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The fact that the first move is to close a studio, fire everyone and dump all the games they've made into the garbage can, instead of cutting the studio loose to operate independently is utterly bizzare.
@@ThePlayerOfGames No, the point is that firing people looks-at the current point of the stock market cycle-like being responsible as a company to investors. People are just statistics to them and they can't distinguish between old employees and brand new employees being fired. The entire reason behind the mass layoffs going on recent times is that-marketing towards shareholders :Ü™
they're like a kaiju-sized version of Steam. they make all their money on bulk licensing windows to business, azure, etc. which frees up the other heads of the hydra to do whatever.
Fumble😂? You don't become a power house company for being nice. The studio didn't do well. Its cutting cost. Let's see how many people will buy their games now. Its easy to say Microsoft took an L,but let's see how big of an L it was.😂
@@BinaryShred at some point its better for them to other to other places on top of they might already have. The track record of this new owner does not spark confidence.
Microsoft and their ilk can't think beyond the next quarter in an industry where you need to plan years in advance... Gaming is not a quick wins industry... 💀💀
Seemingly no one in the gaming industry can actually think that far ahead. We're seeing the corporatization of gaming in real time, with only Nintendo and indie developers truly understanding what makes for good games. Everyone else can't. Gaming is dying as we know it, and only after the industry giants fall will we be able to rebuild once again
@@mrsoisauce9017 It is my belief, that when the video game industry evolved through technological progress that eliminated many serious limitations holding developers back that they're able to make bigger, more sophisticated games that became financially successful, said successful developers, somehow became *complacent,* causing them to stop taking risks in fear of potential failure, losing their long-term relevance, and money, slowly corrupting themselves to the temptation of big money, resulting in them forgetting how video games are successful in the first place.
@@Shinkajo you would think someone with a fancy degree can see that long lead times on products means you would have to not think quarter to quarter, know that experience means faster product creation so don't fire everyone, and that you should get your costs under control by focusing on smaller, less risky products
@@danielvorster5773Try to tell that to executives who doesn't have any experience in gaming because they came from industries where low quality and planed obsolesense are the norm.
This might go over people's heads but the vibe of Hi-Fi Rush reminded me so much of a cartoon called Generator Rex, which also *barely* made it to its third season, and when it did the executive meddling was horrific, so Tango getting shuttered really broke my heart. I'm so glad the studio got picked up by someome who didn't just want the IP, they wanted the people who made it what it was. This restored a tiny bit of my faith in humanity.
I will give Microsoft credit for not just pulling an EA and murdering the studio fully while camping on the IP. They should be commended for that, at least.
I agree. Say what you want about their game's quality, they are the companies that have the most amount of respect and professionalism toward their own workers, at least among the big game companies.
if you reward bad behavior by saying at least they didn’t do this, what you are essentially saying to companies “meet this standard and I will give you credit.” as stupid and out of touch many companies seem sometimes, they pay attention to the general reactions to what they do and how they do it.
Wait, not only they sold tango GW, but also the Hi fi rush IP? Excuse me? Did xbox cope so much they turned their brains into goo by selling one of they few good exclusives they got this whole generation? What is the next strategy? Sell playground games and Forza just to make the series x/s pointless?
ummm, after hi-fi rush was launched --- my understanding was that most of the leadership (director etc...) had already left the studio which was one of the decisions to close down the studio not sure if they had any experienced talent left
Considering the state of tech and especially gaming industry is sure that 90% of the staff hasn’t found a job yet especially the more specialized roles like sound design animations etc. 😂 let’s be optimistic here
@@wnxdafriz the director that made all those famous horror games didn’t really work on hi-if rush. He mostly wanted to put his name on the game in hopes of helping the game get attention and be successful. Wanted the studio to do well without him.
if they had just advertised Hi-Fi Rush instead of shadowdropping it, the game could have been so much more successfull than it already was. Now that people know of the existance of the game, a sequal will have alot more of a following and thus hype behind it. Microsoft are going to regret throwing out Tango and spitting on Hi-Fi Rush when they make a following game.
@@JamailvanWestering It didn't help that Starfield was buggier than Skyrim and had bigger flaws to it. Modders are supposed to make the base game experience better, not fix the game for lazy devs.
I honestly wouldn't be worried immediatly if they don't work on Hi-Fi rush 2. Sure, it was their passion project, but they finished and delivered it, and that a part 2 is their next passion is not really a given. If they have more creative ideas... i'd say let them cook.
So is Tango Games coming back or are they trying to get back some days of the devs? To me it sounds like they shutdown Tango Games and are trying to get the devs back at a lower cost. Fire you to hire you at lower pay.
Microsoft shut them down after HiFi rush was successful to make their earnings look better. They then sold the right to the Studio to CrafTon(a Korean Publisher) along with the right to HiFi Rush. CrafTon is trying to reassemble the Studio probably seeing it as a safe bet do to their past success. KraTon's track record isn't the best as they forced Calisto Protical out 6+ months early during a really bad release window for essentially the same reason Microsoft shuttered Tango, only it backfired, and KrafTon suffered losses due to interfering with that game. Hopefully KrafTon takes a hands off approach when it comes to dealing with Tango.
Oh my god, it feels like it's been forever since a feel-good story applicable to the industry happened. I know this is the exception for everything going on with layoffs, but, gods, at least there is a small light for one of the groups affected by this industry debacle.
I wonder if the staff would actually return. Having a successful game on their resumes could have landed them nice positions at other companies and the studio is just a name now.
Microsoft couldn't bother to support that company, so good that they don't keep the IP. Keep the IP with the people who made it, and the people who are willing to back them.
I hope more people wake up to how terrible Microsoft are. Every time some gives criticism, someone always tries to jump in and defend them and say "well, Game Pass" as if they're reading a script.
Hi-Fi Rush was a simple but clearly beloved project. Krafton knew it would be a potential golden goose for a while. Kudos to them for seeing it. Microsoft shot their own foot, so screw 'em.
@@Jolis_Parsec oh look unfounded assumptions biased on legit criticism of one brand lol. I'll glady vent my massive list of why I walked away after the end of the ps3's era, aswhile as why DRMbox made me walk away from xbox. (At this point I've left modren gaming behind and gone full retro) I'm an all platform gamer with no loyalty to any one brand or platform.
Umm, Krafton you say? Hmm, those are the PUBG people, right? Well, so Tango is getting the Striking Distance and Telltale treatment? In just about a year, people will be wishing the studio remained dead.
Look on the bright side, they didn't do an EA and killed the studio off entirly leaving the IP to rot. While it is sad they got defunked in the first place a lot of the original staff at Tango Gameworks were brought back in so that's good at least, so I'm hoping that the sequel is more polished then the first and they get to make the game they want to make.
I actually only found out about hifi rush via a lot of video essays talking about the closure of the team. So I wouldn’t be surprised if those videos (and many of them might I add) somehow reached them too.
I legit didn't like Ghostwire Tokyo. Refunded it pretty quick... But HiFi Rush is one of the only games I've ever left a review for. Such a great game. Great characters. I would love to see more.
If I owned a software studio, the only thing I'd say if Macro$loth came calling would be "Kiss my grits" (to quote a waitress from a certain '70s sitcom). Especially after what they did to Lionhead Studios.
As far as players who played it vs sales, the game Hi Fi Rush did not manage to make a good enough profit based on their initial predictions for the game. And considering it was likely a very expensive project it tells me that despite Microsoft liking Hi Fi Rush, it bored a massive hole in their expenses since it wasn't as successful in sales as Tango's other IPs, so thus they likely pulled the plug on Tango to save their own skins. To clarify that is not to say it was a bad game. It was truly an amazing game and when Limited Run Games makes physical copies I am buying my own. Simply it did not reach sales expectations. Of Course, I do think it is a bad look on Microsoft's part to hire on many indie companies and market them to consumers only to have too many companies to pay for and not enough money to pay them all. They really should have more considered their future and see if it's even remotely affordable to hold that many companies afloat. Another guess as to why Microsoft shut down Tango is because it was likely difficult to run a Japanese company with a Western platform like Microsoft. They likely have different ways of running businesses and the whole system was just not compatible with Microsoft's business model. Which is sad. Do I think it was a good idea to kill Tango over this? No not even remotely. Without a proper explanation from Microsoft on their part it makes the whole situation feel disingenuous. Thank god Hi Fi Rush is back but the fact that Krafton didn't consider Ghostwire and Evil Within is alarming to me. Has Krafton explained why specifically they are focusing on Hi Fi Rush and not the other IPs? If they are serious about Hi Fi Rush and it's original design, they should have no hand in the creation of the games and leave that all to the developers at Tango. As roughly half the team has returned. Krafton should just stay a lifeline for the company. Just because a company comes back does not guarantee the quality and original vision of the games remains the same. I pray that a Hi Fi Rush sequel is successful for when it is finally announced.
I can't help but feel like some of these weird bottom-line-hurting decisions are the result of some petty grievance of one of the higher-ups, or even a single particularly powerful shareholder outside the company.
Idk why people are freaking out about HiFi Rush. I remebered when it released everyone said it looked like a great gamepass game and it promptly failed in it sales. This is the studios second game to fail financially after Ghostwire: Tokyo. Good games, but not big enough sellers. Also the studio isn't exactly in a great place right now. Krafton already layoffed half of the team. A reduction of 100 to 50. So oof.
I don't see how Microsoft will regret letting Hi-Fi Rush go. The closed down the studio and the tittle was pretty much being shelved. Selling it off pretty much will offset the overspending that Phil Spencer did with the Activision/Blizzard deal.
It shows how terrible Microsoft are with managing their studios. Also they have Matt Booty as Head of Xbox Game Studios, the same man who destroyed Midway and shut them down....
As someone living in South Korean and know people how work for Krafton if you think they save Hi-Fi rush well let just say... Dont jump the worse yet they are famous for releasing rush games
"They were actually really quite happy with the result" "Hey guys, congratulations, the game is doing very well and everyone loves it! you're all fired!"
I really dont get what MS is doing right now its clear the bigwigs above Spencer are now involved. I think after that Acti/Blizz purchase shareholders are in panic mode a little after they asked the question "So what games have we got coming out next year from them then?" And when told none they panicked and decided cutting costs was the best way to trim that massive fat. How the fuck Bethesda survived again i dont know they should have took the cuts but clearly Howard was like "Well if you do it will put Elder Scrolls 6 back even more"
It's sort of funny that Microsoft, who can't manage to make a App Drawer that people like, fancies themselves the leader for gaming across the world.....
Mikami left the studio and HiFi Rush is an overhyped game that failed to sell. Microsoft spun the studio back up to sell them to an interested party, at cost, and let them have the IP. That's more than SquareEnix did for IO Interactive even, when they let them BUY themselves out and loaned them continued use of the Hitman IP. There's way too many Johnny come lately types acting like HiFi Rush was god's gift to gaming just because it was a colorful game that had some appeal to news cycle youtubers. None of these people supported any of their previous games, didn't really support HiFi even, John Johanas was hardly the face of Japanese game development, and it wasn't going to appeal to the Japanese market either. It's all a "big bad corporation" fairy tale full of posturing and posing.
You're not mourning the death of this studio, you are mourning the gamer you wish you were... You wish that you were the kind of gamer who likes Hi-Fi Rush, but its death proves without the shadow of a doubt that you are not. Numbers do not lie. Hi-Fi Rush failed and Assassins Creed Valhalla was the most successful AC ever made... The death of Tango Gameworks exposed you for the gamer you were and you hated it. Gamers were in total control of the outcome all along, all you had to do was to play the damn game... MicroSoft isn't a taxidermy company, their job isn't to keep corpses around. It's not their job to fund your delusion either. You're simply not that kind of gamer. Your shelves are filled with Ubisoft and Activision slop and Tango Gameworks died because deep down, you think that their games aren't worth your time and the studio deserved to die. This is the truth. You can all pretend to prefer Fallout 2 over the 3rd, FF6 over the 7th, to have played Rez... The truth is, you play ubisoft games for 75 hours and never give an ounce of your time to artsy games. Which is directly causing the death of the studios making them. You'll never be the kind of gamer who likes Hi-Fi Rush... As much as you'd like it to be the case. Just google "game studio closure 2023 2024"... The ONLY thing all of these have in common are the gamers not playing their games... But by all mean, blame MS all you want, I literally don't care. Just don't expect me to pretend that this is factual and that MS is ready to kill successful studios because... because... Oh wait, you haven't even provided a reason lol, you literally expect me to believe that MS kill Tango out of evilness... No, I will not pretend that greedy corpos will shut down studios that could have made them millions. I simply won't. I live in reality and if Hi-Fi Rush was successful, if you had played it, MS would cherish it and fund the studio for the next 5 years. This studio deserved to fail because it wasn't making games you wanted to play. MS isn't mother Theresa and doesn't have to keep them around so you can play pretend. Time to look in the mirror and accept the reality that you're a normie, you like mainstream ubisoft open-world games.
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The fact that the first move is to close a studio, fire everyone and dump all the games they've made into the garbage can, instead of cutting the studio loose to operate independently is utterly bizzare.
The point is maximum extraction, not the preservation of games as an industry or art medium
@@ThePlayerOfGames No, the point is that firing people looks-at the current point of the stock market cycle-like being responsible as a company to investors. People are just statistics to them and they can't distinguish between old employees and brand new employees being fired.
The entire reason behind the mass layoffs going on recent times is that-marketing towards shareholders :Ü™
@@Darker7 that's a long-form way of approaching a subset of the problem I described, yes
Microsoft deserves to fail 😊ut they literally can’t fail.
@@ThePlayerOfGamesExcept he explained it better.
You've never seen this before because basically all other companies don't fire an award winning studio.
Usually they wait until they fail to meet unreasonable quotas
For a multi-trillion dollar business, Microsoft sure do fumble a lot of business decisions.
they're like a kaiju-sized version of Steam. they make all their money on bulk licensing windows to business, azure, etc. which frees up the other heads of the hydra to do whatever.
Yeah, like allowing their employees to unionize.
@@qryvein Yeah, it happened to Apple and to Google.
Those aren't fumbles, that's business as usual and testing the waters
Fumble😂? You don't become a power house company for being nice. The studio didn't do well. Its cutting cost. Let's see how many people will buy their games now. Its easy to say Microsoft took an L,but let's see how big of an L it was.😂
Not exactly excited the people responsible for making the studio behind Calisto Protocol now owns HiFi Rush and their studio...
yeah, like i'm surprised more people aren't expressing worry about a mobile game company owning tango gameworks
@@drwilyecoyote5357they’re all mobile companies now. That’s where the money is. I too hope for a world that doesn’t exist but here we are
The alternative was Hi-Fi Rush ceases to exist and former Tango employees looking for a job
@@BinaryShred at some point its better for them to other to other places on top of they might already have. The track record of this new owner does not spark confidence.
@@drwilyecoyote5357some people really need to find something to bitch about anything huh. Just be happy talented people got to keep their jobs
Microsoft and their ilk can't think beyond the next quarter in an industry where you need to plan years in advance... Gaming is not a quick wins industry... 💀💀
Seemingly no one in the gaming industry can actually think that far ahead. We're seeing the corporatization of gaming in real time, with only Nintendo and indie developers truly understanding what makes for good games. Everyone else can't. Gaming is dying as we know it, and only after the industry giants fall will we be able to rebuild once again
@@mrsoisauce9017 It is my belief, that when the video game industry evolved through technological progress that eliminated many serious limitations holding developers back that they're able to make bigger, more sophisticated games that became financially successful, said successful developers, somehow became *complacent,* causing them to stop taking risks in fear of potential failure, losing their long-term relevance, and money, slowly corrupting themselves to the temptation of big money, resulting in them forgetting how video games are successful in the first place.
Tell that to the MBAs
@@Shinkajo you would think someone with a fancy degree can see that long lead times on products means you would have to not think quarter to quarter, know that experience means faster product creation so don't fire everyone, and that you should get your costs under control by focusing on smaller, less risky products
@@danielvorster5773Try to tell that to executives who doesn't have any experience in gaming because they came from industries where low quality and planed obsolesense are the norm.
This might go over people's heads but the vibe of Hi-Fi Rush reminded me so much of a cartoon called Generator Rex, which also *barely* made it to its third season, and when it did the executive meddling was horrific, so Tango getting shuttered really broke my heart. I'm so glad the studio got picked up by someome who didn't just want the IP, they wanted the people who made it what it was. This restored a tiny bit of my faith in humanity.
As someone who remembers watching generator rex (for some reason) yea I see the resemblance
I’m glad to see someone remembers generator Rex
Generator Rex was peak
I am actually watching it rn!
Shoutout other generator rex fans😊
At least Generator Rex went out with a bang.
I will give Microsoft credit for not just pulling an EA and murdering the studio fully while camping on the IP. They should be commended for that, at least.
I agree. Say what you want about their game's quality, they are the companies that have the most amount of respect and professionalism toward their own workers, at least among the big game companies.
Yea isn't microsoft like one the most sought after companies to work for?
Poor PvZ…
Lol no you do not in fact, have to give it to them
if you reward bad behavior by saying at least they didn’t do this, what you are essentially saying to companies “meet this standard and I will give you credit.” as stupid and out of touch many companies seem sometimes, they pay attention to the general reactions to what they do and how they do it.
hifi rush was such an amazing surprise. good to see the studio will continue to exist.
Wait, not only they sold tango GW, but also the Hi fi rush IP? Excuse me? Did xbox cope so much they turned their brains into goo by selling one of they few good exclusives they got this whole generation? What is the next strategy? Sell playground games and Forza just to make the series x/s pointless?
They still get everything they were already getting from the game. The team just has rights to make the sequel
@@Nick-cs4ocanything onward ms gains nothing however
If the X/S isn't allready pointless to own enough... Even Hi-Fi Rush was a game that got a PC release day one...
That was a fairly long gap between shutdown and startup. I imagine much was lost in terms of talent and institutional knowledge.
ummm, after hi-fi rush was launched --- my understanding was that most of the leadership (director etc...) had already left the studio which was one of the decisions to close down the studio
not sure if they had any experienced talent left
Considering the state of tech and especially gaming industry is sure that 90% of the staff hasn’t found a job yet especially the more specialized roles like sound design animations etc. 😂 let’s be optimistic here
@@wnxdafriz the director that made all those famous horror games didn’t really work on hi-if rush. He mostly wanted to put his name on the game in hopes of helping the game get attention and be successful. Wanted the studio to do well without him.
if they had just advertised Hi-Fi Rush instead of shadowdropping it, the game could have been so much more successfull than it already was.
Now that people know of the existance of the game, a sequal will have alot more of a following and thus hype behind it.
Microsoft are going to regret throwing out Tango and spitting on Hi-Fi Rush when they make a following game.
Don't forget it shadow dropped on Game Pass so most people got to play off rip with their subscription 😬
Here’s the better thing: if Microsoft just hadn’t bought Activision, Hi-Fi Rush would still be considered a success
Or be put on gamepass period. Granted achievements for gamepass players prove they didn't play much of it.
Where were the people who said gamepass translates to sales again?
I hope Hi-Fi Rush 2 comes out on everything except X-Box for the lols.
“Nobody needs Xbox “
Ummmm... I play Xbox...
Krafton is 3rd party gaming company so it's going all on platforms
that would be funny. But I think it will be released on all platform, including Mobile.
We will see what Krafton do with them
@@mrsoisauce9017 We all make mistakes.
Tango will keep making quality content, while Bugthesda Games Studios will keep making outdated games
100% hi fi rush was such a fresh gameplay experience
And then watch the Bethesda fanboys defend that move by saying that the modders will fix it for free, because it’s their passion…
@@JamailvanWestering It didn't help that Starfield was buggier than Skyrim and had bigger flaws to it. Modders are supposed to make the base game experience better, not fix the game for lazy devs.
Starfields problems are on the engine level. Modding cant fix that.
@@urazz7739 lazy devs? You mean lazy execs
This game was good as hell by the way. If you like music games or devil may cry you NEED to play this. I regret waiting as long as I did.
I honestly wouldn't be worried immediatly if they don't work on Hi-Fi rush 2. Sure, it was their passion project, but they finished and delivered it, and that a part 2 is their next passion is not really a given. If they have more creative ideas... i'd say let them cook.
So is Tango Games coming back or are they trying to get back some days of the devs? To me it sounds like they shutdown Tango Games and are trying to get the devs back at a lower cost. Fire you to hire you at lower pay.
Microsoft shut them down after HiFi rush was successful to make their earnings look better. They then sold the right to the Studio to CrafTon(a Korean Publisher) along with the right to HiFi Rush. CrafTon is trying to reassemble the Studio probably seeing it as a safe bet do to their past success. KraTon's track record isn't the best as they forced Calisto Protical out 6+ months early during a really bad release window for essentially the same reason Microsoft shuttered Tango, only it backfired, and KrafTon suffered losses due to interfering with that game. Hopefully KrafTon takes a hands off approach when it comes to dealing with Tango.
@@bvc5320 Thx for the heads up. I'm with you on hoping they go hands off with them.
Surprised Nintendo didn't jump on this. Tango has that Nintendo level of creative quality.
Oh my god, it feels like it's been forever since a feel-good story applicable to the industry happened. I know this is the exception for everything going on with layoffs, but, gods, at least there is a small light for one of the groups affected by this industry debacle.
im surprised that tango wasn't bought by SEGA
The reason why xbox axed tango isnt even because of how sucessful hifi was, it was just they got cold feet over Shinji Mikami leaving.
I wonder if the staff would actually return. Having a successful game on their resumes could have landed them nice positions at other companies and the studio is just a name now.
Microsoft couldn't bother to support that company, so good that they don't keep the IP. Keep the IP with the people who made it, and the people who are willing to back them.
I hope more people wake up to how terrible Microsoft are. Every time some gives criticism, someone always tries to jump in and defend them and say "well, Game Pass" as if they're reading a script.
I'm still looking forward to get this game and so glad I'm going to support the actual creators and developers because Hi-Fi Rush looks amazing
Hi-Fi Rush was a simple but clearly beloved project. Krafton knew it would be a potential golden goose for a while. Kudos to them for seeing it. Microsoft shot their own foot, so screw 'em.
"We are not dying. We are going to live forever!"
"I didn't say that! I just said Microsoft wasn't going to close us down!"
This is just one of many things they'll regret this year
Oh, look, a shortbus Pony neighing foolishly while the Sony Stables are in flames around it. 😏
@@Jolis_Parsec oh look unfounded assumptions biased on legit criticism of one brand lol. I'll glady vent my massive list of why I walked away after the end of the ps3's era, aswhile as why DRMbox made me walk away from xbox. (At this point I've left modren gaming behind and gone full retro)
I'm an all platform gamer with no loyalty to any one brand or platform.
@@Jolis_Parsec criticism of X-Box automatically means someone is a Sony Fanboy?
@@JohnSmith-xq1pzNever feed the troll.
@@krotti7343 Yeah I know, but I've never been any good at holding my tongue
Where did you get that intro video from!
I really hope Tango release some massive successful games so MS can cry about the talent they lost.
Feel like the best thing would be that the next tango games would not come out on xbox as revenge
This is something Good for all Gamers
Umm, Krafton you say?
Hmm, those are the PUBG people, right?
Well, so Tango is getting the Striking Distance and Telltale treatment?
In just about a year, people will be wishing the studio remained dead.
I too wish the worst for developers because capitalists keep doing the capitalism
or just subnautica treatment, where they got to make what they wanted.. and they are actually owned by krafton
@@alabasterTouch Subnatuica came out in 2014.
Krafton bought them in 2021.
@@Nick-cs4oc I’m pretty sure they’re *expecting* the worst, not wishing it…
“Don’t call it a comeback”
"Were you killed?"
"Sadly, yes. But I lived!"
Look on the bright side, they didn't do an EA and killed the studio off entirly leaving the IP to rot. While it is sad they got defunked in the first place a lot of the original staff at Tango Gameworks were brought back in so that's good at least, so I'm hoping that the sequel is more polished then the first and they get to make the game they want to make.
Never been this early! thanks for the video!
Could it be? Are we so back?
Ty for this news. So glad they got picked up.
I actually only found out about hifi rush via a lot of video essays talking about the closure of the team.
So I wouldn’t be surprised if those videos (and many of them might I add) somehow reached them too.
I legit didn't like Ghostwire Tokyo. Refunded it pretty quick... But HiFi Rush is one of the only games I've ever left a review for. Such a great game. Great characters. I would love to see more.
Ah Sanderson mention so cool
And it's amazing to see that Forespoken is no longer irrelevant even if it is on the internet and Hi-Fi Rush still keeps getting wins and W's
EVIL WITHIN 3 IS NOT CANCELING LETS GOOOO
Surprising good news out of no where. I almost would think we are not on THE darkest timeline,
If I owned a software studio, the only thing I'd say if Macro$loth came calling would be "Kiss my grits" (to quote a waitress from a certain '70s sitcom). Especially after what they did to Lionhead Studios.
As far as players who played it vs sales, the game Hi Fi Rush did not manage to make a good enough profit based on their initial predictions for the game. And considering it was likely a very expensive project it tells me that despite Microsoft liking Hi Fi Rush, it bored a massive hole in their expenses since it wasn't as successful in sales as Tango's other IPs, so thus they likely pulled the plug on Tango to save their own skins. To clarify that is not to say it was a bad game. It was truly an amazing game and when Limited Run Games makes physical copies I am buying my own. Simply it did not reach sales expectations.
Of Course, I do think it is a bad look on Microsoft's part to hire on many indie companies and market them to consumers only to have too many companies to pay for and not enough money to pay them all. They really should have more considered their future and see if it's even remotely affordable to hold that many companies afloat.
Another guess as to why Microsoft shut down Tango is because it was likely difficult to run a Japanese company with a Western platform like Microsoft. They likely have different ways of running businesses and the whole system was just not compatible with Microsoft's business model. Which is sad.
Do I think it was a good idea to kill Tango over this? No not even remotely. Without a proper explanation from Microsoft on their part it makes the whole situation feel disingenuous.
Thank god Hi Fi Rush is back but the fact that Krafton didn't consider Ghostwire and Evil Within is alarming to me. Has Krafton explained why specifically they are focusing on Hi Fi Rush and not the other IPs?
If they are serious about Hi Fi Rush and it's original design, they should have no hand in the creation of the games and leave that all to the developers at Tango. As roughly half the team has returned. Krafton should just stay a lifeline for the company.
Just because a company comes back does not guarantee the quality and original vision of the games remains the same. I pray that a Hi Fi Rush sequel is successful for when it is finally announced.
Krafton must be rubbing their hands with glee right now. Why are they doing it? Vast amounts of money, that’s why.
Here's hoping that krafton can let tango cook and not rush out the next hifi rush release
im so relieved subnautica 2 isnt going to be a games as a service. i saw that and immediately wrote it off, wasnt even going to try it.
TotalBiscuit mentioned 🔥
I can't help but feel like some of these weird bottom-line-hurting decisions are the result of some petty grievance of one of the higher-ups, or even a single particularly powerful shareholder outside the company.
I haven't yet played Hi-Fi rush, but i am so happy for this news
Just how long will it last. It not easy for small studio to make profits.
They will when the publisher actually markets the game and it doesn't have to go on gamepass, which has proven to eat profits
The moment you said they dont have Evil Within my excitement reduced to 0
They would do nothing with it, so is better this way
first thought when i saw the title and thumbnail was just.
(ultrakill spoilers)
“This prison…
…to hold…
*M E ? ! “*
Oh yeah, it's all coming together.
Looks like Chai is getting an encore after all c:
I will never forgive Microsoft.
as you should, corpo's aren't your friends, after all.
Idk why people are freaking out about HiFi Rush. I remebered when it released everyone said it looked like a great gamepass game and it promptly failed in it sales. This is the studios second game to fail financially after Ghostwire: Tokyo. Good games, but not big enough sellers. Also the studio isn't exactly in a great place right now. Krafton already layoffed half of the team. A reduction of 100 to 50. So oof.
I don't see how Microsoft will regret letting Hi-Fi Rush go. The closed down the studio and the tittle was pretty much being shelved. Selling it off pretty much will offset the overspending that Phil Spencer did with the Activision/Blizzard deal.
When the second game does well and pretty much anything else tango makes? It'll prove ms has no idea wtf they are doing, as always.
It shows how terrible Microsoft are with managing their studios. Also they have Matt Booty as Head of Xbox Game Studios, the same man who destroyed Midway and shut them down....
No, I highly doubt they care.
0:16 As someone who worked for Krafton for some time...
Yeah no I don't believe that. Have fun but no.
microsoft sacrificed this studio for their weird mental illness walking simulator
And NOW I can buy the game without worry.
I will gladly take a worse game over no game. I just want to see my darling Chai and Pep again!
HURREY!!! i hope we will get a The Evil Within 3 game soon! 🥰
okay good! The people who made this game get to keep their stuff!! WHOOO!!! Good!!
Does this also apply to the evil within ip? If so then Microsoft really messed up!
Unfortunately only hifi rush went with em.
This is a glitter of hope
As someone living in South Korean and know people how work for Krafton if you think they save Hi-Fi rush well let just say... Dont jump the worse yet they are famous for releasing rush games
So, nobody sees a similarity between Krafton and early days of Embracer? No? Ok, don't mind me then :)
"They were actually really quite happy with the result"
"Hey guys, congratulations, the game is doing very well and everyone loves it! you're all fired!"
I hope it doesnt have denuvo, i might actually buy it then, and i hope it gets removed from the first one
This is a bit of a shame.
we're so back!
How’s Sony handling Bungie?
I really dont get what MS is doing right now its clear the bigwigs above Spencer are now involved. I think after that Acti/Blizz purchase shareholders are in panic mode a little after they asked the question "So what games have we got coming out next year from them then?"
And when told none they panicked and decided cutting costs was the best way to trim that massive fat. How the fuck Bethesda survived again i dont know they should have took the cuts but clearly Howard was like "Well if you do it will put Elder Scrolls 6 back even more"
I don't think there are any people sad, when it comes to Ghost Wire Tokyo or The Evil Within. Microsoft can keep those. No problem.
WHOOOOO! WE'RE FUCKING BACK BABY!!!
shame that means no evil within 3
If EW3 comes out you know it'll be hot trash
Damn, I only cared about Ghostwire Tokyo. Rip those hopes.
THIS MAKES ME THRILLED OMG😭😭😭❤❤❤❤❤❤
praying that whatever they make next will make double the profit it did for xbox
It's sort of funny that Microsoft, who can't manage to make a App Drawer that people like, fancies themselves the leader for gaming across the world.....
That would be Steam, Android and Apple dominating the electronic gaming market. 😀
Tango down? Not so much.
Microsoft didn’t deserve Tango, and it didn’t deserve Hi-Fi rush.
🤣 i'm not going to say it
Microsoft: “Mission failed will get them next time.”
I hope the sequel doesn't release on Xbox.
Microsoft is so going to regret it when you buy their game on Microsoft's hardware.
Real first, hot chick is a bot...
I think hi-fi rush 2 will PlayStation exclusive going forward.
Mikami left the studio and HiFi Rush is an overhyped game that failed to sell. Microsoft spun the studio back up to sell them to an interested party, at cost, and let them have the IP. That's more than SquareEnix did for IO Interactive even, when they let them BUY themselves out and loaned them continued use of the Hitman IP. There's way too many Johnny come lately types acting like HiFi Rush was god's gift to gaming just because it was a colorful game that had some appeal to news cycle youtubers. None of these people supported any of their previous games, didn't really support HiFi even, John Johanas was hardly the face of Japanese game development, and it wasn't going to appeal to the Japanese market either. It's all a "big bad corporation" fairy tale full of posturing and posing.
Mat (Booty head of xbox)
They're doing it to get your money, not the love of the game(s) , deep down you know this, "will this go tits Up" yes, yes it will
Prove it.
You're not mourning the death of this studio, you are mourning the gamer you wish you were...
You wish that you were the kind of gamer who likes Hi-Fi Rush, but its death proves without the shadow of a doubt that you are not. Numbers do not lie. Hi-Fi Rush failed and Assassins Creed Valhalla was the most successful AC ever made... The death of Tango Gameworks exposed you for the gamer you were and you hated it.
Gamers were in total control of the outcome all along, all you had to do was to play the damn game... MicroSoft isn't a taxidermy company, their job isn't to keep corpses around. It's not their job to fund your delusion either. You're simply not that kind of gamer. Your shelves are filled with Ubisoft and Activision slop and Tango Gameworks died because deep down, you think that their games aren't worth your time and the studio deserved to die.
This is the truth. You can all pretend to prefer Fallout 2 over the 3rd, FF6 over the 7th, to have played Rez... The truth is, you play ubisoft games for 75 hours and never give an ounce of your time to artsy games. Which is directly causing the death of the studios making them. You'll never be the kind of gamer who likes Hi-Fi Rush... As much as you'd like it to be the case.
Just google "game studio closure 2023 2024"... The ONLY thing all of these have in common are the gamers not playing their games... But by all mean, blame MS all you want, I literally don't care. Just don't expect me to pretend that this is factual and that MS is ready to kill successful studios because... because... Oh wait, you haven't even provided a reason lol, you literally expect me to believe that MS kill Tango out of evilness...
No, I will not pretend that greedy corpos will shut down studios that could have made them millions. I simply won't. I live in reality and if Hi-Fi Rush was successful, if you had played it, MS would cherish it and fund the studio for the next 5 years.
This studio deserved to fail because it wasn't making games you wanted to play. MS isn't mother Theresa and doesn't have to keep them around so you can play pretend.
Time to look in the mirror and accept the reality that you're a normie, you like mainstream ubisoft open-world games.
Every time I am convinced that your channel is one of the best! Thank you for the quality content and interesting videos.👌🎀🌱
Yessss!