Macros + Images in Fusion ← DaVinci Resolve ← Socratica

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  • เผยแพร่เมื่อ 26 ก.ย. 2023
  • Creating Macros in Fusion with bundled images and thumbnails are a great way to take your production toolkit to the next level. In this lesson, we'll create a simple macro and focus on how to modify the Setting file so that the bundle image will appear, and create a thumbnail so that the title will be nice and snazzy in the Effects menu of the Edit & Cut pages.
    #davinciresolve #fusion #macros #socratica

ความคิดเห็น • 25

  • @reyvaz2951
    @reyvaz2951 9 หลายเดือนก่อน +1

    Dude, what you do takes time to do and I'm so thanks full I found your page, thanks for helping us.

  • @kyspace1024
    @kyspace1024 5 หลายเดือนก่อน +1

    Very helpful tutorial. A unique channel covering more customization abilities of DR that's left out by the big channels. And the explanations are reasonable in explaining how DR work. But hopefully DR will make the asset management more friendly soon because currently it is also just confusing as hell.

  • @doughallstoryteller
    @doughallstoryteller 7 หลายเดือนก่อน +1

    Loving your work !!!!! I have asked Black magic resolve experts and this is a section of the editor that they have no idea about and it's so hard to find info on this stuff. Keep creating mate.!!!!

  • @max_imus
    @max_imus 6 หลายเดือนก่อน +1

    Just pasting the answer I gave below. Thank you fro sharing this Socratica.
    You need to replace the "mediaIn" node that take the image or sequence of image by a "loader" node.
    You will be prompted to locate your file.
    Then in the code, the file path you will need to modify is not named MEDIA_PATH but Filename.
    You will see it will be the only path and the name above will be "loader".
    What is shown in the video works only if you stay in the same project.
    Because MediaIn get the media from the media pool of your current project.
    Loader get the media from anywhere OUTSIDE of DaVinci.
    Hope that helps.

  • @alexvaulin1140
    @alexvaulin1140 6 หลายเดือนก่อน

    Thank you! That is exactly what I was looking for!

  • @johnford3825
    @johnford3825 9 หลายเดือนก่อน

    Thank you. A really valuable video with lots of good information.

  • @CliCk1380
    @CliCk1380 9 หลายเดือนก่อน

    Ah, interesting! Thank you for your time!

  • @andrew.r.marchand
    @andrew.r.marchand 6 หลายเดือนก่อน

    Great vid and channel. Subscribed. Thanks!

  • @Dexter101x
    @Dexter101x 9 หลายเดือนก่อน

    Cool video

  • @rendermanpro
    @rendermanpro 5 หลายเดือนก่อน

    Dev documentation (if we can call "this" as documentation) is like from early 90s....

  • @pixelrancher
    @pixelrancher 9 หลายเดือนก่อน

    Great tutorial. Thank you.
    I don't see .svg as a file type in the list of supported formats for Bundled Assets. Is the process the same or are .svg files not supported as an asset to bundle?

  • @makeunique0
    @makeunique0 หลายเดือนก่อน

    can you create a subtitle animation and use as preset file

  • @cypiongm8698
    @cypiongm8698 หลายเดือนก่อน

    hi thanx; only for png jpg? not for videos?

  • @Cre8iveMedia
    @Cre8iveMedia 6 หลายเดือนก่อน

    how would you include a video file within it? eg intro title with vid

  • @seanvideoediting
    @seanvideoediting 3 หลายเดือนก่อน

    Hi! Do you know how to edit the Motion Graphics Templates from sites like Motion Array/Envato Elements? They seem to be in a macro form as well but I cant edit them.

  • @bastischulz86
    @bastischulz86 7 หลายเดือนก่อน +3

    Unfortuneatly this doesn't work for me with 18.6. There is always a MediaOffline Error here :( Any suggestions?
    MEDIA_PATH = "Setting:img_logo.png" and just copying the image and the setting file to the Titles folder. It is found but not working :(

    • @max_imus
      @max_imus 6 หลายเดือนก่อน +2

      You need to replace the "mediaIn" node that take the image or sequence of image by a "loader" node.
      You will be prompted to locate your file.
      Then in the code, the file path you will need to modify is not named MEDIA_PATH but Filename.
      You will see it will be the only path and the name above will be "loader".
      What is shown in the video works only if you stay in the same project.
      Because MediaIn get the media from the media pool of your current project.
      Loader get the media from anywhere OUTSIDE of DaVinci.
      Hope that helps.
      @Socratica FX maybe you can pin my comment.

    • @kyspace1024
      @kyspace1024 5 หลายเดือนก่อน

      How did you find it out? Where is it specified?@@max_imus

    • @max_imus
      @max_imus 5 หลายเดือนก่อน +1

      I tried and it didn’t work across projects so I figured it was an issue with media path.
      Also a video from Davinci How was very helpful.

    • @Now-or-Never_Adventures
      @Now-or-Never_Adventures หลายเดือนก่อน +1

      @@max_imus Your solution truly works, thank you soooo much, as you say this video's solution didn't work for me, but your solution did. @socratica FX maybe you can edit this video to include the directions @max_imus gave.

  • @CesarAugustoTejada
    @CesarAugustoTejada 8 หลายเดือนก่อน

    Hi! I have some macros where the developer adds a logo and donation button to the inspector panel along with the tools. Do you know how to do that?

  • @kyspace1024
    @kyspace1024 5 หลายเดือนก่อน

    I now doubt whether this is really working. In the end, you have the foundation.png still in your MediaPool, which we can see that the setting file is still referencing in the Input part 4:18 through MEDIA_ID. So maybe DR is still reading from the pool but not the relative path. I said this because at first I thought it was working, until I delete the MediaPool's images and then it's media lost warning.

    • @kyspace1024
      @kyspace1024 5 หลายเดือนก่อน

      Or you can start a new project to see whether dragging in this effect will work.

    • @kyspace1024
      @kyspace1024 5 หลายเดือนก่อน +1

      Using the Loader node is the way.