Rigging switchable parents and equipment slots in Blender

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  • เผยแพร่เมื่อ 17 พ.ย. 2024

ความคิดเห็น • 41

  • @Summer-jp8nz
    @Summer-jp8nz หลายเดือนก่อน +10

    THANKS PIERRICK, YOUR TUTORIALS ARE AWESOME! I have been watching your channel for 5 years now and I would say you are the best CGI Animator and rigging teacher ever.

  • @WaterShowsProd
    @WaterShowsProd หลายเดือนก่อน +4

    This is such a clean way to attach objects to characters. You didn't go into it, but I loved how you switched the control to make the head the driver of an IK chain for the arm.

    • @PierrickPicaut_P2DESIGN
      @PierrickPicaut_P2DESIGN  หลายเดือนก่อน

      Just add the head as one of the armature constraint target bones.

  • @aeneasfuchskuntz7031
    @aeneasfuchskuntz7031 10 วันที่ผ่านมา

    Simple, but super effective: wonderful!

  • @malibar1
    @malibar1 หลายเดือนก่อน +4

    as always, the greatest animation tutor

  • @jollyroger357
    @jollyroger357 หลายเดือนก่อน

    I spent two years writing my drivers with long if/then statements and never even considered shortening them to just a short boolean expression, so that's an added bonus for me from the video even beyond the equipment switching.

  • @Stk45-g7g
    @Stk45-g7g หลายเดือนก่อน +2

    Same as usual, great technique!

  • @fittyyen
    @fittyyen หลายเดือนก่อน

    The graphs illustrating the relationships and constraints between the bones is a god send. A trick I stumbled upon while editing the drivers was to double click the influence to edit the formula from there!

  • @Nobbejo2
    @Nobbejo2 14 วันที่ผ่านมา +1

    If you ever make a course about how to model a robot characters I would definitely buy it!

  • @philmehrart
    @philmehrart 28 วันที่ผ่านมา

    This is gold, you have amazing content. I have put some time aside next month to get into depth with your AOER 2 training, can't wait

  • @shynnobi
    @shynnobi หลายเดือนก่อน +1

    Omg exactly what I need for my project, thanks for the video 🔥

  • @kohya2292
    @kohya2292 หลายเดือนก่อน

    Thank you for a wonderful tutorial that will be useful in practice.

  • @asheessh
    @asheessh หลายเดือนก่อน

    Needed an update on old one, Thanks sir 🙏

  • @rekad8181
    @rekad8181 หลายเดือนก่อน

    You are an absolute angel to the community! Thank you! Gracias! Baie Dankie, Merci Beaucoup!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • @VarlamDWMA
    @VarlamDWMA หลายเดือนก่อน

    Pierrick Pierrick Pierrick Pierrick !!! Vivat !! Pierrick Pierrick !! You are always on point !!! Me and Ara Studios guys can rely on you ! I wish one day I will meet you at Blender Conference !

  • @alkoraver
    @alkoraver 28 วันที่ผ่านมา

    ty!

  • @chagaze7199
    @chagaze7199 หลายเดือนก่อน +1

    omg! I tried to use the child of constraint many times but it s almost ended badly with many bugs!
    This solution seems a lot more viable, i am eager to test it!

  • @puppetmaster442
    @puppetmaster442 หลายเดือนก่อน

    man always needed this tutrial thanks!

  • @TommyLikeTom
    @TommyLikeTom หลายเดือนก่อน

    You should pair with someone who works with godot and just work on a game. If animations are images with an extra dimension, then games are animations with an extra dimension. Your animations will always play the same way until you reanimate and re-render, but a game character can animate differently every time.
    You are already basically doing game design, creating logical relations between elements in your scene, the logical next step is to make an interactive NPC .
    I make bendy bone caricature rigs for blender and I have made a colony simulator game with godot.

  • @gonderage
    @gonderage หลายเดือนก่อน

    Happy four or so years of great Blender rigging/animation tutorials!
    Also btw I encountered an issue one time that I pinpointed to a problem with the armature constraint: every frame, the bone with the armature constr. would lag behind by a frame. Not sure why, I'm sure I had the bone unparented and the constraint's drivers be correct.

    • @PierrickPicaut_P2DESIGN
      @PierrickPicaut_P2DESIGN  หลายเดือนก่อน

      It sounds like a circular dependency. Meaning that, in a way, the constrained bone is influencing the constraint target.

  • @HelroyDelano
    @HelroyDelano หลายเดือนก่อน

    Thanks so much for all of your Tutorials. I never thought I would be able to understand rigging, but since using your courses and TH-cam videos, I can wing my own rigs and, for the most part, get my desired effects.
    I do have a follow-up request for this videos process. What if a character needs to Unsheath a weapon, like a sword, from a hip sheath?
    Doing it quickly, in a few frames would be a simple solution. But what if it needed to happen slowly.
    I assume this parenting technique will be used. Then, the hand is animated on a motion path that will keep the blade from clipping through the sheath........ While typing this comment, I thought of this solution, and I think would work. But I will leave the question as is, as you may have a better way.
    Thanks again. Keep up all the great work!!!!

  • @Jiggythehyena
    @Jiggythehyena หลายเดือนก่อน

    Thank you so much, I've been looking for a decent tutorial on this as working with multiple Hand/Grip contact angles of an object have always confused me and i usually give up.

  • @Smilling-boi
    @Smilling-boi หลายเดือนก่อน

    Awesome

  • @neon2697
    @neon2697 หลายเดือนก่อน

    Bro ur a cool animator, im tryna achieve a style similar to that gorilla fight scene you made and you do a good job explaining this stuff

  • @akz-i1g
    @akz-i1g หลายเดือนก่อน

    谢谢先生,你是我最喜欢的动画师

  • @WendellRamos
    @WendellRamos หลายเดือนก่อน

    Nice!

  • @vergil620
    @vergil620 หลายเดือนก่อน

    Rigging is too complicated especially the constraints learning it takes too much time thanks for the tutorial great value

  • @ticer1207
    @ticer1207 หลายเดือนก่อน

    Hey Pierrick, love your videos!
    Now I want to get into character rigging and animation and planning on buying one of your courses. Which one would you recommend? Starting now with Alive or with your latest one AOER2? I'm new to rigging, not so new to blender.
    Thanks in advance!

  • @usame123
    @usame123 หลายเดือนก่อน

    SIR !!!!! i was wondering if you can make a video for you to tell us about your journey in blender like when did you start to learn blender, how many years take you to be a good or professional in blender and like when did you start to make money from blender after how many years? like full video about your journey in blender!!! i hope you do it and THANKS FOR EVERY SINGLE TUTORIAL YOU MADE FOR US!!!

  • @BenoitFelix_Zino
    @BenoitFelix_Zino 21 วันที่ผ่านมา

    Really nice ! I will apply it on my Kibali ! But, I have a little question, When you apply the position of the bone as rest pose, below the option, there is : "apply selected" as rest pose, Is it the same thing as "apply selected only" you choose in the option after ?

  • @ChazX
    @ChazX หลายเดือนก่อน

    wow!!

  • @eliaartyom6074
    @eliaartyom6074 หลายเดือนก่อน

    Correct me if im wrong but isn't there a free blender addon called Dynamic parenting that does most of this with 1 button?

  • @andrealijaramosagostini
    @andrealijaramosagostini หลายเดือนก่อน +1

    Will a new animation course be released when blender finish implementing the new animation system?

  • @amazingakara
    @amazingakara หลายเดือนก่อน

    how long have you been animating?

  • @Overall4k
    @Overall4k หลายเดือนก่อน +1

    Hello here i watched one of the videos of you and you said EVERY ONE HAS THEIR LUCK IN ART CAREER
    So for me i have passion with art i have been leaning myself animation by borrowing people laptop so please guys anyone here help me with atleat 1000$ so i van buy a laptop as well... if you dont trust me send me a good laptop and i will be thankfully forever
    ANYONE PLEASE HELP ME I AM INTO 3D ARTIST BUT NO LAPTOP NO FAMILY..
    PLEASE GUYS PLEASEE ❤❤❤❤❤
    Please guys please only a laptop

    • @Overall4k
      @Overall4k หลายเดือนก่อน +1

      Anyone pleaseee help anyone you can send me any amount

  • @njrealubit4899
    @njrealubit4899 หลายเดือนก่อน

    Thanks for this