Very cool Kevin. Awesome work! I guess nowadays you'd just do it in EVEE as for this type of client work it would have helped your timeframe, no fireflies, and is decent enough. Also love the money cannon at the end! 5:14. MONEYMONEYMONEY!
I never knew this system exists. Actually, I was hoping you'd explain your explainer animation because I'm trying to animate something mechanical with blender myself.
Thanks for sharing. i been trying to learn blender and getting confused how some explainer videos have some pretty complex motion graphics and everyone just says they used only blender yet there is an extra step in after effects.
Hi commenters and thank you for your comments. I’ll address a few in this one blanket comment. Fireflies - denoising filter was used but as you crank it up so goes up your render times. Render times were already getting way out of hand having transparent double thick glass and fluid reflecting textures that ran in a very long environment. This was done on a budget and a limited time frame. Some sacrifices had to be made and that was one of them. Additionally, I did a combination of ray traced rendering and baked in lighting. Valves rotating on wrong axis- yes some do but that was because of camera angle and the main purpose is to show what a pig does. The actuator got in the way of showing the function in some shots so it was decided to just move it rather than remove it. There was just no way to use fluid simulation for this project. Although I did do some test that looked really nice but again budget, timeframe and the “distance” the fluid would have to travel left it on the chopping block. The music was just something I bought, but don’t remember what it was called. This was four years ago. To animate the pig - that was complicated especially to have it reverse course to come back to the beginning. I created a path to model the pipe. I used that path to animate the pig along. I had more than one pig to accomplish this. One to animate coming in at the beginning. It is replaced by the one that is set to animate along the path. I do that by a one frame off screen jump and transparency 0% to 100% in one frame for the one on the path. To make the pig return I used a third pig that was set to the same path but gave a different starting point of the path which was the end. I had to hand animate several areas, especially the pipe bends. The blades of the pigs had modifiers that I used to creat blend shapes and then hand animated. At first I tried to use bones and that would have worked too but again for time constraints I went with blend shapes. Yes, this was done in Blender not 3D Studio Max. Compositing was done in Adobe After FX as well as the motion graphics. Some models were brought in from Solidworks. My biggest issue I had were that they came in tessellated instead of quads. Therefore, a lot of retopology had to be done for some objects. Some models were purchased, like the tanker at the end, I modeled several, and some were imported and retopoed. All lighting, surfacing, mapping, compositing, editing,and animation was done by me. This was all done by one person, me, not a team. That’s 5 and a half minutes of animation - a lot! I do subcontract/freelance work but that is not my full time job. I’d look at potential projects.
I wanted to ask if you used booleans or vertex animation. Because fluid simulation would have been hell to render times and to properly simulate and correct simulating errors.
@@matiasdonatelli3577 yeah there was just no way to use simulation with the complexity of the scene and motion. Plus, with budget and time constraints.
The animation is Great... Only issue is that the Valves Port Balls are rotating in the Wrong Axial Direction.. the Spindle from the Actuator acts as the Axial Pivot to rotate the Port Ball inside the Valve. Just an Input for Future Projects.. Rest all is awesomely animated..
Regarding you resources, deadline and the fact that you were alone, animation is great. Now where you have more time you could re-render it in single PNG-frames and even with other render engines like Radeon pro render or Luxcorerender, if you desire. Advantage of rendering the animation into single PNG-frames is that you can abort and resume render process anytime
Hi Kevin! Impressive animation, how did you manage to do that fluid? Is it fluid animation or is geometry deforming? It looks really good, amazing work for a "noobie". Congratulations
Biggest concern is i use solidworks for CAD modelling. Blender does not support step or igs file. And solidowrks do not support exporting OBS or FBX file format. stl files are heavy and model history geta erased. Please suggest something.
There is no "professional" version of Blender. There are different versions, all of which are free. I believe the most recent stable version is 2.8.1a. There are free add-ons that come bundled with it, that aren't enabled by default, there are also free add-ons and paid add-ons that you can down load from various sources. Do some googling and you'll find lots of information regarding Blender. (There are videos to show you how to enable and install the add-ons). I'm new to Blender myself and have found that the learning curve is steep to get good at it, but you can learn some basic 3D modeling fairly easily. FYI IMHO Creating what is shown in this video, is pretty advanced and is way beyond my skill set. It's not just a couple of clicks and bang it's done. This would take many hours to make unless you were really advanced at Blender.Hope this helps and happy Blendering!
hi, Im also wanted to create aniamtions like this for aircraft pneumatic , hydraulic and fuel system how it work videos. I have blender on my computer now but I dont know where to start. could you recommend any course or tutor to work with ?
I know that probably by now you have already started, but I would recommend Blender Guru youtube channel, he has some great tutorials and explain why he is doing every step so that you can fully understand why they're necessary. I have done the Donut and the anvil tutorials, even though they have nothing to do with my goals in Blender.
I see a pump there. Why don't you just use the pump to continuously transfer the product all the way instead of using the pig each time? You now need an air compressor? I'm not fully understanding the process. Great modeling and animation though.
The pig is not used to move the fluids/product. The pig is used to “clean” the pipe so a different fluid can be used in the same pipe. Think of running red paint through and then needed to later run blue paint through.
@@KevinGrinder Yes, that's my understanding of pigs. They are used to clean pipes. But look at the wording at 4:17 and the product being pushed into the tank at 5:01. The animation is confusing. But thanks for the explanation.
@@sunahamanagai9039 Yes, those statements and illustrations in the video are correct. The standing fluid I. The tank is often not just discarded but moved into a tank for future use to maximize the value. So the excess is “pushed.” Thank you for your comments.
nice inspired me to do some mechanical work again. but shouldn t the actuator be on top or bottom of the ball valve to be realistic. that would be the only way the shaft could connect to the ball valve to rotate it.
smarley joe you are correct on some are Incorrect and some are correct. Mostly chosen to best show the pig and ball as it was most important to illustrate. So to keep camera in shortest movement and still show ball an pig. Thank you for your comments.
Hi,I'm new to 3D and blender, but I'm trying to do the same thing you did, just less complicated. How did you get the pig to move inside the pipe and how to make the pipes transparent.
Hello Mr, Kevin Grinder Can we use this video on our Website, We have Animation Academy in India or New York.! We want to use just some part of this video.
Hello, first off: congratulations !! awesome quaity. Did you make this for work or a Master? ¿can I ask you how much can cost to pay you for some like this?
How did you achieve the flow in pipe I'm working on a project and need to show flow. I just dont want to have to deal with flow simulations. Great simulation btw!
I was able to achieve a similar effect using a path and a bezier circle as the bevel object of this path and then animating the Bevel start/end in the path Object data properties > Geometry > Bevel.
Anoter way to achieve this is following this tutorial: www.cgtrader.com/tutorials/1669-how-to-repeat-an-object-along-a-path-in-blender. But use a cylinder instead of an arrow. Don't forget to add some loop cuts to the cylinder so that it can follow the path without any problem. Also, there's no need to use the array modifier in this case.
That is correct. The pig inside of the pipe was tricky. It follows the path that I used to create the pipes. But that didn't prove as easy as it sounds as timing and bends became an issue. Therefore, some hand animating was needed to correct those issues. The reverse action, pig coming back was even trickier. I had to split into another scene so that I could have the pig travel in reverse. Still hand animation was needed. I rigged the pig with bones so that I could get bends and I created shapes for the flanges of the pig so that I could animate them as well. Pipe being transparent I just used various settings for getting a nice transparent look. The key was that the pipe was "thick" meaning having faces in and out of the pipe not just a single polygon where you have a back and front.
Your sentence is horrific. Terrible is a strong word. Like a friend dies. That would be terrible. A reflection effect might not be good but it certainly isn't terrible. Learn more words and be nicer or better yet use no words.
Nice Work! side note, I love the term "piggable Valve"
Why are people disliking this video? Its really good
Music.
You made it wonderfully. So detailed, that even an HD camera would fail.
Can a tutorial video be made. I would appreciate
Very cool Kevin. Awesome work! I guess nowadays you'd just do it in EVEE as for this type of client work it would have helped your timeframe, no fireflies, and is decent enough. Also love the money cannon at the end! 5:14. MONEYMONEYMONEY!
Thank you for your comment. Yeah, EVEE would have been amazing for this work. A little before EVEE was a thing though.
Not sure if it helps or if you already know, but you can clamp the direct and indirect light, the camera receives.. this could help with denoising.
you know what? you did a effin great job on this
Dear Kevin loved your work may you unleash many more! 👍
I never knew this system exists. Actually, I was hoping you'd explain your explainer animation because I'm trying to animate something mechanical with blender myself.
I watched it, very interesting.
Can you give me instructions on how to make this video in Blender?
Thank you very much
Thanks for sharing. i been trying to learn blender and getting confused how some explainer videos have some pretty complex motion graphics and everyone just says they used only blender yet there is an extra step in after effects.
How do you find this flange and industrial component and entered them to software? Is there any website?
Nice animation and a huge effort to achieve!
You have done a wonderful job. Keep it up!
Hi commenters and thank you for your comments. I’ll address a few in this one blanket comment.
Fireflies - denoising filter was used but as you crank it up so goes up your render times. Render times were already getting way out of hand having transparent double thick glass and fluid reflecting textures that ran in a very long environment. This was done on a budget and a limited time frame. Some sacrifices had to be made and that was one of them.
Additionally, I did a combination of ray traced rendering and baked in lighting.
Valves rotating on wrong axis- yes some do but that was because of camera angle and the main purpose is to show what a pig does. The actuator got in the way of showing the function in some shots so it was decided to just move it rather than remove it.
There was just no way to use fluid simulation for this project. Although I did do some test that looked really nice but again budget, timeframe and the “distance” the fluid would have to travel left it on the chopping block.
The music was just something I bought, but don’t remember what it was called. This was four years ago.
To animate the pig - that was complicated especially to have it reverse course to come back to the beginning. I created a path to model the pipe. I used that path to animate the pig along. I had more than one pig to accomplish this. One to animate coming in at the beginning. It is replaced by the one that is set to animate along the path. I do that by a one frame off screen jump and transparency 0% to 100% in one frame for the one on the path.
To make the pig return I used a third pig that was set to the same path but gave a different starting point of the path which was the end.
I had to hand animate several areas, especially the pipe bends. The blades of the pigs had modifiers that I used to creat blend shapes and then hand animated. At first I tried to use bones and that would have worked too but again for time constraints I went with blend shapes.
Yes, this was done in Blender not 3D Studio Max. Compositing was done in Adobe After FX as well as the motion graphics.
Some models were brought in from Solidworks. My biggest issue I had were that they came in tessellated instead of quads. Therefore, a lot of retopology had to be done for some objects.
Some models were purchased, like the tanker at the end, I modeled several, and some were imported and retopoed. All lighting, surfacing, mapping, compositing, editing,and animation was done by me.
This was all done by one person, me, not a team. That’s 5 and a half minutes of animation - a lot!
I do subcontract/freelance work but that is not my full time job. I’d look at potential projects.
Brilliant Kevin. Blender sure can do wonders.
I wanted to ask if you used booleans or vertex animation. Because fluid simulation would have been hell to render times and to properly simulate and correct simulating errors.
@@matiasdonatelli3577 yeah there was just no way to use simulation with the complexity of the scene and motion. Plus, with budget and time constraints.
Thanks for sharing
Hi KEVIN
I likes your vdos it's easy to understanding.whuch software u uses?
Blender for animation and after effects for compositing and motion graphics.
The animation is Great... Only issue is that the Valves Port Balls are rotating in the Wrong Axial Direction.. the Spindle from the Actuator acts as the Axial Pivot to rotate the Port Ball inside the Valve. Just an Input for Future Projects..
Rest all is awesomely animated..
Soy nuevo esto, ¿sabes donde puedo encontrar buenos tutoriales o ayudas?
Regarding you resources, deadline and the fact that you were alone, animation is great. Now where you have more time you could re-render it in single PNG-frames and even with other render engines like Radeon pro render or Luxcorerender, if you desire. Advantage of rendering the animation into single PNG-frames is that you can abort and resume render process anytime
Where to find full tutor?
I used to do stuff like this. Nice work. But you could remove the fireflies with some blur or filter or anything.
Hi Kevin! Impressive animation, how did you manage to do that fluid? Is it fluid animation or is geometry deforming? It looks really good, amazing work for a "noobie". Congratulations
This is good, to meet such video like this. amazing work
You would not believe your eyes
If ten million fireflies
HAHAHAHA
Pigs might fly
It's beautiful :3
Biggest concern is i use solidworks for CAD modelling. Blender does not support step or igs file. And solidowrks do not support exporting OBS or FBX file format. stl files are heavy and model history geta erased. Please suggest something.
Is this a professional version of Blender? This is exactly what I need.
There is no "professional" version of Blender. There are different versions, all of which are free. I believe the most recent stable version is 2.8.1a. There are free add-ons that come bundled with it, that aren't enabled by default, there are also free add-ons and paid add-ons that you can down load from various sources. Do some googling and you'll find lots of information regarding Blender. (There are videos to show you how to enable and install the add-ons). I'm new to Blender myself and have found that the learning curve is steep to get good at it, but you can learn some basic 3D modeling fairly easily. FYI IMHO Creating what is shown in this video, is pretty advanced and is way beyond my skill set. It's not just a couple of clicks and bang it's done. This would take many hours to make unless you were really advanced at Blender.Hope this helps and happy Blendering!
Great effort, Can you tell me the software name
Blender and After Effects
Amazing work....👌👌👌👌👌👌
Good :)
Do you have any tutorial to build same in blender?
Any course for learning this type of animation
Please make a tutorial
Fantastic
Amazing...!
hi, Im also wanted to create aniamtions like this for aircraft pneumatic , hydraulic and fuel system how it work videos. I have blender on my computer now but I dont know where to start. could you recommend any course or tutor to work with ?
I know that probably by now you have already started, but I would recommend Blender Guru youtube channel, he has some great tutorials and explain why he is doing every step so that you can fully understand why they're necessary. I have done the Donut and the anvil tutorials, even though they have nothing to do with my goals in Blender.
I see a pump there. Why don't you just use the pump to continuously transfer the product all the way instead of using the pig each time? You now need an air compressor? I'm not fully understanding the process. Great modeling and animation though.
The pig is not used to move the fluids/product. The pig is used to “clean” the pipe so a different fluid can be used in the same pipe. Think of running red paint through and then needed to later run blue paint through.
@@KevinGrinder Yes, that's my understanding of pigs. They are used to clean pipes. But look at the wording at 4:17 and the product being pushed into the tank at 5:01. The animation is confusing. But thanks for the explanation.
@@sunahamanagai9039 Yes, those statements and illustrations in the video are correct. The standing fluid I. The tank is often not just discarded but moved into a tank for future use to maximize the value. So the excess is “pushed.” Thank you for your comments.
@@KevinGrinder I probably need to see the P&ID to fully understand the system.
Which one create this video's software name mantion please
Blender and After Effects
Nice Video, I wonder how much it took in Render time...Is it Cycles?
Looks great! How long did it take you to complete?
if I have Solidworks parts - Can I create animation in Blender?
What was the deadlines?
caan you teach us the tutorial pleaseeee guru
was it possible to import geometries into Blender from other CAD software Like NX or solidworks (in case one already has the 3D model prepared.).
Amazing work. Great production and editing. Im curious if you remember the hours it took you to make this masterpiece?
db Black I would have to look back. It has been awhile. It took a long time though.
When full-port valve opens, wouldn't it drop some of the liquid from the inside due to its shape and the open part of the valve
nice inspired me to do some mechanical work again. but shouldn t the actuator be on top or bottom of the ball valve to be realistic. that would be the only way the shaft could connect to the ball valve to rotate it.
smarley joe you are correct on some are Incorrect and some are correct. Mostly chosen to best show the pig and ball as it was most important to illustrate. So to keep camera in shortest movement and still show ball an pig. Thank you for your comments.
how long did u take to compete this video ?
really its amzing . i ask you a question if all of this is made by only blender there is no software combinaison?? thanks bro
Everything was done in Blender except the editing and motion graphics. That was done in Adobe After Effects.
Hi,I'm new to 3D and blender, but I'm trying to do the same thing you did, just less complicated. How did you get the pig to move inside the pipe and how to make the pipes transparent.
oh ez you just make it move
Hi Kevin, Can you do a small quick project for me?
Which software used for make this vedio? Is this made from parts or vedio?
Actually i get Enquiry about making this type of vedio please tell me.
It's already written in the title (Blender) can't you see that
Do you do subcontract work?
Hello Mr, Kevin Grinder
Can we use this video on our Website, We have Animation Academy in India or New York.!
We want to use just some part of this video.
Muito bom Parabéns!
Hi please what app did you use to make this animation
Melissa Dorfe I made the animation in Blender. I edited and made motion graphics in Adobe After Effects.
@@KevinGrinder thank you.
@@KevinGrinder I love your work
Hello, first off: congratulations !! awesome quaity. Did you make this for work or a Master? ¿can I ask you how much can cost to pay you for some like this?
What't this music called?
you forgot to turn on denoise
how to put the text
How did you achieve the flow in pipe I'm working on a project and need to show flow.
I just dont want to have to deal with flow simulations.
Great simulation btw!
I was able to achieve a similar effect using a path and a bezier circle as the bevel object of this path and then animating the Bevel start/end in the path Object data properties > Geometry > Bevel.
Anoter way to achieve this is following this tutorial: www.cgtrader.com/tutorials/1669-how-to-repeat-an-object-along-a-path-in-blender. But use a cylinder instead of an arrow. Don't forget to add some loop cuts to the cylinder so that it can follow the path without any problem. Also, there's no need to use the array modifier in this case.
so how could the ball of the middle valve turn one way to open up, but then the other way to close again?
That is correct.
The pig inside of the pipe was tricky. It follows the path that I used to create the pipes. But that didn't prove as easy as it sounds as timing and bends became an issue. Therefore, some hand animating was needed to correct those issues. The reverse action, pig coming back was even trickier. I had to split into another scene so that I could have the pig travel in reverse. Still hand animation was needed.
I rigged the pig with bones so that I could get bends and I created shapes for the flanges of the pig so that I could animate them as well.
Pipe being transparent I just used various settings for getting a nice transparent look. The key was that the pipe was "thick" meaning having faces in and out of the pipe not just a single polygon where you have a back and front.
denoising tool in blender you must use it next time
I think this is older than denoising tool
how in the world you getting the fluid moving while flat on end?
how
I nees your help bro
autodesk is so awesome
RIP XSI!
Pig???? btw that reflection effect is terrible.
Your sentence is horrific. Terrible is a strong word. Like a friend dies. That would be terrible. A reflection effect might not be good but it certainly isn't terrible. Learn more words and be nicer or better yet use no words.
There are actuators that control the ball valve. That's the yellow thing attached to each ball valve cylinder. Thankyou for your question.