I Reworked 30 USELESS Abilities in Brawl Stars

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  • เผยแพร่เมื่อ 18 ม.ค. 2025

ความคิดเห็น • 475

  • @buzz_lightyear_in_a_purple3210
    @buzz_lightyear_in_a_purple3210 10 หลายเดือนก่อน +349

    12:16
    Imagine if crow gets a gadget similar to buzz. You press it, and you get a super that doesn't shoot daggers, so you can only use it to escape / get near enemies

    • @soumyadeepmukherjee8878
      @soumyadeepmukherjee8878 10 หลายเดือนก่อน +24

      An actual nice idea

    • @malvusverse
      @malvusverse 10 หลายเดือนก่อน +7

      With reduced super range, the gadget should be okay, otherwise you are doomed in brawl ball

    • @soumyadeepmukherjee8878
      @soumyadeepmukherjee8878 10 หลายเดือนก่อน +3

      @@malvusverse that's with every ability

    • @yosef835
      @yosef835 10 หลายเดือนก่อน +3

      Yes that's gonna make him more of an assasin as he was intended for

    • @raphdm3776
      @raphdm3776 10 หลายเดือนก่อน +2

      Definitely way too op

  • @michciohiwcio
    @michciohiwcio 10 หลายเดือนก่อน +634

    Okay but you didnt rework my rizz ability

    • @AspectsOfFire
      @AspectsOfFire 10 หลายเดือนก่อน +74

      You dont need to rework your rizz ability bc theres nothing to rework

    • @michciohiwcio
      @michciohiwcio 10 หลายเดือนก่อน +28

      @@AspectsOfFire you know what they say, if you cant find the problem then its solved

    • @Kasebett
      @Kasebett 10 หลายเดือนก่อน +16

      @@michciohiwciolol, did you just roast yourself?

    • @tis3000_
      @tis3000_ 10 หลายเดือนก่อน +12

      "reworking 30 *useless* things"

    • @michciohiwcio
      @michciohiwcio 10 หลายเดือนก่อน +2

      @@Kasebett yeah lmao kind of

  • @Thatoneyeetguy
    @Thatoneyeetguy 10 หลายเดือนก่อน +79

    8:32 as a sprout main, I say there’s 3 options. 1, invincible walls. 2, the wall placed during hypercharge lasts forever. 3, the walls spread as if it was super bushy.

    • @8164.
      @8164. 10 หลายเดือนก่อน +12

      Hypercharged walls being permanent is crazy 💀

    • @TheSigma555
      @TheSigma555 10 หลายเดือนก่อน +8

      if they were permenant then heist wouldnt be playable lol

    • @8164.
      @8164. 10 หลายเดือนก่อน +9

      @@TheSigma555 If they were permanent I don't think ANYTHING would be playable LOL

    • @ickabug957
      @ickabug957 10 หลายเดือนก่อน +1

      another sprout main 🤩 hello fellow one

    • @NotJoshin29
      @NotJoshin29 10 หลายเดือนก่อน +5

      What if the walls shoot thorn projectiles similar to a Jessie turret?

  • @lightningdragon666
    @lightningdragon666 10 หลายเดือนก่อน +80

    The real rework we need is duels rather than teaming-down...

    • @Mushi-YT
      @Mushi-YT 10 หลายเดือนก่อน +1

      u mean duels rather than spin stars... or clown stars...

    • @something-3000
      @something-3000 10 หลายเดือนก่อน +2

      @@Mushi-YT Rotation stars 👍

  • @Squ3by
    @Squ3by 10 หลายเดือนก่อน +61

    I don’t really like the Stomper rework that everyone’s suggesting. If you have to click the super again to stop, then Bull will have no super recharge, which is terrible. Removes super chains, decreases his dps near edges of maps or unbreakable walls, and you’ll get less hypercharges throughout the game. Making stomper baseline also makes him more brain dead

    • @Axel996
      @Axel996 10 หลายเดือนก่อน +3

      Yo dude i watch your videos but we almost have the same opinion lol

    • @blendess64
      @blendess64 10 หลายเดือนก่อน +4

      bull will have the same super, except that you have the choice to stomp, not that you are forced to always end it manually. while yes it may hamper dps a bit while near the wall, simply spamming/aiming and clicking the super faster, will allow for the dps to still be similar, albeit slightly less. The stomper wouldnt have slow, so it may be less skillful as a whole compared to current bull, but you'll have to learn to balance the tradeoff, because without the slow, it is more likely that the enemy can make an escape if you miss the timing/they do a play

    • @SpaceDaDude
      @SpaceDaDude 10 หลายเดือนก่อน

      I think you can just make it so it recharges while super but its not visible? Making the second button only a overlay to the super so it doesnt mess up the recharge

    • @adogewithwifi1652
      @adogewithwifi1652 10 หลายเดือนก่อน

      @@blendess64that’s just not what he’s saying

    • @blendess64
      @blendess64 10 หลายเดือนก่อน

      @@adogewithwifi1652 mb, i was envisioning smth like what the other person here said, i forgot that if such a thing wasnt implemented, bull will lose out on the supercharge. Still though, imo, in the grand scheme of things, a bull buff in this way wouldve been healthier and appreciated by the majority rather than only being properly used by experienced players/ bull mains

  • @iceking8105
    @iceking8105 10 หลายเดือนก่อน +16

    New Overly Attached for Kit, when Kit jumped on an enemy a while back he was invincible which was removed, but with the new star power he has a 75% dmg reduction shield when on an enemy. If that's too good reduce it to a %50 shield. To replace power hungry, the other star power would be called Catnip which gives him a 30% speed boost for 5 seconds after dismantling. This includes enemies and teammates. The burger gadget will be buffed to 50% rather than 40%, and can be used on enemies for their max health (not yours). To nerf the box I would make it 4 seconds and remove the supercharging when you're standing still, it's very annoying to go against. These are my Kit balance changes so I hope they get added, another thing is, nobody ever hops on teammates anymore so buff 3200 damage to 3600 (at power 11) this'll make people go on teammates much more often and the reload speed of the yarn balls should be faster. When you are on an enemy, the extra damage within the 2 seconds does 250 damage no matter what. I think this should be based on power level and would do 750 (both times) at power 11. I think all of these changes will help a lot because with all the newer balance changes, it made Kit almost as bad as Hank.

  • @Fiflok12
    @Fiflok12 10 หลายเดือนก่อน +45

    7:40
    I actually have an idea for a new Janet starpower. It's very simple, but effective:
    When Janet is in the air, the bombs that she drops destroy walls.
    NERF: It dosen't destroys walls, but bushes.

    • @ayushsinghrawat5980
      @ayushsinghrawat5980 10 หลายเดือนก่อน +10

      Too op

    • @5325.
      @5325. 10 หลายเดือนก่อน +6

      So broken 😭

    • @tis3000_
      @tis3000_ 10 หลายเดือนก่อน +3

      that would be a hc tbh

    • @nienkeweijdema806
      @nienkeweijdema806 10 หลายเดือนก่อน +1

      Nice

    • @kingillager
      @kingillager 10 หลายเดือนก่อน +8

      That sounds like an op hypercharge 💀

  • @WonkyWater-YT
    @WonkyWater-YT 10 หลายเดือนก่อน +4

    With Chester you could make it so that you can see enemies' ammo, super charge, etc like his own for Sneak Peak.

  • @miguelcruz7826
    @miguelcruz7826 10 หลายเดือนก่อน +4

    Another think about willow, I wish when you hit someone with the first gadget, you should also receive the super charge. All other "upgrade attack" gadgets like Clay Pigeons, Dyna stun, both Squeak, Collete and Mandy gadgets, Belle ricochet, Byron 3-shot, ETC recharges you meter as normal. ALL of them, except Willow!

  • @JL-fj6zr
    @JL-fj6zr 10 หลายเดือนก่อน +7

    2:48 another idea for wisdom tooth is to make the tooth shatter whether the attack hits or not, kind of like the old surge starpower
    It would probably be worse than black powder, but at least it would be easier to use

  • @johnnyrobinson3084
    @johnnyrobinson3084 9 หลายเดือนก่อน +3

    7:31 If you think about it, everyone has that ability because if you shoot into a bush you are going to know if someone is there if you hit them or not. If you hit them you obviously would know if they are there and if you don’t that means there is no body there.

  • @soumyadeepmukherjee8878
    @soumyadeepmukherjee8878 10 หลายเดือนก่อน +15

    Pearl's hypercharge would throw 3 sticky cookies in three direction when she use super being hypercharged. Anyone who would hit the trap or the cookie would get stuck for 3 seconds but they can attack. Also it triggers as fast as Belle's traps.

  • @BSLyles
    @BSLyles 10 หลายเดือนก่อน +4

    Your Max gadget rework idea is literally what I’ve been saying for the longest time. When I first started playing this game I was also playing a lot of overwatch and so I was confused to see a character like max not just have a rewind ability like Tracer

  • @Takau
    @Takau 9 หลายเดือนก่อน +2

    Overly atached could also be swapped by an star power that make like you get 50% back of your super when u get off a teammate, basically no ones using kit super on a teammate now after the nerf

  • @sython7301
    @sython7301 10 หลายเดือนก่อน +5

    chester's super would be called something like this: Lucky Charm
    Chester chooses his favourite super (from the star power select) and that super deals 50%/30% more damage and there is a higher chance of getting that specific super.

    • @vaannieva831
      @vaannieva831 6 หลายเดือนก่อน

      "Miraculous lady bug!"

  • @hil_mao
    @hil_mao 10 หลายเดือนก่อน +3

    6:34 the problem with this is now brawl stars has to keep track of your previous location at all times if you have this gadget which might cause lag issues

  • @giantlactismid5704
    @giantlactismid5704 6 หลายเดือนก่อน +1

    The thing with stomper is that it will be weird to cycle supers by hitting more than one enemy, i kinda like how it is maybe some damage buff or make the shield SP base kit

  • @The_Citron_7
    @The_Citron_7 10 หลายเดือนก่อน +2

    the starpower can be that he could steal other people's buffs, eg. ruff's boost, dough's sausage, gus's balloon, so if you run between the two brawlers you can catch the buff for yourself and it fits his personality as something a cat would do.

  • @albertmcdonaldiii4864
    @albertmcdonaldiii4864 10 หลายเดือนก่อน +4

    I got some ideas:
    - R-T in line gadget reworked where when he attacks, his legs don't attack but instead send a signal to his head and the farther his head is from his legs the more damage his head's attack does (head's attack is delayed until signal reaches his head)
    - here's how you balance Larry and Lawrie. Instead of giving them a bunch of nerfs, just make it so that hitting EITHER Larry or Lawrie with your attack charges your super since they are technically TWO characters. (Example: Shelly's attacks hit Lawrie and Shelly charges her super)
    - Doug attack gains more range around him when you hold his attack (like Janett's attack)
    - Mico's super reworked (or replaces a gadget) where instead he eats a banana which heals himself for 1000 hp then he throws the peal on the ground where it stays dormant on the floor and if touched by an enemy it deals only a little bit of damage and gives them a slippery effect like Lou's super for 5 sec
    - An enemy dragged by gene's super takes 500 damage per wall or obstacle they are dragged through (no damage done when dragged through skulls)
    - Jacky does a little more damage the closer you are (like Doug's old attack)
    - Jacky's speed increase gadget is replaced with a new gadget called tunneling burrow where she burrows underground (like Willow's submerge gadget) but instead can move around underground and under walls with a slower movement speed for 6.5 seconds and can cancel the gadget early with an attack
    - Willow's gadget submerge would be reworked where she is able to enter and exit water for 10 seconds which give her a speed boost (instead of hovering over the water she can't be hit when swimming)
    - Willow's super bounces off of walls
    - Also Shelly would get her fast forward gadget replaced with the gadget "head start" which would be Jacky's old speed boost gadget since she's the basic/starter brawler
    Some of these are better than others and could be rebalanced...

    • @devashreetongaonkar1004
      @devashreetongaonkar1004 10 หลายเดือนก่อน +1

      Nicee idesss

    • @Smashedhiskeyboardupinthewoods
      @Smashedhiskeyboardupinthewoods 10 หลายเดือนก่อน

      Lawrie can charge Larry's super already, although this was recently nerfed.

    • @albertmcdonaldiii4864
      @albertmcdonaldiii4864 10 หลายเดือนก่อน

      ​@@Smashedhiskeyboardupinthewoods what I meant was a brawler charge THEIR own super when fighting Lawrie

    • @dinoshaz1909
      @dinoshaz1909 2 หลายเดือนก่อน

      Willow's super bouncing doesn't make sense, I would make it so if a brawler is near but doesn't get directly hit it will still attach onto them instead of missing making it easier to hit, the radius should be like 2/3 of a tile though because any more and it will probably be too broken

  • @niebieskimuchomor
    @niebieskimuchomor 7 หลายเดือนก่อน +1

    My idea for Chesters new starpower is that one in five Supers he gets it fully charged(also a rework idea what if Chester Supers would have a random pattern and stay in it for the whole match)

  • @lightningdynamike6031
    @lightningdynamike6031 10 หลายเดือนก่อน +3

    I was actually suprised because these ideas were actually pretty good and could be really unique for the brawlers but i think belles starpower is fine because even though no one uses it, its so funny to use it in brawl ball and just watch the enemy be so confused why they cant attack cuz no one rememberes the star power, it carried me in brawl ball to 900

  • @LunaMinuna
    @LunaMinuna 10 หลายเดือนก่อน +1

    I’d love to see a support brawler take on supporting brawler classes. Like maybe this brawler with tanks(including Buzz) can get more health, defense, etc, assassins can deal more damage and get more speed, other supports get buffed supporting, artillery gets buffed with reload and unload speed etc.

  • @puginamug4397
    @puginamug4397 10 หลายเดือนก่อน +2

    My idea for a new kit star power would still be kind of specific, but less so that power hungry. I was thinking maybe when kit attaches to an enemy they slowly drop some of the things they’re holding. Things like gems and cubes, but also maybe something like Ruffs buff. I just think it would fit in with the cartoony aspect of him.

  • @masonseminario7435
    @masonseminario7435 10 หลายเดือนก่อน +1

    Kit is a support brawler. If the idea of his new star power would be to buff him as much as possible, then he isn’t a support brawler anymore

  • @W1ntumn
    @W1ntumn 10 หลายเดือนก่อน +19

    For eves healing gadget, replace it for her next super can now go on water including those specific hatchlings

    • @vinestick
      @vinestick 10 หลายเดือนก่อน +1

      Seems so niche

  • @seanatkinson8585
    @seanatkinson8585 10 หลายเดือนก่อน +1

    That was great!! I would love to see more things like this, but I don’t know how easy that is to do lol

  • @BenG-Real
    @BenG-Real 9 หลายเดือนก่อน +1

    I only use spikes first star power lol I hate the curveball star power its bad in my opinion

  • @geolover908
    @geolover908 9 หลายเดือนก่อน

    Charlie new Starpower idea:
    If Charlie uses her super on an enemy, the enemy loses 10% of their charged super and hypercharge per sec and Charlie gains 5%

  • @mrsuzan533
    @mrsuzan533 9 หลายเดือนก่อน

    Fun idea for a Power Hungry rework: After jumping on an enemy, the enemy gains a 15% damage debuff and Kit a 15% buff for 7 seconds.

  • @idanhaim3335
    @idanhaim3335 10 หลายเดือนก่อน +1

    pearl hypercharge idea:
    Using her super during her hypercharge will fill up (to the max) her heat bar instead of draining it
    This also allows for more complex plays as you need to decide between high super damage but less heat gain or lower super damage but higher heat gain

    • @AnnaLoaf
      @AnnaLoaf 6 หลายเดือนก่อน +1

      another pearl hypercharge idea (as a pearl main):
      instead of leaving an area of effect when super-ing, it slows enemies that have been hit drastically and the range is a bit bigger.
      I like your idea better though..

  • @Monxrchyfn
    @Monxrchyfn 10 หลายเดือนก่อน +7

    12:55 NO. NO. DO NOT MAKE IT BASE KIT IT WOULD RUIN THE WHOLE BUILD

  • @tecnicoyt
    @tecnicoyt 8 หลายเดือนก่อน

    9:50 yea really helpful if my "butt is left in a really bad position" 😂😂

  • @Brick-s5r
    @Brick-s5r 10 หลายเดือนก่อน +1

    Supercell says:
    {\__/}
    ( • . •) want edger nerf
    / >nerf
    {\__/}
    ( • - •) No, edger nerf
    Nerf

  • @simplesharma9517
    @simplesharma9517 10 หลายเดือนก่อน +2

    He mentioned stomper in the video which is not a useless but the title was about reworking useless abilities🤔🤔🤔🤔

  • @borotoni736gd4
    @borotoni736gd4 5 หลายเดือนก่อน

    Some cursed ideas:
    - Otis Dormant star jumps on Enemies Like bell's Shots but Last 33% less
    - Dynamike Fidget spiner --> Next Attack drops 3rd dynamite (Give New Name)

  • @ZiyadBrok
    @ZiyadBrok 10 หลายเดือนก่อน

    kit just needs a whole rework to his star powers. power hungry: only for showdown. overly attached: dont have? your jumping off very quick

  • @earthbender731
    @earthbender731 10 หลายเดือนก่อน +1

    janets first sp should be Big Bomb/Heavy Load (or smth): she could now destroy walls when flying but it would slow her down in the air/slow down the rate of dropping the bombs.

  • @Monxrchyfn
    @Monxrchyfn 10 หลายเดือนก่อน +1

    Sneaky sneakers is underrated for non max mains and people who have 2 brain cells to use the gadget. There I said it

  • @bakaboi9475
    @bakaboi9475 10 หลายเดือนก่อน +1

    Crow and spike's are good you know when to use it

  • @oskarholmgren8035
    @oskarholmgren8035 10 หลายเดือนก่อน +1

    I recon u should make so Mortis gear makes his ult Wider instead if quicker

  • @Twiggster1210
    @Twiggster1210 10 หลายเดือนก่อน +1

    For kit what about instead of the power cube 200% sp instead he gains an ability to give a power code to either himself or a teammate every 15 secs

    • @chickenman56
      @chickenman56 10 หลายเดือนก่อน

      That would make campers so op also dose it work in 3 v3 s

  • @kletan3199
    @kletan3199 10 หลายเดือนก่อน

    I know it's not in the game but I have an idea for Piper hypercharge : she gets bombs at the start AND at the end of her super, this will prevent close range brawlers to camp her while she's in the air.

  • @earthbender731
    @earthbender731 10 หลายเดือนก่อน +1

    charlie's 2nd ability should be smth similar to slimy but the trail will stay behind her spiders

  • @Meet_The_Arsonist
    @Meet_The_Arsonist 10 หลายเดือนก่อน

    8:29 your rework's rework idea:
    It starts of small but incrases every second like the bush modifier.
    If it is overpowered just nerf the time between them.
    If it is balanced but annoying then nerf the time between them but if a wall gets destroyed it leaves a rooted area that deals damage to the person that walks on it.

  • @giantlactismid5704
    @giantlactismid5704 6 หลายเดือนก่อน

    I have one buff for grounded, the enemy can't reload five seconds and lose 2 ammo if you hit them
    That would make it more effective against assasins (Belle has no way to defend against them) and more of a "So you failed two main attacks? Too bad no more for you" and you super then and kill them
    And would be balanced because belle is just low health, it would be risky anyways

  • @andreidragan3242
    @andreidragan3242 10 หลายเดือนก่อน

    My idea for a chester star power : Instead of seeing what syper you have next, it adds a new super ( that is a bit better than the other supers )

  • @JakeAK2477
    @JakeAK2477 10 หลายเดือนก่อน

    I have an idea for sprout hc. Make it so for allies it becomes a bush where you can walk and attack through it, but for enemies it is like a normal wall.
    As for pearl make it so that when she is inside the fire her heart bar charges a bit quicker.

  • @Quaff_YT
    @Quaff_YT 9 หลายเดือนก่อน

    Sneaky sneakers rework idea:
    Click gadget for TP point click again you get tpd there

  • @olvecrookfredriksen3043
    @olvecrookfredriksen3043 9 หลายเดือนก่อน

    An idea for kit 1st star power rework is that every time kit jumps on someone, if he dies, he Will redo the super again as a ghost kat, just to make it more risky to kill him while in an enemy.

  • @horsttruhr
    @horsttruhr 10 หลายเดือนก่อน +1

    A way better gadget for R-t is when he splits and uses his gadget his head and body swap positions

  • @rosimarmota300
    @rosimarmota300 10 หลายเดือนก่อน

    sprout hypercharge Idea
    1:lets your allies and their shots pass trought The wall
    2: The thorns of his super grows and cover more area like super bushy but faster

  • @killersavitar149
    @killersavitar149 10 หลายเดือนก่อน

    Sprout Hypercharge: Teammates can walk through the walls, they last way longer.

  • @DarthVadr08
    @DarthVadr08 6 หลายเดือนก่อน

    😂 then they made the four stages in the base kit, and new star power allows you to deal more damage in your first shot. They replaced the wrong star power!! 😂

  • @illuminator7709
    @illuminator7709 10 หลายเดือนก่อน

    title: "reworking useless abilities"
    the second ability being bull's gadget, saying it's too OP:

  • @ItsKienu
    @ItsKienu 9 หลายเดือนก่อน

    Mortis bat gear rework would actually more fit with his hypercharge (Yes I know I am thinking about possible hypercharge concepts)

  • @Bliger29
    @Bliger29 6 หลายเดือนก่อน

    Another think is that both Darryl gadgets should get changed. Recoiling rotator sucks, is should be removed and replaced with something that stun enemies when hitted by the super ( it would be like " when activating the gadget, Darryl's next super stun enemies for 1.5 seconds). For Tar Barrel, they should just increase the effect area by 50%. Also his Rolling Reload starpower is kinda useless, cuz Darryl can kill every brawler with 3 shots is he is close, so it should be removed and replaced with something that give him a speed boost after his super. Also please give my man and hypercharge 😭

  • @bloondominus8177
    @bloondominus8177 10 หลายเดือนก่อน

    for sprout i would make the wall grow over time and the more damage it deals to enemies the more it grows and lasts

  • @heythereimcool
    @heythereimcool 10 หลายเดือนก่อน

    09:02 Honestly for pearl's second gadget something like an automatic full heat refill would be way better than the current one and would compete with the first one too and as for the hypercharge they should increase the radius and have a slow effect OR just remove the knockback from it and replace it with a stun and slow

    • @PrivateDaisy
      @PrivateDaisy 10 หลายเดือนก่อน

      But I like healing my randoms with cookies. This is the only healing gadget on a no-supportive brawler that is actually thematic.
      Plus it's not really bad in concept, just a little underpowered.

    • @AnnaLoaf
      @AnnaLoaf 6 หลายเดือนก่อน

      if I could heal myself as well as my team (maybe dropping cookies) I would probably use it more

  • @sher12308
    @sher12308 10 หลายเดือนก่อน

    Imo Pearl's super shouldn't have its knockback when it's hypercharged,that way there will be at least some value from the damaging area she creates

    • @AnnaLoaf
      @AnnaLoaf 6 หลายเดือนก่อน

      fr

  • @tespay14
    @tespay14 2 หลายเดือนก่อน

    ‏‪8:21‬‏ imo a good one could be that his super would have the same layot of Grom's super and it would block the whole thing and last forever and if not than leave poison on the ground for area control

  • @donnapinkham5573
    @donnapinkham5573 10 หลายเดือนก่อน

    i think Angelo's gadgets are also a bit under powered such as the life steal one i mainly use it for jumping away or to the safe in heist not like a life steal and then the pierce gadget is kinda useless and the starr powers as well the healing one with the area should be replaced to where instead it becomes larger but doesn't deal damage only gives the poison buff and to teammates as well (much weaker though like 50 dps) and the healing should be base and replaced with what i said and the water one is also extremely useless because not many maps have lots of water and maybe should be replaced where Angelo's attacks can maybe make someone be controlled by AI for a few seconds and attack teammates but must be chargde for longer than usually (sorry if that's a bit too much and you don't really understand but in my opinion its a really good change)

  • @Watermelondence
    @Watermelondence 10 หลายเดือนก่อน +1

    Leon hypercharge idea (current one is boring) when the invisibility runs out, a lollipop explodes and does damage around him. You can’t see the lollipop if it doesn’t hit you, so Leon can still use the ability to hide in a bush. This also means that if Leon gets close to an enemy and attacks them before the invis runs out, he gets extra damage

  • @nils647
    @nils647 10 หลายเดือนก่อน

    I think this could maybe be a better star power for Kit: kit takes 50% les dmg when he's on an enemy brawler

  • @giorgizukatovi64
    @giorgizukatovi64 10 หลายเดือนก่อน

    3:10 for Sam's remote recharge it would be cool if he could recharge super immediately it would be so broken

  • @mrcookie8600
    @mrcookie8600 9 หลายเดือนก่อน

    Max's sneaky sneakers is finna be order:fall back

  • @brc2232
    @brc2232 10 หลายเดือนก่อน

    14:49 when on a teammate if you dash to an enemy you will attach just like jumping on it(but the timer will be reduced to the time left on team player)

  • @masholomtatidze
    @masholomtatidze 10 หลายเดือนก่อน

    i would change overly attached star power for kit can be replaced with when you latch on an enemy you are immune to everything and it would make kit an OP brawler

  • @LunaMinuna
    @LunaMinuna 10 หลายเดือนก่อน

    Shelly’s fast forward should be a shoulder tackle like Bonnie’s or like Stu’s old super

  • @Stupidplaceholdername
    @Stupidplaceholdername 10 หลายเดือนก่อน

    Bull could be so that his super is targeted like a thrown item instead, where the place u are pointing at is the point where the bulldozer would end

  • @Huiwilliam
    @Huiwilliam 10 หลายเดือนก่อน +1

    nubbz= money
    charlez= no money

    • @Nubbz3YT
      @Nubbz3YT  10 หลายเดือนก่อน +1

      Charlez has never been demonetized yet

  • @cobsnob-brawlstars8167
    @cobsnob-brawlstars8167 10 หลายเดือนก่อน

    shelly gadget should make her invisible when using it, and for 1 second after so if she jumps out a bush it would be alright

  • @anthonybosah4628
    @anthonybosah4628 10 หลายเดือนก่อน

    As a mortis main *(i’m not)* i think the mythic gear is not completely trash cause there are times when your chaining super but you die before the super hits an enemy in range cause you couldn’t get the heals in time *(its still hot garbage tho)*

  • @callmeshifu4114
    @callmeshifu4114 10 หลายเดือนก่อน

    Honestly, just rework Kit completely and make him a different brawler

  • @ddvddv6625
    @ddvddv6625 10 หลายเดือนก่อน

    i have an idea for shelly's gadget, why not make it a reload buff?

  • @errado_
    @errado_ 10 หลายเดือนก่อน

    Barley's slow gadget also needs a buff maybe it could Immobilize for 1 second when someone steps on it for the first time

  • @kloc626
    @kloc626 9 หลายเดือนก่อน

    Otis needs his starpowers reworked too. I say make the 2nd starpower base and replace it with smth i dont have an idea😭😭

  • @xFIREFALCON05x
    @xFIREFALCON05x 10 หลายเดือนก่อน +1

    What about Belles hyper charge?

    • @Nubbz3YT
      @Nubbz3YT  10 หลายเดือนก่อน +2

      I honestly think it’s fine

    • @Huiwilliam
      @Huiwilliam 10 หลายเดือนก่อน +2

      @@Nubbz3YTit could at least slow the person u hit tho

    • @xFIREFALCON05x
      @xFIREFALCON05x 10 หลายเดือนก่อน

      @@Nubbz3YT if you can hit your shots it doesn’t do anything but I guess it helps but I feel like they could have had some more fun with it. If that makes sense

  • @DoloresBTW
    @DoloresBTW 10 หลายเดือนก่อน

    Chester new starrpower idea:Removes poprocks

    • @Bavormosto
      @Bavormosto 10 หลายเดือนก่อน

      As a(kinda)chester main i really love this

  • @FFutureBs
    @FFutureBs 10 หลายเดือนก่อน +2

    ur idea for janet is literally the vision gear lol

  • @kingillager
    @kingillager 10 หลายเดือนก่อน +1

    I am so suprised that after all this time, abilities that used to be on just one brawler are now on multiple (invisibility, automatic super charge, 1 ammo, a line of ammo, flying over water) and then the thing of piper’s attack where is scales with range is still only for her! I can’t name a single other brawler that has been in the game for THAT long and still the only one with it
    Edit: upon rethinking, I’ve realised that El Primo’s jump that is shorter if he flies less far and brock’s area fire whilst being a marksman are also traits that only they have, so idk maybe its not that weird

    • @soumyadeepmukherjee8878
      @soumyadeepmukherjee8878 10 หลายเดือนก่อน +1

      Leon's attack also scale with range but in reverse.

    • @kingillager
      @kingillager 10 หลายเดือนก่อน +1

      @@soumyadeepmukherjee8878 yeah but that trait is also not only his, multiple brawlers like buster, doug (before rework) and maybe more.

    • @soumyadeepmukherjee8878
      @soumyadeepmukherjee8878 10 หลายเดือนก่อน +2

      @@kingillager that's what I'm saying piper is not the only one who's damage scales with range.

    • @kingillager
      @kingillager 10 หลายเดือนก่อน

      @@soumyadeepmukherjee8878 well she is the only one that INCREASES with range

    • @soumyadeepmukherjee8878
      @soumyadeepmukherjee8878 10 หลายเดือนก่อน +1

      @@kingillager that's true.

  • @NokA-
    @NokA- 10 หลายเดือนก่อน

    IMO I would make sprouts hedge when hypercharged pulse thorns in somewhat of a wide AOE giving him better crowd control.

  • @outdrifter
    @outdrifter 5 หลายเดือนก่อน

    Sprout hypercharge would make it so that sprout and his teamates could go through his walls

  • @brc2232
    @brc2232 10 หลายเดือนก่อน

    9:35 i'll would make it so his next attack hit's an enemy or the top of it's range(while not split) it would do its supers attack there but not marking the hit enemy and having a 30% less damege

  • @lozie_
    @lozie_ 10 หลายเดือนก่อน +8

    for every likes this comment gets, this comment gets a like

  • @himynameisace
    @himynameisace 7 หลายเดือนก่อน

    6:10 basically tracer from overwatch for those who want an actual example

  • @Endrju1673
    @Endrju1673 7 หลายเดือนก่อน

    wisdom tooth rework idea: bonnie's projectile in her cannon form does explosion damedge

  • @iancastro1327
    @iancastro1327 10 หลายเดือนก่อน

    Chester's Second Star Power 💀

  • @Pvm1-
    @Pvm1- 10 หลายเดือนก่อน +20

    Alternative title: Nubbz yapping about brawl stars for 16 minutes and 8 seconds 🤣

    • @aleksastamenkovic01
      @aleksastamenkovic01 10 หลายเดือนก่อน +1

      What is he supposed to do?

    • @yokithegamer1554
      @yokithegamer1554 10 หลายเดือนก่อน +1

      Do you want him to just stare at camera?

    • @YaseenCrux
      @YaseenCrux 10 หลายเดือนก่อน

      You mean 9 seconds?

  • @Night-Shade.
    @Night-Shade. 10 หลายเดือนก่อน +1

    You want curveball to be part of Spike's kit?? Spike is always meta; hovering in S or A tier at least and you want the toxic starpower to be part of his kit? U ok?!

    • @heythereimcool
      @heythereimcool 10 หลายเดือนก่อน

      He said before that it should get a nerf, making them curve less and adding it to the kit should be fine as spike needs some variety in his star powers

  • @Rahmensauce
    @Rahmensauce 10 หลายเดือนก่อน

    nubbz after giving every brawler overshield:

  • @jankauza8694
    @jankauza8694 9 หลายเดือนก่อน

    9:50 it would need to block your attacking for second or bad stuff will happen.

  • @pig3032
    @pig3032 10 หลายเดือนก่อน

    crow's defense booster gadget is already pretty good though

  • @who_is_Nova.
    @who_is_Nova. 10 หลายเดือนก่อน

    Am I the only one who didn't understand nubbz when he was trying to explain Stomper 😅(bulls gadget)

  • @elinogales
    @elinogales 10 หลายเดือนก่อน +1

    Nubz, please stop calling it “Overshield” it’s just a “Shield”, you’re not going over anything with the Shield since it’s a completely separate value-

    • @Nubbz3YT
      @Nubbz3YT  10 หลายเดือนก่อน +2

      We already have the yellow shield. The bubble shield needs some kind of name to separate them

    • @elinogales
      @elinogales 10 หลายเดือนก่อน

      @@Nubbz3YT The yellow bubble shields are more like barriers as they just reduce damage, true shields give a temporary health buffer.
      Then there's overheal but you get the idea lol

  • @KingQrimson
    @KingQrimson 10 หลายเดือนก่อน

    12:33 how about he steals super charge of the enemy. He is a “joker” after all, might aswell do a bit of trolling

  • @liamboers4828
    @liamboers4828 10 หลายเดือนก่อน +1

    nubbz check dougs super were he gives his teammates a 3 seconds speed boost after respawing it is useless

  • @josipaugustan9747
    @josipaugustan9747 10 หลายเดือนก่อน

    Idea for kits starpover (his attack range when he is on a temate incrieases by 13 or 15% and he gets a bar that need 4 seconds to fill up when it’s Full he can slow enemies by hosting them whit his wool ball)

  • @Semihhot23
    @Semihhot23 10 หลายเดือนก่อน

    Okay,but u didn't rework my mewing & gigachad abilities🤫 🧏‍♂️🗿

  • @maximiliano-nf3ib
    @maximiliano-nf3ib 10 หลายเดือนก่อน

    Nubbz really wants to remove chesters best aspect but I hope that won't happen

  • @Rose_1621
    @Rose_1621 9 หลายเดือนก่อน

    They should make Gene's second gadget go through walls