The Legend of Heroes: Trails to Azure: Arios MacLaine (Nightmare)
ฝัง
- เผยแพร่เมื่อ 9 มิ.ย. 2021
- Difficulty: NG Nightmare
Secretary Arios
Level: 110
HP: 51383
Resists: All Ailments
Party: Lloyd, Tio, Randy, Elie
Moveset:
Secretary Arios:
Regular attack
Gale: Large AOE
Arcane Gale: Large AOE that hits through barriers
Crashing Wave: Line AOE with Deathblow proc
Avalanche Cleaver: Single-target that will always hit and has a Confuse proc
Qinggong: Buffs STR and SPD by 50%
Aeolus' Fury (S-craft): Large AOE
Another fight that is meant to be unwinnable but a big reward of 9999 EXP awaits if you do win. Fortunately you aren't timed unlike against Sigmund, but Arios is still a formidable foe. Employ the same strategy of buffing your ATS and debuffing his ADF. Arios is very fast so he will get turns frequently. If you have an evade tank (preferably Lloyd), make sure he always targets them (Raging Spin will make it more assuring that he will attack Lloyd). Heal or revive the evade tank if he manages to land a hit on them without a barrier (S-craft will one-shot).
Translation by: Geofront C Sector
Download: geofront.esterior.net/downloads/
Ao no Kiseki EVO voice mod: mikutsubasa.wixsite.com/shine... - เกม
Uff....i tried with my old quartz-setup, then tried this...i managed..but it was +rly+ lucky...even if arios was at the top corner..sometimes he just charged into my grp+killed all^^
Also why do you use evade 2 at elie? I used EP 2...the mana was so fast empty. But i played only on Hard.
Funny fight!
And thx for the video.
I only play normal and can’t even get through this, without him getting in the back to my team and kill then, no matter how many times to try whatever every guide tells me 😔 I’m just really bad at this.
whats your quartz setup for lloyd?
bruh feels pointless if i try defeat arios, jokes on SSS theyre been fighting doppelganger all this time lmao, but the DP feels worth it lol
Game is very great but the tactics for all super boss is the same is kind of disappoint
eh, its sensible strategy. If you waste turns healing and raising they have more chances to beat you down or drain resources. Reverse position and enemies healing in any game either makes me happy as i get free hits in as they don't heal enough, or upset as the fight gets extended for little reason. So better is never to take damage at all, dodge tanks and invuln charges to victory, or even better AT delay and accelerate infinitely so they never get to move. All 4 methods are just turn economy at the end of the day, a fundamental resource in a "TURN" based system.
Ost pleas?
Inevitable Struggle (Super arranged)