Watch a Job Interview with Game Developer Turbine

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  • เผยแพร่เมื่อ 20 พ.ย. 2024

ความคิดเห็น • 118

  • @SERVER1992
    @SERVER1992 9 ปีที่แล้ว +233

    Wow im nervous just by watching this

  • @SirUGG
    @SirUGG 4 ปีที่แล้ว +33

    I am here before interview with a HR for game dev position. Wish me luck lads.

    • @kevinmartinez8267
      @kevinmartinez8267 4 ปีที่แล้ว

      what did happend?

    • @SirUGG
      @SirUGG 4 ปีที่แล้ว +9

      @@kevinmartinez8267 they didnt even return after interview :D

    • @rephayersecondchannel
      @rephayersecondchannel 3 ปีที่แล้ว +1

      @@SirUGG dammit

  • @BenRangel
    @BenRangel 8 ปีที่แล้ว +30

    The interviewer's analysis was spot on.
    *Not having a portfolio is a major bummer. Comes off as lazy. As an interviewer the first thing you wanna do before/after is check out the candidate's work
    *There's nothing wrong with "straying from the subject", you appreciate when a candidate opens up and a story or talks passionately about something, instead of just thinking "what should I say to get me hired".

  • @yoloswaggins1579
    @yoloswaggins1579 6 ปีที่แล้ว +78

    Do you have a college degree?
    *My parents bought me an iMac*

  • @PeterBatemon
    @PeterBatemon 9 ปีที่แล้ว +33

    Why didn't the editor of this footage use an EQ at 11000 KHz? That sound is piercing!

  • @BenRangel
    @BenRangel 8 ปีที่แล้ว +11

    Most interviewers spend time asking candidate's about their agile experience. I think it's mostly a waste of time. Sure it's nice to get someone who knows exactly what to do on the morning scrum and the sprint planning. But if they don't have those skills it's not like it takes any serious time to learn. Most people will get the concept right away just after a few minutes of observing the other team members.
    I don't think agile xp should be a deciding factor when picking new team members unless they are team leads.
    The major challenges with agile is how the higher ups use it, getting stakeholders and PM:s to communicate, and making the entire organization get it.
    But it's usually not anything difficult for members of the dev team to pick up.

  • @CanMetan
    @CanMetan 9 ปีที่แล้ว +8

    Wow so much pressure.

  • @hagiasophia8357
    @hagiasophia8357 9 ปีที่แล้ว +6

    Really excellent video all around - thx! I had the exact same reactions as the interviewer - Tyler did well, but missed the point when asked "who did you work with" (as an interviewer I usually clarify my question and give them one more chance when this happens), and for sure if you're an artist of any sort, you should always be thinking about leading with your portfolio.

  • @maazmaaz97
    @maazmaaz97 5 ปีที่แล้ว +2

    If you are new to game development and have no experience then these tips are for you.
    There is no internship for game development but I can give you one million dollar advice for free.
    1)First, learn the clean coding and OOP concept (TH-cam have all the information and knowledge you need ).
    2)Second, participate in Game Jams if you have a 6-7 working project you are an experienced person. (itch io and there are much other game Jam website in which you can participate it have weekly, monthly projects ).
    3)Try documenting your game and post it on Linkedin.
    4)Finally, make a badass portfolio (in easy words you have to sell yourself ).
    5)Don't apply directly at the big company try your local game development software house take at least 1 year of experience.
    I hope this will help new developers.

  • @Ifilmtheclouds
    @Ifilmtheclouds 4 ปีที่แล้ว +16

    Wait! How do you apply for a job like this, without a portfolio. How do you even make it to the interview? Is that possible?

    • @rephayersecondchannel
      @rephayersecondchannel 3 ปีที่แล้ว

      Probaply because your Portfolio speaks for itsself and in his case he should have Showreel kinda Soundcloud sometimes the Wohle Team will Review your work :x so everyone in the room Looks on your art and thats a Bad Feeling haha

    • @BirdieDev
      @BirdieDev 2 ปีที่แล้ว +2

      It's a mock interview, you'd be ignored or denied at every art or design related gig if you didn't apply with a portfolio

  • @saadanees7989
    @saadanees7989 7 ปีที่แล้ว +6

    Correction in title is required. He is not Game Developer. He is sound designer or Sound Engineer.

    • @kitthekat6844
      @kitthekat6844 5 ปีที่แล้ว

      You missread the title... He is, indeed, a sound engineer, but is interviewed BY a game developer.

    • @DJVulpus
      @DJVulpus 5 ปีที่แล้ว +1

      Sound Designers ARE Game Developers. Developer is a broad term for all disciplines in the industry, not just programmers.

  • @winterwatericesnowwolf3581
    @winterwatericesnowwolf3581 3 ปีที่แล้ว

    Interview was good but I like most of the questions but still was good enough

  • @HighTimeQ
    @HighTimeQ 10 ปีที่แล้ว +25

    They do job interviews at E3?

    • @HighTimeQ
      @HighTimeQ 9 ปีที่แล้ว +1

      Well I went to E3 in 2013 and if I knew this I would've tried to get one? Do you know how to score an interview there? I have passes for this year too.

    • @Beerlover2007
      @Beerlover2007 9 ปีที่แล้ว +2

      ThkUJesus According to a friend of mine, There are usally career booths there and you just simply arrange one, You do the mock interview and get feedback.

    • @stewartzayat7526
      @stewartzayat7526 5 ปีที่แล้ว +3

      This is according to the description a mock interview

    • @vegitoblue2187
      @vegitoblue2187 3 ปีที่แล้ว

      @@Beerlover2007 you do get jobs there yoo from ehat I heard

  • @Arjanator
    @Arjanator 8 ปีที่แล้ว +13

    How does someone apply for an internship, looking for experience?

    • @echosquest
      @echosquest 8 ปีที่แล้ว +29

      you need 5 years experience for a position to get experience for a intern position. lol

    • @swallowedinthesea11
      @swallowedinthesea11 7 ปีที่แล้ว +5

      Every job requires X experience. Internship requires X experience; how does one get experience?!

    • @caeruleusaurum1550
      @caeruleusaurum1550 7 ปีที่แล้ว

      Getting lucky

    • @ryujin2810
      @ryujin2810 5 ปีที่แล้ว

      @@echosquest how would you feed urself then

    • @DiversionG
      @DiversionG 4 ปีที่แล้ว

      No one with experience is stupid enough to apply for an intern position everyone who has experience will go for a senior position

  • @archeageanonymous517
    @archeageanonymous517 6 ปีที่แล้ว +3

    I noticed when his roles in sound design, music, ADR, and foley were brought up the interviewer was a little put off by him being "A jack of all trades." I understand it's good to have a specialization but unless you're working for a big company, where multiple engineers play one role, isn't it normal to work in all roles? Or are Indie companies also hiring audio engineers for specific departments like voice over/adr, foley, & sound design / implementation? Just curious how the game audio industry works.

    • @vegitoblue2187
      @vegitoblue2187 3 ปีที่แล้ว +1

      in smaller studios it helps to have multiple skills as they have to pay one person to do jobs of multiple people even with a bonus. This is not set in stone though and it depends on the project needs or studio approach.
      Plus it does help to have some knowledge in other fields to communicate with the other departments properly. Like being in the design team and communicating with the technical team for example.

  • @johnmellor932
    @johnmellor932 8 ปีที่แล้ว +1

    Im currently applying for a job as a dialogue recordist and dialogue designer at a local games company. Coming from a film background and not knowing much about the games industry I probably dont stand a chance.

    • @goncalocardoso8050
      @goncalocardoso8050 2 ปีที่แล้ว +1

      how did it go for you after 5 years? Super curious now!

    • @johnmellor932
      @johnmellor932 2 ปีที่แล้ว +3

      @@goncalocardoso8050 Ha, I didn't get the job. I didn't go into games. Too much to learn. I'm now a freelancer for independent film and video,, I've a few clients. I've got contacts in London and Europe, I've been asked if I'm interested in work on a German TV show, so I've got that potentially lined up, a current feature film and lots and lots of short films of which one was an Oscar Qualifier and too BAFTA and BIFA Qualifiers. Haven't cracked America yet.

  • @VikashKumar-uz4td
    @VikashKumar-uz4td 2 ปีที่แล้ว

    i feel nervous by just seeing it , and definitely will stammer if would be there

  • @gogreyhoundmusic
    @gogreyhoundmusic 8 ปีที่แล้ว +10

    This is great - but how do you get the very first job?
    If you've got a full resume of game dev experience the interview is just networking (as seen here). But you can't even get the interview if you haven't shipped x amount of games.

    • @ScopedKilz
      @ScopedKilz 8 ปีที่แล้ว +4

      Yep. Need experience for the job but need a job to get the experience.

    • @foxar9606
      @foxar9606 8 ปีที่แล้ว +1

      +ScopedKilz Go indie, make stuff and ship it yourself. At least that's what im trying. Takes alot of self-discipline but might work, right ?

    • @VoodooMansion
      @VoodooMansion 8 ปีที่แล้ว +1

      +gogreyhound Agree with Foxar. Try and hook up with other independent developers and get some exp under your belt. Got to start small before you can get into the big leagues.

    • @BenRangel
      @BenRangel 8 ปีที่แล้ว +1

      Hobby projects. Build a portfolio of small games. The most important part is being able to show that you can actually ship finished games.
      You can also contribute to large github projects to show that you're passionate, can collaborate and that you've been involved in larger projects where people have had to approve your work.

    • @rahulpillai1271
      @rahulpillai1271 5 ปีที่แล้ว

      Great. That being said does anyone here wanna hire me ? xD

  • @BraedonLytle
    @BraedonLytle 7 ปีที่แล้ว +5

    Guys it's says MOCK Interview

  • @mhghost3909
    @mhghost3909 6 ปีที่แล้ว +1

    so helpfull and i want more videos like this

  • @polygon4399
    @polygon4399 8 ปีที่แล้ว +2

    of course he's leaving the vita version

  • @adamharris306
    @adamharris306 7 ปีที่แล้ว +1

    That high frequency pitch during the feedback ta the end hurts my ears.

  • @mehmetonurtunc3747
    @mehmetonurtunc3747 3 ปีที่แล้ว

    So i have a interview with a game company tomorrow, let's see if this will help

  • @andrews6899
    @andrews6899 9 ปีที่แล้ว +1

    Hi, here at turbine we maintain Everquest clones full-time, so can you give me an example of a time you've plagiarized a game concept and applied it to someone else's intellectual property?

    • @leftyfourguns
      @leftyfourguns 9 ปีที่แล้ว +1

      Asheron's Call released the same time as Everquest and the two games couldn't be any more different

  • @instasupermamka
    @instasupermamka 5 ปีที่แล้ว +1

    neat guy, what can i say

  • @HermitArchivesD
    @HermitArchivesD 6 ปีที่แล้ว

    Experience is key

  • @Larkinchance
    @Larkinchance 8 ปีที่แล้ว +6

    Suites in casual dress..

  • @liamguedez6782
    @liamguedez6782 7 ปีที่แล้ว +13

    Yikes. That’s one crappy and scary interviewer. I hope not to interview with that type of guy.

    • @vegitoblue2187
      @vegitoblue2187 3 ปีที่แล้ว

      beggars cant be choosers. You would get all kinds of people and mostly have to deal with it. Not the usual scenario tho.

  • @mikemangan8603
    @mikemangan8603 10 ปีที่แล้ว +13

    Why would you tell a potential employer that the first half of your workday is garbage?

    • @pfft1er
      @pfft1er 9 ปีที่แล้ว +1

      Luiz Vaz I'm not arguing the validity of the statement, just that he could have said it in a way that didn't make him look like a worthless douche.

    • @bobbyrebholz2183
      @bobbyrebholz2183 7 ปีที่แล้ว +2

      He said the sounds he was producing for the first half of the day sounded like garbage, not working there was garbage.

    • @salami99
      @salami99 6 ปีที่แล้ว

      If your in the industry, you know how what he said applies to design in general. If his crap is god enough to be used elsewhere he's not a bad sound designer

  • @danielnorton9803
    @danielnorton9803 3 ปีที่แล้ว

    Q&A
    8:35
    How do they approach the audio in your games?

  • @LeftoverPat
    @LeftoverPat 4 ปีที่แล้ว

    Wow he killed

  • @StygianStyle
    @StygianStyle 3 ปีที่แล้ว +1

    That plaid shirt. I wouldn't go with that choice.

  • @TheEgao
    @TheEgao 9 ปีที่แล้ว

    i really don't get it, by what criteria they're passing the applicants...?

    • @jackoftraes2122
      @jackoftraes2122 9 ปีที่แล้ว +1

      +TheEgao They are mainly looking at relevant experience, knowledge of common software and development practices, and examples of the applicant's work (as referenced in a portfolio). Another factor is fitting in with the studio culture (some studios are more interested in this than others). At the end of the day, studios are usually looking for a very specifically shaped piece to fit into their jigsaw puzzle.

  • @snorlaxx420xx8
    @snorlaxx420xx8 6 ปีที่แล้ว +11

    "Our games are services." Nope. Not taking that job.

  • @TheMathPipe
    @TheMathPipe 7 ปีที่แล้ว

    did u end up getting the job

  • @khurramsa5133
    @khurramsa5133 6 ปีที่แล้ว +1

    There should be a setup software which includes all scripting codes and user can just have to drag drop

  • @holyboy1
    @holyboy1 4 ปีที่แล้ว

    Body language wasn't great, not bad but he was a bit figety (not including adjusting mic), hands over mouth, slouched, eyes wandering (looking for answers on ceiling or walls). Gave a stock question "how important is sound design". Could of come up with a more interesting question or questions despite stating the obvious and obviously wanting the job. The guy is clearly talented, he could of been more confident as if he was the one interviewing the interviewer. Take charge and don't be afraid of what you have and don't have. Believe in yourself. Be confident and if not, be brave.

  • @nivimani
    @nivimani 8 ปีที่แล้ว +3

    he said 60%, 20% and 10%, can someone explain that to me pls?

    • @LiamHeron
      @LiamHeron 7 ปีที่แล้ว +1

      the 10% was meant to be said as 10% and 10% because he was talking about 2 different things but put them together as 1 which caused confusion

  • @Sujaal-ff5bp
    @Sujaal-ff5bp 6 ปีที่แล้ว

    That's one and scary hop not and interview that me all tapy of awesome guy

  • @Yoshimitsu745
    @Yoshimitsu745 10 ปีที่แล้ว

    nice

  • @zdzxzdzx
    @zdzxzdzx 10 ปีที่แล้ว +5

    /Roll d20

    • @boosiefade01
      @boosiefade01 10 ปีที่แล้ว

      I swear binding of Isaac refrence

  • @chrisii1867
    @chrisii1867 9 ปีที่แล้ว

    He never smiled is this a problem

    • @Trooperos90
      @Trooperos90 8 ปีที่แล้ว

      +Chris Ii both did

  • @impalerfelblood1362
    @impalerfelblood1362 9 ปีที่แล้ว +15

    He said 60% Sound Design 20% Music, 10% ADR which equals 90% LOL

    • @NIneDJcali
      @NIneDJcali 9 ปีที่แล้ว +15

      The other 10% is for beating his meat........you have to make time for that.

    • @jackoftraes2122
      @jackoftraes2122 9 ปีที่แล้ว

      +Aaron Ramirez When asked what type of Sound Design he specialized in, he said Sound Design. I'm not too experienced in that area, but it seems a bit too general of an answer for what was being asked.

    • @salami99
      @salami99 6 ปีที่แล้ว

      SOund design is fairly sepcific, Its like sound effects and its as general as its sounds. bascailly he's not a composer which makes the MUSIC of the game, which owuld have been the other anwser the interviewer would have looked for.

  • @pkaydennis
    @pkaydennis 9 ปีที่แล้ว +2

    no college degree. OPEN YOUR MIND (in bruce lee voice)

  • @_baller
    @_baller 3 ปีที่แล้ว +2

    Interviewer sucks, too much grilling and asking questions that don't matter

  • @0ZANGETSUFLASH0
    @0ZANGETSUFLASH0 9 ปีที่แล้ว +5

    he didnt pass because he doesnt have college degree so sad all of us need one too :(

    • @chrisii1867
      @chrisii1867 9 ปีที่แล้ว

      orange18 Computer Sci definitely helps but I don't think that is true in all cases, where everyone must have a degree.

    • @NIneDJcali
      @NIneDJcali 9 ปีที่แล้ว

      Yea I don't think it mattered also because he has worked with big name companies before.

    • @Norie92
      @Norie92 9 ปีที่แล้ว

      +orange18 It's a mock interview

    • @0ZANGETSUFLASH0
      @0ZANGETSUFLASH0 9 ปีที่แล้ว

      Norie92 u mean joke interview?

    • @jackoftraes2122
      @jackoftraes2122 9 ปีที่แล้ว +2

      +orange18 One major reason why he didn't get the position was because he didn't have an online portfolio ready to show. In the Games Industry, interviewers are a lot more impressed by the projects you have worked on and less about what school you have gone to. That being said, a college degree doesn't hurt either.

  • @cringecam5051
    @cringecam5051 9 ปีที่แล้ว

    Yeet!!!!!!

  • @paulgoodwin2193
    @paulgoodwin2193 8 ปีที่แล้ว

    Arkham Origins? Sorry you just lost out the job to the developer of Custer's Revenge

  • @film_magician
    @film_magician 2 ปีที่แล้ว

    Release Star Wars 1313!!!

  • @coolworx
    @coolworx 9 ปีที่แล้ว +2

    The saddest part is, Tyler - being young and strong, in brain and body - is probably more qualified to be on the opposite side of the desk.
    Old and stodgy doesn't win the modern world, vibrant and nimble does.

    • @coolworx
      @coolworx 8 ปีที่แล้ว

      ***** Shit, I'm already long enough in the tooth - and thus wise enough to swallow my pride and admit the truth.
      Young minds, at the prime of health are what produce most innovation - despite the roadblocks pur in place by 'elder minds'.
      When did Einstein do all his great work? In his 20's - those pics of the wild haired elderly gent, were taken long after his genius arced.

    • @vegitoblue2187
      @vegitoblue2187 3 ปีที่แล้ว

      Old have experience tho which cannot be replaced

  • @Suge212
    @Suge212 8 ปีที่แล้ว +1

    Kind of, kind of like, sort of kind of like.........

  • @werewasyo
    @werewasyo 9 ปีที่แล้ว

    so it seems you don't have to dress to formally to game dev interviews? i hate dressing formally

    • @jackoftraes2122
      @jackoftraes2122 9 ปีที่แล้ว +5

      +Kevin L Game Dev interviews are usually casual because that is how they generally come to work as well.

    • @BenRangel
      @BenRangel 8 ปีที่แล้ว

      No, you should dress to fit in with a dev team. Show up over dressed and it might look like you're out of touch with the real development world, or that you're not comfortable with your skills and try to over dress to compensate for it.

    • @vegitoblue2187
      @vegitoblue2187 3 ปีที่แล้ว +1

      totally depends. If not suits at least wear a collar t shirt and trousers just to be safe. Not too fancy but not too cadual either. You dont know what kind of judgement you might get.

    • @BirdieDev
      @BirdieDev 2 ปีที่แล้ว

      This is a mock interview so not really representative. You shouldn't show up in shorts and a tee shirt, but you're likely overdoing it in a suit. A collared shirt and slacks is a healthy middle ground

  • @paybuy5315
    @paybuy5315 3 ปีที่แล้ว

    Can you collect me one game job

  • @flylivesmatter6351
    @flylivesmatter6351 3 ปีที่แล้ว

    FIRED. 😂.......😠 Talks to much at the end.

  • @nd1448
    @nd1448 8 ปีที่แล้ว +36

    0% math skills

    • @lukasdahl6195
      @lukasdahl6195 7 ปีที่แล้ว +1

      60% + 20% + 10% = 90 % like what...

    • @Dustinisnotavailable
      @Dustinisnotavailable 7 ปีที่แล้ว +14

      He said it was 10% for two different things, he meant 10% for each. So, it was really 60 + 20 + 10 + 10. He just didn't say the words "ten percent" twice.

  • @anthonymorse1345
    @anthonymorse1345 8 ปีที่แล้ว

    if you want to get in the game industry you have to go to college in get a degree.

    • @anthonymorse1345
      @anthonymorse1345 8 ปีที่แล้ว

      ***** yes definitely that's what there looking for I want to be a producer.

    • @anthonymorse1345
      @anthonymorse1345 8 ปีที่แล้ว

      I want to be the one who come up with the ideas that do the planning how the story goes in make sure everything moving nice and smooth.

    • @anthonymorse1345
      @anthonymorse1345 8 ปีที่แล้ว

      thanks but what about the producer.

    • @janreynaldreyes9737
      @janreynaldreyes9737 7 ปีที่แล้ว

      how about be unique and become an indie game developer and get a 25% to become successful (worth it though XD)

    • @Crasfi
      @Crasfi 7 ปีที่แล้ว +3

      That's not true at all. It's about reaching the production quality bar of industry at the given time one applies. There's a ton of artists without formal education that are in the industry.