Essential Math for Texturing | Procedural Texturing, Episode 2

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  • เผยแพร่เมื่อ 22 ธ.ค. 2024

ความคิดเห็น • 26

  • @vojtechproschl
    @vojtechproschl  ปีที่แล้ว +3

    Hey everyone! It seems I made a tiny slip-up at 4:22. I mistakenly stated that T2 equals 4/5, when in fact, it should be 3/5. Also, I switched integers and rational numbers at 2:35 and at 20:23 the identity should be sin(x)=cos(x-pi/2). I am sorry for the typos.

    • @jeremy.N
      @jeremy.N ปีที่แล้ว +1

      Also at 2:35, you switched integers and rational numbers.

    • @vojtechproschl
      @vojtechproschl  ปีที่แล้ว

      ​@@jeremy.N Thank you, I will watch the video at least a couple of times before I hit the publish button next time 😆

    • @cthutu
      @cthutu ปีที่แล้ว

      If you don't have the time to change the video with the corrections, I suggest editing the video quickly with a text overlay pointing out the corrections.

    • @vojtechproschl
      @vojtechproschl  ปีที่แล้ว

      @@cthutuThanks for the tip. I will implement it asap. Sorry for responding so late, I've been busy with uni, and I missed your comment.

  • @NoNilolsos
    @NoNilolsos ปีที่แล้ว +2

    I was surprised when i sae that you only had ~120 subs, you deserve more!

    • @vojtechproschl
      @vojtechproschl  ปีที่แล้ว

      Thanks for the praise! I'll keep doing my best and trust that growth will follow.

  • @animowany111
    @animowany111 ปีที่แล้ว

    I checked for more videos on this channel since this part two came up in my recommended, and I'm extremely surprised you only have these two videos on your channel. The quality and length is amazing for a new channel, reminds me of Nemean (although I think his channel exploded a bit quicker because of the very clickable Quake math video).

    • @vojtechproschl
      @vojtechproschl  ปีที่แล้ว

      Thank you for your kind words and comparison! You're right about making more clickable videos, I will try to focus more on that aspect.

  • @prakamyakhare7505
    @prakamyakhare7505 ปีที่แล้ว +2

    Beautiful explanation :'). It takes a lot of effort to produce such kind of contents.

    • @vojtechproschl
      @vojtechproschl  ปีที่แล้ว

      I'm glad you enjoyed it! Thank you for recognizing the effort I put into creating the content.

  • @alexmak8305
    @alexmak8305 ปีที่แล้ว

    Seems like cos(x+π/2)= - sin(x), skipped minus before sin on 20:23, (in the second quadrant the cosine is negative), the rest is perfect, I still have to rewatch to understand how it all works with texture, great work! Thank you!

    • @vojtechproschl
      @vojtechproschl  ปีที่แล้ว +1

      Thanks for pointing that out. You're right! The shift is in the wrong direction. It should be either "sin(x)=cos(x-pi/2)" or "cos(x+pi/2)=-sin".

  • @jenovaizquierdo
    @jenovaizquierdo ปีที่แล้ว

    Dude really awesome tutorial, you made me subscribe, looking forward to see more tutorials from you.

  • @timothytyree5211
    @timothytyree5211 ปีที่แล้ว

    Could you do an episode where you integrate some reaction-diffusion equations on the diffuse color fields of smooth/rough surfaces?
    Some spiral wave kinetics would be really pretty... Landau-Ginzburg, Fitzhugh-Nagumo, and especially Fenton-Karma may support emergent spiral waves.

    • @vojtechproschl
      @vojtechproschl  ปีที่แล้ว

      Hi! That sounds like an exciting idea. However, I am not sure when I will return to texturing topics (the next video will be on procedural noises, and after that, I was thinking about some procedural geometry generation). But I will look into it and might cover it in the upcoming months.

  • @garagamesdev
    @garagamesdev ปีที่แล้ว +1

    Great video!

  • @karrikarthik6936
    @karrikarthik6936 ปีที่แล้ว

    We share similar interests, I would like to get in touch . Are you a student as well ?

    • @vojtechproschl
      @vojtechproschl  ปีที่แล้ว

      Sure, where you want to get in touch? Yes, I study CS.

    • @karrikarthik6936
      @karrikarthik6936 ปีที่แล้ว

      @@vojtechproschl EMail?

  • @karrikarthik6936
    @karrikarthik6936 ปีที่แล้ว

    You need better proof reading ; T2 is wrong at 4:23

    • @vojtechproschl
      @vojtechproschl  ปีที่แล้ว

      You’re right. Thanks for pointing it out. I don’t know how I let this slip through.

  • @blizzsoft5910
    @blizzsoft5910 ปีที่แล้ว

    amazing work! not very hard and professional!