@@JiiPeee The buffs should still apply after the stats are trippled since the trippling is already done at the beginning and the units should be able to get more buffs after that as well.
Had a kinda similar bug the other day. Tried a meme comp with just 2 terragosas and the lesser trinket that doubled the two lowest atk minions. I was buffing bloodgems on the side, and when the terragosas were around 320, I noticed whenever i played my bloodgems, the stats didn't change. I assume since they were keeping the buff from in combat, the bloodgems were adding to its original stats, not the trinket buff that was kept.
watched, u can delete it
😂😂😂
XQN I am watching this with my dad. In me. Deal?
Deal or no deal?
Nice comp very creative
That comp was in my head but never made this worki, gj
10k mmr
I don’t think I’ve ever seen a golden sun bacon 😂
“first love the video xqn keep it up”
I got this build too
What would the world be like if XQN had never invented anvils?
So no one gonna mention how the catacomb buffs are bugged mid combat on neutrals? He only gets them after the combat.
Bugs? In this patch? No way
Small indie company
Its not really bugged. Anvil triples the stats and since the amount of buffs is less than the tripled stats they do not show
@@JiiPeee The buffs should still apply after the stats are trippled since the trippling is already done at the beginning and the units should be able to get more buffs after that as well.
Had a kinda similar bug the other day. Tried a meme comp with just 2 terragosas and the lesser trinket that doubled the two lowest atk minions. I was buffing bloodgems on the side, and when the terragosas were around 320, I noticed whenever i played my bloodgems, the stats didn't change. I assume since they were keeping the buff from in combat, the bloodgems were adding to its original stats, not the trinket buff that was kept.
First? Good game yooo