Wolf3D is such an awesome game. One of my all time favorites. It is so fun and charming and I never get tired of playing this game and its mods. I used to play so many mods back in the day. My favorites were the Castle Totenkopf, Coming of the Storm, and the non-SE version of Totengraeber. Most of these I actually haven't heard of and am excited to try them out now. Excellent video man!
Thank you so much for the kind words and support Rami! Wolf3D really is just a pure and (somehow) underrated classic, that in my eyes is just as good as Doom or Quake. It's got that retro charm, but it plays so well because it's so simple and true to itself; it's a great base layer for modding, and the modding opportunities are truly endless! Castle Totenkopf is too cool! I played the SDL version for a while, but decided to finally try out the DOS version. It's way harder and a ton of fun! Coming of the Storm and Totengraeber, eh? I'll have to check those out! I've seen them featured, but figured they were like some of the others I showed! If you haven't tried it, I highly recommend starting with Beyond Wolfenstein II SE! I think you'd quite like it. Thanks again man, and I'm so glad that you enjoyed!
Didn't know it ran so well on a 386, or that there were so many mods. Great memories of playing it through on my 486sx. Blew my mind back then. Now I've gotta look up these mods! Thanks for sharing, I subscribed!
Hey, thanks for watching and thank you for your support! Thanks for joining the channel, and I hope that you enjoy! Funny thing about my 386--it's really both simultaneously a 386 and not a 386 at all. It's an IBM Blue Lightning, so the co-processor is a 387, and it's an external unit. It does use a 386 bus, and the design was based on the 386. But, this thing is 486SX instruction set-compatible, and it's very, very fast. It runs at 75MHz, and absolutely matches a 486DX2-66 in terms of integer performance. Truthfully, IBM was nuts during this era to do something so strange, but it works so dang well! Wolf3D's mods are another story and they are a blast. I heavily recommend Beyond Wolf II SE! The link is in the description there. Totenkopf is great too, but there's so many others that are absolutely mind-blowing!
Oh wow, I knew nothing about the wolf3d mod community. Some of these were really impressive like venom and crash bandicoot mods. Half-Life mod reminds me of the time they down scaled 16 bit games to run on 8 bit consoles! Great video! Thanks for showing all this.
Thanks for the kind words and support Bruno! Venom and Crash Bandicoot really blew me away too; total transformations of the game have to have taken a substantial amount of time, and even the custom AdLib music was quite nice. Funny enough, it was Beyond Wolfenstein II SE that really captured my interest. From the shotgun primary to the revamped enemies, to the rebalanced difficulty, it was a very cool experience. I've slowly been playing it through and find it just as good as the base game! Half-Life definitely reminds me of that too! It was neat to see the concept, but it was definitely something that I had more of a laugh at than not. I did find the enemies impressive, though. Thank you again for watching, and I'm so glad to hear that you enjoyed!
I have never messed with Wolf 3D mods and, personally, I see no reason to do so after this enlightening video. Seeing the 'quality' of some of these mods, it really goes to show how tight the id's original design was. Thanks for sharing!
Thanks for watching and, as always, thank you for all of your support! I really do appreciate the kind words! I have to say, too, that I agree. Honestly, Beyond Wolf II SE and Totenkopf were the only ones that I felt were polished enough to warrant a playthrough, and the others just made for some good, messy fun! I do think there's a very specific vibe that most of these mods go for; it seems like they all try to just capture a generic "retro" aesthetic, rather than being true to form. Wolf3D really had such a slick design, and it's impressive just how well it's stood the test of time. Truthfully, they're really only worth a look if you're a diehard Wolf3D fan; if you're someone who finds the base game boring (which is hilariously antithetical to the game's awesomeness); or if you're someone who just wants to play some generic shoot-em-up retro-style games that were made later and happen to run on DOS
Great game, I still playing Wolfenstein3D from time to time, I even bought that game on GoG and Steam. Very interesting mods you showed. Great work as always. I hope you also check someday Brutal Wolfestein, this is mod for DOOM but is just great and very bloody.
Thank you so much for the kind words and for your support! Wolf3D is very interesting in terms of its versatility-the game makes a great platform for mods, that's for sure! Thank you for the kind words and I definitely will have to check out Brutal Wolfenstein for some good laughs and stress relief haha!
Thanks for watching and thank you for the support! I hope that you enjoyed! The minimap was a really neat one, and there's even a version of BetterWolf with a crosshair! As far as the World's Fastest 386, that's my semi-joking name for the IBM Blue Lightning PC that I built and use! It's a 75MHz 386DX-derived, clock-tripled custom IBM CPU with 486SX compatibility! It's very fast in integer math--as fast as a DX2-66! Here's the vid if you want to check it out: th-cam.com/video/v6PlLa9gM6s/w-d-xo.html
Hey, thanks for watching and thank you for all of your support! Honestly, they're a blast and as a big fan of Wolf3D, I can highly recommend them. There's so many that run in DOS that it makes the whole point of going to the extremes to play them kinda moot, and there's so many out there that are beyond creative and clever. Crash Bandicoot, for example, blew me away with how neat it was in terms of pulling off such a specific vibe. Thanks for checking out the video!
I happened to get a mod of wolfenstein 3d in 2001 in a cd which contained a lot of (pirated) minigames... that's how Chinese get their software by that date. And my computer's windows os is once broken and yet I can still game with dos commands. (Yeah I was born in 1991 and old enough to learn that) I remember there are press x for aim cursors and there are 7 weapons including bazooka and silenced dual pistols. And there are armor. And that damn V shaped corridor at very beginning level. (And there's the secret elevator...) Now I know it was "Beyond wolfenstein" I was playing. This is long lost and cannot be confirmed before.
@@PiesliceProductions To be technical, the SNES Wolf3D uses BSP trees. This is how Carmack did a proof of concept with the idea. Doom took it further & had non orthogonal walls & arbitrary wall end points, as well as texture mapped floor & ceiling, & multiple floor & ceiling heights.
Hey, thanks for watching! Glad that you enjoyed! Crash Bandicoot was one that I just absolutely could not take seriously when it first loaded. It's a very cool mod, but also just absolutely absurd in all senses of the word. Half-Life confused the heck out of me. It wasn't clear what it was trying to be, but it was still somehow pretty fun haha
Wolf3D is such an awesome game. One of my all time favorites. It is so fun and charming and I never get tired of playing this game and its mods. I used to play so many mods back in the day. My favorites were the Castle Totenkopf, Coming of the Storm, and the non-SE version of Totengraeber. Most of these I actually haven't heard of and am excited to try them out now. Excellent video man!
Thank you so much for the kind words and support Rami! Wolf3D really is just a pure and (somehow) underrated classic, that in my eyes is just as good as Doom or Quake. It's got that retro charm, but it plays so well because it's so simple and true to itself; it's a great base layer for modding, and the modding opportunities are truly endless! Castle Totenkopf is too cool! I played the SDL version for a while, but decided to finally try out the DOS version. It's way harder and a ton of fun! Coming of the Storm and Totengraeber, eh? I'll have to check those out! I've seen them featured, but figured they were like some of the others I showed! If you haven't tried it, I highly recommend starting with Beyond Wolfenstein II SE! I think you'd quite like it. Thanks again man, and I'm so glad that you enjoyed!
Spotted you here!
HELLO FRIEND JIKISSGAMER AND DOSGAMERT HEY THANKS 4 THE REALMS DEEP MODERN BOOMER SHOOTER LIVE STREAM
Didn't know it ran so well on a 386, or that there were so many mods. Great memories of playing it through on my 486sx. Blew my mind back then. Now I've gotta look up these mods! Thanks for sharing, I subscribed!
Hey, thanks for watching and thank you for your support! Thanks for joining the channel, and I hope that you enjoy! Funny thing about my 386--it's really both simultaneously a 386 and not a 386 at all. It's an IBM Blue Lightning, so the co-processor is a 387, and it's an external unit. It does use a 386 bus, and the design was based on the 386. But, this thing is 486SX instruction set-compatible, and it's very, very fast. It runs at 75MHz, and absolutely matches a 486DX2-66 in terms of integer performance. Truthfully, IBM was nuts during this era to do something so strange, but it works so dang well! Wolf3D's mods are another story and they are a blast. I heavily recommend Beyond Wolf II SE! The link is in the description there. Totenkopf is great too, but there's so many others that are absolutely mind-blowing!
Oh wow, I knew nothing about the wolf3d mod community. Some of these were really impressive like venom and crash bandicoot mods. Half-Life mod reminds me of the time they down scaled 16 bit games to run on 8 bit consoles! Great video! Thanks for showing all this.
Thanks for the kind words and support Bruno! Venom and Crash Bandicoot really blew me away too; total transformations of the game have to have taken a substantial amount of time, and even the custom AdLib music was quite nice. Funny enough, it was Beyond Wolfenstein II SE that really captured my interest. From the shotgun primary to the revamped enemies, to the rebalanced difficulty, it was a very cool experience. I've slowly been playing it through and find it just as good as the base game! Half-Life definitely reminds me of that too! It was neat to see the concept, but it was definitely something that I had more of a laugh at than not. I did find the enemies impressive, though. Thank you again for watching, and I'm so glad to hear that you enjoyed!
I have never messed with Wolf 3D mods and, personally, I see no reason to do so after this enlightening video. Seeing the 'quality' of some of these mods, it really goes to show how tight the id's original design was. Thanks for sharing!
Thanks for watching and, as always, thank you for all of your support! I really do appreciate the kind words! I have to say, too, that I agree. Honestly, Beyond Wolf II SE and Totenkopf were the only ones that I felt were polished enough to warrant a playthrough, and the others just made for some good, messy fun! I do think there's a very specific vibe that most of these mods go for; it seems like they all try to just capture a generic "retro" aesthetic, rather than being true to form. Wolf3D really had such a slick design, and it's impressive just how well it's stood the test of time. Truthfully, they're really only worth a look if you're a diehard Wolf3D fan; if you're someone who finds the base game boring (which is hilariously antithetical to the game's awesomeness); or if you're someone who just wants to play some generic shoot-em-up retro-style games that were made later and happen to run on DOS
There was also the ultimate carnage mod, but it's hard to find now
Great game, I still playing Wolfenstein3D from time to time, I even bought that game on GoG and Steam. Very interesting mods you showed. Great work as always. I hope you also check someday Brutal Wolfestein, this is mod for DOOM but is just great and very bloody.
Thank you so much for the kind words and for your support! Wolf3D is very interesting in terms of its versatility-the game makes a great platform for mods, that's for sure! Thank you for the kind words and I definitely will have to check out Brutal Wolfenstein for some good laughs and stress relief haha!
the crash bandicoot one has super noah's ark 3d vibes.
Never knew these mods existed -- the minimap is a really cool hack!
I want to know more about "the world's fastest 386" though
Thanks for watching and thank you for the support! I hope that you enjoyed! The minimap was a really neat one, and there's even a version of BetterWolf with a crosshair! As far as the World's Fastest 386, that's my semi-joking name for the IBM Blue Lightning PC that I built and use! It's a 75MHz 386DX-derived, clock-tripled custom IBM CPU with 486SX compatibility! It's very fast in integer math--as fast as a DX2-66! Here's the vid if you want to check it out: th-cam.com/video/v6PlLa9gM6s/w-d-xo.html
This is the kind of video that should be in 4:3, not 16:9 ! pretty cool upload tho :)
Thank you! I wish TH-cam had a 4:3 feature that allowed for such uploads. That would be pretty sweet haha!
That was good fun. Didn't know there were so many mods for this game.
Hey, thanks for watching and thank you for all of your support! Honestly, they're a blast and as a big fan of Wolf3D, I can highly recommend them. There's so many that run in DOS that it makes the whole point of going to the extremes to play them kinda moot, and there's so many out there that are beyond creative and clever. Crash Bandicoot, for example, blew me away with how neat it was in terms of pulling off such a specific vibe. Thanks for checking out the video!
Good old times. Even today I remember when I heard stereo from SB Pro for the first time. Long, long nights in the front of SVGA tube monitors. 📺❤
Hahaha some of these are funny. I like how you "collect" scientists in half-life. Strange that there was no crowbar that I could see
I happened to get a mod of wolfenstein 3d in 2001 in a cd which contained a lot of (pirated) minigames... that's how Chinese get their software by that date. And my computer's windows os is once broken and yet I can still game with dos commands. (Yeah I was born in 1991 and old enough to learn that)
I remember there are press x for aim cursors and there are 7 weapons including bazooka and silenced dual pistols. And there are armor. And that damn V shaped corridor at very beginning level. (And there's the secret elevator...)
Now I know it was "Beyond wolfenstein" I was playing. This is long lost and cannot be confirmed before.
What are your thoughts on Episode 2 of Operation Kill BJ?
If I’m correct the doom engine isn’t a derivative of the wolf3d engine, I may be wrong though
you are correct. doom engine uses totally different method (bsp trees) of visualizing the pseudo 3d world
Shadowcaster is however.
@@PiesliceProductions To be technical, the SNES Wolf3D uses BSP trees. This is how Carmack did a proof of concept with the idea. Doom took it further & had non orthogonal walls & arbitrary wall end points, as well as texture mapped floor & ceiling, & multiple floor & ceiling heights.
Wolfenstein 3D is the grand daddy of all first person shooters...
i laughed at crash bandicoot yet i wept at half life
Hey, thanks for watching! Glad that you enjoyed! Crash Bandicoot was one that I just absolutely could not take seriously when it first loaded. It's a very cool mod, but also just absolutely absurd in all senses of the word. Half-Life confused the heck out of me. It wasn't clear what it was trying to be, but it was still somehow pretty fun haha
MEIN LIEBEN!
the last is fucking awsome
DooM not using Raycasting
First is very good
from the first 2 its going downhill
No content for 3 min? Disliked and i'm out...