Excavations within a 3D Terrain Model - Rhino 7

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  • เผยแพร่เมื่อ 2 พ.ย. 2024

ความคิดเห็น • 17

  • @고인혁-b7n
    @고인혁-b7n 8 หลายเดือนก่อน +8

    Sir, you just saved a poor architectural student who lives on the otherside of this planet..... damn. Thank uou so much and hope your new year is fantastic

  • @reufnovalic578
    @reufnovalic578 ปีที่แล้ว +1

    This channel is such a treasure. Thank you for all the work and knowledge you're putting out there.

  • @InspiredScience
    @InspiredScience 10 หลายเดือนก่อน

    If you use a *"volume"* command after first creating the surface, then re-execute at each step, you can determine your cut/fill quantities.
    Great video, thank you!

  • @rachelroth8087
    @rachelroth8087 8 หลายเดือนก่อน

    This Is awesome! When you were doing the 3rd one I was thinking about the inverse of that shape which would be creating mounds. I have been looking for a good tutorial for how to make different kinds of mounds in rhino, it would be super helpful if you did that next!

  • @Thestripper1
    @Thestripper1 11 หลายเดือนก่อน

    8:00 When selecting the rectangle tool simply click the alternative "around curve" in the tool bar and draw it directly on the curve end. It will be centered and perpendicular to the curve from the get go.

  • @antonioandrearq
    @antonioandrearq ปีที่แล้ว +3

    wonder if you could make a video explain the same but with cross curved splines as roads or streets please. I am curious how to sweep that.

  • @muhammadrayhan1256
    @muhammadrayhan1256 11 หลายเดือนก่อน

    thank you, this tutorial is very helpfull! just subscribed to your channel.

  • @dewidv.8237
    @dewidv.8237 ปีที่แล้ว +1

    Great explanation

    • @tombudd15
      @tombudd15  ปีที่แล้ว

      Many thanks, I hope it was useful

  • @toscarriergeometra4603
    @toscarriergeometra4603 ปีที่แล้ว +1

    Great!

    • @tombudd15
      @tombudd15  ปีที่แล้ว

      Thanks! I hope it was useful

  • @omarhashem9821
    @omarhashem9821 ปีที่แล้ว +2

    What if the geometry of my terrain is made up of meshes? what should i do?

    • @tombudd15
      @tombudd15  ปีที่แล้ว +1

      You can convert the meshes to Nurbs format (standard rhino geometry) using 'meshtoNURB' command. This way you should be able to use the Boolean tools

  • @inqominus6833
    @inqominus6833 6 หลายเดือนก่อน

    wait it doesnt register my terain as a polysurface I can only exttrude with mesh boolean cmandss whyy is that

    • @tombudd15
      @tombudd15  6 หลายเดือนก่อน

      You can usually check if your object is a mesh or a polysurface by selecting it and checking the properties menu on the left of your screen. If it is a mesh the 'MeshtoNurb' command should convert it

  • @cy_sososososo4917
    @cy_sososososo4917 ปีที่แล้ว

    7:59 Rectangle➡️ArroundCurve😂