I think bystials in the main deck are much better than the drolls. Helps make beatrice and also gives bodies for a potential link or fusion. Also Appo is pretty unneeded and you would rather have moon in case you get double hand trapped to be able to play the game Also necroquip is really good since it also synergies with cornfield to give an extra draw for the deck and then make Caesar to play around nib. I rarely make sequence since I dont wave to give up a body since I would rather save it for a fusion play or something else but if I do make the sequence the sequence can be used as fusion fodder for magnum
I've been thinking about bystials over droll as well, or at least droll in the side bystial main ect. Too many games I've dropped droll on snake eye fiendsmith and it's not often it stops their turn. At least a bystial takes away IP or their engraver revive. And as commented above, free body for Guardian Chimera. I do disagree on Appo though personally, most hands uninterrupted I end on Appo, Ceasar ( or Beatrice depending on the hand ) sinkeeper, with a hand trap or 2, plus swordknight in grave ( have to revive something to get it live though on Opp turn). After all that, let's you link summon and burn your Opp at the same time 😂
I may be wrong but I was told even if berfomet is negated you still are fusion locked similar to branded fusion. So the 2 II follow-up with mukraker is an illegal move
Even in the combo parts, I showed like monster i want to cut but those lines come up and I'm like... shi.... i don't have space, but Chaos Angel alone sometimes wins games.!
Hi, great video, but can you do another one with SE Fireking Fiendsmith combos? I really like fireking engine and it is very underrated! I know right now you can do Fireking snake eye fiendsmith combos with just one engraver without playing tract and f.lurrie for less brick in the deck. Me and other fireking fun really appreciate if you explain some combos to new players and variant of the snake eye deck 👍
It's not rocket science, just the regular se fkcombos people have been doing for a while but instead of turning your monsters into a sunlight wolf, etc you make closed moon and pivot into fiendsmith lol
Honestly don't think you need patchworks and youre better off rn with running more handtraps and one dark fusion . This take is being seen a lot with going up to say 15 handtraps in main and 18 post side with the importantance of HTs rn A lot of people such as myself are enjoying the rabbit link engine for small boards/playing under droll. You can just add the one chimera fusion. Be drolled and then go chimera fusion into fiendsmith combo to make rabbit with other links, rank6s etc. Some people are even going into s:p to banish gazelle and then revive it with fusion berfomet on opp turn for Gc material
Honestly I think patchwork is better since too many people are playing droll right now and being able to have a fusion method is most important. This deck gets destroyed by droll
@@razer72260 wrong as long as you get the access to chimera fusion. You are completely fine under droll with access to fiendsmith and you can get to the illusion rabbit link also the additional poly is filtered by dark fusion. Patchworks hurts you more with droll at times with it being dead
@@razer72260 seems like my reply was deleted but you can easily play under droll if you have access to one chimera fusion due to fiendsmith cards access . You can then expand into s:p, apollousa, Beatrice or even the rabbit link azarune engine. The extra poly is given back via dark fusion which is searchable from gold if needed. The engine for patchwork in fact plays more into droll with it being dead largely .
I tried it at a VIP qualifier: Lets just say: Hand Traps really prevented the start of the deck. made me X-1, which really upset me... People say you can play around droll, yes.. you can IF droll was the only hand trap sadly, Droll Ash sucks. Droll Imperm hurts more. and the only card that allows for board to be built, was Patchwork because it gave me a poly and let me push for 2 searchs in 1 play. If they Ash Cool, I can search with a 2nd engine card. Fiendsmith line can go to work. If they Droll cool, I already added 2 cards.
46, cut the drolls if you want to play 44. But this deck i expect to be at a minimum 44. If you play 42 and play hand trap heavy that is your business, but just remember it won't win vs FS SE who will out handtrap you unless you open mulcharmy. The engine size of hte deck is large and the MVP play of hte deck is still fusing Gazelle!
I can explain it. ITS CHIMERA. this isn't a 1 card combo deck where each extender you have can help push. A very big difference between this and a 1CC deck is that if your onecard combo gets negated, you need to hard open a very specific card to keep playing, FUSION SPELLS. Otherwise you are dead in the water to pass. U don't need to break the entire board, just enough to OTK the opponent. The larger deck can give your more variations in the hands you play, but notably its because the engine itself is very large. Cutting away PoLY/Fusion spells is a bad move, from 4 tournaments data i personally collected. The sole reason I was able to play through hand traps is because i had access to a singular copy of poly/darkfusion/chimera fusion. Never play the way people expect you to play, because if you do, you will perform as they expect it to. TLDR: Deck is large because the engine size is large and necessary to eat most hand Traps
I cut Swordknight to 1 & no Tao since Gazelle is better. 1 berfomet is fine since you don't really need him unless to ss out diabellze. I like the dark fusion spice. Might me able to cut chimera Fusion to 2 because of it.
Tao is way better since Tao revive mirrorsword is how you pivot into berfo lines. Also 2 berfo is just too good for follow up or if you open 1 since you want to get the plus 2 search. I would maybe put mirrorsword to 2 not 1 tho
Those are very interesting ratios for the monsters that i really dont agree with, but the chimera fusion to 2 thing is 110% wrong. You NEED to see a fusion spell in the deck and with the patchwork engine being cut for non engine space most of the time, you really need to max them out.
Looking forward to an updated profile 👀
I think bystials in the main deck are much better than the drolls. Helps make beatrice and also gives bodies for a potential link or fusion. Also Appo is pretty unneeded and you would rather have moon in case you get double hand trapped to be able to play the game
Also necroquip is really good since it also synergies with cornfield to give an extra draw for the deck and then make Caesar to play around nib. I rarely make sequence since I dont wave to give up a body since I would rather save it for a fusion play or something else but if I do make the sequence the sequence can be used as fusion fodder for magnum
Play whatever handtraps u think is necessary!
I've been thinking about bystials over droll as well, or at least droll in the side bystial main ect.
Too many games I've dropped droll on snake eye fiendsmith and it's not often it stops their turn. At least a bystial takes away IP or their engraver revive. And as commented above, free body for Guardian Chimera. I do disagree on Appo though personally, most hands uninterrupted I end on Appo, Ceasar ( or Beatrice depending on the hand ) sinkeeper, with a hand trap or 2, plus swordknight in grave ( have to revive something to get it live though on Opp turn). After all that, let's you link summon and burn your Opp at the same time 😂
Thanks a lot, had a very similar build
Please update this deck post banlist 😭
We need an updated profile now!
Love the new setup!
I may be wrong but I was told even if berfomet is negated you still are fusion locked similar to branded fusion. So the 2 II follow-up with mukraker is an illegal move
I love this deck
Extra deck must be so tight nice work
Oh it's a nightmare. You can even do IP sp, you can do unchained combos, it's ... A lot that can be done
You don't want to make IP since berfomet locks also if you draw phase mirrorsword you're still locked
@@razer72260 you don't have to end on berfomet in draw either
Even in the combo parts, I showed like monster i want to cut but those lines come up and I'm like... shi.... i don't have space, but Chaos Angel alone sometimes wins games.!
Hi, great video, but can you do another one with SE Fireking Fiendsmith combos? I really like fireking engine and it is very underrated!
I know right now you can do Fireking snake eye fiendsmith combos with just one engraver without playing tract and f.lurrie for less brick in the deck.
Me and other fireking fun really appreciate if you explain some combos to new players and variant of the snake eye deck 👍
It's not rocket science, just the regular se fkcombos people have been doing for a while but instead of turning your monsters into a sunlight wolf, etc you make closed moon and pivot into fiendsmith lol
Very cool video!
Rest up! 🙏🏾
Waited for this 🐐
Honestly don't think you need patchworks and youre better off rn with running more handtraps and one dark fusion . This take is being seen a lot with going up to say 15 handtraps in main and 18 post side with the importantance of HTs rn A lot of people such as myself are enjoying the rabbit link engine for small boards/playing under droll. You can just add the one chimera fusion. Be drolled and then go chimera fusion into fiendsmith combo to make rabbit with other links, rank6s etc. Some people are even going into s:p to banish gazelle and then revive it with fusion berfomet on opp turn for Gc material
This^ patchwork is too much space
Honestly I think patchwork is better since too many people are playing droll right now and being able to have a fusion method is most important. This deck gets destroyed by droll
@@razer72260 wrong as long as you get the access to chimera fusion. You are completely fine under droll with access to fiendsmith and you can get to the illusion rabbit link also the additional poly is filtered by dark fusion. Patchworks hurts you more with droll at times with it being dead
@razer72260 thats not helping your argument, we dont play patchwork because it plays into droll. Its 7 card space at best and those could be handtraps
@@razer72260 seems like my reply was deleted but you can easily play under droll if you have access to one chimera fusion due to fiendsmith cards access . You can then expand into s:p, apollousa, Beatrice or even the rabbit link azarune engine. The extra poly is given back via dark fusion which is searchable from gold if needed. The engine for patchwork in fact plays more into droll with it being dead largely .
FINALLY
Respect nibi
Anything against just not playing the hero package
I tried it at a VIP qualifier:
Lets just say: Hand Traps really prevented the start of the deck. made me X-1, which really upset me...
People say you can play around droll, yes.. you can IF droll was the only hand trap sadly, Droll Ash sucks. Droll Imperm hurts more. and the only card that allows for board to be built, was Patchwork because it gave me a poly and let me push for 2 searchs in 1 play.
If they Ash Cool, I can search with a 2nd engine card. Fiendsmith line can go to work.
If they Droll cool, I already added 2 cards.
u can do a seven negate board with fiendsmith chimera
You think Aerial Eater can be replaced with SP instead?
I think that eater helps when you brick to have the access to fiendsmith, so i should not replace it
YOOOOO
@28:35 what its he referring to?
Yubel fiend smith chimera....
Is it correct its 47 main deck cards?
46, cut the drolls if you want to play 44. But this deck i expect to be at a minimum 44. If you play 42 and play hand trap heavy that is your business, but just remember it won't win vs FS SE who will out handtrap you unless you open mulcharmy.
The engine size of hte deck is large and the MVP play of hte deck is still fusing Gazelle!
is it me but can someone explane to me why is he playing 46 main card deck
I can explain it. ITS CHIMERA. this isn't a 1 card combo deck where each extender you have can help push.
A very big difference between this and a 1CC deck is that if your onecard combo gets negated, you need to hard open a very specific card to keep playing, FUSION SPELLS. Otherwise you are dead in the water to pass. U don't need to break the entire board, just enough to OTK the opponent.
The larger deck can give your more variations in the hands you play, but notably its because the engine itself is very large. Cutting away PoLY/Fusion spells is a bad move, from 4 tournaments data i personally collected. The sole reason I was able to play through hand traps is because i had access to a singular copy of poly/darkfusion/chimera fusion.
Never play the way people expect you to play, because if you do, you will perform as they expect it to.
TLDR: Deck is large because the engine size is large and necessary to eat most hand Traps
I think you forgot to show the Edge Imp Chains but I'm assuming you play 3
He plays 2 it was in the deck profile
I believe you meant Mirror Sword Knight
edge of chain????
@@nilsschuster4777 edge imp chain?
Cross sheep is so much better mark breaker
bro wheres the fs yubel combo guide
I'm letting Cam take care of that, since hes my resident Yubel player that maxxed the whole deck.
Stop 🛑 the cap 🧢 lol it’s bad 😂
I cut Swordknight to 1 & no Tao since Gazelle is better. 1 berfomet is fine since you don't really need him unless to ss out diabellze. I like the dark fusion spice. Might me able to cut chimera Fusion to 2 because of it.
Tao is way better since Tao revive mirrorsword is how you pivot into berfo lines. Also 2 berfo is just too good for follow up or if you open 1 since you want to get the plus 2 search. I would maybe put mirrorsword to 2 not 1 tho
Those are very interesting ratios for the monsters that i really dont agree with, but the chimera fusion to 2 thing is 110% wrong. You NEED to see a fusion spell in the deck and with the patchwork engine being cut for non engine space most of the time, you really need to max them out.
Have fun with your bricks
@@metropacks I havent bricked when maxing out on the chimera monsters and chim fusion. idk what youre smoking
You re crazy for cutting Tao. Tao single handedly revives a line living in the GY. Chimera Fusion isn't OPT and is Your way to dodge imperm veiler.
Yugioh is gay now honestly
I have a 17,000 dollar collection that I’ll be selling, before more rarity collections destroy us. Any interest?
@@ficchidylan7079 pathetic hahaha