MY ANIMATION WORKFLOW (Pose to Pose) - Animating With Efficiency

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  • เผยแพร่เมื่อ 28 ก.ย. 2024

ความคิดเห็น • 118

  • @johndeggendorf7826
    @johndeggendorf7826 3 ปีที่แล้ว +18

    Hey, Future Skitty...amazingly concentrated & useful content. Thank you so much. I’m starting to discern (after 1000 TH-cam videos on animation) that the smaller channels have the deepest stuff. Appreciate you throwing the numbers in...anyone who wants to produce is hungry for that info & the timeframe. You’re smart, experienced, talented & wryly hilarious. ✌️🍷🎩🎩🎩

  • @zainabanimation936
    @zainabanimation936 3 ปีที่แล้ว

    I wish I had found your channel a few months ago when I did a tv show job and struggled hard because I did not know how to quickly animate. I will be going through more of your videos now. Keep it up!

  • @jamesburnette6982
    @jamesburnette6982 ปีที่แล้ว

    Thanks for this. I have been hearing more and more professionals say they don't use step mode for block out. I guess the key to blocking in spline is to make sure you don't accidentally key at the wrong places.

  • @ofirtal4032
    @ofirtal4032 4 ปีที่แล้ว

    Thank you for all this help!!! You are an amazing youtuber!!! I love you so much! Do not listen to what everyone saying, do what you love!! Love you🤩😍

  • @aleph-tav
    @aleph-tav 4 ปีที่แล้ว +1

    Great video thanks!

  • @SugarLightStudios
    @SugarLightStudios 4 ปีที่แล้ว +2

    Are the refrences taken only to make key poses

    • @SkittyAnimates
      @SkittyAnimates  4 ปีที่แล้ว +2

      It depends on what you're going for with your shot. If you want your animation to look like the reference, it can also be used for your timing and breakdowns. If you want a more cartoony feel to it, it's better to only take the key poses and then play around with the timing yourself.

  • @dengel72
    @dengel72 4 ปีที่แล้ว +15

    This is an amazing insight into process in a team, which so many people skip. Thank you!

  • @waynewang1002
    @waynewang1002 4 ปีที่แล้ว

    I like all of your tutorials, they are so good!

  • @shisokuseku8634
    @shisokuseku8634 2 ปีที่แล้ว

    When you explained the "twitching" of the eyeballs for the purpose of scanning your surroundings, i had the idea to make characters purposefully break eyecontact.
    So just softly looking into another direction or next to their head for about a second. I always do this to feel a little more comfortable or not to stare.
    I don't think those two are the same thing right? Curious about thoughts. Ill probably try this in addition to what you just taught me.
    Great tutorials :D

  • @emirifranklin2871
    @emirifranklin2871 4 ปีที่แล้ว +1

    Sounds like a lot of work... What tv show have you worked on

    • @SkittyAnimates
      @SkittyAnimates  4 ปีที่แล้ว +2

      Once you get in the flow of it, it doesn't feel like as much work!
      I've worked on quite a few shows, but most notably Inspector Gadget (2017), Fisher Price's Little People, and Rev & Roll.

  • @mercer6323
    @mercer6323 ปีที่แล้ว +1

    I love Zoolander lol.

  • @princeraghav5849
    @princeraghav5849 ปีที่แล้ว

    Skitty 😻

  • @studioopinions5870
    @studioopinions5870 ปีที่แล้ว

    I do animations using iClone 7.9 but I've always wondered, uh, Please answer this very important question: Should I give the character a "VOICE" first? Or Should I "ANIMATE" first, and then add Voice? Which Order is recommended? Thanks, Terry
    P.S. for now I use the voice first approach so that I can move the character later cause iClone adds the lip movements automatically.

    • @SkittyAnimates
      @SkittyAnimates  ปีที่แล้ว

      Voice first 100%. Having the pacing/inflection of the dialogue will set the tone of the entire shot, your animation should be a reflection of that.

    • @studioopinions5870
      @studioopinions5870 ปีที่แล้ว

      @@SkittyAnimates Oh fantastic, your input helps a lot. Thanks again.

  • @ever6
    @ever6 3 ปีที่แล้ว

    Oh nice you have a discord I;ll join that as well just got into discord this year and it's pretty cool

  • @AnandKumar-mx4ju
    @AnandKumar-mx4ju ปีที่แล้ว

    hello
    can you make a separate detailed tutorial on pose transition between two extreme poses. I am trying the same method for pose to pose animation but transition are jurky and not smooth.

  • @GilCalceta
    @GilCalceta 4 ปีที่แล้ว +1

    That clip is from my boy Derek. Blue Steel forever!

  • @ennahox9349
    @ennahox9349 7 หลายเดือนก่อน

    I love u

  • @CarlosSantos-qn8oc
    @CarlosSantos-qn8oc 4 ปีที่แล้ว

    Hello
    How do you animate character (blend shape) with XGEN (beard eyebrow hair)?

  • @shayan2053
    @shayan2053 3 ปีที่แล้ว

    I felt the lips moved too fast or it’s too exaggerated
    Overall...great. Or is it supposed to be like that

  • @alishirvani4883
    @alishirvani4883 3 ปีที่แล้ว

    hey do I need to animate overshoot and overlap as well? or do it in graph editor and dope sheet?

    • @SkittyAnimates
      @SkittyAnimates  3 ปีที่แล้ว

      That's mostly up to personal preference. I tend to do overshoots manually to start, and then finesse them in the graph editor

  • @pravin7732
    @pravin7732 4 ปีที่แล้ว

    Hi skitty mam pls help me.when your posing character like rotation xyz values at same time.i want know how to rotate same time xyz values.

    • @SkittyAnimates
      @SkittyAnimates  4 ปีที่แล้ว +1

      Hi there,
      rotating all axis at once is the same as rotating one axis at a time, you just make sure you're clicking the rotate manipulator without touching any specific axis. You have to be careful rotating this way though, it's easier to get gimbal lock!

    • @pravin7732
      @pravin7732 4 ปีที่แล้ว

      @@SkittyAnimates thank you. 🤗😀

  • @TheHappyman4000
    @TheHappyman4000 4 ปีที่แล้ว

    I love your cat uwu

  • @udamaefule7728
    @udamaefule7728 4 ปีที่แล้ว

    hey sorry for using your comment section to message you but I'm having a little trouble finding an animation community, because i just started trying to animate, i would say, and i need somewhere to share my stuff and get feedback. Please if you know any can you reply (some platform without me needing to pay to get feedback). Thanks

    • @SkittyAnimates
      @SkittyAnimates  4 ปีที่แล้ว +1

      Hi there! If you go to the video description, there's a link to this channels discord server. There's a section in the discord for submitting your work, and very talented artists in there more than willing to give feedback! :)

  • @mattgoldsworthy3278
    @mattgoldsworthy3278 ปีที่แล้ว

    Are you from Newfoundland? You're accent has a hint of Newfoundland.

    • @SkittyAnimates
      @SkittyAnimates  11 หลายเดือนก่อน

      You're right about east coast Canada, but not Newfoundland 😉

    • @mattgoldsworthy3278
      @mattgoldsworthy3278 11 หลายเดือนก่อน

      @@SkittyAnimates Haha! I think it's the way you say your a's in certain words. I do the same.

  • @renarddubois940
    @renarddubois940 3 ปีที่แล้ว

    she talks like donald trump

  • @SugarLightStudios
    @SugarLightStudios 4 ปีที่แล้ว +4

    I want to ask you one more question;
    When i am animating with refrence the problem is that i could only pose from the perspective of the refrence and in result camera will be at the place where the refrence's camera is at,so i want to know tip about posing a character from all perspective,not just from the perspective of the refrence,and maintain line of action from all the different angle

    • @SkittyAnimates
      @SkittyAnimates  4 ปีที่แล้ว +7

      That's a good question!
      Even when you're posing from reference, you need to keep a perspective viewport open to see how that pose works in 3D space. If you make sure the character is balanced properly and the line of action carries through on other angles while you're posing, changing up the camera after you're done with your reference won't be as big of an issue. At this point you would simply change it to the camera angle you want, and tweak the bodies line of action to favor the camera. If your set-up is clean it shouldn't be more than opening up the body, or moving an arm out of silhouette etc.

  • @shubhamsonawane9872
    @shubhamsonawane9872 4 ปีที่แล้ว +2

    Thank you so much!!
    Please don't stopp!!
    Keep it up!

  • @shasheekaushalya4253
    @shasheekaushalya4253 4 ปีที่แล้ว +2

    Can you do a video for overlapping action and offsets? And the workflow you follow for it? Please!!

  • @philliplewis5902
    @philliplewis5902 3 หลายเดือนก่อน +1

    Nice demo and result! The only thing I’d add is a few moving holds during the pauses.🤔

  • @bikotheanimator6169
    @bikotheanimator6169 4 ปีที่แล้ว +1

    Cool ^__^

  • @avivkm
    @avivkm ปีที่แล้ว +1

    KITTY USED NIER AUTOMATA OST DAYUM
    The Video too is very helpful ! thank you !

  • @mdmustakimbillah6161
    @mdmustakimbillah6161 3 ปีที่แล้ว +1

    is this rigged character free?

    • @SkittyAnimates
      @SkittyAnimates  3 ปีที่แล้ว +1

      She's not free, but she's very cheap! There's a link to her in the description :)

    • @mdmustakimbillah6161
      @mdmustakimbillah6161 3 ปีที่แล้ว

      Thanks a lot ☺️😍

  • @BrianKouhi
    @BrianKouhi 4 ปีที่แล้ว +2

    Congrats on 1k Skitty!

  • @npcrookeface
    @npcrookeface ปีที่แล้ว +1

    Thank you so much for this tutorial! It's been very insightful and I plan to practice this method so that I get better

  • @234agus
    @234agus 2 ปีที่แล้ว +1

    This was just what I was looking for. Excellent video! Thank you very much

  • @MrReactric
    @MrReactric 4 ปีที่แล้ว +1

    I just want to warn you that your character lypsync is too intens. You should use less letter when she spoke. I think so. But this video so nice. Thank you

    • @SkittyAnimates
      @SkittyAnimates  4 ปีที่แล้ว

      You're absolutely right, I'm not a fan of how the lipsync turned out. Thanks for the feedback!

  • @andrewbyrnes6389
    @andrewbyrnes6389 3 ปีที่แล้ว +1

    Zoolander?

  • @md.shantosheikh-o5s
    @md.shantosheikh-o5s 5 หลายเดือนก่อน

    forget product your so beautyful

  • @thekeester9632
    @thekeester9632 ปีที่แล้ว

    Hello i am from the future. The line is from Dodgeball.

  • @joshhighlights3310
    @joshhighlights3310 4 ปีที่แล้ว +1

    hello skinny. i want to know if in patreon you will teach dialogue animation?

    • @SkittyAnimates
      @SkittyAnimates  4 ปีที่แล้ว +1

      Hi there! Patreon doesn't get extra video tutorials, but depending on the tier they get to submit a shot 1-2 times a month for an in-depth critique :)

  • @jasonsinger5546
    @jasonsinger5546 2 ปีที่แล้ว

    Quote was from Dodgeball! :D

  • @This_Guy-
    @This_Guy- 4 ปีที่แล้ว

    Am ik guy I hate fk hands am I the only guy here 😅

  • @utkjadhav
    @utkjadhav 4 ปีที่แล้ว +1

    Hello Skitty, really good video you have there, I have a video request for you, I am having problems timing my animation, I put in the keys and breakdowns in stepped but when I spline it the whole thing looks so floaty, I'm sure other beginners are facing the same issue, please consider making a video on this topic. Thanks :)

    • @SkittyAnimates
      @SkittyAnimates  4 ปีที่แล้ว +2

      Thank you for the suggestion! I will add it to the list :) I personally avoid blocking in stepped tangents for this reason, it can be very deceiving!

  • @RoughDonut
    @RoughDonut 4 ปีที่แล้ว +1

    Great video and really helpful!
    I also have a question that doesnt have to do with with the video's topic but i would like to ask.
    Would you recommend going to Animation Mentor to study animation ?
    Or going to a traditional uni ?

    • @SkittyAnimates
      @SkittyAnimates  4 ปีที่แล้ว +3

      I honestly can't recommend either of them because I don't have any experience with Animation Mentor OR with traditional universities. All I can say, is that I went to a private college that charged way too much money, for information I probably could have learned over the internet! The only useful thing I got from them was a Diploma (the paper helps land jobs). The only recommendation I can make is to look up testimonials for the schools you're interested in, and read both the good and the bad. Also look at where those students ended up. If half of them aren't even working in the industry, it might not be the best education.
      Sorry I can't help more than that but it's a big decision that only you can make!

    • @RoughDonut
      @RoughDonut 4 ปีที่แล้ว

      @@SkittyAnimates Thank you sooo much for answering! Your answer was really helpful for me , trust me!
      Thanks for taking the time to help me ^_^
      P.S. I love your channel and your videos are so informative for aspiring animators like me! I'm only 18 and i can't wait to work at a studio one day! Thank you for showing us how a studio works in this video , it was really cool for me to learn that :D

    • @ramcharanPhirangi
      @ramcharanPhirangi 3 ปีที่แล้ว

      @@SkittyAnimates Same here. I paid huge amount for my multimedia college. Diploma is the only helpful thing I got from there.

  • @TheSivapandian
    @TheSivapandian ปีที่แล้ว

    Thanks

  • @omarraafat8104
    @omarraafat8104 3 ปีที่แล้ว

    thanks

  • @yogibali1719
    @yogibali1719 3 ปีที่แล้ว

    cool🙃

  • @Dominicn123
    @Dominicn123 8 หลายเดือนก่อน +1

    hey skitty, i just wanted to tell you that i've been in a huge little hole the last 3 weeks trying to figure out and learn animation for my game project's cutscenes on unreal engine, after giving up with unreal's animation tools, i converted to Maya from blender and took awhile learning that, and animation has been a huge frustrating cycle, but your videos which i discovered thanks to youtube's algorythm, has been a grace and has enlightened, motivated, helped and encouraged me a LOT!!! THANK YOU!!!! seriously you could be a huge youtuber if you really wanted to, the way you animate and edit your videos and how you describe things in detail has helped me out ALOT!!!! PLEASE DONT STOP!!!! i was kinda sad to see your last upload was a year ago, please don't give up on the channel! for new subscribers like me that absolutely LOVE YOUR CONTENT!!!!!@

    • @SkittyAnimates
      @SkittyAnimates  8 หลายเดือนก่อน +2

      Thanks for your kind words! It means a lot to hear my videos are actually helping people.
      I haven't given up on the channel! I had a lot of things come up in my personal life over the past year, and then I became a Mom in August which has been amazing but takes all of my time right now. I will post the occasional video when I get the chance! 🙂

    • @Dominicn123
      @Dominicn123 8 หลายเดือนก่อน

      omgosh!!! CONGRATS SKITTY!!!! Thats amazing, no seriously take as long as you need getting settled into mom life, i'm just glad you haven't quit haha, it's really demotivating seeing how much content there is for blender but compared to maya, it's sad lol but being a maya channel you've brought lots of joy into the community, i actually came across your channel from seeing others on reddit recommending it on the 3d modeling and maya subs, so if you've got reddit's support that means you're a legend haha seriously!!! just happy to hear you're still around!! that's all, keep it up!! =)@@SkittyAnimates

  • @queenQueso1
    @queenQueso1 3 ปีที่แล้ว

    You animate on spline since the beginning? No stepped on blocking?

    • @SkittyAnimates
      @SkittyAnimates  3 ปีที่แล้ว

      No stepped! I tried it a few months ago to see how it feels, but it's not for me. I feel like I'm missing too much information in stepped :)

  • @karischan7
    @karischan7 3 ปีที่แล้ว +1

    loved this! hey is there an specific order for animating the controls? for example I see there are two controls for the hips but I've never really understood when to use which. Thank you so much for your videos.

    • @SkittyAnimates
      @SkittyAnimates  3 ปีที่แล้ว +3

      Thanks so much!
      As for the controls, if there's more than 1 control on a specific thing like the hips, try to stick to 1 or the other as much as possible. Usually they'll be laid out so one control is inside of another control, so you'd pick the 'main' one, which is the big one on the outside. If you do all of your motion on one control, it'll be a lot cleaner/easier to manage in the graph editor, plus it leaves a control fresh if you need to go in and add a secondary motion later. Hope that makes sense!

    • @karischan7
      @karischan7 3 ปีที่แล้ว

      @@SkittyAnimates yes!! of course it makes so much sense for secondary actions, thank you so much your channel is great!!

  • @dengel72
    @dengel72 4 ปีที่แล้ว

    HAHAHAHAHAHAHAHAHAH 10:30 DEREK!!!!!!!!! "You're great at many things, but animating a louie ain't one of 'em."

  • @jhonatanchambicapia7185
    @jhonatanchambicapia7185 3 ปีที่แล้ว

    beautiful princess greetings from Machu Picchu - Peru. thanks for this wonderful info!

  • @impactframes
    @impactframes 4 ปีที่แล้ว

    You are godsent Skitty Thank you

  • @gangasonar5137
    @gangasonar5137 3 ปีที่แล้ว

    Hi mam, would request can you make one video on animating creature using bouncing ball... (the layout and blocking ) thankyou

  • @animationiseasy2339
    @animationiseasy2339 4 ปีที่แล้ว +1

    Hi skitty, I am a big fan of your animation, thanks for all of your videos.I need a help on a thing, can you help me?

    • @SkittyAnimates
      @SkittyAnimates  4 ปีที่แล้ว

      I'm not sure, what do you need help with?

    • @animationiseasy2339
      @animationiseasy2339 4 ปีที่แล้ว

      @@SkittyAnimates I alawes start with pose to pose animation. But after sometime I start doing straight ahead.. do you have any idea to overcome this problem?

    • @SkittyAnimates
      @SkittyAnimates  4 ปีที่แล้ว

      It sounds like you might be getting impatient as you work. Everytime you catch yourself animating straight ahead, leave your computer for 10-15 minutes to give your mind a break, and then you can start fresh with the pose-to-pose mentality again!

    • @animationiseasy2339
      @animationiseasy2339 4 ปีที่แล้ว

      @@SkittyAnimates 🤔😐 ok..
      BTW thanks 😊..

  • @locusruizlopez5997
    @locusruizlopez5997 3 ปีที่แล้ว

    thanks!

  • @chrislumino2890
    @chrislumino2890 ปีที่แล้ว

    Thank you soo much for explaining what is pose to pose workflow in an simple way. I was asked to do this and i didnt know what to do, but now i do

  • @michaeloboh9008
    @michaeloboh9008 4 ปีที่แล้ว

    How did u learn animation nd do u have any video on what starting was like ps? Beautiful work skittty!

  • @MarcoLoforte
    @MarcoLoforte 4 ปีที่แล้ว

    you are a genius.

  • @marciopereira1726
    @marciopereira1726 ปีที่แล้ว

    I loved it ...thank you very much

  • @frankiemcdonalddesigns
    @frankiemcdonalddesigns 3 ปีที่แล้ว

    this was so informative! Thank you!

  • @Mrsmifff
    @Mrsmifff 2 ปีที่แล้ว

    youre awesome just wanted to let you know!

  • @Hoop0u
    @Hoop0u 4 ปีที่แล้ว

    How can you animate realistic hair?

  • @DrivewithSahoO
    @DrivewithSahoO 4 ปีที่แล้ว

    make a tutorial on acting shot

  • @venukumarvenu536
    @venukumarvenu536 4 ปีที่แล้ว

    Great and good tutorial

  • @VicoSotto.
    @VicoSotto. 3 ปีที่แล้ว

    "How dare youuu.. " :D

  • @hinditoonvines3259
    @hinditoonvines3259 4 ปีที่แล้ว

    cat: 2:04 really???

  • @ramcharanPhirangi
    @ramcharanPhirangi 3 ปีที่แล้ว

    Nice video.

  • @venukumarvenu536
    @venukumarvenu536 4 ปีที่แล้ว

    Nice

  • @blaublut280
    @blaublut280 3 ปีที่แล้ว

    Do you know directly how your shot is going to look in the end? Or are you tweaking around until you find the best result?

    • @SkittyAnimates
      @SkittyAnimates  3 ปีที่แล้ว

      Depends on the shot, really. Sometimes I have a clear vision or reference of what I want the shot to look like, and sometimes I treat it like a canvas, experimenting as I go to find what's appealing. There will be tweaking regardless though, to compensate for a rigs limitations.

  • @mohammednabil7875
    @mohammednabil7875 4 ปีที่แล้ว

    hello i just discovered this beautiful channel , i wanna ask do you pose to pose stepped or spline?

  • @alan112223
    @alan112223 3 ปีที่แล้ว

    tons of valuable information. THanks!

  • @crazypasta7749
    @crazypasta7749 3 ปีที่แล้ว

    Great video.

  • @iheart959
    @iheart959 3 ปีที่แล้ว

    Hi skiity! I absolutely loved this video! But I am kinda confused on how you did your pose to pose and then polished it in the graph editor, I read the comments and I saw you were saying that you used spline and not stepped, could you explain to me the difference? Please and thank you :)

    • @SkittyAnimates
      @SkittyAnimates  3 ปีที่แล้ว

      Hey! Glad you enjoyed it :) Spline & stepped are types of tangents in the graph editor. When your keys are set to stepped, the visual playback keeps your pose static until it hits the next key. In spline, Maya will calculate its own in between and drift each key into the next. Some people like to work in stepped so they only see what they've made, but I prefer spline so I can add information on top of what Maya tries to make for me. Does that make sense? If not let me know :)

    • @iheart959
      @iheart959 3 ปีที่แล้ว

      @@SkittyAnimates That was very helpful!! I appreciate your reply! I have one more question do you have any videos on floaty animation? I am trying to learn 3D but it is quite difficult for me, My animation always looks so floaty and I cannot figure why, I have been researching but still having issues.

    • @SkittyAnimates
      @SkittyAnimates  3 ปีที่แล้ว

      I'm glad it made sense!
      I don't have a video at the moment about floaty animation.. but I will say it all comes down to timing. Add more in betweens so that they favour one side or the other. Floaty animation typically means you have 'even timing', meaning everything moves at the same rate, which looks both boring and unnatural. If you look up some timing charts, there's lots of good ones out there!

    • @iheart959
      @iheart959 3 ปีที่แล้ว

      @@SkittyAnimates omg thank you so much for your helpful advice!!! I really appreciate it!! This helped me so much! Thank you again!