Music Stops
ฝัง
- เผยแพร่เมื่อ 27 ส.ค. 2024
- ZT-S-4 CM 3 Defender Only
By not killing all the enemies, we can stall for so long that the music ends, and the last wave of enemies has no buffs and easily dies. I haven't been uploading anything this event because my computer died a day after my previous upload, and I only got my new computer today.
Music: Rigël Theatre - Sound of the Earth (Sun_'s of Liberty)
Because of the computer issues I decided to take a break from Arknights. Though this event doesn't seem to be very fun thanks to Witch King RNG and the event mechanic makes everything pretty simple in most maps so I don't regret it
Glad to see you back :D
Bro's back in time to do 5* Def S-5
Waiting for the enemies power up music to run out is like an episode of a shounen parody anime
congratulations on new computer
Thanks
tactical horns killing
this "feature" has probably single handedly carried every nicheknight clear for this stage XD
have a nice break, next event is probably IL rerun anyway
If the music line just wrapped around on itself after finishing every "run"(?), would you have found it more interesting, cumbersome, or annoying as fuck?
Honestly the reason I decided to play this map was because I thought it was interesting it didn't loop, but in no other map can you really make use of this because the last wave is timed with the music. The event mechanic is strong enough that no stage is hard enough that I would specifically pack high op count burst stall options to beat the ending
That's quite the clever strategy, nicely done
man literally said *only I can sing*
1:48 Horn no!
congrats on somehow ignoring the event mechanics even harder with this optimization lol
ah....😨