3 4048 years ago! Honestly the graphics are pretty good for 4000 years old
I love this collab you guys are very funny together! I hope you enjoyed working with eachother and try to do it again in the near future 😊
Damn really enjoyed the colab i hope they doe this again, would love to see grubby coach or do colabs with others more frequently
Hey grubby, how can i get some wc3 coaching from you?
£490/hour
Play against him and rent on how op the race he's playing is.
become the bronze league hero you were destined to be and he'll post mortem coach
@@Addsomehappy sick but he's probably an undisputed #1 coach considering his experience and communication skills. if anything that's not even a lot
Dope series, some of the most fun 2v2 content I've seen!
@7:08 When will the new RTS makers learn this lesson? ACTUAL fans of RTS games know this is what makes WC3 and Brood War so good
Preach; WC3 and BW are not for the faint hearted
@1e0isfdkorblpgbut you are losing to the player, because they are doing things you’re not. Just depends what kind of game you want to compete in
@1e0isfdkorblpg Thing is, that clunky ai pathing actualy contributes to the enjoyment of the game in case of Broodwar. It makes it distinct when player optimizes unit movement and when hes not (microing). That makes it more entertaining to see feats of great players, raises skill ceiling (necessary for truly competetive scene). Also it makes positioning of your armies and minding the map terrain much more important. Compare Broodwar to SC2. SC2 has way better AI pathing than Broodwar and thats one of the reasons why its much less enjoyable for spectators. In SC2 units easily move in single blob and players focus, apart from macro, is mostly on casting spells and moving the blob forward or backward. In Broodwar on the other hand, because of worse AI pathing and more distinct units, players use map terrain much more, split their armies and use smaller groups of units in distinct manouvres. So on one hand you have SC2 with two blobs of units with visual clutter of spells as a indicator of action and on other hand Broodwar with constant movement, flanking attacks and counter attacks, setting traps and feints with little visual clutter. Also more units you have in Broodwar, much more harder it gets to efficiently control them, and that serves as a soft break fr when one player gets very ahead, which allows more opportunities for comeback.
And as far as your remark about not having time to grind the skills. Well, you wanna be among the best, you have to grind. You want to play casualy, you can play against other casuals. It doesnt matter what game you play.
Will Soda coach you in WoW pvp? Would be cool if you're down.
I cant stop watching this series. Grubby and Soda it's so interesting. keep them coming
i love this so much. i watch grubby a lot and i like soda and watched him back in the days a lot. this is a great combo!
37:35 Grubby has been watching too much Bronze league heroes and tells Sodapoppin to get all the upgrades before making any units
its wild seeing grubby play 2v1
Really good video, I enjoyed the whole stream!
Always good to drop a new player into the deep end of crisis management, lol
Man, I played Wc3 so long back in the day and had no idea about these mechanics. I only watched pro replays but was unable to figure out building placement, creep mechanics and NO idea about the attack move. I would send my entire army to attack a single unit. I had a 50% win rate on BNET, just barely.
I am so unfathomably happy that Sodapoppin is getting so much more into wc3
So cool seeing grubby teach sodapoppin a huge tech I used all the time in dota
From watching this series i went from losing to normal AI to beating insane ai as undesd. Thanks grubster!
The collab I didn't know I wanted.
If Soda is willing I would love to see more games with you two. LONG time Soda viewer, and have loved all the episodes you've taught him.
it's a lot of experience over the years, war3 is like the way he walks with his feet
Units attempting to path to their target to get in range is actually a good decision that shows understanding of how the game works. Imagine you're uphill and you target an enemy down a cliff that is running away, if the unit would try and get in range it can essentially 'get farther away' from the target by going to the edge of the cliff, realize it is not in range, then walk back to the slope to try and chase. This makes the game much easier on the AI and newer players while not really changing much for experienced players. Also it has the added benefit of reusing code that is already available to them from other games which benefit much more from this behaviour (starcraft).
Now, IDK if this is still a thing in reforge, but an interesting thing about pathing is that spam clicking makes your units move slower, making just 1 click is the fastest way to get somewhere.
Soda looks like Medivh in the Warcraft movie, coincidence?😊
Damn grubby really showing that pro player knowledge and mechanics. Staying cool in that tower rush moment
@52:33 you need to explain to him WHY he needs the rod. he doesnt understand that undead gets disposable units
The siege fight was intense dayum.
Grubby lived through the entire meta of fast pocket human towers and is like this is fine the whole way through 😂
Hi, Grubby! For the micro of creeps with the friendly building, would it be a good idea to hotkey a building like a burrow into the control group? That way you don’t need to pan the camera to do this agro trick? Thanks!
Ohhh that's such a great question and great idea
Not been playing Warcraft ever but fun seeing 2 sides of the coin so to speak. ggs!
As I've just started to play and learn wc3 I really appreciate this newbee content. I feel like I've learned so much already ❤
These are so great, wholesome nostalgia.
I love that soda got into WC3, and I love the content with Soda! Keep it coming! Hopefully after a while, you can Sherpa someone else!
I hope you guys do this again sometime this was crazy fun.
fun fact, the world of warcraft engine is a modified wc3 engine
Im learning so much from this series
Theses collabs are great Grubby
So much knowledge pouring into me, which I will put to use on decimating the wc3 campaign
"Put you DK in my moonwell."
Put my what!? lol
This is so fun to watch I hope you'll have some more coaching sessions with him. He will wipe the floor with tyler hehehe
this collab is dope, big fans
Sodapoppin embracing his boomer age by getting into the RTS genre is peak content.
Grubby: "Put your DK in my Moon Well"
I hope these games didn't break his spirit, I'd love more of this
I really never liked Soda but these videos are just gold and brighten up my work day. Thanks Grubster!
This is the duo we never thought we needed
Oof, I got exhausted just watching that!
That thumbnail is a work of art lol
im loving these colabs
Grubby being toxic, im loving this 🤣🤣 50:55
That was actuallly insane base defense, i wouldve folded and given up thinking everything was lost.
this works on dota 2 too when "pulling neutral creeps"
This game was so fun to watch lmao he was so exhausted at the end the oppo was kinda bm because they found the weak link
Lmao, tree tag. Now that's nostalgic.