Redot: It’s Finally Here!

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  • เผยแพร่เมื่อ 8 ม.ค. 2025

ความคิดเห็น • 348

  • @RedotEngine
    @RedotEngine 2 หลายเดือนก่อน +234

    The point of the project is to have a community focused on making games. We dont care about your politics, we dont care if youre woke/anti-woke. If you like making games you're welcome. On the engine side, godot used to be heavily community driven. Now its corporate driven(they are paid to build features for corporations using the engine internally) while still taking the community's money.
    Our goal is to make redot a community driven project. Early on, yes its just a red godot. In the future our plan is to build features the community wants.
    By the way, this build is based on 4.4dev, so bugs etc that exist in godots dev branch exist in ours. We are currently prepping a 4.3 stable build to be launced soon.

    • @MrXlee1967
      @MrXlee1967 2 หลายเดือนก่อน +21

      Excellent news. Please introduce real fixes for the engine that the millionaire godot foundation holders refuse to implement. I would like to see more focus on 3d as for 2d it's perfect.

    • @andreamassa2176
      @andreamassa2176 2 หลายเดือนก่อน +3

      Maybe is a silly question, but over time, in the future, I suppose there will be differences between Godot and Redot. What isn't very clear to me is understanding, for example, if a feature is developed on Godot, will it also be possible to have it on Redot? Apart from the choice dictated by the positions linked to the community and what happened in the last days, from the exclusive point of view of the Software, will plugins, resources and the language itself be "interchangeable" between the two software?

    • @Tam_Hawkins
      @Tam_Hawkins 2 หลายเดือนก่อน +4

      @@andreamassa2176 In their talk they had a while ago they said they want to keep up parity with godot as long as possible. That means features coming to godot should/would also be introduced in redot and godot can take features redot has and use them for godot.

    • @chaosmachines934
      @chaosmachines934 2 หลายเดือนก่อน +2

      you guys engine preforms batter then godot
      but you must figure out the export to platforms problem
      maybe do it like godot and automatic download theme and install theme coed be a nice option for now

    • @spruceforester3038
      @spruceforester3038 2 หลายเดือนก่อน +3

      For the moment will you be able to use the current Godot tutorials to learn Redot at least until Redot gets it's own tutorials?

  • @temanor
    @temanor 2 หลายเดือนก่อน +56

    Unless Redot actually adds features that we can benefit from in any way, I see no reason to switch.
    I don't care about some people's argument on twitter. I just want a good game engine.

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน +16

      Your view is one of many people, and it's valid! But well, others not only do want a good game engine but also one that doesn't get in political stuff

    • @temanor
      @temanor 2 หลายเดือนก่อน +27

      @@lettacorporation I don't think this is the case for Godot though. The community manager obviously made a big mistake, but that doesn't mean everyone working on the project is political activists.
      I am either missing something, or people are just over reacting.

    • @jaybuck4951
      @jaybuck4951 2 หลายเดือนก่อน +30

      @@temanor People don't want to support a company who's community manager can insult and harass customers without repercussions. For me it's as simple as that.

    • @FabioGamingFG
      @FabioGamingFG 2 หลายเดือนก่อน +2

      @@jaybuck4951 no community manager did that, and if you actually used your eyes for once youd see most of the statements posted came from a community godot server, not the official one

    • @KeegansLife
      @KeegansLife 2 หลายเดือนก่อน

      @@jaybuck4951by supporting redot you support godot. It’s using the same code base. But red.

  • @Avaitor_YT
    @Avaitor_YT 2 หลายเดือนก่อน +108

    To the people complaining that it's just a "red godot" try to remember that it's literally the whole point.

    • @Crystan
      @Crystan 2 หลายเดือนก่อน +35

      So, the whole point is that there is no point?

    • @Yoshimitsu293
      @Yoshimitsu293 2 หลายเดือนก่อน +41

      @@Crystan The point is, that even if you don't agree with a certain type of politics you won't get completely banned from the game engine without breaking code of conduct

    • @Avaitor_YT
      @Avaitor_YT 2 หลายเดือนก่อน +32

      @@Crystan It's a fork made so for the purpose of people who don't support politics in gaming, game engines and was officially made when they started censoring people who wanted them to stay out of politics. It's just an apolitical godot and in their eyes it's all it needs to be.

    • @GolemCC
      @GolemCC 2 หลายเดือนก่อน +24

      Ah so it's all a reactionary thing because Godot is "too woke", got it

    • @Yoshimitsu293
      @Yoshimitsu293 2 หลายเดือนก่อน +38

      @@GolemCC if that's what you want to call banning everyone who doesn't agree on all political issues with you, then yes

  • @theprakashrdas
    @theprakashrdas 2 หลายเดือนก่อน +20

    The main change from 4.4 Godot dev3 version from Redot 4.4 beta is mainly the theme and branding and redot contains additional untested fixes on top of Godot 4.4dev 3. It is unstable as is Godot. A new stable version of Redot on top of Godot 4.3 is on the way. Testing in progress.

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน

      Will post that as soon as it's out :)

  • @luckyknot
    @luckyknot 2 หลายเดือนก่อน +2

    I didn´t hear any news from Redot contributors about the support they will offer to C#, would be nice to know.

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน

      That'd be amazing, we just have to give it some time

  • @PySnek
    @PySnek 2 หลายเดือนก่อน +35

    Only changed the logo and theme and already comes with an error and blurry font lol

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน +9

      Hahaha, well, it's the first version

    • @adamrushford
      @adamrushford 2 หลายเดือนก่อน

      @@lettacorporation bro watch my series

    • @ddpxl
      @ddpxl 2 หลายเดือนก่อน +8

      i don't see any blurry fonts. It's a side effect of the dark theme. I mean .. it's Red on dark brown .. aka.. red on red-ish

    • @adamrushford
      @adamrushford 2 หลายเดือนก่อน

      @@lettacorporation Might I suggest instead working with AlmondEngine, it's designed for this type of abuse lol... Also it's better, or will be.

    • @Microphunktv-jb3kj
      @Microphunktv-jb3kj 2 หลายเดือนก่อน

      @@ddpxl If he sees blurry fonts, it means he's not colorblind
      red on brown is literally practically colorblindness
      wonder if whoever made the redot theme is colorblind and don't even know it .

  • @cryelectric
    @cryelectric 2 หลายเดือนก่อน +16

    Wow! We'll see where the whole open source project develops. In any case, it remains interesting. That is the big advantage of open source. Thank You!

  • @GeneralChrisGaming
    @GeneralChrisGaming 2 หลายเดือนก่อน +1

    Godot has the -> void: thing on by default now. I was confused when I saw it in 4.3 since I'm new to the engine

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน

      Really??? As far as I have used it it didn't have that option on hahaha

  • @tlakuikani4790
    @tlakuikani4790 2 หลายเดือนก่อน +4

    Can’t we all just get along?

    • @ResetIncoming
      @ResetIncoming 2 หลายเดือนก่อน +1

      The cowards response

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน +3

      Well, some people are super annoyed...

    • @tlakuikani4790
      @tlakuikani4790 2 หลายเดือนก่อน

      @@ResetIncoming what about Gandhi then?

  • @Spore809
    @Spore809 2 หลายเดือนก่อน +3

    It would be nice at the beginning of the video to explain what Redot is.
    I got the video recommended on TH-cam front

    • @nicks4727
      @nicks4727 2 หลายเดือนก่อน +3

      It's recolored Godot that's it rn

    • @okie9025
      @okie9025 2 หลายเดือนก่อน +3

      redot is a fork of godot that came as an impulsive response by a small group of people that didn't realize godot was extremely woke since its inception wanting to create a more centrist/right-leaning engine

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน

      Thanks for the suggestion!

  • @minx-fractor
    @minx-fractor 2 หลายเดือนก่อน +8

    difference?

    • @TicoMakonha
      @TicoMakonha 2 หลายเดือนก่อน +6

      its a fork. Of course the software is gonna be the same in the begginning. The point is to be "community-driven". Its "culturally" different to Godot, but the same engine.

    • @Crystan
      @Crystan 2 หลายเดือนก่อน +13

      @@TicoMakonha Repackaging the exact same program is not a fork. It's called changing the icon. If something even minor had been altered maybe we'd be on the same wavelength.

    • @dr.oswald5400
      @dr.oswald5400 2 หลายเดือนก่อน +6

      Horizon feature? ​@@Crystan

    • @brahillms1374
      @brahillms1374 2 หลายเดือนก่อน +5

      @@Crystan You know that they have a roadmap with actual substantial changes that they'll make to the engine, right? It's only been a week and a half, that's not a lot of time to make enough changes beyond reorganizing they team working on the engine (beyond the rebrand). This is also the first official build that they've put out.

    • @bocarlsson3rd
      @bocarlsson3rd 2 หลายเดือนก่อน +3

      Wait. Is this just about the woke thing? Is this the new anti woke beer?
      Because I don't think they know how the indie game community is full of people they would call woke.

  • @heavymetalmixer91
    @heavymetalmixer91 2 หลายเดือนก่อน +9

    I hope both Redot and Blazium can progress as much as possible, to show that trully community-driven game engines with good quality are possible.

  • @John_Henry83
    @John_Henry83 2 หลายเดือนก่อน

    Have they released binaries yet ?

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน

      Mmmm no idea, did you check in X? But I don't think so

  • @etherzon
    @etherzon 2 หลายเดือนก่อน

    I will switch to this if it will have native c++ support from the box

  • @L-Andreas-2003
    @L-Andreas-2003 2 หลายเดือนก่อน

    Godot is living but community has suffered and if we don't gonno talk about awoken then we don't lost access to godot engine
    Godot not A L L

  • @ramgladore
    @ramgladore 2 หลายเดือนก่อน

    I can't wait to try it out. I use Game Maker Studio but I'd be happy to add Redot to my resume.

  • @forestman1276
    @forestman1276 2 หลายเดือนก่อน

    When I am going to start using Redot, I'm going to use dark purple. I like the choice of colours.

  • @Kelpekk
    @Kelpekk 2 หลายเดือนก่อน +3

    Can I open my godot project in redot

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน

      I think so!

    • @thygrrr
      @thygrrr 2 หลายเดือนก่อน +1

      No, you need to rename the scripts to .rd first.

    • @chaosmachines934
      @chaosmachines934 2 หลายเดือนก่อน

      @@thygrrr maybe after they rename it '
      they can try to make it faster next

    • @scratchos9816
      @scratchos9816 2 หลายเดือนก่อน

      my godot 4.3 project worked fine in redot

    • @okie9025
      @okie9025 2 หลายเดือนก่อน +1

      it depends what their license and coc might be. They could disallow you from making political games or could charge you a fee per install of your game for example.

  • @FabioGamingFG
    @FabioGamingFG 2 หลายเดือนก่อน +9

    redot is an absolute joke and people to move away from an engine because of people who made statements on a social media platform that btw have no impact on the actual engine and games made in it, are simple absolute idiots that should not be making games in the first place.

    • @HydrapleMortar64
      @HydrapleMortar64 2 หลายเดือนก่อน +1

      Not just the social media the banning of barious people including backers just because they dont agree with their politics is quite harsh
      It doesn't affect the engine itself but it can reduce the trust of people quite alot

    • @FabioGamingFG
      @FabioGamingFG 2 หลายเดือนก่อน

      @@HydrapleMortar64 it seems to me that the people who hate on godot for this have never ever had to lead any sort of community - when stuff goes bad it's insanely hard to seperate good from bad so it's better to hit a larger group than needed and resolve that later on rather than leaving potential risks be
      Some blocks were not necessary from a few cases I've seen but specially high level backers should know better (I've seen a few cry about it even tho they got unblocked later on), to me this is more of a good sign because godot would not just simply preference those who pay them more

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน +1

      Check the pinned comment for more info on that :)

  • @iarde3422
    @iarde3422 2 หลายเดือนก่อน

    Is ReDot going to do snap/flatpak releases, as there are in GoDot?

    • @rogercruz1547
      @rogercruz1547 2 หลายเดือนก่อน

      You mean on the release page? (after converting a tag to a release on github?)
      We could write a build script that packages those automatically when a tag is pushed and open a pull request.
      It's not like we have to wait for the project devs to do anything now.

    • @iarde3422
      @iarde3422 หลายเดือนก่อน

      @@rogercruz1547 I mean, the ReDot engine being in the snap/flatpack repositories. I've been installing GoDot from flatpak.

    • @iarde3422
      @iarde3422 หลายเดือนก่อน

      @rogercruz1547 on the flatpak repo

  • @QuickDeath02
    @QuickDeath02 2 หลายเดือนก่อน

    I wonder if they can bring or intergrade that Blender Game Engine's node based stuff into Redot

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน

      Well, it could be possible, but we will see what they add

  • @sindelio
    @sindelio 2 หลายเดือนก่อน +3

    I will support and use Redot as an apolytical engine focused on games and players. Just by merging old PRs they will add value to the original Godot project. Also, over time they will learn and be able to dive into the core of the engine.

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน +1

      Let us know how that goes :)

    • @terryriley6410
      @terryriley6410 2 หลายเดือนก่อน

      "just by merging old PRs" you just don't get it lol.

    • @sindelio
      @sindelio 2 หลายเดือนก่อน

      @@terryriley6410 Please elaborate

    • @terryriley6410
      @terryriley6410 2 หลายเดือนก่อน

      @@sindelio You make it sound like you just need to click "merge" on old PRs which Godot devs have neglected to do. There is a lot more that goes into it and Redot will not be able to merge anything without a ton of work. So either Redot keeps updating to the latest Godot source in which case the whole endeavour is a pointless retheme or they start merging old stuff where 99% of requests are now incompatible with the current source and even after succesful merge, they will very easily make the engine incompatible with upstream changes, again adding up to tons of work and needed expertise. Most people with the needed knowledge couldn't care less about some twitter drama, the people who join the "Redot movement" will be those who spend more time on twitter than writing code.
      So no, they will most likely not do anything apart from keeping a rethemed Godot version that lags behind mainline Godot, which is an utter pretentious waste of time.
      Also, your whole premise is backwards, first you need to understand the engine core to be able to merge anything that has any friction. And you certainly have to understand it to be able to make a decision about the quality of the PR. You seem to think that all PRs are great and just need to be tacked on top of the engine to make it better. Clearly you've never worked on anything big and open source..

    • @dredev216
      @dredev216 2 หลายเดือนก่อน

      @@terryriley6410 please elaborate

  • @FAK3_US3R
    @FAK3_US3R 2 หลายเดือนก่อน

    They already want you to go to sleep with that theme.

  • @abebetaro
    @abebetaro 2 หลายเดือนก่อน

    redot is almost same as godot. what is difference with that ? i dont know.

  • @yv70bnomemes
    @yv70bnomemes 2 หลายเดือนก่อน +1

    0:23 ew twitter

  • @chaosmachines934
    @chaosmachines934 2 หลายเดือนก่อน

    can you make a vid on how to install the export for windows , htlm , linux , mac modules
    i get those wired errors in redot and don't know how to fix theme

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน

      Wrote down your idea :) have you tried contacting Redot?

    • @chaosmachines934
      @chaosmachines934 2 หลายเดือนก่อน

      @@lettacorporation umm yeah i have redot
      but i cant export my stuff to windows and so on
      can you help out

    • @chaosmachines934
      @chaosmachines934 2 หลายเดือนก่อน

      @@lettacorporation never mind i figure it out
      but there is no mac export yet thaw
      and HTLM i must get the 3.5 version of redot .
      didn't check out android yet

  • @JuhoSprite
    @JuhoSprite 2 หลายเดือนก่อน

    what browser are you using

    • @italiatroller4793
      @italiatroller4793 2 หลายเดือนก่อน

      from my guess, its firefox

    • @JuhoSprite
      @JuhoSprite 2 หลายเดือนก่อน

      @@italiatroller4793 actually its opera. I figured right now cuz top left shows the opera logo.

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน

      Opera GX

  • @LordBadenRulez
    @LordBadenRulez 2 หลายเดือนก่อน +6

    I see nothing wrong with a little competition.

  • @mantequilladev
    @mantequilladev 2 หลายเดือนก่อน +4

    People seriously care this much about the twitter stuff that they felt the need to fork just for that reason? Wowza, maybe just focus on actually making games and this type of shit wouldn't be such a big deal to you. This is genuinely one of the cringiest things I have seen and if you're getting caught up with this just remember that grifters make their money off of people like you.

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน +2

      For some the twitter drama means a lot...

    • @resistan-y1h
      @resistan-y1h 2 หลายเดือนก่อน +2

      Those who see politics as drama can just continue to use Godot.
      Those who don't see it that way will use Redot.
      It's great to have a choice.

  • @removechan10298
    @removechan10298 2 หลายเดือนก่อน +3

    MAK ENGIN GREAT AGAIN!

  • @linuxrant
    @linuxrant 2 หลายเดือนก่อน +2

    uuh, I download it NOW!

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน

      Let us know how that goes!

    • @linuxrant
      @linuxrant 2 หลายเดือนก่อน

      @@lettacorporation well for now the linux build works great so far!

  • @Gunsong1
    @Gunsong1 2 หลายเดือนก่อน

    Looking to start makin a psx style game. It's meant to be a to be a silent hill 1 style game, but more action oriented. Hoping there will be a stable release soon.

    • @rogercruz1547
      @rogercruz1547 2 หลายเดือนก่อน +2

      Do you plan on simulating that texture mapping bug that the ps1 engine has? Other 3D consoles of the time didn't have those jumpy textures and I find those kind of annoying, even though I know a lot of people have nostalgia and find that charming as a dev I can only see it as a bug XD

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน

      For sure, it will be released asap

    • @Gunsong1
      @Gunsong1 2 หลายเดือนก่อน

      @@rogercruz1547 The bug you speak of, seems to be exeedingly complicated to recreate in modern software. I intend, provisionally, to get as close to psx as I can feasably get. To be honest I haven't completly decided if I am going to go full psx complete with tank steering, or go Silent Hill 2 remake with boltgun or system shock remake graphics.

  • @PatrikStandar
    @PatrikStandar 2 หลายเดือนก่อน +4

    Will just stay with Godot. Tired of Twitter drama. Does it mean that I think the Godot community did the right thing blocking a few from GitHub, no I dont. However I see no real use for Redot as it to me feels like a political counter movement being even more political than the Godot community. Just hope the Godot stop banning GitHub users (what they do on discord I dont care about).

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน +1

      Thanks a lot for telling your opinion to us!

  • @xoxogamewolf7585
    @xoxogamewolf7585 2 หลายเดือนก่อน

    Why does it sound like a mix of Reddit and Godot

  • @aniran3612
    @aniran3612 2 หลายเดือนก่อน +7

    i cant say i like the concept. The original godot comment was in response to someone talking about an engine being woke, which many people who covered the incident left out. The fact that it has been blown so out of proportion. honestly, the fact that at best and at worst, it doesn't really mean much. i feel like this project might not go much anywhere if they don't gain a proper identity of their own.

    • @heavymetalmixer91
      @heavymetalmixer91 2 หลายเดือนก่อน +9

      It's a game engine, those kind of projects are HUGE, so becoming different enough from Godot will take a considerable amount of time. Also, Redot's goals for now will be to listen to PRs that Godot forgot about or denied and to fix bugs that Godot didn't.

    • @aniran3612
      @aniran3612 2 หลายเดือนก่อน +2

      @@heavymetalmixer91 and yet, what do they represent. I hope its not the worst case scenario. because no matter what anyone says, this much is a fact that the coverage for godot was extremely poor. They did not do anything controversial with that woke comment itself. It was in context of the someone weirdly enough calling game engines woke which makes no sense. honestly, the fact that godot is forced to pay a lot of attention to their PR is because most people who covered it just forgot about the inciting incident which is pretty stupid. It is being made a much bigger deal out of than it actually was.
      Could their response have been better? sure.
      Does this incident get proper truthful coverage rather than painting one side as a villain? no. cause that attracts less attention.
      At this point, there is no difference between the two and the blue team has a much bigger, dedicated and experienced team supporting it. It goes without saying that it makes much more sense IMO to stick to it.

    • @Crystan
      @Crystan 2 หลายเดือนก่อน +2

      @@heavymetalmixer91 Good luck with that. Godot has a larger team and has addressed tens of thousands of pull requests. They've been pretty good at staying on top of major bugs and needed changes, and those which haven't been addressed either have a workaround or are being looked into.
      And this isn't how forks are meant to work - the point is you make your changes THEN commit. Repackaging the exact same files without changing anything but the icon is just silly, because it gives you zero incentive to switch engines. The only reason to switch is if you're of a particular political leaning, and honestly anything that was created out of a need to "stay out of politics" is, by definition of its existence, getting into politics. So there's no incentive there either.

    • @Yoshimitsu293
      @Yoshimitsu293 2 หลายเดือนก่อน

      @@aniran3612 However there were people who got blocked and banned for no reason from Godot and the danger of it happening again with the community manager and godots stance staying the same won't go away. So its perfectly understandable that people want a more safe alternative

    • @aniran3612
      @aniran3612 2 หลายเดือนก่อน +1

      @@Crystan I imagine its easier to remember the stuff that has not been fixed because its present. so the bugs that are fixed or features that have been added dont get easily mentioned.

  • @thygrrr
    @thygrrr 2 หลายเดือนก่อน +2

    Redot performance is about 30% lower on my system (GeForce 3080, Ryzen 5900X) so I'll stick with Godot 4.3 /4.4 dev for now.
    Btw, Redot Sharp doesn't work at all :/

    • @iarde3422
      @iarde3422 2 หลายเดือนก่อน +11

      Are you kidding? How can it be slower, if it just got forked???

    • @RedotEngine
      @RedotEngine 2 หลายเดือนก่อน +4

      We're aware of the sharp issue. It's being worked on.

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน +1

      I hope they can fix it soon :)

  • @миииц
    @миииц 2 หลายเดือนก่อน

    I love how you pronounce "yesterday" :D

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน

      Hahaha in which minute did I pronounce it? I'm Argentinian

  • @AverageNeovimEnjoyer
    @AverageNeovimEnjoyer 2 หลายเดือนก่อน +3

    I don't think Redot will survive in the long term. I mean, Godot currently is supported by corporations like Microsoft, W4 games, and has 10 active full-time devs actually working on the engine... we'll see what happens

    • @BlastingXNP
      @BlastingXNP 2 หลายเดือนก่อน +2

      Microsoft and W4 don't actually lend any staff support, just monetary support. Literally just donations.

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน +1

      Definitely, so we will see how they cope with that. At least they have the support of a considerable portion of the community

    • @terryriley6410
      @terryriley6410 2 หลายเดือนก่อน

      @@BlastingXNP What are you even saying? Monetary support lets you hire staff, it's the same thing. Also W4 games is essentially a group of Godot devs, so to say they don't lend staff is idiotic.

    • @KeinJutuber
      @KeinJutuber 2 หลายเดือนก่อน

      There are many Firefox and Chromium forks.
      They run well and are also maintained.
      Why shouldn't this work with Redot?
      If you are a programmer, you can join in.

    • @BlastingXNP
      @BlastingXNP 2 หลายเดือนก่อน

      @@terryriley6410 W4 Games themselves deny what you're saying. Their "about" page references that they are not developers for and don't directly develop Godot. They do state that they support Godot via donation.
      The only thing idiotic is someone who goes after others without being bothered to read a few sentences. Today that person is you. But it doesn't have to be forever.

  • @kevinw4461
    @kevinw4461 2 หลายเดือนก่อน +2

    Can't wait to see where this project goes

  • @xEndless11
    @xEndless11 2 หลายเดือนก่อน

    Have this Engine FBX/.ply support?

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน

      Mmm didn't try that, but until now is super similar to Godot

  • @Aerionix1
    @Aerionix1 2 หลายเดือนก่อน

    Have never once had a game I've been working on affected by the political leanings of a game engine. If you can't say the same, you should focus more on developing and less on politics. The folks who got banned let themselves get baited even while seeing what was happening to others doing the same thing. And then acted shocked when they got their bans.
    Yes the CM handled things poorly and caused way more problems then necessary. Again, anyone that didn't want to get involved in the drama could have just kept their yaps shut and worked on their games. But nope. Just couldn't help themselves.
    Redot by definition is political because of its reasons for existing. Its all their community talks about and almost nobody is focusing on game dev there because of it.
    Doesn't help now that they showed their true colors and then lost the guys that did 95% of the work getting it going. While revenge forks almost never work, this one might have had potential. But those personalities were never going to get along, already the cracks are there and they're just not going to be a reasonable long term alternative.

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน

      Thanks lot for sharing. But well, also note that some people do feel affected by politics being mixed up in the engine. And they don't believe that Redot is actually political; just the opposite

  • @JuhoSprite
    @JuhoSprite 2 หลายเดือนก่อน +4

    "wokot" 😭

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน +1

      Hahaha, what do you think?

  • @natecoley160
    @natecoley160 2 หลายเดือนก่อน +2

    eyes bleeding theme, don't use warm colors for ui

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน

      Yeah, I also don't like the color so much, it does make my eyes hurt, hopefully they will make it less bright

    • @ShaolinDave
      @ShaolinDave 2 หลายเดือนก่อน

      Haven’t had a chance to download it myself but I assume it’s just the default theme?
      Godot’s default theme wasn’t great either, I was always trying out others.

    • @skogib4846
      @skogib4846 2 หลายเดือนก่อน

      @@ShaolinDave Yeah, Redot has the same theme as Godot, you can swap theme in the editor settings

  • @yaelyol
    @yaelyol 2 หลายเดือนก่อน +2

    you said reddot but its redot

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน

      I'm not a native English speaker, so sometimes it gets difficult! But well, will have that in mind :)

  • @robotsarescary
    @robotsarescary 2 หลายเดือนก่อน +20

    Yikes, this entire Redot fork project already looks like a pointless and bloated re-skin with Fortnite generation pandering/sensibilities. This thing gonna look like a TEMU car accessory with wires hanging everywhere in no time if this is any indication of how curation is handled - also good luck porting to consoles, stable support, or legacy plugins a year down the line when code base is fractured into oblivion, just make it make sense. This ain't it, blinded by reactionary political motivations is the only response I've heard as to why this is even a thing. The functional and focused game engine already exists, but hey now we can adjust editor-level horizon colors and shout based everytime we wait for it to load I guess..

    • @ladyville3
      @ladyville3 2 หลายเดือนก่อน +3

      where is the blinded, things was said not like so people made a freedom of choice, what are you a slave owner? people can make choices. Sometimes the people in charger of things way of thinking can lead to choices you might not want so you move on. Sometimes its good to just keep your mouth shut, a thing a lot of people forget how to do with the comment addiction.

    • @theprakashrdas
      @theprakashrdas 2 หลายเดือนก่อน +3

      If you have worked with Godot game engine to develop serious games, you will know why it is hard. Godot has been slow in development of critical features required for game development. Instead of focusing on developing features, working to make the editor work in every possible environment (may be toaster next) is like a joke they are playing on Game developers.

    • @iarde3422
      @iarde3422 2 หลายเดือนก่อน

      You are just woke talking. You are useless and pointless woke troll

    • @robotsarescary
      @robotsarescary 2 หลายเดือนก่อน +1

      @@ladyville3 You should try taking your own advice - a community is about opinions and making your voice heard. Your stance appears to be one of preferring to silence anyone who disagrees with your point of view, mine is based purwely on observation and your reaction just proves my point about the audience this panders to. But go ahead, keep making unhinged references to slave owners? what planet or bot did you spawn from?

    • @brahillms1374
      @brahillms1374 2 หลายเดือนก่อน +2

      The main point of the project is to put a bigger emphasis on community development that Godot has been straying away from in recent years. The people in charge of Redot have made it clear that the project does not exist for political reasons. I listened to their talk a week ago and they didn’t even mention the situation with the Godot twitter account within the first hour.

  • @vogul9892
    @vogul9892 2 หลายเดือนก่อน

    Круто =)

  • @nicks4727
    @nicks4727 2 หลายเดือนก่อน +6

    This seems pointless I doubt the development would really go anywhere without the main talent of the contributers of Godot. Anyone can fork and change some icons and the theme of the engine

    • @skogib4846
      @skogib4846 2 หลายเดือนก่อน +2

      It's a fork, it doesn't lack the talent going on in Godot. It can pull down the work Godot does and add its own. It bypasses the problem in Godot where PRs rot for lack of attention, without losing the work Godot is doing.

    • @FabioGamingFG
      @FabioGamingFG 2 หลายเดือนก่อน +2

      @@skogib4846 this is stupid
      The amount of changes that would to be needed per-update pushed by godot is just insane
      Unless redot doesn't add anything special at all they will need to keep their fork seperate for good

    • @terryriley6410
      @terryriley6410 2 หลายเดือนก่อน

      @@skogib4846 You don't understand the complexity of the engine. It will be increasingly hard to stay synced with mainline Godot with every additional PR they merge. This project is a scam that will make some people a bit of donation money for a while then most likely die out. Or it will stay forever just a rethemed Godot without any actual difference.

  • @Kr33gola
    @Kr33gola 2 หลายเดือนก่อน +2

    am very interested since it was a C++ project

  • @RohanDaDev
    @RohanDaDev 2 หลายเดือนก่อน +10

    Anti woke people are going to realize how difficult it is to develop and maintain a game engine. not going to be surprised if this dies or most of its new changes are just going to be pulled from godot 🤣

    • @rogercruz1547
      @rogercruz1547 2 หลายเดือนก่อน +2

      Most devs I know are anarchists and tend to avoid politics as they see political parties as a waste of time.
      Just ask the linux community, how many are fans of Torvalds and how many are fans of Stallman, that is not right vs left but anarchists vs statists.

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน

      Well, it will be difficult for sure. But there has been a lot of support as well, so we will see

    • @NicCrimson
      @NicCrimson 2 หลายเดือนก่อน +2

      My thoughts exactly, you need at least some sort of funding for projects like these to survive.

    • @okie9025
      @okie9025 2 หลายเดือนก่อน +1

      to add to that, the idea of FOSS is very left-leaning, since the point is to not have a concept of ownership. Everyone contributes and everyone can borrow. It's not surprising that most FOSS projects are "woke".

    • @rogercruz1547
      @rogercruz1547 2 หลายเดือนก่อน

      @@okie9025 Free market doesn't care about patents and copyright... the left loves saying what people can't do.

  • @MusicalSkele-
    @MusicalSkele- 2 หลายเดือนก่อน

    they should implement a rust compiler in the engine

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน

      It could be! So we will see :)

    • @okie9025
      @okie9025 2 หลายเดือนก่อน +1

      godot already has that

  • @LeandroBSilvaFX
    @LeandroBSilvaFX 2 หลายเดือนก่อน +3

    In my opinion, as soon as you put politics in a non-political pond, I lose interest. Today we live in an era of people who are no older than 15.

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน

      So are you going to try out Redot?

    • @LeandroBSilvaFX
      @LeandroBSilvaFX 2 หลายเดือนก่อน

      @@lettacorporation if I had been 15 years old, that might have happened, but not today. Today I truly know that you're on my side. A tip: change the color because red doesn't represent the ideology of the party

  • @verendale1789
    @verendale1789 2 หลายเดือนก่อน

    My thoughts: Just a way to get some "Project Donations" probably for people riding the Woke drama. Waste of time. They ain't gonna add anything useful besides rebranding main Godot branch features.

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน

      They say they will add things in the future, so we will see

  • @BrentonWoods774
    @BrentonWoods774 2 หลายเดือนก่อน

    I want raytraced RTX lighting with the ability to bake it!

    • @FabioGamingFG
      @FabioGamingFG 2 หลายเดือนก่อน

      @@BrentonWoods774 then you don't know how RTX nor ray or path tracing works

  • @frankbardon
    @frankbardon 2 หลายเดือนก่อน +17

    Waste of time.

    • @iarde3422
      @iarde3422 2 หลายเดือนก่อน +5

      Your time? What do you care about other people's time? It's what they want to do. What are you, an accountant?

    • @frankbardon
      @frankbardon 2 หลายเดือนก่อน +13

      @@iarde3422 programmer… and yes. It’s a waste of time to bifurcate a community when remaining whole would yield more progress…

    • @Klayperson
      @Klayperson 2 หลายเดือนก่อน +1

      @@frankbardon that's exactly why the godot CM shouldn't have banned *developers from the Godot github repository* nor alienated a huge portion of their backers and users...

    • @triskaideka13
      @triskaideka13 2 หลายเดือนก่อน +2

      Waste of time for you. Everyone supporting redot disagree

    • @Istàpöbós
      @Istàpöbós 2 หลายเดือนก่อน

      If you’re a small minded imbecile focusing on the short term, maybe. To anyone with half a brain, vision, or who’s already lost time because of the unnecessary drama, it’s great.
      The piece of mind alone is worth the effort.

  • @Iskalim707
    @Iskalim707 2 หลายเดือนก่อน +13

    Lol just a red godot

    • @jonathanrocha3642
      @jonathanrocha3642 2 หลายเดือนก่อน +6

      That is exactly the point. A Godot we already love painted in red, but with all the deranged woke staff out of the loop.

    • @tangentsmith2961
      @tangentsmith2961 2 หลายเดือนก่อน +11

      Did you really expect to get it transformed into UE6 in one week? Lol

    • @Crystan
      @Crystan 2 หลายเดือนก่อน +11

      @@jonathanrocha3642 Right, so it's a political statement. Got it. I use Godot for the engine, not the drama. People switching with the intent on being "apolitical" are literally taking a political stance. Ironic.

    • @Yoshimitsu293
      @Yoshimitsu293 2 หลายเดือนก่อน +8

      @@Crystan Some people were banned from the Github without even engaging in any of the twitter drama so your point makes no sense

    • @yaelyol
      @yaelyol 2 หลายเดือนก่อน +1

      its going to be different because its a different dev team

  • @derekstevens164
    @derekstevens164 2 หลายเดือนก่อน +2

    Redot looks like it will be a great engine

    • @adamrushford
      @adamrushford 2 หลายเดือนก่อน +3

      are your eyes closed? it's just a godot fork with a different icon and bad font lol

    • @okie9025
      @okie9025 2 หลายเดือนก่อน +2

      redot looks like it will be godot

    • @HydrapleMortar64
      @HydrapleMortar64 2 หลายเดือนก่อน +1

      ​@@adamrushfordwell it will eventually be great
      1st-this is the first build of redot so oversight like the blurry fonts can happen
      2nd-every FORK of any software essentially starts as just a clone of the original software branching out as time goes

    • @adamrushford
      @adamrushford 2 หลายเดือนก่อน

      @@HydrapleMortar64 well you know the misspelling actually works re-dot... the name is good I'll give you that

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน

      Remember to check the pinned comment for more information on the topic

  • @ghstxownery_cpv
    @ghstxownery_cpv 2 หลายเดือนก่อน +2

    godot

  • @ratchclank1
    @ratchclank1 2 หลายเดือนก่อน +3

    Lmao what a scam

    • @chrisxdeboy
      @chrisxdeboy 2 หลายเดือนก่อน +2

      How is it a scam?

    • @adamrushford
      @adamrushford 2 หลายเดือนก่อน +1

      @@chrisxdeboy because it's not even what a dev calls an altered godot engine.

    • @chrisxdeboy
      @chrisxdeboy 2 หลายเดือนก่อน +2

      @@adamrushfordassuming that is true, how does that make it a scam?

    • @adamrushford
      @adamrushford 2 หลายเดือนก่อน +1

      @@chrisxdeboy he is advertising his engine as something other than godot, which is what it is... legally he could even be sued.
      0.00001% changes in the code don't give you any rights to it.

    • @chrisxdeboy
      @chrisxdeboy 2 หลายเดือนก่อน +3

      @adamrushford actually, according to the license of Godot, yes, they do. Also they've stated they plan to integrate more community contributions than Godot, so it's not the intent to be just a rebranded Godot.
      So again, how is this a scam?

  • @HitBoxMaster
    @HitBoxMaster 2 หลายเดือนก่อน

    Lol