@platinumpatrol2964 It's actually not terrible in theory, but 6 provisions is hard to justify. I can see it becoming a staple at 5p but then it could be too strong. Are you gonna make a deck on the "ship ballista" thing? I had a similar game, passing round one and getting rolled by 40 point bronzes in round two. Still not sure what the hell happened, since he didn't play mutagenerator as I recall, but then i wasn't really paying attention.
@@zydrate5098 The lack of consistency is big problem on a removal card. The other really really annoying thing is it being a 0 on turn 1 when one of its best uses is a highroll to kill a strong setup engine or strategem boosted unit. I might do a video on the Erland deck eventually, it's been around for a while and I haven't tried it myself.
I see Wheel of Fortune, I click! My favorite card in the game XD but like I said before, it's actually much better with Ferko to avoid bricking it in your hand. Otherwise, it comes it clutch way more often than you'd think! And at 27:20 If you had picked the Eavesdrop instead of Pulling the Strings, you would have had 9 coins. You needed 10 points to take the round, which you could have gotten through spending with Jackal. Wp anyway! Edit 2: At 41:10, opponent was up by 14 points (32-18). After playing Savagery, which is worth 8 points, he should have been up by 22. After the Svalblod triggers, he was still up by 22 anyway (26-4), meaning the Svalblod did nothing that round. In fact, it played for negative points since the 3 Fanatics' transformations should have netted them extra points.
Ferko would definitely help the Wheel, but he was hard to fit in this deck in particular. I'll keep it in mind and maybe give it another shot later. In Game 2 anything would've been better than the Strings, I forgot it still profits less even if even if there's nothing to Seize and I should've done the Jackal more and earlier. Not sure having the Junior does enough to win either way though thanks to the random Watchman shield. And yeah the Svalblod started doing more harm than good, but Self-wound players love to constantly trigger him.
@@platinumpatrol2964You wouldn't have wasted the Junior on the shield, definitely. But if you had him as your last card at 29:11 , you could have removed the Reaver Scout, which would have been a 7 point play overall, putting you ahead by 11 points (7+ 4 point pre-existing lead). Opponent had Kaedweni Sergeant in hand which plays for 6 + the 3 point boost from the Order, totalling 9. You would have won by 2 points. (You could have also wasted the Junior on a shield anyway and still won since the Collusion would have hit the Scout for 4 damage and Junior could have then killed it at 3, but I think, not knowing what he had at that point, it would have been wiser to play Collusion first)
In your first game, you could've seized the tunnel drill had you damaged it down to 5 power using Bloody Good Friends (BGF) since you had the coins; even if he boosted it with blacksmith it wouldn't matter because BGF only applies bleeding IF it's not boosted, which it was xd
Hey. I wondered if you could review a deck i made and suggest some improvements. Ill be thankfull in advice. BTW your syndicate featuring videos are so good to watch its unspeakable. Keep up the good work bro, you are like the best gwent youtuber currently when it comes to commentary and gameplay type of stuff
@@platinumpatrol2964 Patricidal Fury Mask of Uroboros Triss: Meteor Shower Otkell Magic Compass Eist Tuirseach Triss: Telekinesis Birna Bran Coral Commander's Horn Morkvarg An Craite Greatsword x2 Derran Freya's Blessing x2 Artefact Compression Tuirseach Skirmisher x2 Heymaey Skald x2 Tuirseach Invader x2 Brokvar Hunter x2 Brokvar Warrior x2 So the gameplan is to play 2 greatswords from otkell and compass smthng like boar or morkvarg and use triss. Eist into double greatsword discard is a huge tempo play that is secured with full leader but the bronze damage cards could be better i think as well as something like artiffact compression. I wated to seek your help as you seem full of knowledge. I came up with the deck myself and its really fun tbh. Give it a go and thanks for the feedback bro, means a lot as im on every new upload the same day it drops
@@platinumpatrol2964 Patricidal Fury Mask of Uroboros Triss: Meteor Shower Otkell Magic Compass Eist Tuirseach Triss: Telekinesis Birna Bran Coral Commander's Horn Morkvarg An Craite Greatsword x2 Derran Freya's Blessing x2 Artefact Compression Tuirseach Skirmisher x2 Heymaey Skald x2 Tuirseach Invader x2 Brokvar Hunter x2 Brokvar Warrior x2 So the gameplan is to play 2 greatswords from otkell and compass smthng like boar or morkvarg and use triss. Eist into double greatsword discard is a huge tempo play that is secured with full leader but the bronze damage cards could be better i think as well as something like artiffact compression. I wated to seek your help as you seem full of knowledge. I came up with the deck myself and its really fun tbh. Give it a go and thanks for the feedback bro, means a lot as im on every new upload the same day it drops
That Erland play is always fun! My highest was 301 points last month 😂 Wheel of fortune is one of the cards you almost never see but love when you do. Personally my rng with it has not been the greatest, even with ferko to avoid brick. but the artwork on that card is just fantastic! Is little bird maximum 6 point pr turn? Can't remember it, I tested it some weeks ago. Still 6 points x2 is great value!
@@platinumpatrol2964 It's actually viable, I tried it in pro rank using that 4p card which heals and boosts while using things like king of beggars, savolla (can be healed and boosted after the deploy), ALL artifacts, etc.
You did it! Thanks a lot, man! Still the best Gwent content out there 😍😍
What is all this delicious syndicate goodness lately?! AND WITH THE BEST MEME CARD IN THE GAME TOO?
The game really tried to make the Wheel look good too
@platinumpatrol2964
It's actually not terrible in theory, but 6 provisions is hard to justify. I can see it becoming a staple at 5p but then it could be too strong.
Are you gonna make a deck on the "ship ballista" thing? I had a similar game, passing round one and getting rolled by 40 point bronzes in round two. Still not sure what the hell happened, since he didn't play mutagenerator as I recall, but then i wasn't really paying attention.
@@zydrate5098 The lack of consistency is big problem on a removal card. The other really really annoying thing is it being a 0 on turn 1 when one of its best uses is a highroll to kill a strong setup engine or strategem boosted unit.
I might do a video on the Erland deck eventually, it's been around for a while and I haven't tried it myself.
Counterpoint to the best meme card line: Vypper exist.
@@platinumpatrol2964 Allowing it to roll at the start of your round instead of at the end would be a good change, agreed.
I got to say your sindicate decks are always the best ones
I see Wheel of Fortune, I click! My favorite card in the game XD but like I said before, it's actually much better with Ferko to avoid bricking it in your hand. Otherwise, it comes it clutch way more often than you'd think!
And at 27:20
If you had picked the Eavesdrop instead of Pulling the Strings, you would have had 9 coins. You needed 10 points to take the round, which you could have gotten through spending with Jackal. Wp anyway!
Edit 2: At 41:10, opponent was up by 14 points (32-18). After playing Savagery, which is worth 8 points, he should have been up by 22. After the Svalblod triggers, he was still up by 22 anyway (26-4), meaning the Svalblod did nothing that round. In fact, it played for negative points since the 3 Fanatics' transformations should have netted them extra points.
Ferko would definitely help the Wheel, but he was hard to fit in this deck in particular. I'll keep it in mind and maybe give it another shot later.
In Game 2 anything would've been better than the Strings, I forgot it still profits less even if even if there's nothing to Seize and I should've done the Jackal more and earlier. Not sure having the Junior does enough to win either way though thanks to the random Watchman shield.
And yeah the Svalblod started doing more harm than good, but Self-wound players love to constantly trigger him.
@@platinumpatrol2964You wouldn't have wasted the Junior on the shield, definitely. But if you had him as your last card at 29:11 , you could have removed the Reaver Scout, which would have been a 7 point play overall, putting you ahead by 11 points (7+ 4 point pre-existing lead). Opponent had Kaedweni Sergeant in hand which plays for 6 + the 3 point boost from the Order, totalling 9. You would have won by 2 points.
(You could have also wasted the Junior on a shield anyway and still won since the Collusion would have hit the Scout for 4 damage and Junior could have then killed it at 3, but I think, not knowing what he had at that point, it would have been wiser to play Collusion first)
Syndicate is always fun to play and watch! Any chance you can try a bandits deck soon?
The NG one with Knife Jugglers and Illusionists or just bandits in general?
@@platinumpatrol2964 I mean pure neutral faction bandits
In your first game, you could've seized the tunnel drill had you damaged it down to 5 power using Bloody Good Friends (BGF) since you had the coins; even if he boosted it with blacksmith it wouldn't matter because BGF only applies bleeding IF it's not boosted, which it was xd
Hey. I wondered if you could review a deck i made and suggest some improvements. Ill be thankfull in advice. BTW your syndicate featuring videos are so good to watch its unspeakable. Keep up the good work bro, you are like the best gwent youtuber currently when it comes to commentary and gameplay type of stuff
I can take a quick look, what is it?
@platinumpatrol2964 well I cant post links in the comms so wait a sec ill write it down
@@platinumpatrol2964
Patricidal Fury
Mask of Uroboros
Triss: Meteor Shower
Otkell
Magic Compass
Eist Tuirseach
Triss: Telekinesis
Birna Bran
Coral
Commander's Horn
Morkvarg
An Craite Greatsword x2
Derran
Freya's Blessing x2
Artefact Compression
Tuirseach Skirmisher x2
Heymaey Skald x2
Tuirseach Invader x2
Brokvar Hunter x2
Brokvar Warrior x2
So the gameplan is to play 2 greatswords from otkell and compass smthng like boar or morkvarg and use triss. Eist into double greatsword discard is a huge tempo play that is secured with full leader but the bronze damage cards could be better i think as well as something like artiffact compression. I wated to seek your help as you seem full of knowledge. I came up with the deck myself and its really fun tbh. Give it a go and thanks for the feedback bro, means a lot as im on every new upload the same day it drops
@@platinumpatrol2964
Patricidal Fury
Mask of Uroboros
Triss: Meteor Shower
Otkell
Magic Compass
Eist Tuirseach
Triss: Telekinesis
Birna Bran
Coral
Commander's Horn
Morkvarg
An Craite Greatsword x2
Derran
Freya's Blessing x2
Artefact Compression
Tuirseach Skirmisher x2
Heymaey Skald x2
Tuirseach Invader x2
Brokvar Hunter x2
Brokvar Warrior x2
So the gameplan is to play 2 greatswords from otkell and compass smthng like boar or morkvarg and use triss. Eist into double greatsword discard is a huge tempo play that is secured with full leader but the bronze damage cards could be better i think as well as something like artiffact compression. I wated to seek your help as you seem full of knowledge. I came up with the deck myself and its really fun tbh. Give it a go and thanks for the feedback bro, means a lot as im on every new upload the same day it drops
@@platinumpatrol2964 Patricidal Fury
Mask of Uroboros
Triss: Meteor Shower
Otkell
Magic Compass
Eist Tuirseach
Triss: Telekinesis
Birna Bran
Coral
Commander's Horn
Morkvarg
An Craite Greatsword x2
Derran
Freya's Blessing x2
Artefact Compression
Tuirseach Skirmisher x2
Heymaey Skald x2
Tuirseach Invader x2
Brokvar Hunter x2
Brokvar Warrior x2
That Erland play is always fun! My highest was 301 points last month 😂 Wheel of fortune is one of the cards you almost never see but love when you do.
Personally my rng with it has not been the greatest, even with ferko to avoid brick. but the artwork on that card is just fantastic!
Is little bird maximum 6 point pr turn? Can't remember it, I tested it some weeks ago.
Still 6 points x2 is great value!
1:43 You mean "fortunate"? 😏
damn anyone got that erland deck list?
Can you try sy tatterwing,it’s not best for sure but I have a fun deck if you want to consider
I'll give it a shot once I do some decks for the other factions
@@platinumpatrol2964 It's actually viable, I tried it in pro rank using that 4p card which heals and boosts while using things like king of beggars, savolla (can be healed and boosted after the deploy), ALL artifacts, etc.
First after that the guy said "first"😅
first!