A New Way To Shimmy In Street Fighter 6

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  • เผยแพร่เมื่อ 3 ธ.ค. 2024

ความคิดเห็น • 64

  • @masterninja1667
    @masterninja1667 ปีที่แล้ว +2

    This is fantastic! Love your format. Nice and short with examples from the cast, who can't use it, and even how to set it up in training to practice it.
    Chef's kiss, my friend.

    • @ShinLadFGC
      @ShinLadFGC  ปีที่แล้ว +1

      Thx bro, appreciate it

  • @yacobo4397
    @yacobo4397 ปีที่แล้ว

    Wanted to say your videos are really useful and succint. I hope this channel pops off.

  • @scorpiusjones5436
    @scorpiusjones5436 ปีที่แล้ว +4

    That's pretty good 👏🏻

  • @flatfacepuggo1779
    @flatfacepuggo1779 ปีที่แล้ว +4

    Today, in a new episode of "look at this cool technique Chun Li can't do" 😭😭

    • @justpat255
      @justpat255 ปีที่แล้ว

      Down forward hk...

    • @flatfacepuggo1779
      @flatfacepuggo1779 ปีที่แล้ว +1

      @@justpat255 Misses if too close and can be punish countered

  • @TheRealMikeyP
    @TheRealMikeyP ปีที่แล้ว +1

    Thank you, great work

    • @ShinLadFGC
      @ShinLadFGC  ปีที่แล้ว

      thx mayne, appreciate it

  • @lamMeTV
    @lamMeTV ปีที่แล้ว +2

    Cant wait to implement this when Elena comes out!

    • @ShinLadFGC
      @ShinLadFGC  ปีที่แล้ว +2

      That might be a long wait

  • @divinothy
    @divinothy ปีที่แล้ว

    really good info, keep uploading some more ! thanks

  • @millsjonah
    @millsjonah ปีที่แล้ว +5

    Juri can do it against the entire cast, not just wide characters. She just uses jump short instead of jump forward.

    • @ShinLadFGC
      @ShinLadFGC  ปีที่แล้ว +2

      Good to know

    • @smugdarkly
      @smugdarkly 3 หลายเดือนก่อน

      What's a jump short?

    • @millsjonah
      @millsjonah 3 หลายเดือนก่อน +1

      @@smugdarkly short is light kick.
      Jab strong fierce
      Short forward roundhouse

  • @ShinLadFGC
    @ShinLadFGC  ปีที่แล้ว +6

    How do you feel about doing jump forward for shimmy's now?

    • @lamMeTV
      @lamMeTV ปีที่แล้ว +1

      I will def spam it against Manon cause she just cries against cross ups

    • @Kimbuki13
      @Kimbuki13 ปีที่แล้ว +1

      Just searched for "Shimmy Guide" today as I suck at shimmies and found your new tech. Very useful!
      After lp Vagabond I've been also doing jf.Elbow in the last days. Guess that counts as shimmy, too.

    • @ShinLadFGC
      @ShinLadFGC  ปีที่แล้ว +2

      Hell yeah

    • @ShinLadFGC
      @ShinLadFGC  ปีที่แล้ว +2

      Yeah it does, good application

  • @Torajio
    @Torajio ปีที่แล้ว +2

    Think Cammy has a version of this, she needs to DR c.hp first to get into her max throw range then follow up with a jump short.

    • @ShinLadFGC
      @ShinLadFGC  ปีที่แล้ว +4

      Good to know, i'll definitely check it out

  • @Athrex84
    @Athrex84 ปีที่แล้ว +1

    Getting used to Honda showing up in the "Can't du" list

    • @Gankstomper
      @Gankstomper ปีที่แล้ว +2

      Good. He's a no skill cringe character

    • @YouAlreadyKnowBabi
      @YouAlreadyKnowBabi ปีที่แล้ว

      @@Gankstomper Amen

    • @ShinLadFGC
      @ShinLadFGC  ปีที่แล้ว +1

      Honda can du lots of things though

  • @rexpro02
    @rexpro02 ปีที่แล้ว

    amazing vid!! thank you very much!!

    • @ShinLadFGC
      @ShinLadFGC  ปีที่แล้ว +1

      Glad you liked it!

  • @CasualGamerThrai
    @CasualGamerThrai ปีที่แล้ว +1

    It's crazy to me that he can still hit with a cross up while jumping from so close.

    • @ShinLadFGC
      @ShinLadFGC  ปีที่แล้ว +5

      IKR, to whatever character you are talking about

  • @darklightjg1
    @darklightjg1 ปีที่แล้ว +1

    Chun's d/f+HK will fulfill this purpose for her.

  • @rexflores8461
    @rexflores8461 ปีที่แล้ว +1

    Nice

  • @T0K0R1.N
    @T0K0R1.N ปีที่แล้ว +2

    Chun li can't do it with her jump attack but she can do it using 3HK (Falling Crane)

  • @Xengard
    @Xengard ปีที่แล้ว +1

    why didnt this work in previous street fighters? because of the jump arch?

    • @ShinLadFGC
      @ShinLadFGC  ปีที่แล้ว +1

      The hurtbox expands a lot more in this version, also not all street fighters even had throw whiff animations

  • @DaNumba1Rapper
    @DaNumba1Rapper ปีที่แล้ว

    Hilarious how 4 out of the 5 characters who can't do this at 1:24 are all characters I use 😢 (not a Cammy user)

  • @kford9271
    @kford9271 ปีที่แล้ว +1

    Why set the dummy's reversal to a 6 frame delay?

    • @ShinLadFGC
      @ShinLadFGC  ปีที่แล้ว +3

      normally you'd setup throw delay by 4f but since you are +2 you adjust it by 2 hence +6

    • @kford9271
      @kford9271 ปีที่แล้ว

      ... why would I normally set throw to 4f? Start from the beginning, lol. I have no idea what's going on.

    • @ShinLadFGC
      @ShinLadFGC  ปีที่แล้ว +4

      Because the opponent is delay teching, throws have a 5 frame startup so an optimal delay tech is teching on the last possible frame, in this case the 4th frame. If you were to throw immediately on defense, that's not a delay tech, you're just throwing at that point

    • @cohenkarnell7799
      @cohenkarnell7799 ปีที่แล้ว

      @@ShinLadFGC Not quite how it works, because you don't need to tech a throw *before* the throw connects - according to the super combo wiki you can input a throw tech until the 9th frame *after* a throw connects. So there's basically a 14 frame window to specifically tech a throw. Due to the existence of frame traps / other things there is no obvious optimal frame to delayed throw tech.

    • @ShinLadFGC
      @ShinLadFGC  ปีที่แล้ว +1

      @@cohenkarnell7799 thx for the info

  • @kennyulysse2163
    @kennyulysse2163 ปีที่แล้ว +1

    🦾💪

  • @mrcrowe1848
    @mrcrowe1848 ปีที่แล้ว +3

    this doesnt work in bronze nobody is throw teching im just wasting meter
    i mean someone in bronze would just be wasting meter
    not me

    • @ShinLadFGC
      @ShinLadFGC  ปีที่แล้ว +1

      Something to revisit then, this tech isn't going away anytime soon ;)

    • @c0al
      @c0al ปีที่แล้ว +1

      not knocking you AT ALL here, but i'm really disliking this trend of bronze/silver players worrying about stuff like shimmies and whiff punishing and etc for this exact reason. i think we need to do a better job at setting people's expectations about the general skill level that certain techniques begin to become useful. i hate thinking about bronze players tearing their hair out learning all this kind of advanced stuff and feeling bad when they lose even though they're playing the "right" way

    • @ShinLadFGC
      @ShinLadFGC  ปีที่แล้ว +2

      From my viewpoint I enjoy watching advanced tech from Apex and Valorant players and learning about it but I know i'll always be mid at those games. When I make content for newer players i'll try to make that point across that tech like this is valuable at higher levels but no so much for them at the moment

    • @c0al
      @c0al ปีที่แล้ว +1

      @@ShinLadFGC yeah I definitely feel you there. and it's really good for bronze players to be aware of stuff things that enhance the tournament viewing experience imo

  • @KingPN
    @KingPN ปีที่แล้ว +1

    LMAO imagine calling a crossup a shimmy. Also how can it be new if you can do something similar in other games like SFV or any fighting game that isn't an anime. + on block button/string into a cross up is not a shimmy, it's a throw bait. Shimmy is specifically walking back and forth to bait a throw.

    • @ShinLadFGC
      @ShinLadFGC  ปีที่แล้ว +2

      I answer you here th-cam.com/video/LEycrPTmRFs/w-d-xo.html