You're one of the very few people I could find who's doing honest comparisons and tests between Mac Studio and PC alternatives. Granted, both have their pros and cons; thank you for keeping it unbiased.
I've got a Studio M1 Max. Use it with a BenQ 4k (scaled to 1440p). I do lots of video editing in Premiere and Da Vinci and haven't noticed any performance issues at all. Very happy with the setup, but thanks for bringing the scaling to my attention!
scaling is the problem with the m1 series, the more cores you have the more it stagnates, thats why combining 2 m1 max chips only gave it 25-50% more power, should be fixed with m2
@@thhisisnotherere That depends on the tasks, the M1 Ultra is far away from perfekt in scaling but 100% scaling is a dream and everything has to be perfekt, the hardware, the software and the problem/task to finish.
The one thing that will always make me stick with a PC for professional use is the flexibility and adaptability. If I need special hardware, accelerator cards, absurd amounts of memory, or even just a plain performance upgrade, the PC can do it. It can grow just as I need it and I am not ever stuck with a system as-is.
Why not get both? Many professionals have multiple devices for different workflows. Especially because you can easily get a Mac mini or iMac for the price of a SINGLE graphics card lately. At that point it makes no sense to chose one brand over another. You can easily use different devices for different jobs.
@@ghost-user559 so i have my resources scattered across multiple systems? Especially not between apple and windows, its a pain to even just transfer files
@@drkastenbrot You’re not limited to that anymore. That’s a really old fashioned way to look at computers. With a NAS, you literally can access anything from any computer on your home network and you can easily set up a home server with 8-20TB storage accessible remotely from home or at work off of any machine? You can easily use a KVM or something in software like barrier to instantly use your keyboard and mouse and other peripherals without changing ports. It’s just a personal opinion at this point. It’s easier than ever to have the best of both worlds. Tons of people have multiple consoles for gaming or a handheld like a switch AND a steam deck. It’s literally a good thing to get a better device for a different task. Why not? There is no downside to using multiple devices. Especially if you look at storage differently. Literally store all your stuff from laptops and desktops on a central home server or NAS, and what you store on your device is just whatever you are using at the time. Mac mini’s for example make amazing home media servers to replace Spotify or Netflix to stream your own content without paying for a subscription. It’s a decent investment for people who look at computers as tools. You don’t have to just use whatever Microsoft or Linux or Apple decides you can use. You can use all three for whatever tasks and hardware fit best.
@@drkastenbrot not really..? I use both daily..barrier let's me move mouse right across.. no issues with file transfer..and tbh I haven't had any since before win7 on any version of os x..only remote issue i had was Mac smb seeing my 20gve thunderbolt as 999mbps thus less than the 1gbps main lan and preferring that for transfers which was easy to fix by turning off the multi homing feature..
@@theTechNotice Get SwitchResX for MacOS. At $16, It lets you control your resolutions without having to go through the double scale. Just select a non HiDPI resolution and you are set to go.
I love my studio 🤷🏻♂️ DaVinci eats through 4K 10 bit 4:2:2 60p footage when my PC never could. If we can get a media engine card for PC like the dedicated encoders we have on M1 I’ll probably go back to a PC, but, right now the studio has been great for me. The 17 min export of a 1 hour 4K video at 60p and 10 bit color is what I love the most. Hasn’t let me down yet.
I’m hoping intels GPUs will act as a decode for 10 bit 4:2:2. Would be super easy for me then. Like a suped up quick sync since I’m still preferential to premieres layout. If it was faster I wouldn’t want to switch.
@@Tigerex966 I didn’t say anything about pro res. There are 10 bit codecs that are not Apple. For one, Sony uses their own 10 bit 4:2:2 codec and that’s all I need to be decoded since that’s what I shoot on.
chiming in on this since I can definitely relate - I own a base model mac studio and a high end PC(3080,12700k,64gb DDR4-3600-CL16.) Games? No question, PC. Blender? PC. Editing? Mac studio and its not even close. Addressing your downsides: 1 - Nope.Not a concern. Yes you can't match the speed and no you don't notice it past the Acasis thunderbolt enclosure (which i also have). I simply have it permanently attached to the mac studio with a 980Pro 2tb. I edit off of it like a breeze and don't even use more than 200gb of the internal ssd at any point. 2 - Agreed. 3 - Agreed. 4 - Nope. Using an M28U as plus 2 other monitors, all 4k 27' aside from M28U which is 28'. No problems at all running scaled large text. Smoothest playback i've ever seen. Including prores 422 and prores RAW, something my PC can hardly compete at. 5- No comment as I have the base model. 6 - Only applicable to a maxed out model. Unbeatable performance at 2000$ for the base studio. 7 - 100%. Love your content anyway and hardly miss a video as a PC hobbyist and tech enthusiast. But the media encoders on apple products are something this industry has never seen and a windows based PC cannot hope to compete. Maybe one day Intel makes a PCIe based encoder like you mentioned in one of your last videos and that can 100% flip the table on PC side but until that day I'll be using apple products for my videos.
Since Intel has ARC coming out soon, many are thinking it’ll be like a super up quick sync and support 10 bit 4:2:2 decoding and encoding. Hopefully that’s the case.
I’m a lifelong Mac user, and I think all your criticisms are valid. This product is super expensive, and for that price it should have user-upgradable memory, storage, CPU, cooling, and graphics.
I don't think you understand how the new systems are made: integrating the CPU, GPU and RAM together allow the computer to run faster and more efficient.
Well, as we’ve seen, not quite fast and efficient enough to justify the price. I love what Apple is pioneering! And I’ve been an Apple fan boy for decades. But they continue to not quite make good on their promises.
Yea but he’s a windows fanboy. What’s the difference. Lol. I use both daily for years. My take - for gpu intensive programs, use windows and for cpu intensive programs use mac.
@@Boxhead42 I use both as well. Maybe I’m use to Windows more than MacOS. I own a Mac Studio with M1 Max and I have to say the scaling issue is frustrating so if there is a genuine fix anyone knows about I’d love to know.. I’ve held off on getting a 5k display for the time being.
I just got mine. It the ultra and im happy with it its definitely an upgrade from my 2017 imac pro. Edits are fast and i hooked it up to a 4k monitor using HDMI no issues. Gets the job done.
Ive watched every video in your M1 ultra series and even as a long time Apple user I have solidified keeping my 2019 iMac as needed and building my first custom PC for 3D rendering and video editing. Thanks for the great content, comprehensive breakdowns and unbiased approach.
A $4000 high-end, self-built PC can’t keep up with a M1 Max MacBook Pro in anything. That’s what’s frustrating. The only reasons I still use a PC is for gaming where Apple doesn’t choose to compete.
Regarding your problem at 10:25 of not being able to manipulate a window without activating it, I never faced this issue with Mac OS. I can have any window active and hover the mouse over another window and the scroll wheel still works for the inactive window/appilcation. It was always working for me since I remember using Mac long back.
I bought a M1, in two months, i switchet back to Windows You can not operate fully the Logic Pro with Kontakt library… it dies M1 is stil a pilot project
This is how Mac scaling works on high dpi displays: Whatever resolution you chose in Displays prefs will render at 4x that resolution internally, then this render will be scaled to the physical display resolution before showing on the display. So for instance if you have a 4K display and chose 2560x1440 in Display preferences, everything will be rendered in 5120x2880 internally before downscaling this to 3840x2160. In this case the last step of scaling to the display resolution will be a fractional scaling, and therefor slower. Chosing 3840x2160 in Displays prefs there will be no scaling, no internal rendering in 4x res and no scaling to the resolution of the display. That's why this is the faster option on a 4K display. Chosing 1920x1080 will render internally at 4x the res (i.e. 4k), but no scaling to the display is necessary, so this is also fast. You will have the same performance issue on 5K / 6K displays if you chose the "wrong" resolution in Display prefs. In fact the performance hit will be even worse due to the higher res render. On a 5K display, the fastest display res will either be 5K or 2560x1440 as this will give no scaling or faster integer scaling.
It’s funny how bad MAC scales display resolution but how well it handles HDR. And how well windows scales resolution but how bad it handles HDR. Can’t stand that there’s no perfect solution.
@@RiceCubeTech I actually think Windows does scaling the same way as macOS, but Windows has a higher granularity, you can chose any percentage instead of a few fixed resolution presets on macOS. So Windows' approach is more flexible. I have a MacBook Pro 16 with Apple Silicon connected to a 32" 4K monitor using 2560x1440 in Display prefs and the scaling and performance is fine, also when watching video that has to be scaled 60 times a sec. No notable performance hit. On the contrary, on my 2017 Intel based MacBook Pro 15, scaling performance takes a big hit with the "wrong" resolution.
@@RiceCubeTech actually windows handles kinda in the same way, but you can choose the percentage, the scale have to be 4x bcs of the grid of pixels, to match with the monitor.
Here is a quirk that I found out when using an OLED 4k 65" TV. When plugging my 2018 Intel Mac Mini which I upgraded the memory to 64gb performs well. I skipped the M1 Mac Mini because of lack of two extra Thunderbolt Ports. So when I plug in the HDMI cable to the HDMI Port 2 on the Mac Mini I can get HDR. But if I use an Thunderbolt adapter to HDMI I get more option selections from my tv with no HDR box in the System Preferences in the Display Menu. When I bought the basic Mac Studio but with a newer QD-OLED Samsung S95B and use it as my main Display with the extended monitor is the LG Ultrafine 27" 5k Thunderbolt monitor, it will show the HDR box in the System Preferences in the Display Menu when either connected by HDMI Port or Thunderbolt adapter. The reason I have the tv's as the main monitors on both Macs is for the reason that I didn't want to pay for the Apple Display Studio plus waiting for the product, which irritates me to no end. So I went big. OLED 55" and 65" looks fantastic. Yes the 55" was $400 more but the bigger screen and faster refresh rate besides the brighter OLED from the Samsung is awesome! The only problem is Apple keeping the refresh rate to 60hz. My PC which is also attached to the S95B gets 120hz in Game Mode with HDR. Gaming on that is a wonderful experience. Question should be are you listening to the hype of Apple Marketing which will let your expectations down or is the Mac Studio performing better than what you had before? Remember it uses internal graphics like Intel which is slower than Nvidia and AMD graphic cards. But the performance and no heat issues with my Mac Studio (46 degrees Celsius at the hottest) can handle 5 cameras using Ecamm Live software and all of the devices connected to it with ease. Sorry for the Rant! Stay Safe and Keep Smiling! Cheers!
Apple - Master of creating the problem and then selling the solution. Prime example - Using non industry standard resolutions for perfect scaling of MAC OS like 5K/6K etc. Nobody else makes or needs a 5K monitor, so no competition in the space, and as a result the poor Mac users need to cough up whatever Apple charges them. You buy an iPhone and then see how impractical it is in real life on it's own when compared to Android due to the numerous limitations imposed by Apple. Solution? Buy a Macbook :) Then buy iPad, then buy Apple Watch, keep pouring money into Apple's bank.
What a load of nonsense. MacOS and windows are equally terrible at 4k, both need scaling to 1440p at 27 inch to get a functional result. 4K at 32 inch is absolutely fine, on both OS, at native.
@@twoeggcups yeah but macOS scales first to 5k and then down to 1440p on a 4k monitor, when you wanna have a nicely scaled looking desktop, which means you get shitty performance. On an Intel Mac with integrated graphics, everything stutters and chops along
@@TheMetroRetro but it doesn’t, I’ve been using Macs for decades. Scaling from 5K to 1440p is a piece of cake for a modern GPU. There is no upscale in that pipeline, it’s just a downscale, and a simple one.
Everyone will have a different experience. The Mac Studio isn't for everyone. I always say create on what works for you. I am a full time video editor and i upgraded to the Mac studio. What he said was right about the amount of money you need to spend to get it to work the way youd like. I purchased the Caldigit TS4 dock for my LG ergo 4K display. I have no issues with the scaling (Im using the displayport) and the HDMI port for my 2nd monitor. No issues. Currently awaiting my 2TB 980 pro and ORICO thunderbolt enclosure. I edit in final cut without a hitch. What the TH-camrs dont tell you is that as powerful and quiet as this machine is, when you put it to work it behaves just like any other machine. HVEC 120 frames with color finale, neat video, sunbeams, tonegrade and a cineflare vignette, this machine cries for help... (Silently LOL). That was a 3 min project I did recently. BUT, it also made me realise that if i didn't upgrade from my other machine it wouldve been even worse to do that project on it. This is also to say, DO YOUR OWN RESEARCH regardless to find out what works for you!
@@theoriginalKland Wow, we've definitely got a PC mob fanboy here spoken from a position of ignorance....apart from the raw power of these machines versus equally or higher priced similarly performing windows alternatives, you should try learning MacOS and spending a few months actually working with it as your main OS, and then let's hear you justify the Windows operating system (And I currently use Windows as my daily driver.)
@@pixelwash9707 Lol. No I just know what I'm talking about. It barely competes with lower priced machines in benchmarks. As do almost all Apple computers. Owned a mac for years.
@@theoriginalKland Mmmm, a real expert eh? Sounds like you have it all worked out, like the author of this video. If you believe Windows 10, and the PCI GPU architecture is really great, I don't think any rational argument will make either of you change your minds about it, although when Windows machines copy the new unified Mac architecture over the next few years, I'm sure you will change your tune, and so will your fellow mob members. I don't disagree Windows machines on the middle to high performance range especially are cheaper than Macs, but if your time is worthless, wasting it on keeping Windows running seems like a perfect logical way to spend it, lol.
@@pixelwash9707 lol. So, in other words, you've got no argument. How am I wasting my time with windows when it does things quicker and more intuitively that Mac OS. Here. I'll give you an example. Plug in an external monitor and push a non-standard resolution though it. With windows, ez-pz With mac.. lol.. well, first you have to figure out there's secret resolution settings, then you need to figure out how to get to them.. then you pray when you choose a non standard one that the entire system doesn't have an aneurysm. Or how about the fact that if you don't use an Apple 5k or 6k display final cut and premiere will run like they're on a laptop from 2002, because they don't do scaling properly. "Properly".. lol we all know it's not a "bug", it "a feature" designed to force you to buy more overpriced apple gear. Sorry, but I don't want to deal with a company that cripples and sabotages their own machines just to get more money out of people... And their machines don't even perform at professional levels anymore. Say what you will, but I can't see a single objective reason to use Apple products.
Great video. This video was for me.. ha. I went back to Windows after 5 years with an IMac. I’m happy to be back as a windows user now. My Pc flies and I’m it’s good to be home. Really dig your videos.
I agree. I owned the studio Ultra for about 45 days. I sold it and built a more powerful PC. I also fell for their marketing "better than a 3090" i wanted to believe it too. And I thought it was time go back to apple for my personal workstation. But nope, the studio is a very unbalanced machine. Powerful CPU but less than average graphics performance. Any intense graphic workload will put it to its knees, and ruin the whole experience. So it totally disappointed in that regard. Admittedly, it's the best Mac experience you can get today. Still doesn't cut it for me. I'm happy now with my 12900k + RTX3090 combo. Specially now that graphic cards are back to normal prices.
thanks for the feedback. im also planning to get mac studio. im not a professional who uses photo / video editting for a living, however i do use it for loght editing for my kids and game streaming. anyway, thanks for your insight
Great review! Just want to comment on your mention of musicians and the Studio Ultra. I'm a professional musician who uses Logic to make complex projects using heavy plug-ins that were interrupting my workflow with CPU overloads (16GB M1 Mini). I was about to pull the trigger on the Ultra when another youtuber pointed out that I would enjoy the CPU power of the Ultra , but that I was wasting a significant chunk of money buying all the video related stuff that's in the Ultra that musicians don't generally need. I was thinking I didn't have a choice because I'm in the apple ecosystem, but the conversation made me think out of the box, and I ended finding an inexpensive software solution that allows me to connect my Mac Mini to a self-built PC (12900K, 128 GB RAM) via ethernet, letting the PC do all the virtual instrument processing and send the audio only back to Logic. And yes, with this specific kind of load, the PC runs cool & quiet enough (thanks for all the vids about how to make that work). This approach saved me £2500 for the same processing over the Ultra for similar power, but with added modularity. If I ever need more power I can upgrade the CPU or even add another PC to my network. Need more storage? I can add or swap out components as needed in the PC, cause the Mac is just the front end. I know this is a niche scenario, but it was a lesson in not drinking the Apple kool-aid without doing some research or just watching Tech Notice! Love your channel as a PC & Mac guy. Thanks! 😊
@@RiceCubeTech It's really cool, but not new, and there are loads of videos about the software. I just had to do some research to find it! If you're interested it's called Vienna Ensemble Pro (VEP) and it costs about 100 bucks for the first license and 70 for each additional networked machine. It's cross-platform so you can add any Mac or PC you own to your network taking CPU strain off the computer that hosts your DAW. In my case, I enjoy the huge 3:2 touch canvas of my Surface Studio 2, but its processor is outdated. Doesn't matter with a VEP network. Pretty dope. 😊
I am still suffering from first Mac engagement. So happy I was able to switch back to Windows. It was not cheap, to buy new thech gadget and ditch mac but to that was very right decision. But in long term I think I save and have much more honest prices per power, upgradability, repairability, soft and so 9n...
@@peterbreis5407 I have bought iphone 4 and then was hooked into Apple and purchased Mac mini 2011. I was able to update phone only to used one, also later I updated Mac mini to most powerful I. 2011 line. After that there were not updated Mac mini for almost 5 years. After that new Mac mini was even less power than mine, after that it was more powerful but without ability to update memory and SSD. And if I buy ram and SSD I want it came to more than 2000 usd. That was too much fo something that spec. I understood that if I stay in Mac ecosystem I always will buy used things and never have money for new. Not because I do not have money but because I am not ready to pay like half more for same spec, yet never have upgradability. So I made a decision to pay more now and be free later. I've purchased Hades canyon NUC, Android phone and I still use that PC and it is still have enough power. If I want to buy new one, it will cost me half less then current Mac lines. And I should also say Mac os sucks. File navigation is a joke. Memory management bad.
@@serhioromano So you tried a 2011 Mac mini and didn't like it. I'm not surprised it was awfully underpowered and neglected by Apple. Can't say that about the M1 Mac mini, or other current models, and I have checked out NUCs ever since they started copying the mini form factor and have never seen one that was cheap, good or value. Have no idea what you are talking about with file navigation and memory management... ...and I use macOS, Windows, Linux, iOS, Android and ChromeOS.
As a software developer I'm extremely happy with the M1 Max studio. I have had problems with android emulation on the arm architecture. So there's still some kinks to be figured out. Now that I work mostly from home I'm happy I upgraded my old pro to a studio over an m1 pro. My workflow and development environments have never been faster.
What are you talking about? You can develop on linux and windows just as well. There's nothing inherently better about Mac for development. Sounds like you're trying to justify an overpriced machine because it looks cool.
@@MrAkaacer each has there preferred workflow. For me trying to develop on Windows and Linux requires too much fiddling and time is money when you have deadlines. It also limits scope of your work ie IOS dev
@@MrAkaacer, everyone knows the pain in the ass that Windows and Linux pop more times than they should! With Windows is just outrageous, one spends more time dealing with the OS than producing really work!!! With macOS it just flows!!! Just check, most developers use macOS, and that's not a coincidence!!
What an amazing professional coverage. Your advantage from all the TH-camrs I have watched on the subject of Mac Studio, you also have rich experience on PC as a result you really know what the differences are between PC and Mac Studio. There's another advantage to the PC and that's gaming, I'm not finishing a work day without a good AAA game.
Dude doesn’t know how to order his grade nodes, and he doesn’t know how to manipulate an inactive window in MacOS. Hardly an expert. Why anyone is even using Resolve’s built in NR is a mystery to me.
The last time I bought a Mac was 2016, and I won't be buying another. I moved to Windows custom PC's about 3 years ago. The experience is so much more customizable.
@@e.g.1218 I just use the built in Windows Security and have never once had an issue. The best protection will always come from user habits and practices. A knowledgeable user can be secure on any OS.
I think the most useful bit of wisdom offered (for me) in this video is that you're going to get all of these various opinions in the comments from the pool of people that watch them and yet your conclusions are what they are. You seem to be at peace with this reality and just roll with it. I admire your c'est la vie attitude regarding potentially unsettling reactions from viewers. You can't read the room in a format like this so you need to just do your thing. The integrity of your methods seem high and the analysis of your findings seem genuine. And I sound like a Tech Notice fanboy. Maybe I am but I'm mostly just a fan of people who are straight shooters (or at least try to be) because there's not enough of that in this world. Also calling Apple marketing on their crap needed to be said. It is misleading.
Bill Oxford 4 hours ago (edited) i have had my Ultra for a few months. 64 gb ram and 4TB ssd. had 2016 iMac before - 32 gb ram 1 TB ssd. Shooting-processing... bracketed real estate photos at 42mb (500-+ per shoot) and lots of 4k video. scroll bars zip along much faster. export and import is rapid. no fan kick-in. no waiting for image to preview in LR. is it a massive difference? no. but it IS a welcome increase in workflow speed. perhaps the base would be about the same. dunno. but i went for future-proofing. i like performance. i just ordered a Porsche Macan S with the 2.9 T six vs. the base 4 cylinder. i never regret spending on speed and torque.
I think the M1 CPU's are 1.0 'technology preview' chips that portend of future power that will come as the lines of CPUs mature. Apple made a mistake by comparing them to the mature RTX graphics cards however.
Thanks for review. I gotta say I love my Mac Studio! All my design apps work great, but the big thing for me is I like to have 50+ TH-cam videos open in Safari. Mac mini choked all the time. Mac Studio handles in easily with never a choke moment...
There might be thermal design limitation issue, if they are not pushing CPU to the max. Double clock speed ~ 4x power consumption. Concentrated to one spot (SoC) might cause thermal throttling in intermediate time period because the heat is not dissipated around the chip efficiently enough.
Not at all as the temps are well within the safe range with plenty of headroom to go higher, Apple needs to resolve this. Check out the other reviews on TH-cam which demonstrates this via stress tests. Cheers
I think I understand that chart. Its relative performance compared with itself. so M1 at arbitrary 40W consumtion is called 100% relative to that arbitrary point. 3090 at arbitrary 180W consumption is called 100% relative to itself at that arbitrary point. Then you crank the fps limit on that benchmark and plot that chart. So those curves are not related between them and it only shows the shape of performance per watt.
I was raised on apple computers I had a black and white one when I was a little kid. I switched a couple years ago and I couldn’t be happier. I Realized apple was doing me a disservice when I realized I couldn’t upgrade my ram on my Mac book air. That’s when I Had the Epiphany that apple just cares about moving units, they handicap their devices so you have to buy a new one next year they get away with releasing subpar devices because everyone buys it even though it’s trash.
Fantastic deep dive. I gotta say, coming from a 2015 iMac, I was expecting to be blown away with my M1Max Studio, but I’m like… mind not really blown. I bought a 4K monitor for it because I was offended how much Apple were asking for their 5k mon. So this scaling issue is a huge problem it seems. In 30 years of using macs in never heard of this. So I may have to sell the 4K and get a 1440 mon like that guy you mentioned to unlock better performance.
I've two external HI-Res rotating displays attached to my MacBook Pro M1 Pro, one of which is a 4K Dell. What "huge scaling issue problem "? I set the pixel rendering on each display and simply enjoy the high resolution as needed.
Im coming from a 2015 iMac myself and thinking the same and want to order the Studio Max. What were you not blown away by? The performance? I do a lot of video editing.
It's not a problem. I have a 5K 27" screen at home that I run at 1440p and a 4K 27" screen at work, which I run at 1440p equivalent. The 5K screen looks better, but the 4K screen looks just fine, too. And it's been fine for the last several generations of Apple. I was able to do this on Intel Macs w/ integrated graphics, even. I don't know what this guy is talking about.
I don't like the air inlet in the bottom, it's going to suck up all the dust on the table. I have seen how much dust collected in my old iMac. it ends up looking like a white Christmas in short time and there is no easy way to get rid of the dust.
In the case on performance vs a 3090, you have to remember Apple is using FCPX for their benchmarks which is highly optimized for M1. As far as I know, while they may be M1 native, non-Apple video editors are still not 100% optimized for M1 like they are for Intel. I could be wrong at this point but this was the case before.
Lol. Keep dreaming mate. M1, M2 will never be as powerful as dedicated gpu. Do you think Apple uses magic to develop technology? btw optimization is also not magic. It's usually a give and take, ie you make one area run faster, but sacrafice the performance in another area.
I’ll say this about the new M chips. Part of my job is to render movie trailers for a 16 screen video wall. I use after effects to do this, a 3 minute video used to take 8 hours on my intel Mac Pro, that same video takes 45 minutes on my M1 Max.
I think that everyone that has a M1 Mac Studio will see updates throughout the year. I use the M1 Mac Mini behind my Samsung CRG9 ultra-wide monitor and there scaling wasn't there initially but after one update it scales perfectly now. HDR and 5120 x 1440. So it may get better in the near future. I also have a 5800x/3080 PC, which I love, but I must say that how silent the M1 Mac Mini is vs the PC (in a O11D case with a total of 10 Lian Li fans, on the silent setting) makes me lean towards the Mac. Plus... I hate how when I switch apps in Windows the volume jumps to 100% every time! Probably my only main issue with my PC. lol PS: if you know how to fix my volume issue, let me know. great video though.
Looking at getting new Apple products has been incredibly full of frustrations from the lack of ports, issues with compatibility with docks, scaling/monitor issues and the f/sync cache issue effecting data integrity.
I switched from Windows to Mac. Couldn't be happier. PC had 16 core AMD but I like video editing more in Final Cut than in Resolve. Apple runs cooler too. PC tends to heat up whole room quite a bit. Still own PC for random gaming sessions but otherwise Mac user now.
Love your videos! I am looking at transitioning from Mac to PC due to increasing GPU needs (Redshift, Unreal) for my job. Your $2500 Creator PC build is similar to what I am looking to build. Is it worth waiting for an RTX 4080 or should I just go with RTX 3080 TI? I am not in a huge rush to build but I just don't know if the wait for the new cards is worth it.
Since it’s SO close to 4000 and AM5 from AMD it’s probably worth waiting. It’s a whole platform and generation jump within the next few months. If it was middle of life cycle for 3000 series (like one year after release it would be worth it) but if 4000 isn’t good enough for the price you can always just get a 3080ti for cheap when people try to sell them for a 4080.
Even my cheap 3.5 year old Windows laptop with RTX2060 is a beast in video editing. Handles H.265 without any problems. I don't get why Apple put so much accent in their marketing on H.265... It is like the only thing Apple users need. And lets hope nobody notices a shitty GPU for 3D work.
I think apples strengths are really the laptops. Still nothing out there that combines this performance on the go with that ease of use and design… HOWEVER: Apples „high end“ machines have always been incredibly niche and usually wayyy overpriced. The high mid performance segment, especially on the go for hassle free single person workflows are their forte (iphone, Macbook m1…)…their studio, macpro arent. (At my desk what do i care how small the tower is? If i sit down at the desk i want to get proper fast videoediting & colograding, i need MAX Power. If im on the go i want to do most of it with good battery, silent and lightweight..)
M1 did a lot for macbooks... when they used intel, their form over performance mind-set would pretty much automatically nerf performance due to thermal throttling vs pretty much any windows laptop with similar specs. Now apple is king as basically a chromebook/light office workload scenario which is actually the larger percent of laptop users.
Naw, their laptops are overpriced and underpowered as well. I honestly don't understand why anyone would want to use OSX over windows. It's not intuitive and 50% of it's features are hidden or inaccessible. Not to mention their purposeful effort to ensure that their products and things produced on their products don't work on other products.
@@kzs831 That's still their mindset. They currently give you a fairly powerful chip.. and then purposely knee cap it to run at lower speeds. The M1 could be a great chip, but Apple purposely cripples it.
I respect this so much. I’m a very honest TH-camr. When I made an honest video and post about the nightmare situation my M1 Mac mini not performing as advertised, I got called a hater and delusional. I hate on not company or business. If you aren’t honest about how your products will perform, I will encourage my subscribers not to buy it. The export times was not true. I purchased 3 Mac mini’s and matched settings of other popular TH-camrs in my field and my did not perform to standard. I don’t know if it’s because I purposely waited to last minute but trust me it exports slow. I’ve had beach balls, freezing and more issues. I’ve even paid to get troubleshooting and done returns/replacements and still issues. I think they purposely update their systems with poor performing updates to force people to upgrade to the latest and greatest. apple is very good at marketing bs that looks good but for some real intensive production work, you will have to spend some serious money and be forced to upgrade in 2 years or so. I use Mac and pcs for years and PCs is a must have at all times. Building a brand new PC again tomorrow. So much easier to build your own work horse. Thanks for posting
Nice discussion between PC and Mac. A concern I have in staying with PC is GPUs. The supply issue is now sort of over but to really get the major speeds I have to look at a lot of watts and do not want to keep pulling that many watts through my house/studio outlets (RTX 4000 looks even worse and on...). Do I have to eventually rewire my studio to handle the wattage. I expect RTX 4060, 5060 etc. will still be in the 200 Watt area and speeds are fine for me (RTX 3080 and 3090, 4080 etc. all out of the question). So, the energy efficiency of Mac products looks very good in the long term.
I moved from Windows to M1 Studio max (nor ultra) using it for Photo editing and some Video Editing and I'm happy all going much better my Windows system.
Finally, someone who is very honest and says how things truly are. I felt so much more productive on my windows that I returned my mac studio after just two weeks. It's a great machine for sure but I'm so much more used to windows.
Good for you, @Nighthawk. I have totally different experience. I feel super unproductive and frustrated using windows at home for more than 5 minutes. After 40 years Microsoft still can't present a smoothly working OS. It's still a Frankenstein OS that misses to many features that would optimise user experience... but it's my personal opinion; a view from a person who has used a number of OS's. I will continue using MACOS for most things atm.
Great video! Sadly, to me, Apple has created the predetermined response of' "we'll see when it gets to the real world," whether it's better than what they claim in their releases. Yes, everyone cherry picks their graphs. Apple just seems.... exaggerated.
I’m sure Apple’s graphs are for real, but they could be a LOT more upfront about what’s being represented. Of course they’re going to put their best foot forward, why would anyone expect them to do otherwise?
Watches your review 4 times because it really gets into the heart of this product is. And I have to say I am convinced I made the right decision to buy the Mac Studio, which I did today. My main factors included: 3. Tremendous performance boost over my iMac late 2012 - which I maxed to 16GB of ram and equipped with the latest SSD a few years ago, thus breathing a new life into the machine - better video and audio editing workflow - better hardware (in order of magnitude) 2. Technologically it is a step in the right direction with the Software on a Chip (SOC) architecture; most computers will go that route within the next 2 to 3 years 1. It is PORTABLE - I can stick it easily in my trunk, or even my larger backpack along with an ultra slim portable monitor and there you go - I am on vacation and still can do my video editing, course producing, and other work while enjoying videos with my family when I get off. Just compare that to lugging a PC while on vacation. Thank you one more time for the review. I will be back fo more.
I'm a pro and bought this machine with my fingers crossed that the GPU would compare to my old Imac Pro with a Vega 64 and a external 5700xt Gpu. I'm pretty disappointed with the Gpu performance, I don't think its equal to what i had. I'm hoping that the software isn't optimized yet and thats holding it back. I'm also hoping Apple brings egpu to the silicon lineup. We'll see. What a bummer.
Kinda the same thing happend to me back in dec 2021. I ordered the 14" Macbook Pro M1Pro. It was slower than my 4 years old PC with a 8700K and GTX 1070. I returned the mac and bought the new 12700k, new mb, ram, ssd PCI4 and kep the old GTX1070. My PC is a rocket now compared to that mac....and the parts cost half the price.
great video! just subscribed. the true value right now is in the 16" MacBook Pro. speaking as solely a TH-cam editor with Resolve. the battery life to performance power is currently unmatched. thank you for sharing
Interesting about the scaling, I use m1 pro and m1 ultra MacBooks and haven't had any issues. I work as a motion designer in AE, I use Eizo monitor at default scaling in office and I use a Huawei mate view with scaling at home. Do you connect your monitor using usb c? That's what I do, great video as always!
Depending on your eyesight, distance from monitor, and resolution size will determine how easily you can detect it. Also it’s much more noticeable with text. This experience is more jarring if you are switching from PC to Mac because you will notice that with the same exact monitor(s) that everything looks unusually more blurry than the PC.
@@bluecement interesting point. I've just recently switched from 20 years of windows workstations to the Mac studio connected directly to an LG 5K2K ultrawide via thunderbolt 3. Text crispness has been completely fine and if anything, is less fatiguing after hours of work. Not sure whether my ppi (163ppi) and viewing distance (60cms) play a roll but even gettin ridiculously close, I'm not noticing any downsides.
Must admit this video really made me hesitate on purchasing 4k, however am running on a Mac Pro 2013 and while ive seen a 10% hit to GPU, it hasn’t been an issue. I’m only editing 1080p content in final cut so far but no issues with playback. I got the Mateview too and have that connected to a 2012 iMac in target display mode as a second monitor, again performs well in dual monitor setup I have 12c/d500/64, way shy of this system.
Your videos and camera use and editing keep getting better and better... I mean, you were doing great before, but now it's even greater! I appreciate you giving the great information you do!
I totally agree. If the Mac Studio Max version and even Ultra versions are performing close to or similar to the Max version Macbook Pro, then it really is not an improvement of a device and I would rather get the laptop. But someone who is enclosed in the Mac eco system, this was really disappointing. Hopefully the M2 model MIGHT be better but the apple tax is really too much considering now GPU prices on Windows is actually improving.
Being enclosed kept me hindered from optimal performance. I've been editing on the Mac 2013 which is essentially still the industry standard. I looked into buying the Mac Pro Tower... starting at 5999.00 but quickly realized that I could build something much more powerful at a fraction of the price. I just started building my own box, PC... OMG, it's a powerhouse. AMD Ryzen 9 7950x, RTX 3090 TI FE, 128 GB DDR5, 4 TB of internal SSD storage, another 20TB SATA 7200 RPM, with a custom loop (water cooled for overclocking.)My machine would outpace a 10k - 15k Mac Tower with no problem... I'm spending around 6,500... I'm not done yet... so the water loop fixtures can mess with the numbers.
While I don't own an Mac Studio, I've had the exact same experience with an M1 Macbook Pro. So I completely agree. I've been using a PC with an RTX2070S to edit videos in davinci resolve studio for a while, but picked up an M1 Macbook Pro. The Macbook Pro does edit prores video really fast, but the second you start adding effects like denoising your video, it just gets insanely slow. I got my hands on an RTX3090 and switched back to PC for video editing. I did a test between the two with the exact same davinci resolve project, which has some heavy color grading, and denoising. The M1 Macbook Pro took 48 hours to render. The RTX3090 took 3.5 hours. I am also very disappointed with the Mac monitor scaling. I have given up using my Macbook on my LG CX 48" monitor/tv. It also looked horrible on my Dell 49" ultrasharp, but it got a lot better when I bought a high quality USB-c to Displayport 1.4 cable. However it is still not optimal. I love the Macbook, but I am disappointed in it's rendering capabilities and how it handles external monitors. Great job on the video!
Thanks for mentioning scaling, and I agree it is horrible especially with 4k screen and the speed loss, make things laggy not just in video but 3d too :( I learned it the hard way. It really is one of the things nearly nobody talks about. The only solution is go 1440p and live with the less sharp text or well buy a 5k screen.
actually apple scaling is the only one out there that makes sense, no one with a brain uses a 4k monitor ever, especially 24" that is so awful i have no words for it. do not use inferior pc hardware along Apple products, it ruins everything. there is no keyboard with touch id, and the useless mechanical stuff is complete noisy garbage, slowing down typing speed with insane travel distances. there is no mouse out there that even remotely has the functionality of the magic mouse and there is no mouse out there that is as comfortable as the magic mouse. lets not start about the magic trackpad, windows is pure trash in that regard, they improved like 600% the last years but its still lightyears behin, and still not usable. on a mac the trackpad is completely viable and many use it instead of a mouse. ppl have to stop changing to mac and expect things like in a Pc you have to relearn and rethink everything.
This is why I like your channel. No bias. No bull$h!t. Mac has a fantastic os and their proprietary software works great... with their higher end hardware. But their hardware is outdated FAST. And you feel it. Overpriced? We all know that when buying. Deceptive? Look at the price of upgrades and the pressure to make sure you buy the most up front because you can't upgrade once you buy. Materials are premium. I'd love to just buy their cases for some PC builds. If you can afford it, Macs are a good secondary option, because it's nice to play in both worlds. If you're a creative and you need to but the most effective, best bang for your buck, look elsewhere
The last Apple product that I had was the iPod. One of the big problems that I have with Apple is that they try really, really hard to keep you in the Apple universe. I had to use iTunes to put songs on it. I don't really like iTunes. I prefer to use what works for me best, and it is not the Magic Mouse. I live in Las Vegas and that it runs very cool has made Apple appealing to me for the first time in years however. Otherwise I can see no big advantage of Apple over PC. It is your money, and if you want to spend it on Apple, more power to you.
thanks for your detailed review, helps a lot. I have been working on my old trashcan mac up to now, doing mostly 2D Animation in After Effects. Since the gpu is slowly giving up on me, I was thinking about a new machine. Love the looks of the mac studio and that it is silent, but I hate that it is not upgradeable. A not upgradeable machine for creative pros is simply mind-boggling.
Then sell it after 2-3 years, get half your money back and plant it on the next one. The benefits of integrated systems far outweight any perceived advantage of "you can make it better later"
What exactly do you need to upgrade? Just order your Mac Studio Ultra with the 64 core GPU option, a 2 TB system drive, and 64 GB of RAM (or 128 GB if you really want to splurge). That will literally hold you for the next 10 years. Then get an 8 TB 2.5" SSD for $700 and put it in a blazing fast Thunderbolt enclosure and your storage needs will be met for the next 10 years. I honestly don't see the problem.
Funny note for the cooling, I'm going to be moving out of my house to an office in my backyard, and in winter I'm actually anticipating my PC helping heat the space lol 😆
Thank you for this review. It saved me quite a bit of hassle (thumbs-up of course). The only part that I would include is recommendations of affordable monitors that scale well with iStudio.
Great video! I grew up on Windows but switched to Mac in college like 10 years ago. So I’m invested in ‘the ecosystem’ but I’m very appreciative of this video and others to point out those flaws. I already got my M1 Max for video editing but yeah Premiere still needs to catch up with optimization like FCP can utilize it
Great balanced review, it’s an amazing accomplishment from Apple and speaks to the future but is perhaps a little early or needs maturing over time (firmware, software, quirks etc). PCs by comparison are still very performant but more power hungry and try to maximise component and peripheral compatibility (perhaps at the expense of the stability Apple strives for?). I can see the Studio in perhaps 1-2 years time (maybe with the M2 chip?) being being a great option for those in the Apple ecosystem but needs bedding down as all new tech usually does.
Its... Well I don't know... Coming from a background in silicon architecture Apple has made a compromise that the rest of the industry COULD have made, but chose not to... Apple silicon has lower yields than the rest of TSMC and Intel's fabs, this is a result of their choice to go with monolithic architectures. To combat it they have binned chips that had defects on 1-2 cores as the M1, and made the non-defective chips the Pro binned chips, a similar strategy to what all other manufacturers have done within the same chip set for skews within the same CPU, the only difference being the interconnect being designed for the full width of the monolithic die on an accessible edge to reduce all forms of loss (Power, heat, signal, etc). This choice comes with consequences. First consequence, fewer skews. Second consequence, cost per silicon increased. Third consequence, immensely more wasted silicon. Fourth consequence, less hardware flexibility to adapt to new use cases. The chiplet design that both AMD and Intel have done will never be able to compete in pure raw compute with the monolithic design of the all in one massive Apple Silicon approach. The closest we have is AMD Epic processors, which also lack the generalizable application of Apple silicon since they rely on discrete solutions to do what they can't. Obviously Apple has huge gains in power consumption using this method, and it will have the most powerful "single chips" in the industry so long as it continues... Its not clear to me this is actually better though in a ecosystem of software that is increasingly focusing on parallel processing, which is an inevitability because of the difficulty in continuing to shrink nodes, requiring a different way of processing in order to gain continued improvements. At the end of the day, I see neither as inherently superior or "The Future"... Seems to me both have SERIOUS problems... no matter how much we improve fabs, on the scales of current processors defects are inevitable, so yield can never be perfect, and larger monolithic dies will always have much poorer yields than chiplet designs. The increased power efficiency is very helpful, and could create a bottleneck (As it is doing for Intel, although not so much for AMD, proving its less a chiplet issue, more an architecture issue), but we're not at the point where its obviously one yet. I think personally I would like to see a schism in the market... I think there are extremely powerful compute applications where monolithic designs are going to be useful and desired, and I want them to start returning to those for the science and server space applications... However... For most consumer applications, I think I find much more use in chiplet designs, modularity, and the ability to add and alter specific hardware solutions for new problems and applications based on use case... As such, I don't see apples HIGHLY limited hardware suite as particularly beneficial in the long term considering advances in both hardware and software keep splintering into requiring increasing creation of special application silicon to process in specific niche ways.
@@peterbreis5407 it’s the same with all his videos, he “praises” the superficial, then finds suboptimal codec/adjustment combinations & tries to slate the product. When he asks for a benchmark which supports Apple’s claim & I post the GFXBench results, he deletes the posts!
@@dragoonsunite as with everything time will tell. but i think apple's choice of its own cpu hardware may hinder it in the very long run. trying to do everything itself may cause it to defocus. currently they re more profit driven then ever. keep making cocky claims... it may fall into the same trap intel did years ago feeling comfortable and untouchable... arm is not really hard to implement for special tasks for intel/amd. amd went the chiplet design for a reason, the more complex (cores/caches/gpu/ai etc) all packed into one single chip will require high precision level of manufacturing when scaled up. dont think amd is dumb to go chiplet design, they are in this industry long enough. even ibm in their latest designs going chiplets when scaling up. also when people say apple encoder playing multiple 4k videos simultaneously, can someone check whether they are downscaled (1440p) and played by scaled up again? this kind of sound like big cheating. you would understand if this is game gimmick to gain performance but in video/photo editing pipeline? that would sure cause some sort of legal action unless the outputs are preserved and this is for only playback? someone can make artificial video in patterns at pixel level and play it and checked with macro lenses on the display?
I was a windows user since win 3.1, I was in the tech field for many years for visual impairments software, and would implement the solutions through college networks & workplaces. I gave up on windows when version 10 came out, to be honest I really got disheartened with Microsoft after windows 7, everything felt rushed and buggy. I moved to Mac and to be honest haven’t looked back since, I do miss the upgradability of my laptop & computer, but it’s not a necessity and hasn’t affected my work. Yes some of Apples marketing tactics are dubious, but then show me a tech company that isn’t!! macOS is stable as anything, I certainly don’t miss them missing .dll boxes or other windows errors that are a daily occurrence. The o the thing that Apple does better than any other tech firm is accessibility, such as speech, large print, contrast, dyslexia etc. So are they worth the extra, yes, personally I’m sure the M1 max/ultra conversation is mute anyway, won’t be long before they release the m2 max/ultra!! Great video, but the studio deserves better than being kept in the corner crunching out videos!!! Lol
Same. It was Windows 10 and its glued together various parts. Only the most surface level stuff on Windows 10 looks slick, below the surface is a mess.
@@theoriginalKland I use plenty of software & hardware that isn’t created by Apple, and yet have never had macOS have a ‘hissy fit’. Either in video editing or music technology macOS has been rock solid, I have never had a crash out or lost work on a Mac, I can’t say the same for windows, I got in the habit of CTRL-S every 10 minutes when I was using anything in windows!!!
this is off topic, but what is going with your skin tones in this video? Too much green in the highlights, orange in the shadows, yellows and reds are over saturated... I keep thinking my monitor is busted, but maybe you used a wider color space? I've got two rec709 semi professional color corrected monitors, and both are saying your skin is un-natural.
I sub and watch you regularly. Your complaint is in one sentence, the business history of Apple. Apple locking you in by "superior" hardware whereas Microsoft locked you in by operating system. You get my drift. Apple lures one in with raging latest tech, the story, great marketing, rep, status, then hits you with the check$$$, memory, hard drives, peripherals, MB that don't upgrade, computer screen, only Apple hardware match and play. Oh I was in love with Apple Computers, they just broke my wallet and so went my heart.
Interesting review. You make many valid points. I must add however a few key things: 1. If you're in the Mac ecosystem, the studio is a frustrating no brainer. It's the best money can buy but you are locked in. You won't be upgrading anything. 2. If you're a professional film editor, you likely charge 600 - 1000$ per day. If you spend one day searching for parts plus another building the rig you essentially spent 1k less on a similarly specced computer, but you just equalized that by not working for a day or two. Most likely made it more expensive. 3. PP will often run faster on Windows with the same hardware. Where the M1, M2 will truly shine is in Davinci. If you're editing anything ProRes, h264 or h265, the Mac will blow any custom build out of the water in terms of timelines smoothness. Sure for heavy NR a RTX 4090 will do better and most likely in heavy Fusion uses too. But the reality is, if you're well organized, you are most likely editing ProRes proxies and you can choose to apply your color grade at export which solves that. 4. If you do anything heavily leaning towards 3D or gaming, there is no need to even consider the Mac. A fully specced m2 ultra will still be a good 6-8x slower than a rte 4090. All in all, the M2 Studio Ultra is a superb machine. The calling will come once the softwares are optimized which will take time. I have build PCs and used Macs my whole life and the simplicity it gives you allows you to focus so much more on your work that it makes it much more profitable even though there might be small trade offs. Keep also in mind that the resale value of custom build PCs is terrible after a few years. For Macs this is much less the case. Having a 10gbe NAS solves a lot of things when it comes to the expensive storage of APPLE. That's what I do. raw media on the NAS, prores proxies on the m2 max. I don't think you can get more bang for your buck in video editing than that.
My old MacBook Pro with an Nvidia 750M couldn't handle the scaling with a 4K display, but now with M1 there's no problem at all (scaled to look like 1440p). I almost never edit 4K video, but work a lot with huge print files (Affinity Designer, InDesign etc) and never noticed any sluggishness. And it's sharp to my eyes. If I look really closely I can tell that it's been scaled down, but at normal viewing distance I don't think about it at all (and I think text rendering is miles better in macOS anyway).
Try this with your beast mode PC's: Stuff it in a little carry bag to take on trips with you and quickly set up for some high performance work sessions! Mac Studio Max is a good value and packs a major punch in an amazingly small form factor, all while being much cooler and quieter than a PC. But haters gonna hate, while Mac users gonna create! Plus, 2 years down the road, when you want to upgrade and sell the Studio Max, you will get more of that $2K back than you will on a PC that depreciates quicker than the US Dollar.
Working in live events where you have to create content in the field the size of this is so underrated!! I've got my desktop machine fully loaded with software, A/V resources and can have it as carry on for a flight or bus trip in a back pack. I can make time critical render decisions knowing my laptop without a screen can do the same as back in the studio.
3D Artist here, always used windows and Nvidia cards. got m1 max MCP last year and WOOOOOW. this little machine!!! it may render slower than my pc but is a portable POWERHOUSE. MAC OS is also a + from an artist/designer perspective. If Apple makes a MacPro with an upgradeable GPU I won't even care about RTX anymore. I'll have a little windows RTX pc for gaming and some rendering but. in the times we're living the energy efficiency of these macs is just AMAZING I don't even wanna turn on my pc anymore for that reason. + Most render engines are implementing metal really fast, support for AMD GPUs and E-GPUs compatible with macs. In 3D "speed" is very very relative. that's why big movies are still rendered using Mainly CPU-driven render engines and GPU rendering is mostly used as a dev-look tool. My little 14 MCP just made me work sooo much better and that is just priceless. + Render farms are just a divine thing.
If you spec out the HP Z2 Mini with an i9 12900K processor, 2 TB SSD, and 64 GB of RAM, the price is $4,700 and change. And you are stuck with the low end Intel graphics and can have only one Displayport, HDMI, or Thunderbolt 3 port (and not all three at once)! Oh, and if you want a second SSD, the max you can get is a 4 TB drive for a whopping $2,349. That's $349 more than Apple charges for an 8 TB drive! For those prices, you might as well buy a fully loaded Mac Studio Ultra. It's a far better machine for less money.
For the gpu, can you test the M1 Ultra against RTX again using Blender 3.2 instead of Blender 3.1? Blender 3.2 was just realized 2-3 weeks ago. Wondering if there will be any performance difference because Blender 3.1 Metal is not optimized for Apple Silicon
Thank you. I had a similar scaling issue with windows 10 when I replaced my computer but tried to continue using my monitor. It was a major negative for me, I changed settings but it never looked right. I ended up replacing the monitor even though my old monitor still worked fine. $1600 for a monitor is bad enough but I've grown used to my 32" screen and there is no way I'll spend $5K.
Very good review. Very good insight. I needed it before buying it. I have been working and using my Mac Pro Trashcan Quad Core 3.7 with 12 GB RAM and 240 GB SSD ... haha.. and it as worked wonders. However, with my multicam editing that I've been doing a lot lately, I think the Mac Studio is just the right choice only because I have been in the ecosystem and my workflow and accessories are already invested in Apple. I agree - some PC's depending on the specs can be better. I hate arguing with the PC guy who is so Anti-Apple just because they are Anti-Apple. I was that guy haha.. but working with Graphics and videos quite a bit back in 2013 ... Apple was the way to go. Bang for buck. But it is no longer true today but it is just a preference at this point. Hope others can be helped with this comment. CHEERS!
I bought my first Mac about a month ago, that being the m1 pro MacBook Pro. Reasons that I switched from windows (well I didn’t really switch totally, I still use my windows machine for math apps and simulations): 1) it is impossible to get a windows laptop that is thin, light, powerful and portable. 2) I love the idea of working with arm 3) I am used to working with Linux, and macOS seemed like a good middle ground between the havoc of glitches that windows have and the incompatibility of Linux with basically everything. My so far take is the following, if you are doing basic stuff, m1 processors are great, if you do more advance stuff you either have to be extremely lucky for the specific applications you use to have been optimized for arm, or you have to forgo packages and work with programming languages directly (which comes with its own problems as most compilers with interfaces are not available, ie jupyter notebook, anaconda navigator, force fx, spyder etc…). So overall I really don’t regret getting mine, but this is because I knew for the beginning it was gonna be a bit o a project for the heavy stuff and a really good thin and light for the easy stuff. So I would say, yes buy an m1/m2 machine, but be really cautious to what you are getting into. It is not plug and play, and won’t be for a couple of years at least. (And yes apple’s scaling sucks hard)
The most surprising thing about this launch is that people thought it would come close to a 3090. People really think Apple has magic products or something.
It actually does.. if you knee cap your 3090 to only 85w. Lol That's literally what they did for their "tests". They heavily bottlenecked a 3090 until the M1 beat it. They pretty much do this with every product release.
Apple's marketing regarding "beating the 3080" was focusing on a specific video editing test utilizing the embedded M series "media engine" which offsets computational loads working with specific video codecs from the main work of the CPU and GPU. There are real world tests where the M series Max SOC beat out windows based computers with a RTX3080. However, this is very specific to video editing. In fact, the M series chips lack 3D encoders that the Nvidia GPU's have baked in and thus can't compete with such products in the 3D design space, instead for 3D running as a middling PC. It's doable but not tailored. This is where Apple's marketing provides slogans that people confuse with all areas of tasks. In other words, marketing works. Anyways, yeah, Apple has good marketing, takes very specific use cases and the machines get paraded beyond what they can do holistically. Good specifically tailored machines, highly geared for very specific use in the "creative" market such as video editing and photography. Some code.
@@theTechNotice don't worry. the ratio between sensible persons and idiots are 2:5. So you get to see some serious bad comments especially from the fan boys who don't own one.
You're one of the very few people I could find who's doing honest comparisons and tests between Mac Studio and PC alternatives. Granted, both have their pros and cons; thank you for keeping it unbiased.
*Love your videos Unmesh! Are you getting the MAC or PC? I ´m try to decide what is the best for me. I´m a phtoshop user 90% of the time.*
@@OneTap__ I'm the last person to ask, haha. Actually I use both since I have to teach on both platforms and be aware of their quirks.
@@PiXimperfect Thank you so much for your reply Unmesh!! Keep it up with the good work! Was a pleasure to see you replied! THANKS!
You just saved me the trouble of writing essentially the same thing. Thanks...jt
I've got a Studio M1 Max. Use it with a BenQ 4k (scaled to 1440p). I do lots of video editing in Premiere and Da Vinci and haven't noticed any performance issues at all. Very happy with the setup, but thanks for bringing the scaling to my attention!
scaling is the problem with the m1 series, the more cores you have the more it stagnates, thats why combining 2 m1 max chips only gave it 25-50% more power, should be fixed with m2
@@thhisisnotherere That depends on the tasks, the M1 Ultra is far away from perfekt in scaling but 100% scaling is a dream and everything has to be perfekt, the hardware, the software and the problem/task to finish.
@@thhisisnotherere no this is false
The one thing that will always make me stick with a PC for professional use is the flexibility and adaptability. If I need special hardware, accelerator cards, absurd amounts of memory, or even just a plain performance upgrade, the PC can do it. It can grow just as I need it and I am not ever stuck with a system as-is.
Why not get both? Many professionals have multiple devices for different workflows. Especially because you can easily get a Mac mini or iMac for the price of a SINGLE graphics card lately. At that point it makes no sense to chose one brand over another. You can easily use different devices for different jobs.
@@ghost-user559 so i have my resources scattered across multiple systems? Especially not between apple and windows, its a pain to even just transfer files
@@drkastenbrot You’re not limited to that anymore. That’s a really old fashioned way to look at computers.
With a NAS, you literally can access anything from any computer on your home network and you can easily set up a home server with 8-20TB storage accessible remotely from home or at work off of any machine?
You can easily use a KVM or something in software like barrier to instantly use your keyboard and mouse and other peripherals without changing ports.
It’s just a personal opinion at this point. It’s easier than ever to have the best of both worlds. Tons of people have multiple consoles for gaming or a handheld like a switch AND a steam deck. It’s literally a good thing to get a better device for a different task. Why not?
There is no downside to using multiple devices. Especially if you look at storage differently. Literally store all your stuff from laptops and desktops on a central home server or NAS, and what you store on your device is just whatever you are using at the time. Mac mini’s for example make amazing home media servers to replace Spotify or Netflix to stream your own content without paying for a subscription. It’s a decent investment for people who look at computers as tools. You don’t have to just use whatever Microsoft or Linux or Apple decides you can use. You can use all three for whatever tasks and hardware fit best.
@@ghost-user559 both isn't bad. though it was nice to be able to upgrade my pc..with thunderbolt..to get 20gbe to the studio..
@@drkastenbrot not really..? I use both daily..barrier let's me move mouse right across.. no issues with file transfer..and tbh I haven't had any since before win7 on any version of os x..only remote issue i had was Mac smb seeing my 20gve thunderbolt as 999mbps thus less than the 1gbps main lan and preferring that for transfers which was easy to fix by turning off the multi homing feature..
Literally never heard of this crazy scaling issue anywhere, thanks for pointing it out. 👌
Happy to help
its on the macbook air too. Try running thunderbird on an external non-mac monitor. This is bonkers.
@@theTechNotice Get SwitchResX for MacOS. At $16, It lets you control your resolutions without having to go through the double scale. Just select a non HiDPI resolution and you are set to go.
@@thomasfessler will have to check that out. Thanks 🙏
@@thomasfessler I use EasyRes. I presume that is achieving the same result (avoiding scaling up and down) but not 100% sure.
I love my studio 🤷🏻♂️ DaVinci eats through 4K 10 bit 4:2:2 60p footage when my PC never could. If we can get a media engine card for PC like the dedicated encoders we have on M1 I’ll probably go back to a PC, but, right now the studio has been great for me. The 17 min export of a 1 hour 4K video at 60p and 10 bit color is what I love the most. Hasn’t let me down yet.
I’m hoping intels GPUs will act as a decode for 10 bit 4:2:2. Would be super easy for me then. Like a suped up quick sync since I’m still preferential to premieres layout. If it was faster I wouldn’t want to switch.
Video on youtube please? Talking is cheap
@@RiceCubeTech me too but apple owns pro res and other codecs and might not license them to Intel.
@@Tigerex966 I didn’t say anything about pro res. There are 10 bit codecs that are not Apple. For one, Sony uses their own 10 bit 4:2:2 codec and that’s all I need to be decoded since that’s what I shoot on.
chiming in on this since I can definitely relate - I own a base model mac studio and a high end PC(3080,12700k,64gb DDR4-3600-CL16.) Games? No question, PC. Blender? PC. Editing? Mac studio and its not even close. Addressing your downsides:
1 - Nope.Not a concern. Yes you can't match the speed and no you don't notice it past the Acasis thunderbolt enclosure (which i also have). I simply have it permanently attached to the mac studio with a 980Pro 2tb. I edit off of it like a breeze and don't even use more than 200gb of the internal ssd at any point.
2 - Agreed.
3 - Agreed.
4 - Nope. Using an M28U as plus 2 other monitors, all 4k 27' aside from M28U which is 28'. No problems at all running scaled large text. Smoothest playback i've ever seen. Including prores 422 and prores RAW, something my PC can hardly compete at.
5- No comment as I have the base model.
6 - Only applicable to a maxed out model. Unbeatable performance at 2000$ for the base studio.
7 - 100%.
Love your content anyway and hardly miss a video as a PC hobbyist and tech enthusiast. But the media encoders on apple products are something this industry has never seen and a windows based PC cannot hope to compete. Maybe one day Intel makes a PCIe based encoder like you mentioned in one of your last videos and that can 100% flip the table on PC side but until that day I'll be using apple products for my videos.
Thanks for that input, very valuable!
Since Intel has ARC coming out soon, many are thinking it’ll be like a super up quick sync and support 10 bit 4:2:2 decoding and encoding. Hopefully that’s the case.
I’m a lifelong Mac user, and I think all your criticisms are valid. This product is super expensive, and for that price it should have user-upgradable memory, storage, CPU, cooling, and graphics.
I don't think you understand how the new systems are made: integrating the CPU, GPU and RAM together allow the computer to run faster and more efficient.
Well, as we’ve seen, not quite fast and efficient enough to justify the price. I love what Apple is pioneering! And I’ve been an Apple fan boy for decades. But they continue to not quite make good on their promises.
@@rsr789 iSheeps will do anything to justify the crap Apple does. Thankfully, it's their money which Apple loots, not mine.
Love this channel… finally someone that isn’t a Apple Fanboy that tells the truth. I keep it up dude… love the integrity of your channel!
i mean u just guys noticed? apple just take ur money away without things that u really want for example ports in macbooks
Except he's deleting my posts which refute his claims.
@@daveh6356 I’ve read multiple comments from you. What’s up?
Why so salty?
Apple fan?, Windows fan?, Chrome book fan?
Yea but he’s a windows fanboy. What’s the difference. Lol. I use both daily for years. My take - for gpu intensive programs, use windows and for cpu intensive programs use mac.
@@Boxhead42 I use both as well. Maybe I’m use to Windows more than MacOS. I own a Mac Studio with M1 Max and I have to say the scaling issue is frustrating so if there is a genuine fix anyone knows about I’d love to know.. I’ve held off on getting a 5k display for the time being.
I just got mine. It the ultra and im happy with it its definitely an upgrade from my 2017 imac pro. Edits are fast and i hooked it up to a 4k monitor using HDMI no issues. Gets the job done.
Ive watched every video in your M1 ultra series and even as a long time Apple user I have solidified keeping my 2019 iMac as needed and building my first custom PC for 3D rendering and video editing. Thanks for the great content, comprehensive breakdowns and unbiased approach.
Glad you like them!
So why does he delete even post which refutes his viewpoint?
I’m staying on my 3 Mac Pro 2010 , MacBook Pro 2011, use to make music, animation, Mac programming, run Mac OS X server, Mac gaming/windows gaming
A $4000 high-end, self-built PC can’t keep up with a M1 Max MacBook Pro in anything. That’s what’s frustrating. The only reasons I still use a PC is for gaming where Apple doesn’t choose to compete.
@@broadwayphotovideo yeah okay
Regarding your problem at 10:25 of not being able to manipulate a window without activating it, I never faced this issue with Mac OS. I can have any window active and hover the mouse over another window and the scroll wheel still works for the inactive window/appilcation. It was always working for me since I remember using Mac long back.
You can manipulate background windows without even making them frontmost window with pressing som of the modifier keys.
I bought a M1, in two months, i switchet back to Windows
You can not operate fully the Logic Pro with Kontakt library… it dies
M1 is stil a pilot project
This is how Mac scaling works on high dpi displays:
Whatever resolution you chose in Displays prefs will render at 4x that resolution internally, then this render will be scaled to the physical display resolution before showing on the display.
So for instance if you have a 4K display and chose 2560x1440 in Display preferences, everything will be rendered in 5120x2880 internally before downscaling this to 3840x2160. In this case the last step of scaling to the display resolution will be a fractional scaling, and therefor slower.
Chosing 3840x2160 in Displays prefs there will be no scaling, no internal rendering in 4x res and no scaling to the resolution of the display. That's why this is the faster option on a 4K display.
Chosing 1920x1080 will render internally at 4x the res (i.e. 4k), but no scaling to the display is necessary, so this is also fast.
You will have the same performance issue on 5K / 6K displays if you chose the "wrong" resolution in Display prefs. In fact the performance hit will be even worse due to the higher res render.
On a 5K display, the fastest display res will either be 5K or 2560x1440 as this will give no scaling or faster integer scaling.
It’s funny how bad MAC scales display resolution but how well it handles HDR. And how well windows scales resolution but how bad it handles HDR. Can’t stand that there’s no perfect solution.
@@RiceCubeTech I actually think Windows does scaling the same way as macOS, but Windows has a higher granularity, you can chose any percentage instead of a few fixed resolution presets on macOS. So Windows' approach is more flexible.
I have a MacBook Pro 16 with Apple Silicon connected to a 32" 4K monitor using 2560x1440 in Display prefs and the scaling and performance is fine, also when watching video that has to be scaled 60 times a sec. No notable performance hit. On the contrary, on my 2017 Intel based MacBook Pro 15, scaling performance takes a big hit with the "wrong" resolution.
@@RiceCubeTech actually windows handles kinda in the same way, but you can choose the percentage, the scale have to be 4x bcs of the grid of pixels, to match with the monitor.
@@Seraph137 That's odd. Are you certain you're actually getting 2840x2160 res on your display?
Here is a quirk that I found out when using an OLED 4k 65" TV. When plugging my 2018 Intel Mac Mini which I upgraded the memory to 64gb performs well. I skipped the M1 Mac Mini because of lack of two extra Thunderbolt Ports. So when I plug in the HDMI cable to the HDMI Port 2 on the Mac Mini I can get HDR. But if I use an Thunderbolt adapter to HDMI I get more option selections from my tv with no HDR box in the System Preferences in the Display Menu. When I bought the basic Mac Studio but with a newer QD-OLED Samsung S95B and use it as my main Display with the extended monitor is the LG Ultrafine 27" 5k Thunderbolt monitor, it will show the HDR box in the System Preferences in the Display Menu when either connected by HDMI Port or Thunderbolt adapter. The reason I have the tv's as the main monitors on both Macs is for the reason that I didn't want to pay for the Apple Display Studio plus waiting for the product, which irritates me to no end. So I went big. OLED 55" and 65" looks fantastic. Yes the 55" was $400 more but the bigger screen and faster refresh rate besides the brighter OLED from the Samsung is awesome! The only problem is Apple keeping the refresh rate to 60hz. My PC which is also attached to the S95B gets 120hz in Game Mode with HDR. Gaming on that is a wonderful experience. Question should be are you listening to the hype of Apple Marketing which will let your expectations down or is the Mac Studio performing better than what you had before? Remember it uses internal graphics like Intel which is slower than Nvidia and AMD graphic cards. But the performance and no heat issues with my Mac Studio (46 degrees Celsius at the hottest) can handle 5 cameras using Ecamm Live software and all of the devices connected to it with ease. Sorry for the Rant! Stay Safe and Keep Smiling! Cheers!
Apple - Master of creating the problem and then selling the solution.
Prime example - Using non industry standard resolutions for perfect scaling of MAC OS like 5K/6K etc. Nobody else makes or needs a 5K monitor, so no competition in the space, and as a result the poor Mac users need to cough up whatever Apple charges them.
You buy an iPhone and then see how impractical it is in real life on it's own when compared to Android due to the numerous limitations imposed by Apple. Solution? Buy a Macbook :) Then buy iPad, then buy Apple Watch, keep pouring money into Apple's bank.
Steve Jobs Greedy Phylosophy as Always (Closed System, Propitary Hardware and Software) works as a Monopoly
What a load of nonsense. MacOS and windows are equally terrible at 4k, both need scaling to 1440p at 27 inch to get a functional result. 4K at 32 inch is absolutely fine, on both OS, at native.
@@twoeggcups yeah but macOS scales first to 5k and then down to 1440p on a 4k monitor, when you wanna have a nicely scaled looking desktop, which means you get shitty performance. On an Intel Mac with integrated graphics, everything stutters and chops along
@@TheMetroRetro but it doesn’t, I’ve been using Macs for decades. Scaling from 5K to 1440p is a piece of cake for a modern GPU. There is no upscale in that pipeline, it’s just a downscale, and a simple one.
@@twoeggcups Scaling in Windows doesn´t lower the performance, an Apple computer can´t handle that simple task in 2022...
Everyone will have a different experience. The Mac Studio isn't for everyone. I always say create on what works for you. I am a full time video editor and i upgraded to the Mac studio. What he said was right about the amount of money you need to spend to get it to work the way youd like. I purchased the Caldigit TS4 dock for my LG ergo 4K display. I have no issues with the scaling (Im using the displayport) and the HDMI port for my 2nd monitor. No issues. Currently awaiting my 2TB 980 pro and ORICO thunderbolt enclosure. I edit in final cut without a hitch. What the TH-camrs dont tell you is that as powerful and quiet as this machine is, when you put it to work it behaves just like any other machine. HVEC 120 frames with color finale, neat video, sunbeams, tonegrade and a cineflare vignette, this machine cries for help... (Silently LOL). That was a 3 min project I did recently. BUT, it also made me realise that if i didn't upgrade from my other machine it wouldve been even worse to do that project on it. This is also to say, DO YOUR OWN RESEARCH regardless to find out what works for you!
It's not for anyone. Seems like you're just trying to justify a bad purchase lol
@@theoriginalKland Wow, we've definitely got a PC mob fanboy here spoken from a position of ignorance....apart from the raw power of these machines versus equally or higher priced similarly performing windows alternatives, you should try learning MacOS and spending a few months actually working with it as your main OS, and then let's hear you justify the Windows operating system (And I currently use Windows as my daily driver.)
@@pixelwash9707 Lol. No I just know what I'm talking about. It barely competes with lower priced machines in benchmarks. As do almost all Apple computers.
Owned a mac for years.
@@theoriginalKland Mmmm, a real expert eh? Sounds like you have it all worked out, like the author of this video. If you believe Windows 10, and the PCI GPU architecture is really great, I don't think any rational argument will make either of you change your minds about it, although when Windows machines copy the new unified Mac architecture over the next few years, I'm sure you will change your tune, and so will your fellow mob members.
I don't disagree Windows machines on the middle to high performance range especially are cheaper than Macs, but if your time is worthless, wasting it on keeping Windows running seems like a perfect logical way to spend it, lol.
@@pixelwash9707 lol. So, in other words, you've got no argument.
How am I wasting my time with windows when it does things quicker and more intuitively that Mac OS.
Here. I'll give you an example.
Plug in an external monitor and push a non-standard resolution though it.
With windows, ez-pz
With mac.. lol.. well, first you have to figure out there's secret resolution settings, then you need to figure out how to get to them.. then you pray when you choose a non standard one that the entire system doesn't have an aneurysm.
Or how about the fact that if you don't use an Apple 5k or 6k display final cut and premiere will run like they're on a laptop from 2002, because they don't do scaling properly.
"Properly".. lol we all know it's not a "bug", it "a feature" designed to force you to buy more overpriced apple gear.
Sorry, but I don't want to deal with a company that cripples and sabotages their own machines just to get more money out of people... And their machines don't even perform at professional levels anymore.
Say what you will, but I can't see a single objective reason to use Apple products.
Great video. This video was for me.. ha.
I went back to Windows after 5 years with an IMac.
I’m happy to be back as a windows user now.
My Pc flies and I’m it’s good to be home. Really dig your videos.
I agree. I owned the studio Ultra for about 45 days. I sold it and built a more powerful PC. I also fell for their marketing "better than a 3090" i wanted to believe it too. And I thought it was time go back to apple for my personal workstation. But nope, the studio is a very unbalanced machine. Powerful CPU but less than average graphics performance. Any intense graphic workload will put it to its knees, and ruin the whole experience. So it totally disappointed in that regard. Admittedly, it's the best Mac experience you can get today. Still doesn't cut it for me. I'm happy now with my 12900k + RTX3090 combo. Specially now that graphic cards are back to normal prices.
Sure you did 🤣
thanks for the feedback. im also planning to get mac studio. im not a professional who uses photo / video editting for a living, however i do use it for loght editing for my kids and game streaming. anyway, thanks for your insight
@@RealHanbeats Why you crying? 🤔
@@TomasRamoska 🤣🤣🤣🤣
@@RealHanbeats Sorry you laughing 🤭
Great review! Just want to comment on your mention of musicians and the Studio Ultra. I'm a professional musician who uses Logic to make complex projects using heavy plug-ins that were interrupting my workflow with CPU overloads (16GB M1 Mini). I was about to pull the trigger on the Ultra when another youtuber pointed out that I would enjoy the CPU power of the Ultra , but that I was wasting a significant chunk of money buying all the video related stuff that's in the Ultra that musicians don't generally need. I was thinking I didn't have a choice because I'm in the apple ecosystem, but the conversation made me think out of the box, and I ended finding an inexpensive software solution that allows me to connect my Mac Mini to a self-built PC (12900K, 128 GB RAM) via ethernet, letting the PC do all the virtual instrument processing and send the audio only back to Logic. And yes, with this specific kind of load, the PC runs cool & quiet enough (thanks for all the vids about how to make that work). This approach saved me £2500 for the same processing over the Ultra for similar power, but with added modularity. If I ever need more power I can upgrade the CPU or even add another PC to my network. Need more storage? I can add or swap out components as needed in the PC, cause the Mac is just the front end. I know this is a niche scenario, but it was a lesson in not drinking the Apple kool-aid without doing some research or just watching Tech Notice! Love your channel as a PC & Mac guy. Thanks! 😊
You should make a video on this solution. This is so cool and I’ve never heard of anyone using this for music. Super dope!
This Is new
@@RiceCubeTech It's really cool, but not new, and there are loads of videos about the software. I just had to do some research to find it! If you're interested it's called Vienna Ensemble Pro (VEP) and it costs about 100 bucks for the first license and 70 for each additional networked machine. It's cross-platform so you can add any Mac or PC you own to your network taking CPU strain off the computer that hosts your DAW. In my case, I enjoy the huge 3:2 touch canvas of my Surface Studio 2, but its processor is outdated. Doesn't matter with a VEP network. Pretty dope. 😊
Man you really need to make a video on this showing everything you did. It's always better to show than tell...make that youtube money bro...lol
wrr
Great video, as always. I like there's no bullshit, no fanboyism and always the truth in your videos.
I am still suffering from first Mac engagement. So happy I was able to switch back to Windows. It was not cheap, to buy new thech gadget and ditch mac but to that was very right decision. But in long term I think I save and have much more honest prices per power, upgradability, repairability, soft and so 9n...
When and how did you try a Mac...?
...if ever.
@@peterbreis5407 I have bought iphone 4 and then was hooked into Apple and purchased Mac mini 2011. I was able to update phone only to used one, also later I updated Mac mini to most powerful I. 2011 line. After that there were not updated Mac mini for almost 5 years. After that new Mac mini was even less power than mine, after that it was more powerful but without ability to update memory and SSD. And if I buy ram and SSD I want it came to more than 2000 usd. That was too much fo something that spec. I understood that if I stay in Mac ecosystem I always will buy used things and never have money for new. Not because I do not have money but because I am not ready to pay like half more for same spec, yet never have upgradability.
So I made a decision to pay more now and be free later. I've purchased Hades canyon NUC, Android phone and I still use that PC and it is still have enough power. If I want to buy new one, it will cost me half less then current Mac lines. And I should also say Mac os sucks. File navigation is a joke. Memory management bad.
@@serhioromano So you tried a 2011 Mac mini and didn't like it. I'm not surprised it was awfully underpowered and neglected by Apple. Can't say that about the M1 Mac mini, or other current models, and I have checked out NUCs ever since they started copying the mini form factor and have never seen one that was cheap, good or value.
Have no idea what you are talking about with file navigation and memory management...
...and I use macOS, Windows, Linux, iOS, Android and ChromeOS.
As a software developer I'm extremely happy with the M1 Max studio. I have had problems with android emulation on the arm architecture. So there's still some kinks to be figured out. Now that I work mostly from home I'm happy I upgraded my old pro to a studio over an m1 pro. My workflow and development environments have never been faster.
What are you talking about? You can develop on linux and windows just as well. There's nothing inherently better about Mac for development. Sounds like you're trying to justify an overpriced machine because it looks cool.
@@MrAkaacer each has there preferred workflow. For me trying to develop on Windows and Linux requires too much fiddling and time is money when you have deadlines. It also limits scope of your work ie IOS dev
@@MrAkaacer, everyone knows the pain in the ass that Windows and Linux pop more times than they should! With Windows is just outrageous, one spends more time dealing with the OS than producing really work!!! With macOS it just flows!!! Just check, most developers use macOS, and that's not a coincidence!!
@@MrAkaacerhaha you lose! Macs are better haha!
What an amazing professional coverage.
Your advantage from all the TH-camrs I have watched on the subject of Mac Studio, you also have rich experience on PC as a result you really know what the differences are between PC and Mac Studio.
There's another advantage to the PC and that's gaming, I'm not finishing a work day without a good AAA game.
Dude doesn’t know how to order his grade nodes, and he doesn’t know how to manipulate an inactive window in MacOS. Hardly an expert. Why anyone is even using Resolve’s built in NR is a mystery to me.
@@twoeggcups In windows you dont even need to manipulate an inactive window lol
@@billx4266 Why should you do so on macOS? Thing is you can, un like in Windows :)
@@twoeggcups what’s the best NR you recommend? RG?
@@BowenMoreno Neat, it’s brilliant
The last time I bought a Mac was 2016, and I won't be buying another. I moved to Windows custom PC's about 3 years ago. The experience is so much more customizable.
You and I have the same experience it seems. I moved from Mac to a custom PC in 2020. I was a Mac user for almost 10 years. Have no desire to return.
And Cheaper!!
Do you have to do anything different with regard to viruses on PC?
@@e.g.1218 I just use the built in Windows Security and have never once had an issue. The best protection will always come from user habits and practices.
A knowledgeable user can be secure on any OS.
i’m moving from pc to mac
I think the most useful bit of wisdom offered (for me) in this video is that you're going to get all of these various opinions in the comments from the pool of people that watch them and yet your conclusions are what they are. You seem to be at peace with this reality and just roll with it. I admire your c'est la vie attitude regarding potentially unsettling reactions from viewers. You can't read the room in a format like this so you need to just do your thing. The integrity of your methods seem high and the analysis of your findings seem genuine. And I sound like a Tech Notice fanboy. Maybe I am but I'm mostly just a fan of people who are straight shooters (or at least try to be) because there's not enough of that in this world. Also calling Apple marketing on their crap needed to be said. It is misleading.
Bill Oxford
4 hours ago (edited)
i have had my Ultra for a few months. 64 gb ram and 4TB ssd. had 2016 iMac before - 32 gb ram 1 TB ssd. Shooting-processing... bracketed real estate photos at 42mb (500-+ per shoot) and lots of 4k video. scroll bars zip along much faster. export and import is rapid. no fan kick-in. no waiting for image to preview in LR. is it a massive difference? no. but it IS a welcome increase in workflow speed. perhaps the base would be about the same. dunno. but i went for future-proofing. i like performance. i just ordered a Porsche Macan S with the 2.9 T six vs. the base 4 cylinder. i never regret spending on speed and torque.
I think the M1 CPU's are 1.0 'technology preview' chips that portend of future power that will come as the lines of CPUs mature. Apple made a mistake by comparing them to the mature RTX graphics cards however.
If they increase there sells , its not a mistake
They kind of had to. That’s why they carefully chose the watt graph (which no-one cares about on a desktop)
@@MartinAaberge Some of us are very dependent on mobile computing where power efficiency is super important.
Thanks for review. I gotta say I love my Mac Studio! All my design apps work great, but the big thing for me is I like to have 50+ TH-cam videos open in Safari. Mac mini choked all the time. Mac Studio handles in easily with never a choke moment...
Why would you need 50 youtube videos open at the same time?
There might be thermal design limitation issue, if they are not pushing CPU to the max. Double clock speed ~ 4x power consumption. Concentrated to one spot (SoC) might cause thermal throttling in intermediate time period because the heat is not dissipated around the chip efficiently enough.
Not at all as the temps are well within the safe range with plenty of headroom to go higher, Apple needs to resolve this. Check out the other reviews on TH-cam which demonstrates this via stress tests. Cheers
Would this design m limitation lead you to a PC or other Mac?
Than you for clearing up the scaling issues with Apple.
I am using a Mac Studio for day to day work, light video editing and coding. For my needs this is a sensational machine.
I think I understand that chart.
Its relative performance compared with itself.
so M1 at arbitrary 40W consumtion is called 100% relative to that arbitrary point.
3090 at arbitrary 180W consumption is called 100% relative to itself at that arbitrary point.
Then you crank the fps limit on that benchmark and plot that chart.
So those curves are not related between them and it only shows the shape of performance per watt.
4:52
Yeah I think that's it, IMO it's misleading
Absolutely 💯 points for the analysis!!
I was raised on apple computers I had a black and white one when I was a little kid. I switched a couple years ago and I couldn’t be happier. I Realized apple was doing me a disservice when I realized I couldn’t upgrade my ram on my Mac book air. That’s when I Had the Epiphany that apple just cares about moving units, they handicap their devices so you have to buy a new one next year they get away with releasing subpar devices because everyone buys it even though it’s trash.
Apple's scaling with external monitors has always baffled me. Thanks for clearing that one up.
The issue is high DPI mode (which apple calls retina). The exact same issue is present with Windows.
@@twoeggcups not true
Apple doesn’t have any scaling options at all, all they do is just lowering the resolution
@@hextobyte I wonder what the ‘scaled’ dialogue in the monitors control panel is, then?
@@hextobyte They have scaling. Just not with some external monitors.
"It's not what Apple advertised it to be"
That's Apple in a nutshell
In some ways more, in some ways less.
Fantastic deep dive. I gotta say, coming from a 2015 iMac, I was expecting to be blown away with my M1Max Studio, but I’m like… mind not really blown. I bought a 4K monitor for it because I was offended how much Apple were asking for their 5k mon. So this scaling issue is a huge problem it seems. In 30 years of using macs in never heard of this. So I may have to sell the 4K and get a 1440 mon like that guy you mentioned to unlock better performance.
The reason you've never heard of it is because it isn't a problem. This is a well-crafted Apple troll site. Keep believing your own eyes.
I've two external HI-Res rotating displays attached to my MacBook Pro M1 Pro, one of which is a 4K Dell.
What "huge scaling issue problem "?
I set the pixel rendering on each display and simply enjoy the high resolution as needed.
Im coming from a 2015 iMac myself and thinking the same and want to order the Studio Max. What were you not blown away by? The performance? I do a lot of video editing.
It's not a problem. I have a 5K 27" screen at home that I run at 1440p and a 4K 27" screen at work, which I run at 1440p equivalent. The 5K screen looks better, but the 4K screen looks just fine, too. And it's been fine for the last several generations of Apple. I was able to do this on Intel Macs w/ integrated graphics, even. I don't know what this guy is talking about.
benq claims to have compatible displays
The Heisenberg clip made me spit out my coffee 😂😂
I don't like the air inlet in the bottom, it's going to suck up all the dust on the table. I have seen how much dust collected in my old iMac. it ends up looking like a white Christmas in short time and there is no easy way to get rid of the dust.
the fans work the opposite way dude. they expel air not suck lol
@@mrcgeraldes Next time your at a Apple shop. flip over a Mac Studio to see what's happening underneath. Then report back to me with what you find!
@@mrcgeraldes okay then where does the air it’s blowing out come from….
lol own goal you duche
It's the same trashcan design but with air exhaust at the back instead of top.
In the case on performance vs a 3090, you have to remember Apple is using FCPX for their benchmarks which is highly optimized for M1. As far as I know, while they may be M1 native, non-Apple video editors are still not 100% optimized for M1 like they are for Intel. I could be wrong at this point but this was the case before.
Lol. Keep dreaming mate. M1, M2 will never be as powerful as dedicated gpu. Do you think Apple uses magic to develop technology? btw optimization is also not magic. It's usually a give and take, ie you make one area run faster, but sacrafice the performance in another area.
I’ll say this about the new M chips. Part of my job is to render movie trailers for a 16 screen video wall. I use after effects to do this, a 3 minute video used to take 8 hours on my intel Mac Pro, that same video takes 45 minutes on my M1 Max.
@@MrAkaacerwhat do you think a graphics card is comprised of? The GPU cores and RAM. It’s basically a computer itself.
I think that everyone that has a M1 Mac Studio will see updates throughout the year. I use the M1 Mac Mini behind my Samsung CRG9 ultra-wide monitor and there scaling wasn't there initially but after one update it scales perfectly now. HDR and 5120 x 1440. So it may get better in the near future. I also have a 5800x/3080 PC, which I love, but I must say that how silent the M1 Mac Mini is vs the PC (in a O11D case with a total of 10 Lian Li fans, on the silent setting) makes me lean towards the Mac. Plus... I hate how when I switch apps in Windows the volume jumps to 100% every time! Probably my only main issue with my PC. lol
PS: if you know how to fix my volume issue, let me know. great video though.
I used 4k on my mac mini m1, currently use 2560 x 1440 because i changed to a calibrated monitor.
good use of your multi camera in the production, makes it more interesting and adds emphasis. thank you
Looking at getting new Apple products has been incredibly full of frustrations from the lack of ports, issues with compatibility with docks, scaling/monitor issues and the f/sync cache issue effecting data integrity.
Yup. And that's why they aren't even an option for pro level live production.
I switched from Windows to Mac. Couldn't be happier. PC had 16 core AMD but I like video editing more in Final Cut than in Resolve. Apple runs cooler too. PC tends to heat up whole room quite a bit. Still own PC for random gaming sessions but otherwise Mac user now.
Love your videos! I am looking at transitioning from Mac to PC due to increasing GPU needs (Redshift, Unreal) for my job. Your $2500 Creator PC build is similar to what I am looking to build. Is it worth waiting for an RTX 4080 or should I just go with RTX 3080 TI? I am not in a huge rush to build but I just don't know if the wait for the new cards is worth it.
Since it’s SO close to 4000 and AM5 from AMD it’s probably worth waiting. It’s a whole platform and generation jump within the next few months. If it was middle of life cycle for 3000 series (like one year after release it would be worth it) but if 4000 isn’t good enough for the price you can always just get a 3080ti for cheap when people try to sell them for a 4080.
Even my cheap 3.5 year old Windows laptop with RTX2060 is a beast in video editing. Handles H.265 without any problems. I don't get why Apple put so much accent in their marketing on H.265... It is like the only thing Apple users need. And lets hope nobody notices a shitty GPU for 3D work.
I think apples strengths are really the laptops. Still nothing out there that combines this performance on the go with that ease of use and design… HOWEVER: Apples „high end“ machines have always been incredibly niche and usually wayyy overpriced. The high mid performance segment, especially on the go for hassle free single person workflows are their forte (iphone, Macbook m1…)…their studio, macpro arent. (At my desk what do i care how small the tower is? If i sit down at the desk i want to get proper fast videoediting & colograding, i need MAX Power. If im on the go i want to do most of it with good battery, silent and lightweight..)
M1 did a lot for macbooks... when they used intel, their form over performance mind-set would pretty much automatically nerf performance due to thermal throttling vs pretty much any windows laptop with similar specs. Now apple is king as basically a chromebook/light office workload scenario which is actually the larger percent of laptop users.
If you do any audio recording the Mac Studio is a great option. Fan noise is a real problem on PC. Even with fan control. I use both platforms.
Naw, their laptops are overpriced and underpowered as well. I honestly don't understand why anyone would want to use OSX over windows. It's not intuitive and 50% of it's features are hidden or inaccessible.
Not to mention their purposeful effort to ensure that their products and things produced on their products don't work on other products.
@@kzs831 That's still their mindset. They currently give you a fairly powerful chip.. and then purposely knee cap it to run at lower speeds. The M1 could be a great chip, but Apple purposely cripples it.
@@Hue_Nery lol.. never had this non-issue on a PC.
There is no valid reason to get an M1 other than : "I want an M1"
I respect this so much. I’m a very honest TH-camr. When I made an honest video and post about the nightmare situation my
M1 Mac mini not performing as advertised, I got called a hater and delusional. I hate on not company or business. If you aren’t honest about how your products will perform, I will encourage my subscribers not to buy it. The export times was not true. I purchased 3 Mac mini’s and matched settings of other popular TH-camrs in my field and my did not perform to standard. I don’t know if it’s because I purposely waited to last minute but trust me it exports slow. I’ve had beach balls, freezing and more issues. I’ve even paid to get troubleshooting and done returns/replacements and still issues. I think they purposely update their systems with poor performing updates to force people to upgrade to the latest and greatest. apple is very good at marketing bs that looks good but for some real intensive production work, you will have to spend some serious money and be forced to upgrade in 2 years or so. I use Mac and pcs for years and PCs is a must have at all times. Building a brand new PC again tomorrow. So much easier to build your own work horse. Thanks for posting
Nice discussion between PC and Mac. A concern I have in staying with PC is GPUs. The supply issue is now sort of over but to really get the major speeds I have to look at a lot of watts and do not want to keep pulling that many watts through my house/studio outlets (RTX 4000 looks even worse and on...). Do I have to eventually rewire my studio to handle the wattage. I expect RTX 4060, 5060 etc. will still be in the 200 Watt area and speeds are fine for me (RTX 3080 and 3090, 4080 etc. all out of the question). So, the energy efficiency of Mac products looks very good in the long term.
You can pull around 1500 watts from a socket safely here. That's still close to zero PCs.
You don't need to rewire your house LOLs. And neither will you need to remortgage your house. ;-)
I moved from Windows to M1 Studio max (nor ultra) using it for Photo editing and some Video Editing and I'm happy all going much better my Windows system.
Finally, someone who is very honest and says how things truly are. I felt so much more productive on my windows that I returned my mac studio after just two weeks. It's a great machine for sure but I'm so much more used to windows.
Yes switching to the command key from the control key can be an insuperable barrier for some.
Good for you, @Nighthawk. I have totally different experience. I feel super unproductive and frustrated using windows at home for more than 5 minutes.
After 40 years Microsoft still can't present a smoothly working OS. It's still a Frankenstein OS that misses to many features that would optimise user experience... but it's my personal opinion; a view from a person who has used a number of OS's.
I will continue using MACOS for most things atm.
I feel like your Videos as getting better and better or at least it feels like you are having more and more fun with them!
Thanks for the content!
I've also got a mint editor;)
Great video!
Sadly, to me, Apple has created the predetermined response of' "we'll see when it gets to the real world," whether it's better than what they claim in their releases.
Yes, everyone cherry picks their graphs. Apple just seems.... exaggerated.
U JUST GUYS REALIZED IT? NEVER BOUGHT AN APPLE PRODUCT SINCE 2019. IPAD SALE 229
I’m sure Apple’s graphs are for real, but they could be a LOT more upfront about what’s being represented. Of course they’re going to put their best foot forward, why would anyone expect them to do otherwise?
@@wonrei i never bought in my entire life. Just android, formerly windows and currently linux mint
@@twoeggcups Because Apple has done the same trick in the past: MBP 2019 was slower than older MBP
Watches your review 4 times because it really gets into the heart of this product is. And I have to say I am convinced I made the right decision to buy the Mac Studio, which I did today. My main factors included:
3. Tremendous performance boost over my iMac late 2012 - which I maxed to 16GB of ram and equipped with the latest SSD a few years ago, thus breathing a new life into the machine
- better video and audio editing workflow
- better hardware (in order of magnitude)
2. Technologically it is a step in the right direction with the Software on a Chip (SOC) architecture; most computers will go that route within the next 2 to 3 years
1. It is PORTABLE - I can stick it easily in my trunk, or even my larger backpack along with an ultra slim portable monitor and there you go - I am on vacation and still can do my video editing, course producing, and other work while enjoying videos with my family when I get off. Just compare that to lugging a PC while on vacation.
Thank you one more time for the review. I will be back fo more.
SOC is 'system on a chip'. CPU, IO controllers and graphics in one. Regards.
I'm a pro and bought this machine with my fingers crossed that the GPU would compare to my old Imac Pro with a Vega 64 and a external 5700xt Gpu. I'm pretty disappointed with the Gpu performance, I don't think its equal to what i had. I'm hoping that the software isn't optimized yet and thats holding it back. I'm also hoping Apple brings egpu to the silicon lineup. We'll see. What a bummer.
Any updates on performance?
Great unbiased review of the upsides and downsides. Thanks! (I'm getting an M1 Max MacBook Pro)
Kinda the same thing happend to me back in dec 2021. I ordered the 14" Macbook Pro M1Pro. It was slower than my 4 years old PC with a 8700K and GTX 1070. I returned the mac and bought the new 12700k, new mb, ram, ssd PCI4 and kep the old GTX1070. My PC is a rocket now compared to that mac....and the parts cost half the price.
Why are you comparing a laptop to a desktop?
You can tell the difference I presume.
great video! just subscribed. the true value right now is in the 16" MacBook Pro. speaking as solely a TH-cam editor with Resolve. the battery life to performance power is currently unmatched. thank you for sharing
Interesting about the scaling, I use m1 pro and m1 ultra MacBooks and haven't had any issues. I work as a motion designer in AE, I use Eizo monitor at default scaling in office and I use a Huawei mate view with scaling at home. Do you connect your monitor using usb c? That's what I do, great video as always!
Depending on your eyesight, distance from monitor, and resolution size will determine how easily you can detect it. Also it’s much more noticeable with text. This experience is more jarring if you are switching from PC to Mac because you will notice that with the same exact monitor(s) that everything looks unusually more blurry than the PC.
@@bluecement Good point my eyes might have gotten used to it... i'll defo give windows a try to see if there's a difference soon. Thanks!
@@bluecement interesting point. I've just recently switched from 20 years of windows workstations to the Mac studio connected directly to an LG 5K2K ultrawide via thunderbolt 3. Text crispness has been completely fine and if anything, is less fatiguing after hours of work. Not sure whether my ppi (163ppi) and viewing distance (60cms) play a roll but even gettin ridiculously close, I'm not noticing any downsides.
wrr
Must admit this video really made me hesitate on purchasing 4k, however am running on a Mac Pro 2013 and while ive seen a 10% hit to GPU, it hasn’t been an issue. I’m only editing 1080p content in final cut so far but no issues with playback. I got the Mateview too and have that connected to a 2012 iMac in target display mode as a second monitor, again performs well in dual monitor setup
I have 12c/d500/64, way shy of this system.
“Betrayed by marketing” from someone who used the word scam on their thumbnail.
Your videos and camera use and editing keep getting better and better... I mean, you were doing great before, but now it's even greater!
I appreciate you giving the great information you do!
I totally agree. If the Mac Studio Max version and even Ultra versions are performing close to or similar to the Max version Macbook Pro, then it really is not an improvement of a device and I would rather get the laptop. But someone who is enclosed in the Mac eco system, this was really disappointing. Hopefully the M2 model MIGHT be better but the apple tax is really too much considering now GPU prices on Windows is actually improving.
Being enclosed kept me hindered from optimal performance. I've been editing on the Mac 2013 which is essentially still the industry standard. I looked into buying the Mac Pro Tower... starting at 5999.00 but quickly realized that I could build something much more powerful at a fraction of the price.
I just started building my own box, PC... OMG, it's a powerhouse. AMD Ryzen 9 7950x, RTX 3090 TI FE, 128 GB DDR5, 4 TB of internal SSD storage, another 20TB SATA 7200 RPM, with a custom loop (water cooled for overclocking.)My machine would outpace a 10k - 15k Mac Tower with no problem... I'm spending around 6,500... I'm not done yet... so the water loop fixtures can mess with the numbers.
While I don't own an Mac Studio, I've had the exact same experience with an M1 Macbook Pro. So I completely agree. I've been using a PC with an RTX2070S to edit videos in davinci resolve studio for a while, but picked up an M1 Macbook Pro. The Macbook Pro does edit prores video really fast, but the second you start adding effects like denoising your video, it just gets insanely slow. I got my hands on an RTX3090 and switched back to PC for video editing. I did a test between the two with the exact same davinci resolve project, which has some heavy color grading, and denoising. The M1 Macbook Pro took 48 hours to render. The RTX3090 took 3.5 hours. I am also very disappointed with the Mac monitor scaling. I have given up using my Macbook on my LG CX 48" monitor/tv. It also looked horrible on my Dell 49" ultrasharp, but it got a lot better when I bought a high quality USB-c to Displayport 1.4 cable. However it is still not optimal. I love the Macbook, but I am disappointed in it's rendering capabilities and how it handles external monitors. Great job on the video!
Thanks for the detailed, and unbiased review. I have been going back and forth on this or a PC and I think you've helped me settle on the PC.
Thanks for mentioning scaling, and I agree it is horrible especially with 4k screen and the speed loss, make things laggy not just in video but 3d too :( I learned it the hard way. It really is one of the things nearly nobody talks about.
The only solution is go 1440p and live with the less sharp text or well buy a 5k screen.
Ya, once I learned that, I was severely disappointed. Cheaper for me to just buy a used 3090 and upgrade to the studio version, than do anything else.
Also 1440p isn't an option for me. I've never used it and never intend to. 4k or more.
Great! I was going to ask that. Getting ready to by an LG 5k monitor with this for work.
actually apple scaling is the only one out there that makes sense, no one with a brain uses a 4k monitor ever, especially 24" that is so awful i have no words for it. do not use inferior pc hardware along Apple products, it ruins everything.
there is no keyboard with touch id, and the useless mechanical stuff is complete noisy garbage, slowing down typing speed with insane travel distances. there is no mouse out there that even remotely has the functionality of the magic mouse and there is no mouse out there that is as comfortable as the magic mouse. lets not start about the magic trackpad, windows is pure trash in that regard, they improved like 600% the last years but its still lightyears behin, and still not usable. on a mac the trackpad is completely viable and many use it instead of a mouse.
ppl have to stop changing to mac and expect things like in a Pc you have to relearn and rethink everything.
This is why I like your channel. No bias. No bull$h!t.
Mac has a fantastic os and their proprietary software works great... with their higher end hardware. But their hardware is outdated FAST. And you feel it. Overpriced? We all know that when buying. Deceptive? Look at the price of upgrades and the pressure to make sure you buy the most up front because you can't upgrade once you buy. Materials are premium. I'd love to just buy their cases for some PC builds.
If you can afford it, Macs are a good secondary option, because it's nice to play in both worlds. If you're a creative and you need to but the most effective, best bang for your buck, look elsewhere
The last Apple product that I had was the iPod. One of the big problems that I have with Apple is that they try really, really hard to keep you in the Apple universe. I had to use iTunes to put songs on it. I don't really like iTunes. I prefer to use what works for me best, and it is not the Magic Mouse. I live in Las Vegas and that it runs very cool has made Apple appealing to me for the first time in years however. Otherwise I can see no big advantage of Apple over PC. It is your money, and if you want to spend it on Apple, more power to you.
Most Mac users also think that the Magic Mouse sucks 😆
For what it’s worth I got a Macstudio for streaming, final cut editing.
Works like a rocket and have zero complaints.
thanks for your detailed review, helps a lot. I have been working on my old trashcan mac up to now, doing mostly 2D Animation in After Effects. Since the gpu is slowly giving up on me, I was thinking about a new machine. Love the looks of the mac studio and that it is silent, but I hate that it is not upgradeable. A not upgradeable machine for creative pros is simply mind-boggling.
Then sell it after 2-3 years, get half your money back and plant it on the next one. The benefits of integrated systems far outweight any perceived advantage of "you can make it better later"
What exactly do you need to upgrade? Just order your Mac Studio Ultra with the 64 core GPU option, a 2 TB system drive, and 64 GB of RAM (or 128 GB if you really want to splurge). That will literally hold you for the next 10 years. Then get an 8 TB 2.5" SSD for $700 and put it in a blazing fast Thunderbolt enclosure and your storage needs will be met for the next 10 years. I honestly don't see the problem.
@@theolliedog Ah, if only Apple offered a 10 year warranty.
Funny note for the cooling, I'm going to be moving out of my house to an office in my backyard, and in winter I'm actually anticipating my PC helping heat the space lol 😆
🤣🤣
Buy the 3090rtx ti, 450 watts of power gone get yuo warm
Best review I've seen so far, stating the pros and the cons while being impartial. Thank you
Thank you for this review. It saved me quite a bit of hassle (thumbs-up of course). The only part that I would include is recommendations of affordable monitors that scale well with iStudio.
Great video! I grew up on Windows but switched to Mac in college like 10 years ago. So I’m invested in ‘the ecosystem’ but I’m very appreciative of this video and others to point out those flaws.
I already got my M1 Max for video editing but yeah Premiere still needs to catch up with optimization like FCP can utilize it
Hi, what monitor are you using.
translation: I am not investing in making money...lol
FCP works faster because it is integrated with mac video encoder engine
"invested" hahahaha it's called expend.
Thanks for your review man... I got the answer I needed...saved me some headaches
Great balanced review, it’s an amazing accomplishment from Apple and speaks to the future but is perhaps a little early or needs maturing over time (firmware, software, quirks etc). PCs by comparison are still very performant but more power hungry and try to maximise component and peripheral compatibility (perhaps at the expense of the stability Apple strives for?). I can see the Studio in perhaps 1-2 years time (maybe with the M2 chip?) being being a great option for those in the Apple ecosystem but needs bedding down as all new tech usually does.
Apple's legal team should take this guy down, his deceptive, disingenuous bias is disgraceful.
@@daveh6356 No need to disguise yours.
Its... Well I don't know...
Coming from a background in silicon architecture Apple has made a compromise that the rest of the industry COULD have made, but chose not to... Apple silicon has lower yields than the rest of TSMC and Intel's fabs, this is a result of their choice to go with monolithic architectures. To combat it they have binned chips that had defects on 1-2 cores as the M1, and made the non-defective chips the Pro binned chips, a similar strategy to what all other manufacturers have done within the same chip set for skews within the same CPU, the only difference being the interconnect being designed for the full width of the monolithic die on an accessible edge to reduce all forms of loss (Power, heat, signal, etc).
This choice comes with consequences. First consequence, fewer skews. Second consequence, cost per silicon increased. Third consequence, immensely more wasted silicon. Fourth consequence, less hardware flexibility to adapt to new use cases.
The chiplet design that both AMD and Intel have done will never be able to compete in pure raw compute with the monolithic design of the all in one massive Apple Silicon approach. The closest we have is AMD Epic processors, which also lack the generalizable application of Apple silicon since they rely on discrete solutions to do what they can't.
Obviously Apple has huge gains in power consumption using this method, and it will have the most powerful "single chips" in the industry so long as it continues... Its not clear to me this is actually better though in a ecosystem of software that is increasingly focusing on parallel processing, which is an inevitability because of the difficulty in continuing to shrink nodes, requiring a different way of processing in order to gain continued improvements.
At the end of the day, I see neither as inherently superior or "The Future"... Seems to me both have SERIOUS problems... no matter how much we improve fabs, on the scales of current processors defects are inevitable, so yield can never be perfect, and larger monolithic dies will always have much poorer yields than chiplet designs. The increased power efficiency is very helpful, and could create a bottleneck (As it is doing for Intel, although not so much for AMD, proving its less a chiplet issue, more an architecture issue), but we're not at the point where its obviously one yet.
I think personally I would like to see a schism in the market... I think there are extremely powerful compute applications where monolithic designs are going to be useful and desired, and I want them to start returning to those for the science and server space applications... However... For most consumer applications, I think I find much more use in chiplet designs, modularity, and the ability to add and alter specific hardware solutions for new problems and applications based on use case... As such, I don't see apples HIGHLY limited hardware suite as particularly beneficial in the long term considering advances in both hardware and software keep splintering into requiring increasing creation of special application silicon to process in specific niche ways.
@@peterbreis5407 it’s the same with all his videos, he “praises” the superficial, then finds suboptimal codec/adjustment combinations & tries to slate the product. When he asks for a benchmark which supports Apple’s claim & I post the GFXBench results, he deletes the posts!
@@dragoonsunite as with everything time will tell. but i think apple's choice of its own cpu hardware may hinder it in the very long run. trying to do everything itself may cause it to defocus. currently they re more profit driven then ever. keep making cocky claims... it may fall into the same trap intel did years ago feeling comfortable and untouchable... arm is not really hard to implement for special tasks for intel/amd. amd went the chiplet design for a reason, the more complex (cores/caches/gpu/ai etc) all packed into one single chip will require high precision level of manufacturing when scaled up. dont think amd is dumb to go chiplet design, they are in this industry long enough. even ibm in their latest designs going chiplets when scaling up.
also when people say apple encoder playing multiple 4k videos simultaneously, can someone check whether they are downscaled (1440p) and played by scaled up again? this kind of sound like big cheating. you would understand if this is game gimmick to gain performance but in video/photo editing pipeline? that would sure cause some sort of legal action unless the outputs are preserved and this is for only playback? someone can make artificial video in patterns at pixel level and play it and checked with macro lenses on the display?
To operate the non active window in MacOS, just hold the command key.
Nice one 👍
Very good and versatile content again! Wow! 👍🏻🙏
I was a windows user since win 3.1, I was in the tech field for many years for visual impairments software, and would implement the solutions through college networks & workplaces. I gave up on windows when version 10 came out, to be honest I really got disheartened with Microsoft after windows 7, everything felt rushed and buggy. I moved to Mac and to be honest haven’t looked back since, I do miss the upgradability of my laptop & computer, but it’s not a necessity and hasn’t affected my work. Yes some of Apples marketing tactics are dubious, but then show me a tech company that isn’t!! macOS is stable as anything, I certainly don’t miss them missing .dll boxes or other windows errors that are a daily occurrence. The o the thing that Apple does better than any other tech firm is accessibility, such as speech, large print, contrast, dyslexia etc. So are they worth the extra, yes, personally I’m sure the M1 max/ultra conversation is mute anyway, won’t be long before they release the m2 max/ultra!! Great video, but the studio deserves better than being kept in the corner crunching out videos!!! Lol
wrr
Same. It was Windows 10 and its glued together various parts. Only the most surface level stuff on Windows 10 looks slick, below the surface is a mess.
Mac OS is stable as long as you're only using apple software and hardware.
Otherwise it has a hissy fit and won't do anything. Lol
@@theoriginalKland I use plenty of software & hardware that isn’t created by Apple, and yet have never had macOS have a ‘hissy fit’.
Either in video editing or music technology macOS has been rock solid, I have never had a crash out or lost work on a Mac, I can’t say the same for windows, I got in the habit of CTRL-S every 10 minutes when I was using anything in windows!!!
@@danwillmott9789 I guess milage varies. I've had plenty of issues over the years.
this is off topic, but what is going with your skin tones in this video? Too much green in the highlights, orange in the shadows, yellows and reds are over saturated... I keep thinking my monitor is busted, but maybe you used a wider color space? I've got two rec709 semi professional color corrected monitors, and both are saying your skin is un-natural.
I sub and watch you regularly. Your complaint is in one sentence, the business history of Apple. Apple locking you in by "superior" hardware whereas Microsoft locked you in by operating system. You get my drift. Apple lures one in with raging latest tech, the story, great marketing, rep, status, then hits you with the check$$$, memory, hard drives, peripherals, MB that don't upgrade, computer screen, only Apple hardware match and play. Oh I was in love with Apple Computers, they just broke my wallet and so went my heart.
Interesting review. You make many valid points. I must add however a few key things:
1. If you're in the Mac ecosystem, the studio is a frustrating no brainer. It's the best money can buy but you are locked in. You won't be upgrading anything.
2. If you're a professional film editor, you likely charge 600 - 1000$ per day. If you spend one day searching for parts plus another building the rig you essentially spent 1k less on a similarly specced computer, but you just equalized that by not working for a day or two. Most likely made it more expensive.
3. PP will often run faster on Windows with the same hardware. Where the M1, M2 will truly shine is in Davinci. If you're editing anything ProRes, h264 or h265, the Mac will blow any custom build out of the water in terms of timelines smoothness.
Sure for heavy NR a RTX 4090 will do better and most likely in heavy Fusion uses too. But the reality is, if you're well organized, you are most likely editing ProRes proxies and you can choose to apply your color grade at export which solves that.
4. If you do anything heavily leaning towards 3D or gaming, there is no need to even consider the Mac. A fully specced m2 ultra will still be a good 6-8x slower than a rte 4090.
All in all, the M2 Studio Ultra is a superb machine. The calling will come once the softwares are optimized which will take time. I have build PCs and used Macs my whole life and the simplicity it gives you allows you to focus so much more on your work that it makes it much more profitable even though there might be small trade offs.
Keep also in mind that the resale value of custom build PCs is terrible after a few years. For Macs this is much less the case.
Having a 10gbe NAS solves a lot of things when it comes to the expensive storage of APPLE. That's what I do. raw media on the NAS, prores proxies on the m2 max. I don't think you can get more bang for your buck in video editing than that.
My old MacBook Pro with an Nvidia 750M couldn't handle the scaling with a 4K display, but now with M1 there's no problem at all (scaled to look like 1440p). I almost never edit 4K video, but work a lot with huge print files (Affinity Designer, InDesign etc) and never noticed any sluggishness. And it's sharp to my eyes. If I look really closely I can tell that it's been scaled down, but at normal viewing distance I don't think about it at all (and I think text rendering is miles better in macOS anyway).
Thanks for the video. As a light video editor and past Mac user, I am waiting for the future Mac Mini….
Try this with your beast mode PC's: Stuff it in a little carry bag to take on trips with you and quickly set up for some high performance work sessions! Mac Studio Max is a good value and packs a major punch in an amazingly small form factor, all while being much cooler and quieter than a PC. But haters gonna hate, while Mac users gonna create! Plus, 2 years down the road, when you want to upgrade and sell the Studio Max, you will get more of that $2K back than you will on a PC that depreciates quicker than the US Dollar.
really like your editing!
Working in live events where you have to create content in the field the size of this is so underrated!! I've got my desktop machine fully loaded with software, A/V resources and can have it as carry on for a flight or bus trip in a back pack. I can make time critical render decisions knowing my laptop without a screen can do the same as back in the studio.
3D Artist here, always used windows and Nvidia cards. got m1 max MCP last year and WOOOOOW. this little machine!!! it may render slower than my pc but is a portable POWERHOUSE. MAC OS is also a + from an artist/designer perspective.
If Apple makes a MacPro with an upgradeable GPU I won't even care about RTX anymore. I'll have a little windows RTX pc for gaming and some rendering but. in the times we're living the energy efficiency of these macs is just AMAZING I don't even wanna turn on my pc anymore for that reason.
+ Most render engines are implementing metal really fast, support for AMD GPUs and E-GPUs compatible with macs.
In 3D "speed" is very very relative. that's why big movies are still rendered using Mainly CPU-driven render engines and GPU rendering is mostly used as a dev-look tool.
My little 14 MCP just made me work sooo much better and that is just priceless.
+ Render farms are just a divine thing.
HP makes HP Z2 Mini G9 Workstation which is a similar form factor to the MAc Studio, i9 12900k and rtx A2000
If you spec out the HP Z2 Mini with an i9 12900K processor, 2 TB SSD, and 64 GB of RAM, the price is $4,700 and change. And you are stuck with the low end Intel graphics and can have only one Displayport, HDMI, or Thunderbolt 3 port (and not all three at once)! Oh, and if you want a second SSD, the max you can get is a 4 TB drive for a whopping $2,349. That's $349 more than Apple charges for an 8 TB drive! For those prices, you might as well buy a fully loaded Mac Studio Ultra. It's a far better machine for less money.
Was skeptical to click on the video due to the way "clickbait title/thumbnail" works.
I regret nothing. Great video on explaining this.
For the gpu, can you test the M1 Ultra against RTX again using Blender 3.2 instead of Blender 3.1? Blender 3.2 was just realized 2-3 weeks ago. Wondering if there will be any performance difference because Blender 3.1 Metal is not optimized for Apple Silicon
Thank you. I had a similar scaling issue with windows 10 when I replaced my computer but tried to continue using my monitor. It was a major negative for me, I changed settings but it never looked right. I ended up replacing the monitor even though my old monitor still worked fine. $1600 for a monitor is bad enough but I've grown used to my 32" screen and there is no way I'll spend $5K.
Very good review. Very good insight. I needed it before buying it. I have been working and using my Mac Pro Trashcan Quad Core 3.7 with 12 GB RAM and 240 GB SSD ... haha.. and it as worked wonders. However, with my multicam editing that I've been doing a lot lately, I think the Mac Studio is just the right choice only because I have been in the ecosystem and my workflow and accessories are already invested in Apple. I agree - some PC's depending on the specs can be better. I hate arguing with the PC guy who is so Anti-Apple just because they are Anti-Apple. I was that guy haha.. but working with Graphics and videos quite a bit back in 2013 ... Apple was the way to go. Bang for buck. But it is no longer true today but it is just a preference at this point. Hope others can be helped with this comment. CHEERS!
I bought my first Mac about a month ago, that being the m1 pro MacBook Pro. Reasons that I switched from windows (well I didn’t really switch totally, I still use my windows machine for math apps and simulations): 1) it is impossible to get a windows laptop that is thin, light, powerful and portable. 2) I love the idea of working with arm 3) I am used to working with Linux, and macOS seemed like a good middle ground between the havoc of glitches that windows have and the incompatibility of Linux with basically everything.
My so far take is the following, if you are doing basic stuff, m1 processors are great, if you do more advance stuff you either have to be extremely lucky for the specific applications you use to have been optimized for arm, or you have to forgo packages and work with programming languages directly (which comes with its own problems as most compilers with interfaces are not available, ie jupyter notebook, anaconda navigator, force fx, spyder etc…).
So overall I really don’t regret getting mine, but this is because I knew for the beginning it was gonna be a bit o a project for the heavy stuff and a really good thin and light for the easy stuff.
So I would say, yes buy an m1/m2 machine, but be really cautious to what you are getting into. It is not plug and play, and won’t be for a couple of years at least.
(And yes apple’s scaling sucks hard)
I want a big pc with rgb not a little box 😅😂
No thanks, nor Mac Studio
Thank you. The info on the monitor compatibility was an eye-opener as I was planning to get an LG Display. Such a bummer! Now what do I do?!
there are a lot of other uses for computers beyond video editing
For me From Mac mini 2017 to it
It’s huge upgrade
The most surprising thing about this launch is that people thought it would come close to a 3090. People really think Apple has magic products or something.
It actually does.. if you knee cap your 3090 to only 85w. Lol
That's literally what they did for their "tests". They heavily bottlenecked a 3090 until the M1 beat it.
They pretty much do this with every product release.
Apple's marketing regarding "beating the 3080" was focusing on a specific video editing test utilizing the embedded M series "media engine" which offsets computational loads working with specific video codecs from the main work of the CPU and GPU. There are real world tests where the M series Max SOC beat out windows based computers with a RTX3080. However, this is very specific to video editing. In fact, the M series chips lack 3D encoders that the Nvidia GPU's have baked in and thus can't compete with such products in the 3D design space, instead for 3D running as a middling PC. It's doable but not tailored.
This is where Apple's marketing provides slogans that people confuse with all areas of tasks. In other words, marketing works.
Anyways, yeah, Apple has good marketing, takes very specific use cases and the machines get paraded beyond what they can do holistically. Good specifically tailored machines, highly geared for very specific use in the "creative" market such as video editing and photography. Some code.
Never use the word lying, it undermines your credibility and video efforts.
This man has the balls to call the BS apple is doing. He is not the typical fanboy. I love it
Comes with the cost of 'not so kind comments' haha :)
Appreciate yours though!
@@theTechNotice don't worry. the ratio between sensible persons and idiots are 2:5. So you get to see some serious bad comments especially from the fan boys who don't own one.