TheDuelLogs trying to speedruns the maximum of "failed archetype" video for archetype that got a new support before they became good with their new support
@@mueezadam8438 Right before this video he made two with Ice barrier (That will have new support this month in TCG a will become a good rogue), and Melodious (Just before the support was out in TCG and they are now T1 meta deck). And month ago he made a video for Genex the day they announced new support in OCG, that were the meme started
If they printed the little man on Giant Grinder as a card, they should also print all unreleased Ojamas on Ojama Country, or at least Ojama Lime. Come on Konami, make Rata happy.
Have you considered doing a Failed Mechanics video on old rules that eventually had to be scrapped, such as No Deck Limit, drawing on the first turn, priority of effects on summon, and Master Rule 4's weird limit on non-Link Extra Deck monsters needing to be linked to summon more? I know not all of these are failures but some needing full rule changes feels like a couple might be worth talking about.
Personally I would like a video that talks about potential ways to improve the game against current and future power creep. Some ideas I had would include: ⚪️Giving both players an extra normal Summon/Set, but ONLY for Normal, Gemini and Flip monsters, and that said monsters summoned by this second free summon can’t be tributed or used as material the turn they hit the field. ⚪️Increasing the starting LP to anywhere between 10-20K, and/or a once per Duel lifeline to halve any single instance of battle and/or effect damage. ⚪️Players will often keep their decks as small as possible to boost consistency (unless they have cards that specifically NEED a big deck), so some built in incentives to running a bigger deck would be nice, like, say, if you’re running a max sized deck, you can, before the first turn starts, shuffle your starting hand into your deck and draw an equal number of cards.
@@ButFirstHeLitItOnFire That's a neat video idea, but if you're curious and havne't seen them yet check out Logs' videos on banned cards, since he goes into how those cards COULD work. It's not exactly what you're asking for, but it does go into ways to make cards that are overall very good and add their own things without going too far.
@@ShyRanger I mean it’s one thing to make and remake cards that are better for the CURRENT rules, but I think another good approach for the game’s health would be to amend some of the rules themselves to help support cards that have fallen off and help address the growing power level of the game WITHOUT needing to nerf any existing cards (directly). Maybe having such changes as opt-in “Boons” would help in a more interesting way.
The short answer of why it failed was because rather than restrict Pendulums specifically they gutted EVERY extra deck combo that didn't have enough spare resources to make Links first meaning a ton of strategies that weren't problems like the Chronomaly OTK could no longer be played at all. You also had stuff like Dandylion and Level Eater get banned early on in 2018 simply because they enabled too much since we still had Foolish Burial so you could mill Dandy and get 2 tokens for free or loop Level Eater since we had Blackwing Sohaya so you had stuff making multiple Quasars left and right. This was around the time I dropped the game completely so I don't remember a lot of the details, we also had Soul Charge around that time so yeah.
"Despite having gimmick in the name of the archetype, this is one of the most standard and least gimmicky archetypes ever printed, with the playstyle being to spam out Rank-8 and Rank-4 material for in-archetype XYZ plays."
While it's very probably not gonna be used that way, I can't quite shake the feeling the Field Spell's Non-XYZ Monster Protection was mainly intended to make Leo's alternate Win Condition more usable. I dunno, it just really reminds me of that "Protection from Non-Number Monsters" that all Numbers in the Anime have.
Actually faced some gimmick puppets in a pre-release tournament here in our area (ocg is our format) and yes you're screwed if you don't have hand traps and if your opponent knows what they're doing but it's nothing that crazy if you know its choke points. Outside of a ftk, it's end board is not that good in today's standards.
@@speechless1887 if i remember correctly their field spell gives protection just like the tenpai dragon one, so it's gonna be hard to deal with those monsters if you don't have the right cards, but yeah the deck have so little interactions with the opponent that u either ftk or lose
@@Ulquiorra_Cifer a good deck I saw played through 3 interactions and still could combo well enough. Surprisingly this deck can run handtraps too so you need to be quite lucky to stop their combo since only a handful of your cards work on them.
@@Deathmare235 no I was just laughing at my screen while my friend playing on discord was confused as hell till he saw me drop a Gimmick puppet gear changer
Gimmick Puppet Nightmare being used for lock control play is so funny. 6:54 Burn 11:55 Lol 13:35 It seems to be a trend nowadays that new anime support has the boss monster resemble the archetype's user. Masurawo for Superheavy Samurai, Flowering Etoile for Melodious, and now Fantasix Makina for Gimmick Puppet. Can't wait for an Odd-Eyes boss monster that resembles Yuya in a blatant manner. 15:22 cameos. Nice. Though Antidote Nurse feels really out of place there. And a reminder, just like ABC-Dragon Buster with Unions, the new support does not prove Gimmick Puppets were always good. It just proves that people are willing to play anything if you push it. Anyways, hope to see Evols next. Another Ice Barrier.
It's true, though; during the Zexal era, Konami barely gave anime archetypes any game original support and hardly ever buffed them when they released them. It did not help the anime loved to give characters 3-4 main deck monsters and call it a day. That's why a lot of characters like Vector, Rio, Number 96, V, and Droite are left with very undeveloped decks.
While I take offense to those statements I can't deny that they have a point, most ZEXAL archetypes were some variant of "badly fill up the field with monsters of the same level to make exactly one Xyz Monster" in the anime and then ported directly to the card game without any additional support
A lot of these “failed” cards you bring up have been getting some STRONG support lately. You’re starting to become The Simpsons of Yu-Gi-Oh with these.
Gimmick puppet of Leo's effect also require no spell and traps to activate it's effect. And you'll have to do it for 3 turns to pull off the win. It's so bad that I only use it as a big beater.
I really love the Gimmick Puppets if only for how cool their horror puppet theming is. Glad they're about to receive some hilariously busted support and I always love seeing new Field Spells being added to archetypes that lack them.
The Gimmick Puppet main deck monsters are the poster children for being an archetype full of cards that only exist to put Extra Deck material on the field and then be intentionally made convoluted and restrictive at that singular thing they do. Honestly, it's rare for an archetype to be so literal in saying it does nothing else; even Evols at least have a few okay beatsticks and removal pieces if they're locked out of the Extra Deck, meanwhile Gimmick Puppet couldn't out an Axe Raider.
I loved the overall creepy aesthetic of the cards. Kinda like a throwback to Bakura’s Occult deck, and as someone who adores creepy looking dolls, it’s a perfect fit as a design for me. That new wave of support will hopefully really boost the archetype some more.
I'm super excited for the new support. I've loved the art for the Gimmick Puppets for as long as I've been aware of them and now them having a possibility to be a decent rogue option is awesome.
Gimmick puppets are really cool to me. Most modern yugioh cards artwork is just robot stuff,anime women,dragon,or big guy. Gimmick puppets have an actually creepy unique theme besides a few cards. I hope we see some more support for some underrated archetypes especially toons.
The ultimate fan service as our lovely user of the puppets would say That's honestly what most of these are Though the newest batch of Gimmick Puppet cards will remind people that if you give a deck the means to do something. They'll make you regret it. Considering that only like...one of their cards even sees use. I'd like to see you cover the Dinowrestlers. One of the many in the long line is failed dinosaur archetypes.
I always hated how gimmick puppet was named so but had no actual fun gimmick. At most, the gimmick was “we make rank 8s” and basically nothing else. Glad that’s changing soon :)
To be fair, in the world where all mighty monsters that can't be destroyed normally are also the most powerful protection against interdimensional energy beings that was to destroy all worlds, XYZ spamming was really the only answer to fight against it. if only they were like Galaxy-Eyes in terms of main deck they'd be more useful. Somehow Onomats are better because of their effects
Never did I think an anime-based, pack-filler archetype from 10+ years ago like fucking Gimmick Puppets would get the kind of support that would suddenly overhaul it into potential Tier 1 status. If this new support is as busted as we believe it to be, we might actually see Gimmick Puppet builds at YCS in the near future. Think about that.
1:27 Ideas to fix these 2: _Gimmick Puppet Humpy Dumpy_ (DARK) Level 4 Machine/Effect _While not banished facedown, this card is also EARTH-Attribute. If you control a Face-Up “Wall” card, you can special summon this card from your hand. You can either tribute this card OR discard 1 "Gimmick Puppet" monster (Quick Effect), then activate 1 of these effects (Each effect can only be used once per turn);_ _● Inflict 800 damage to your opponent._ _● This card's Level becomes that discarded monster’s level until the End Phase._ ATK/1600 DEF/1200 _Gimmick Puppet Gear Tuner_ (DARK) Level 1 Machine/Tuner/Effect _While not banished facedown, this card is also EARTH-Attribute. You can discard 1 “Gimmick Puppet” card: Until the end phase of this turn, the ATK of all Machine monsters in your Deck becomes 500, and their DEF while in your GY becomes 200. You can banish 1 “Gimmick Puppet” monster from your hand, field or extra deck, then target 1 monster on the field (Quick Effect): That monster’s Level/Rank becomes that banished monster’s Level/Rank._ ATK/100 DEF/100
@@Deathmare235 As for “Wall”, I was thinking ANY card with “Wall” in its name? Labyrinth Wall? Imperial Iron Wall? Numeron Wall? Humpy’s planted his Dumpy at the top of it already.
@@Deathmare235 As for Gear Tuner, I think that one could be pretty useful… Multi-Attribute, makes all your machines targets for Machine Duplication AND Rekindling (if FIRE), and can (Quick Effect) manipulate the levels/Ranks of monsters in the field, including it’s tuner self. Plenty to play with for anyone with the right deck and some imagination.
The crazy ftk support Gimmick puppets transformed into actually got Gimmick Puppet of Strings limited in the OCG. It’s a foreboding sign of a supposedly failed archetype suddenly transformed, got crazy new support, and became an extremely unforgiving FTK deck. Edit: (August 31, 2024): Great News! Gimmick puppet of strings & Dark Strings are all limited now and they can’t do the FTK anymore. They’re still going to be pretty decent as a rouge deck. Edit: (December 4, 2024) Gimmick Puppets are coming to Master Duel and there isn’t any hits (as of making this) to Strings and Dark Strings there. Prepare to see Gimmick Puppet FTK back at full power (aside from less field spell searchers, but that’s hardly a hinderance).
Its crazy how 2 days ago i was looking for a decent video for this archetype, we truly live in a simulation or duellogs secretly stalks his subscribers.
i am actually excited for the Gimmick Puppet support. not because it looks stupid, bc of hand trap immunity, but because i just loved the art style so much and was so sad when the cards just didn't really do anything..
Ghost ogre on the field spell summoning back, imperm, the new trap that is basically ash blossom, dd crow shifter ghost belle spooky dogwood and yes nibiru stops the ftk. Using nibiru to tribute the xyz they give you to make giant grinder miss its effect stops the ftk from reaching 8000
2:05 Idea to retain this card to be more optimal: _Gimmick Puppet Twilight Jester_ (DARK) Level 8 Machine/Effect _If a “Gimmick Puppet” monster you control is Destroyed or Banished: You can shuffle that monster into your deck; Special Summon this card from your hand, GY or Banishment. You can only use the effect of "Gimmick Puppet Twilight Joker" once per turn. DARK Machine Monsters that are summoned using this card as tribute or material for their summon are treated as “Gimmick Puppet” cards while on the field._ ATK/500 DEF/1900
@@Deathmare235 In the TCG at least, there are apparently 26 such monsters, yes. Some Ally of Justice cards, some Cyber and Chimeratech cards, Genex, orcust, D.D, some Jinzo and Cosmo, the “Metalmorph” Zoa and Red-Eyes, a couple of World Legacy, and a various other cards that are and aren’t part of other archetypes. Even if you weed out the ones that “can’t” use this card as Tribute or Marerial, there should still be enough variety for a slew of unexpected and interesting dirty tricks with the right setup.
Idea for a “Gimmick Puppet” that’s also FIRE while on the field or in the GY, and makes Gimmick Puppets as a whole comparable with both “Machine Duplication” and “Rekindling” at the same time, and the monster itself would be based off of old-timely dolls made from straw that rural Folk would make for themselves or their kids: _Gimmick Puppet Burning Wicker_ (DARK) Level 8 Machine/Flip/Effect _FLIP: Shuffle all of your banished DARK, FIRE and/or Machine monsters into your deck._ _While this card is on the field or in your GY, the following effects are applied;_ _⚪️”Gimmick Puppet” monsters you own are also FIRE-Attribute._ _⚪️The ATK of all “Gimmick Puppet” monsters in your deck becomes 500._ _⚪️The DEF of all “Gimmick Puppet” monsters in your GY becomes 200._ ATK/200 DEF/200
@@Deathmare235 Because the Flip effect is another “Gimmick” to go along with the “Gimmick Puppet” thing. The Flip effect, if pulled off, would return your banished DARK and FIRE machine monsters into your deck, thus setting up more rounds of Machine Duplication and Rekindling. So assuming you have 1 Wicker Face-up and one facedown, you would have Machine Duplication proc, then use Rekindling to summon them again as they end up in the GY, and then flip summon the other Wicker to get those banished machines back into your deck to loop back into another Duplication and Rekindling. I’m taking the name “Gimmick Puppet” and am using it as a chance to make “Gimmick” focused monsters with a Rube Goldberg Machine sorta self-synergy.
@@Deathmare235 Cyber Dragon as a deck? Not really. And even if they were, chances are they're extremely low compared to the current meta decks. I mentioned "cards", because I'm not talking about decks themselves. Cyber Dragon/Chimeratech specifically has "forever rogue" status as a tech option because of how they can easily disrupt certain link decks and any Machine decks with removal that can't be reacted to, often better than simply using a Kaiju.
@@dani2572 i believe if you’re a certain kind of subscriber you can get early access to videos as long as they are uploaded but have an unlisted or private setting
Idea for a crossover “Gimmick Puppet”/“Shadoll” card (since both have a Toy/Puppetry theme to them: _Gimmick Puppet - Shadoll Joker_ (DARK) Level 1 Machine/Flip/Effect _FLIP: Special Summon 1 Level/Rank 8 or lower “Gimmick Puppet” or “Shadoll” monster from your hand or GY._ _If a “Gimmick Puppet” or “Shadoll” monster you control is destroyed by battle or removed from the field by an opponent’s card or effect (Quick Effect): You can banish 1 “Gimmick Puppet” or “Shadoll” monster from your hand, field or GY; Normal Set or Special Summon facedown 1 “Gimmick Puppet” or “Shadoll” monster from your hand or GY, who’s total ATK/DEF is less than or equal to that banished monster’s._ ATK/500 DEF/1900
@@peepeevs Well a lot of the already existing “Shadoll” monsters are kinda like that, although I suppose I could make it so the card can flip itself back up/down to get the effect through and/or reset the flip effect. I’m on the clock now so I’ll look into that modification later.
All-time favorite deck! Gladiator Beasts following behind it. I can't tell you how many duels I've won on Master Duel with NO.88/NOC.88s instant win effect. Edit: I run character appropriate decks. So you won't see cards like Ash/MaxxC in my deck as an example.
12:55 why do you think it will be changed from "bloody" to "plasma" in the TCG? Desutenī Hīrō Burū Dī or what could be called Destiny Hero Bloo-D was translated into Destiny Hero Plasma. Is that why? Since "Bloo-d" sounds like "bloody" you think "blood" = plasma? That's kind of a weak pun. There is also Purazuma Bōru which literally translates into Plasma Ball that in the TCG is... Plasma Ball. Really looking at the existing cards I don't know what made you conclude it will be Plasma in the TCG. You might be right in the end, but I don't know how you came to that conclusion.
Leo just needed a once a turn destruction protection and that it can't have its effects negated and it would be viable. Throw in Leo an Apolusa and baronwhich are super easy to make and Bam
A woozy? Ok haha I'm with it. Never heard that one before though bwahahaha. I love you Hiru. Keep up the good vibes 😂 Just saw there is actually a new Hiru video so I'm headed there next again haha
Not sure why people are saying this video is bad and arguing that this archetype isn't a failed one. Gimmick puppets were nowhere to be seen and it took them printing like 2-3 busted cards, a bunch of good support, and a nearly handtrap immune FTK just for them to have a chance. Like, yeah, any archetype in this entire series could go from being completely failed to viable with that kind of support. He even mentions the support in this video. TF are people complaining about.
for real its like no one is paying attention or doing their research this is about the tcg only so no ocg, duel links or master duel and they did nothing in those formats either okay maybe links but for what a month?
@@Teridax935 Gimmick Puppets were barely even rogue in Duel Links because the skills they gave them had really awful restrictions. The Foolish skill locks you into dark numbers, which there barely were any good ones at the time, and the search skill was bugged to not let you play any spells or traps and it took almost a year for anyone to actually notice and fix it.
@@kindlingking He's done videos like this before.. Archtypes that has have a long time of being bad, before receiving broken support in recent-ish times. I think it's fine, dont see the reason to get upset over it. And Gimmick Puppets were not just "non-meta". They were nigh unplayable. If you feel like these videos can only be on archtypes worse than this one, we may as well scrap 90 percent of the series.
15:02 There's plenty of removal/disruption that relies on spells/traps, and your tone is completely ignorant. You can side in Spooky Dogwood, you can destroy the FTK by banishing the Bloody Doll from the Little Soldiers send with DD Crow or any Bystial, you can Ash the Bloody/Plasma Doll. Anything to disrupt the monster mash supremacy format that we've had for the past 15+ years.
Bloody Doll is probably going to become Scarlet Doll in the TCG. I love how Number 15 and C15 are Giant Killer and Serial Killer in Japanese. I don't think Gimmick Puppets have an in-archetype way to search their field spell, but if they get one, they're going to have to ban some shit with a quickness.
As a Branded player who never even considered playing any sort of lock because they’re top tier cringe, I full heartedly believe the Gimmick Puppet support was to spite us specifically. It’s way too random to just be a coincidence. Konami saw what the cringe lords did and said “bet”. We brought this upon ourselves. You’re welcome to the three Gimmick Puppet fans, sorry to everyone else.
The new Support was a reason for me to think that Konami would ban Albion so they wouldn't need to bann Nightmare but as Branded player myself I'm happy with it.
To be honest, the competitive yugioh nowadays is just annoying and broken. So just because a specific deck doesn't perform well in this over competitive environment it doesn't make it a failed deck.
Can you do Digital Bugs? It's basically the first "archetype" (it technically isn't) to use a Rank Up mechanic but then overshadowed coz of how costly it is for them (discard 2), the material effects do not carry on rank up and their gimmick against Defense Position opponents is shut down by Links.
16:00 WTF, did you stop taking your meds? There's little to no difference between exodia solitaire vs a board with 6 disruptions. Modern Yugioh is toxic. If there was a middle ground between GOAT format and mystic mine, players would likely like that vs the swarm the board with protected/disruption 3000+ beatsticks all day. Yugioh could LITERALLY print a searchable both player Ectoplasmer at the end of each main phase 1 and it would be fine.
I wonder if Konami is actually looking through these videos to try and fix old archetypes. That'd be hilarious, lmao! Also, I get the feeling at some point you might want to do a, "Previously Failed Archetype that got Busted Support" video or two at some point, given the personal attack Konami made on you, lmao!
Man Konami recognized their own power creep and said "here's some legacy support to help contend your favorite old archetype." It won't be meta but damn that new support looks sick, love the creepy archetypes.
I am actively playing a gimmick puppet deck in masterdluel it is garbage though I can go into 2 rank 8 xyz in the same turn if I draw spicific cards and I can use the terrortop thing to summon the like monster to get dreary doll in the graveyard the special summon a level 8 gimmick puppet from my hand and if I for some reason have a second puppet in the graveyard I can summon dreary doll the machine duplicate her and for this I get some decent xyz monsters it’s bad I’m hoping the new support adds more consistency
I love how they're called "Gimmick" Puppets and they have 2 archetypal cards dedicated to Insta Wins and a new wave of support designed to FTK, not OTK, FIRST turn. A delightful gimmick.
Ideas to improve these two via retains: _Gimmick Puppet Shadow Strider_ (DARK) Level 8 Machine/Effect _Cannot be destroyed by battle or card effect. When you take battle or effect damage while this card is in your GY or Banished: You can special summon this card. You can only use this effect of “Gimmick Puppet Shadow Strider” once per turn. If this card would be used as tribute or material for the summon of a “Gimmick Puppet” monster and would be sent to the GY, you can banish it instead._ ATK/1000 DEF/1000 _Gimmick Puppet Des Struct_ (DARK) Level 4 Machine/Effect _Once per turn (Quick Effect), you can destroy 1 card from your hand or on the field that mentions “Gimmick Puppet” in its name or effects, and if you do, apply 1 of the following effects._ _⚪️Special Summon 1 or 2 “Gimmick Puppet” monsters from your hand._ _⚪️Destroy 1 card on the field._ _⚪️Change the levels of all DARK Machine monsters from your hand, deck and Field to either 4 or 8 until the end of next turn._ ATK/1200 DEF/2000
"Today on failed archetypes, we are going to be talking about gimmick puppets."
Koonami: "...and I took that personally."
Watch as they release gimmick puppet poplar and make gimmick puppet tier 0
@@drewwilson9938 they gave it a consistent ftk so close enough I guess
@@streetgamer3452 Quattro was an OTK-ing scumbag in the show so that's actually on-brand
@@streetgamer3452yup, already won multiple local events and eyeing regionals. Plan on taking the UK dub and cementing my name
They already have Gimmick Puppet Martha,don't gave them ideas to make their version of Poplar
TheDuelLogs trying to speedruns the maximum of "failed archetype" video for archetype that got a new support before they became good with their new support
Content farm
What was the other archetype that had this happen? Sounds interesting
@@mueezadam8438 Right before this video he made two with Ice barrier (That will have new support this month in TCG a will become a good rogue), and Melodious (Just before the support was out in TCG and they are now T1 meta deck). And month ago he made a video for Genex the day they announced new support in OCG, that were the meme started
@@Animexdraco thank you very much!
Quattro will give us the ultimate fan service he was always talking in the anime, this will be absolute cinema
Konami's rule of thumb:
- Make strong card/deck
- Ban them for being too strong
Not just strong but broken
Damn you lmfao
If they printed the little man on Giant Grinder as a card, they should also print all unreleased Ojamas on Ojama Country, or at least Ojama Lime. Come on Konami, make Rata happy.
There is no happiness with Ojamas.
Oh, they know. And they're already doing it, I think we got the pink Ojama recently.
PINK OBAMA
It’s sad to inform you that all the other ojamas seen in Ojama country are all canonically dead as you can see in the artwork of solidarity
According to the art for solidarity, the other ojamas are dead.
Have you considered doing a Failed Mechanics video on old rules that eventually had to be scrapped, such as No Deck Limit, drawing on the first turn, priority of effects on summon, and Master Rule 4's weird limit on non-Link Extra Deck monsters needing to be linked to summon more?
I know not all of these are failures but some needing full rule changes feels like a couple might be worth talking about.
Personally I would like a video that talks about potential ways to improve the game against current and future power creep. Some ideas I had would include:
⚪️Giving both players an extra normal Summon/Set, but ONLY for Normal, Gemini and Flip monsters, and that said monsters summoned by this second free summon can’t be tributed or used as material the turn they hit the field.
⚪️Increasing the starting LP to anywhere between 10-20K, and/or a once per Duel lifeline to halve any single instance of battle and/or effect damage.
⚪️Players will often keep their decks as small as possible to boost consistency (unless they have cards that specifically NEED a big deck), so some built in incentives to running a bigger deck would be nice, like, say, if you’re running a max sized deck, you can, before the first turn starts, shuffle your starting hand into your deck and draw an equal number of cards.
@@ButFirstHeLitItOnFire That's a neat video idea, but if you're curious and havne't seen them yet check out Logs' videos on banned cards, since he goes into how those cards COULD work. It's not exactly what you're asking for, but it does go into ways to make cards that are overall very good and add their own things without going too far.
@@ShyRanger
I mean it’s one thing to make and remake cards that are better for the CURRENT rules, but I think another good approach for the game’s health would be to amend some of the rules themselves to help support cards that have fallen off and help address the growing power level of the game WITHOUT needing to nerf any existing cards (directly). Maybe having such changes as opt-in “Boons” would help in a more interesting way.
Master rule was made to kill Pendulums. So it was succesful.
The short answer of why it failed was because rather than restrict Pendulums specifically they gutted EVERY extra deck combo that didn't have enough spare resources to make Links first meaning a ton of strategies that weren't problems like the Chronomaly OTK could no longer be played at all. You also had stuff like Dandylion and Level Eater get banned early on in 2018 simply because they enabled too much since we still had Foolish Burial so you could mill Dandy and get 2 tokens for free or loop Level Eater since we had Blackwing Sohaya so you had stuff making multiple Quasars left and right. This was around the time I dropped the game completely so I don't remember a lot of the details, we also had Soul Charge around that time so yeah.
They are called Gimmick puppets for a good reason
"Despite having gimmick in the name of the archetype, this is one of the most standard and least gimmicky archetypes ever printed, with the playstyle being to spam out Rank-8 and Rank-4 material for in-archetype XYZ plays."
They literally didn’t have a unique gimmick for years
@@qty1315 I see another RATA enjoyer
(Because they dont have one, thank you for solidifying the joke, comment section)
@@ShadedSamael damn that was totally an obvious joke
The Gimmick Puppets are some of the best looking cards in the game. I love how creepy and unsettling their designs are.
they're very uninspired, even doll of demise is creepier than any of them
A shame that the TCG is heavily censored so we can’t appreciate them.
@@nedrostram2360 Yeah, mostly when it comes to their names- Their japanese names are absolutely psychopathic and I love it.
@@Luna-Starfrost Gimmick Puppet - Serial Killer is such an awsome name, too name the TCG change it to Giant Hunter
@@nedrostram2360considering one of the puppets is based on The Brazen Bull, I don’t blame them.
While it's very probably not gonna be used that way, I can't quite shake the feeling the Field Spell's Non-XYZ Monster Protection was mainly intended to make Leo's alternate Win Condition more usable.
I dunno, it just really reminds me of that "Protection from Non-Number Monsters" that all Numbers in the Anime have.
I have a feeling this deck is gonna be cracked when the new support for it to drop.
Actually faced some gimmick puppets in a pre-release tournament here in our area (ocg is our format) and yes you're screwed if you don't have hand traps and if your opponent knows what they're doing but it's nothing that crazy if you know its choke points. Outside of a ftk, it's end board is not that good in today's standards.
@@speechless1887 if i remember correctly their field spell gives protection just like the tenpai dragon one, so it's gonna be hard to deal with those monsters if you don't have the right cards, but yeah the deck have so little interactions with the opponent that u either ftk or lose
@@speechless1887it's nice having four different ftks that you can switch to on the fly based on what you have and what your opponent does
@@Ulquiorra_Cifer a good deck I saw played through 3 interactions and still could combo well enough. Surprisingly this deck can run handtraps too so you need to be quite lucky to stop their combo since only a handful of your cards work on them.
branded, best support
Gimmick puppet were that one archetype you forgot about until your opponent plops Nigtmare on your field using branded expulsion.
Someone did that to me in EDOpro....and i was playing Gimmick puppets myself
@@drakofox1362you forgot about the deck you were using?
@@Deathmare235 no I was just laughing at my screen while my friend playing on discord was confused as hell till he saw me drop a Gimmick puppet gear changer
To be fair, if you’re playing against Branded and don’t expect them to try it at this point, that’s on you.
At this point, it's their only win condition. Ash Branded Fusion and they try to use Cartesia only to lose to imperm lol.
Whatever their reasoning behind the new support, they made a happy Dreary Doll in the field spell so basically all is forgiven.
Gimmick Puppet Nightmare being used for lock control play is so funny.
6:54 Burn
11:55 Lol
13:35 It seems to be a trend nowadays that new anime support has the boss monster resemble the archetype's user. Masurawo for Superheavy Samurai, Flowering Etoile for Melodious, and now Fantasix Makina for Gimmick Puppet.
Can't wait for an Odd-Eyes boss monster that resembles Yuya in a blatant manner.
15:22 cameos. Nice. Though Antidote Nurse feels really out of place there.
And a reminder, just like ABC-Dragon Buster with Unions, the new support does not prove Gimmick Puppets were always good. It just proves that people are willing to play anything if you push it.
Anyways, hope to see Evols next. Another Ice Barrier.
As a zexal fan I will act like the first few sentences were never spoken
It's true, though; during the Zexal era, Konami barely gave anime archetypes any game original support and hardly ever buffed them when they released them. It did not help the anime loved to give characters 3-4 main deck monsters and call it a day. That's why a lot of characters like Vector, Rio, Number 96, V, and Droite are left with very undeveloped decks.
While I take offense to those statements I can't deny that they have a point, most ZEXAL archetypes were some variant of "badly fill up the field with monsters of the same level to make exactly one Xyz Monster" in the anime and then ported directly to the card game without any additional support
How many Numbers were printed?
How many did you actually consider using?
A lot of these “failed” cards you bring up have been getting some STRONG support lately. You’re starting to become The Simpsons of Yu-Gi-Oh with these.
Who cares?
@@peepeevs
Me and everyone else who’s said more or less the same thing since the vid came out😁
@@ButFirstHeLitItOnFire to be fair, tends to happen when talking about ongoing games, never know what'll get support or what'll come up next
@@SapphireKnight675 except we've known about the puppet support for litterally weeks and he even MENTIONED it in this video
🎵”The Duel Logs” *simpsons theme plays*
Gimmick puppet of Leo's effect also require no spell and traps to activate it's effect. And you'll have to do it for 3 turns to pull off the win. It's so bad that I only use it as a big beater.
I really love the Gimmick Puppets if only for how cool their horror puppet theming is. Glad they're about to receive some hilariously busted support and I always love seeing new Field Spells being added to archetypes that lack them.
This new wave of Gimmik Puppet Support is basically Konami saying to TheDuelLogs: “You want Fan Service? We’ll give you some Fan Service!”
The Gimmick Puppet main deck monsters are the poster children for being an archetype full of cards that only exist to put Extra Deck material on the field and then be intentionally made convoluted and restrictive at that singular thing they do. Honestly, it's rare for an archetype to be so literal in saying it does nothing else; even Evols at least have a few okay beatsticks and removal pieces if they're locked out of the Extra Deck, meanwhile Gimmick Puppet couldn't out an Axe Raider.
Still waiting for a “Dream Mirror” episode…
Dream mirror goated 🙏
That was one of those trap decks where the cards read good but in actual gameplay it just doesn't do anything. Super sad cuz I liked the idea of it.
Years of wait already for a Koaki Meiru video
Nah...we needed gimmick puppets first before we really start getting into the gimmicky decks
This actually needs to be a video
I loved the overall creepy aesthetic of the cards. Kinda like a throwback to Bakura’s Occult deck, and as someone who adores creepy looking dolls, it’s a perfect fit as a design for me. That new wave of support will hopefully really boost the archetype some more.
"just to spite me, personally"
how you know you made it
"Sure. Why not? Who cares??"
Man, I've never heard you this baffled and bitter before.
the support coming in crazy
Cute profile
Hutao rocks xD
I'm super excited for the new support. I've loved the art for the Gimmick Puppets for as long as I've been aware of them and now them having a possibility to be a decent rogue option is awesome.
Gimmick puppets are really cool to me. Most modern yugioh cards artwork is just robot stuff,anime women,dragon,or big guy. Gimmick puppets have an actually creepy unique theme besides a few cards. I hope we see some more support for some underrated archetypes especially toons.
The ultimate fan service as our lovely user of the puppets would say
That's honestly what most of these are
Though the newest batch of Gimmick Puppet cards will remind people that if you give a deck the means to do something. They'll make you regret it.
Considering that only like...one of their cards even sees use. I'd like to see you cover the Dinowrestlers. One of the many in the long line is failed dinosaur archetypes.
Could go into dinos as a everything but the type itself is a failed archetype
I always hated how gimmick puppet was named so but had no actual fun gimmick. At most, the gimmick was “we make rank 8s” and basically nothing else. Glad that’s changing soon :)
That's 90% of Zexal's archetype. Badly, XYZ spam was their gimmick.
Ngl I kinda liked the xyz spam and lv8, though their boss monsters sucked
To be fair, in the world where all mighty monsters that can't be destroyed normally are also the most powerful protection against interdimensional energy beings that was to destroy all worlds, XYZ spamming was really the only answer to fight against it. if only they were like Galaxy-Eyes in terms of main deck they'd be more useful. Somehow Onomats are better because of their effects
Never did I think an anime-based, pack-filler archetype from 10+ years ago like fucking Gimmick Puppets would get the kind of support that would suddenly overhaul it into potential Tier 1 status. If this new support is as busted as we believe it to be, we might actually see Gimmick Puppet builds at YCS in the near future. Think about that.
Learning about the new support, I think I can hear Sephiroth's theme in the distance.
As a GX fan I would like to see you cover all the HERO sub-archetypes plus the related archetypes like the Neo-Spacians.
Ngl the puppet grinder in anime gives me nightmares 😰😱
1:27 Ideas to fix these 2:
_Gimmick Puppet Humpy Dumpy_ (DARK)
Level 4
Machine/Effect
_While not banished facedown, this card is also EARTH-Attribute. If you control a Face-Up “Wall” card, you can special summon this card from your hand. You can either tribute this card OR discard 1 "Gimmick Puppet" monster (Quick Effect), then activate 1 of these effects (Each effect can only be used once per turn);_
_● Inflict 800 damage to your opponent._
_● This card's Level becomes that discarded monster’s level until the End Phase._
ATK/1600 DEF/1200
_Gimmick Puppet Gear Tuner_ (DARK)
Level 1
Machine/Tuner/Effect
_While not banished facedown, this card is also EARTH-Attribute. You can discard 1 “Gimmick Puppet” card: Until the end phase of this turn, the ATK of all Machine monsters in your Deck becomes 500, and their DEF while in your GY becomes 200. You can banish 1 “Gimmick Puppet” monster from your hand, field or extra deck, then target 1 monster on the field (Quick Effect): That monster’s Level/Rank becomes that banished monster’s Level/Rank._
ATK/100 DEF/100
Humpy 😆
Those cards are still awful also what the hell is a wall card, this ain’t humpty dumpty, it’s gimmick puppet Humpty Dumpty
@@Deathmare235
I was going for a sorta mythology gag. “Humpty Dumpty sat on a “Wall”” and all that.
@@Deathmare235
As for “Wall”, I was thinking ANY card with “Wall” in its name? Labyrinth Wall? Imperial Iron Wall? Numeron Wall? Humpy’s planted his Dumpy at the top of it already.
@@Deathmare235
As for Gear Tuner, I think that one could be pretty useful… Multi-Attribute, makes all your machines targets for Machine Duplication AND Rekindling (if FIRE), and can (Quick Effect) manipulate the levels/Ranks of monsters in the field, including it’s tuner self. Plenty to play with for anyone with the right deck and some imagination.
The crazy ftk support Gimmick puppets transformed into actually got Gimmick Puppet of Strings limited in the OCG.
It’s a foreboding sign of a supposedly failed archetype suddenly transformed, got crazy new support, and became an extremely unforgiving FTK deck.
Edit: (August 31, 2024): Great News! Gimmick puppet of strings & Dark Strings are all limited now and they can’t do the FTK anymore. They’re still going to be pretty decent as a rouge deck.
Edit: (December 4, 2024) Gimmick Puppets are coming to Master Duel and there isn’t any hits (as of making this) to Strings and Dark Strings there. Prepare to see Gimmick Puppet FTK back at full power (aside from less field spell searchers, but that’s hardly a hinderance).
Some FTK strategies are still possible even with 1 Number 40 and 1 Number C40 but yeah, the number of FTK strategies have significantly decreased.
This video already aged like milk bro
Edit: this comment is a banger one it seems
what a 1 card FTK does to a MF
I use Egg Head's effect to discard a Gimmick Puppet and burn you for 800 damage.
Konami used to wait for Logs to release his bad archetype videos before printing new support, now they do it while he's still writing the scripts
damn, yugioh is so fast now that even the videos are outdated as soon as they come out 😔
@@normanmai7865 LMAO
Its crazy how 2 days ago i was looking for a decent video for this archetype, we truly live in a simulation or duellogs secretly stalks his subscribers.
16:52 missed the opportunity to say "the deck just ends up being... A GIMMICK" 😂
The scene Servist Puppet references in the anime was pretty gruesome to watch for me.
When they created the Field Spell, did Konami forgot about G.P. Twilight Joker’s effect?
i am actually excited for the Gimmick Puppet support. not because it looks stupid, bc of hand trap immunity, but because i just loved the art style so much and was so sad when the cards just didn't really do anything..
Sounds like some Gimmick Puppet fanatic has a Konami exec’s family hostage.
Ghost ogre on the field spell summoning back, imperm, the new trap that is basically ash blossom, dd crow shifter ghost belle spooky dogwood and yes nibiru stops the ftk. Using nibiru to tribute the xyz they give you to make giant grinder miss its effect stops the ftk from reaching 8000
IMO one of the most interesting and technical archetype deck in the game.
Big fan of creepy puppet designs so glad they’re good now. Haven’t played tcg since pendulums were introduced, might get back into it
This aged horribly
Looool yes ikr
2:05 Idea to retain this card to be more optimal:
_Gimmick Puppet Twilight Jester_ (DARK)
Level 8
Machine/Effect
_If a “Gimmick Puppet” monster you control is Destroyed or Banished: You can shuffle that monster into your deck; Special Summon this card from your hand, GY or Banishment. You can only use the effect of "Gimmick Puppet Twilight Joker" once per turn. DARK Machine Monsters that are summoned using this card as tribute or material for their summon are treated as “Gimmick Puppet” cards while on the field._
ATK/500 DEF/1900
So the second effect is useless, are there any non gimmick puppet dark machine monsters that are level 8?
@@Deathmare235
In the TCG at least, there are apparently 26 such monsters, yes. Some Ally of Justice cards, some Cyber and Chimeratech cards, Genex, orcust, D.D, some Jinzo and Cosmo, the “Metalmorph” Zoa and Red-Eyes, a couple of World Legacy, and a various other cards that are and aren’t part of other archetypes. Even if you weed out the ones that “can’t” use this card as Tribute or Marerial, there should still be enough variety for a slew of unexpected and interesting dirty tricks with the right setup.
Konami accepted the challenge and left their brain at the door when designing the new support.
This is what happens when you emphasize more on quantity rather than quality
About time i was a big fan of gimmick puppets for a while
that new xyz will serve me well to summon my beloved c107 in my random decks XD
Idea for a “Gimmick Puppet” that’s also FIRE while on the field or in the GY, and makes Gimmick Puppets as a whole comparable with both “Machine Duplication” and “Rekindling” at the same time, and the monster itself would be based off of old-timely dolls made from straw that rural
Folk would make for themselves or their kids:
_Gimmick Puppet Burning Wicker_ (DARK)
Level 8
Machine/Flip/Effect
_FLIP: Shuffle all of your banished DARK, FIRE and/or Machine monsters into your deck._
_While this card is on the field or in your GY, the following effects are applied;_
_⚪️”Gimmick Puppet” monsters you own are also FIRE-Attribute._
_⚪️The ATK of all “Gimmick Puppet” monsters in your deck becomes 500._
_⚪️The DEF of all “Gimmick Puppet” monsters in your GY becomes 200._
ATK/200 DEF/200
Why the hell is it a flip
@@Deathmare235
Because the Flip effect is another “Gimmick” to go along with the “Gimmick Puppet” thing. The Flip effect, if pulled off, would return your banished DARK and FIRE machine monsters into your deck, thus setting up more rounds of Machine Duplication and Rekindling. So assuming you have 1 Wicker Face-up and one facedown, you would have Machine Duplication proc, then use Rekindling to summon them again as they end up in the GY, and then flip summon the other Wicker to get those banished machines back into your deck to loop back into another Duplication and Rekindling.
I’m taking the name “Gimmick Puppet” and am using it as a chance to make “Gimmick” focused monsters with a Rube Goldberg Machine sorta self-synergy.
You should make a video precisely of the archetype you mentioned. The forgotten Bounzer archetype👌🏼👌🏼
To be fair, if you can win by using gimmick puppet Leo then you deserved the win.
I do it all the time. It's effect really isn't as bad as Logs is making it out to be.
@@DaddyAnarky how so ? I'm curious
@arrozzblanco get NO.88 out on the field and keep activating its effect. There's nothing to it.
@@DaddyAnarky And the opponent will just let you do that of course for 3 turns
@shizukousapostle1stapostle710 I'd say 80% of the time I get its effect off. Very rarely am I ever interrupted. Again, it's easier than you think.
I have a personal love for dreary doll and bisque doll for mainly the horror aesthetic and I like goth bjd in horror film art style
List idea: Cards that are "Forever Rogue", such as Cyber Dragon and Chimeratech Megafleet/Fortress
Wasn’t cyber dragon tiered?
@@Deathmare235 Cyber Dragon as a deck? Not really. And even if they were, chances are they're extremely low compared to the current meta decks.
I mentioned "cards", because I'm not talking about decks themselves. Cyber Dragon/Chimeratech specifically has "forever rogue" status as a tech option because of how they can easily disrupt certain link decks and any Machine decks with removal that can't be reacted to, often better than simply using a Kaiju.
Im so tired tyty for giving me sum too sleep too 🙏
Yeah these videos can be great help in making you sleepy
9 hours!?? 😂
@@dani2572 i believe if you’re a certain kind of subscriber you can get early access to videos as long as they are uploaded but have an unlisted or private setting
@starwarzfan71 Subbing let me watch 3 mins after it was posted so I think I was the first too watch it plus gimmick puppets are my fave archetype 🙏
@@BrandedJester gimmick puppets are kinda cool mostly looking
Good work logs, it's a shame that they released support before the video was done which caused this video to be outdated, but ignore the negativity.
He already knew
@@Deathmare235 proof or be sent to the Internet guillotine
You mean the support we've known about for months that he mentioned IN the video?
Idea for a crossover “Gimmick Puppet”/“Shadoll” card (since both have a Toy/Puppetry theme to them:
_Gimmick Puppet - Shadoll Joker_ (DARK)
Level 1
Machine/Flip/Effect
_FLIP: Special Summon 1 Level/Rank 8 or lower “Gimmick Puppet” or “Shadoll” monster from your hand or GY._
_If a “Gimmick Puppet” or “Shadoll” monster you control is destroyed by battle or removed from the field by an opponent’s card or effect (Quick Effect): You can banish 1 “Gimmick Puppet” or “Shadoll” monster from your hand, field or GY; Normal Set or Special Summon facedown 1 “Gimmick Puppet” or “Shadoll” monster from your hand or GY, who’s total ATK/DEF is less than or equal to that banished monster’s._
ATK/500 DEF/1900
Would be cool, but having a Flip effect alongside an effect that requires it to be face-up on the field seems anti-synergystic
@@peepeevs
Well a lot of the already existing “Shadoll” monsters are kinda like that, although I suppose I could make it so the card can flip itself back up/down to get the effect through and/or reset the flip effect. I’m on the clock now so I’ll look into that modification later.
I've loved my Puppet deck since release, and it just gets better with every round of support.
Gimmick Puppets interrupted by AFK Journey is what i call... a fine moment.
All-time favorite deck! Gladiator Beasts following behind it. I can't tell you how many duels I've won on Master Duel with NO.88/NOC.88s instant win effect.
Edit: I run character appropriate decks. So you won't see cards like Ash/MaxxC in my deck as an example.
12:55 why do you think it will be changed from "bloody" to "plasma" in the TCG? Desutenī Hīrō Burū Dī or what could be called Destiny Hero Bloo-D was translated into Destiny Hero Plasma. Is that why? Since "Bloo-d" sounds like "bloody" you think "blood" = plasma? That's kind of a weak pun. There is also Purazuma Bōru which literally translates into Plasma Ball that in the TCG is... Plasma Ball. Really looking at the existing cards I don't know what made you conclude it will be Plasma in the TCG. You might be right in the end, but I don't know how you came to that conclusion.
Finally!!! My prayers have been heard!!!
I guess you can say the Gimmick Puppets lived up to the first half of their name.
I don't see any gimmick here
Leo just needed a once a turn destruction protection and that it can't have its effects negated and it would be viable. Throw in Leo an Apolusa and baronwhich are super easy to make and Bam
Right when the new support drops in the OCG lol. Good video though logs
I love watching your videos, it just gives me that feeling to try the deck… but in duel links. The afterlife for all failed decks 😭
A woozy? Ok haha I'm with it. Never heard that one before though bwahahaha. I love you Hiru. Keep up the good vibes 😂
Just saw there is actually a new Hiru video so I'm headed there next again haha
logs making a video script in which an archetype is absolutely dressed down for being awful - konami : and i took that personally
I love gimmick puppets theyre my favorite archetype i have a handmade gimmick puppet dreary doll thats how dedicated i am to the deck
Not sure why people are saying this video is bad and arguing that this archetype isn't a failed one. Gimmick puppets were nowhere to be seen and it took them printing like 2-3 busted cards, a bunch of good support, and a nearly handtrap immune FTK just for them to have a chance. Like, yeah, any archetype in this entire series could go from being completely failed to viable with that kind of support. He even mentions the support in this video. TF are people complaining about.
for real its like no one is paying attention or doing their research this is about the tcg only so no ocg, duel links or master duel and they did nothing in those formats either okay maybe links but for what a month?
Which is different from any other "good" deck how? The very premise of this series (not meta = failed) is dumb.
@@Teridax935 Gimmick Puppets were barely even rogue in Duel Links because the skills they gave them had really awful restrictions. The Foolish skill locks you into dark numbers, which there barely were any good ones at the time, and the search skill was bugged to not let you play any spells or traps and it took almost a year for anyone to actually notice and fix it.
@@kindlingking He's done videos like this before.. Archtypes that has have a long time of being bad, before receiving broken support in recent-ish times. I think it's fine, dont see the reason to get upset over it.
And Gimmick Puppets were not just "non-meta". They were nigh unplayable. If you feel like these videos can only be on archtypes worse than this one, we may as well scrap 90 percent of the series.
Yeah, it took them more than 10 years to become usable. I love Gimmick Puppet, but Konami did an awful job with them at the beginning.
15:02 There's plenty of removal/disruption that relies on spells/traps, and your tone is completely ignorant. You can side in Spooky Dogwood, you can destroy the FTK by banishing the Bloody Doll from the Little Soldiers send with DD Crow or any Bystial, you can Ash the Bloody/Plasma Doll. Anything to disrupt the monster mash supremacy format that we've had for the past 15+ years.
11:53 I love Konami basically trolling DuelLogs
As someone who mains a Gimmick Puppet deck. Im about to destroy my locals when the new support drops
With the ftk combo scissors does help with a 2 card ftk that protects you even more
Bloody Doll is probably going to become Scarlet Doll in the TCG. I love how Number 15 and C15 are Giant Killer and Serial Killer in Japanese. I don't think Gimmick Puppets have an in-archetype way to search their field spell, but if they get one, they're going to have to ban some shit with a quickness.
As a Branded player who never even considered playing any sort of lock because they’re top tier cringe, I full heartedly believe the Gimmick Puppet support was to spite us specifically.
It’s way too random to just be a coincidence. Konami saw what the cringe lords did and said “bet”. We brought this upon ourselves.
You’re welcome to the three Gimmick Puppet fans, sorry to everyone else.
You know what this architect needs a ritual, fusion, synchro Pendulum And a little bit more of link support.
Bisque doll has one of my favorite arts of any card. Idk why i just really like it
How did it take this long for Gimmick Puppets of all Zexal archetypes to get a Rank-Up Magic searcher attached on an XYZ monster?
The new Support was a reason for me to think that Konami would ban Albion so they wouldn't need to bann Nightmare but as Branded player myself I'm happy with it.
The little soldier card can make lvl 8 gimmick puppets to lvl 12 monster, to add some crazy shit on xyz
To be honest, the competitive yugioh nowadays is just annoying and broken. So just because a specific deck doesn't perform well in this over competitive environment it doesn't make it a failed deck.
for the longest time giant grinder was the only decent card in this archetyoe and even rank 8 replaced it at the first chance it got
This video is old, with the FTK combo I've won back to back games at my locals with ease
Can you do Digital Bugs? It's basically the first "archetype" (it technically isn't) to use a Rank Up mechanic but then overshadowed coz of how costly it is for them (discard 2), the material effects do not carry on rank up and their gimmick against Defense Position opponents is shut down by Links.
Konami 👀 : how many times do we have to teach you this lesson old man
16:00 WTF, did you stop taking your meds? There's little to no difference between exodia solitaire vs a board with 6 disruptions. Modern Yugioh is toxic. If there was a middle ground between GOAT format and mystic mine, players would likely like that vs the swarm the board with protected/disruption 3000+ beatsticks all day. Yugioh could LITERALLY print a searchable both player Ectoplasmer at the end of each main phase 1 and it would be fine.
I wonder if Konami is actually looking through these videos to try and fix old archetypes. That'd be hilarious, lmao! Also, I get the feeling at some point you might want to do a, "Previously Failed Archetype that got Busted Support" video or two at some point, given the personal attack Konami made on you, lmao!
I wouldn't call Gimmick Puppet a failed archetype with the support that's coming.
Man Konami recognized their own power creep and said "here's some legacy support to help contend your favorite old archetype." It won't be meta but damn that new support looks sick, love the creepy archetypes.
I dont know if you take suggestions for these types of videos, but you should totally do one about Fortune Ladies next!
A recommendation: Top ten duels with the most amount of turns in the anime.
I am actively playing a gimmick puppet deck in masterdluel it is garbage though I can go into 2 rank 8 xyz in the same turn if I draw spicific cards and I can use the terrortop thing to summon the like monster to get dreary doll in the graveyard the special summon a level 8 gimmick puppet from my hand and if I for some reason have a second puppet in the graveyard I can summon dreary doll the machine duplicate her and for this I get some decent xyz monsters it’s bad I’m hoping the new support adds more consistency
The best thing about Gimmick Puppets is the art. Their design is haunting and disturbing. Love that. I wish they were good.
I love how they're called "Gimmick" Puppets and they have 2 archetypal cards dedicated to Insta Wins and a new wave of support designed to FTK, not OTK, FIRST turn. A delightful gimmick.
Ideas to improve these two via retains:
_Gimmick Puppet Shadow Strider_ (DARK)
Level 8
Machine/Effect
_Cannot be destroyed by battle or card effect. When you take battle or effect damage while this card is in your GY or Banished: You can special summon this card. You can only use this effect of “Gimmick Puppet Shadow Strider” once per turn. If this card would be used as tribute or material for the summon of a “Gimmick Puppet” monster and would be sent to the GY, you can banish it instead._
ATK/1000 DEF/1000
_Gimmick Puppet Des Struct_ (DARK)
Level 4
Machine/Effect
_Once per turn (Quick Effect), you can destroy 1 card from your hand or on the field that mentions “Gimmick Puppet” in its name or effects, and if you do, apply 1 of the following effects._
_⚪️Special Summon 1 or 2 “Gimmick Puppet” monsters from your hand._
_⚪️Destroy 1 card on the field._
_⚪️Change the levels of all DARK Machine monsters from your hand, deck and Field to either 4 or 8 until the end of next turn._
ATK/1200 DEF/2000
Also the original yugioh premium gold set was amazing
C40 was devil strings. That's one of the coolest names.
How do we tell him?
I'm glad they're getting some broken support since visually they're one of my favorite archetypes.