Fallout New Vegas Vanilla vs Solid Project mod
ฝัง
- เผยแพร่เมื่อ 11 มิ.ย. 2024
- Solid Project
mega.nz/file/BAcyRLha#JuKrTVN...
Full description of each mod option :
docs.google.com/document/d/17...
French version
docs.google.com/document/d/1z...
Solid Project better controller, improves Solid Project options with a controller
www.nexusmods.com/newvegas/mo...
Solid project weapon lowering reanimated, corrects weapons lowering animations on walls
www.nexusmods.com/newvegas/mo...
Solid project animated interaction reanimated, new animations for mod input and activation interactions
www.nexusmods.com/newvegas/mo...
0:00 Animated Interaction - Animated Landing
0:07 Animated Interaction - Object Interaction
0:23 Melee Hits
0:40 Player vs NPC
1:38 Animated Ingestibles
2:07 Sprint and Rolls
2:17 Lowering weapons
2:29 Visual Objectives
2:37 FPS Crosshair
2:45 Hit Marker
2:54 VATS Criticals
3:04 Item Previewer
3:18 Wheel Menu
3:30 RT Inventory manager
4:10 FO4 Radiation Meter
4:14 Recommended parameters in MCM
5:14 Obstacles Climbing
5:25 Gameplay avec TTW
8:05 Outro - เกม
Enjoy !
Music gave me stage 3 AIDS
La musica me dio stagio 3 SIDA
@@victorpapillon1487 3?! È più di uno!
This mod is so essential to me , i forgot some vanilla aspects of the game like , NOT having a fall animation , lowering weapons near walls , etc.
Vanilla: greet NPC
Solid Project: *savagely beat them within an inch of their life, and listen to them beg for mercy, before putting a single bullet in the back of their skull*
🙂😏
Always found Solid to be pretty unstable but haven't used it in years. Recently just being using JAM and some other misc mods to cover everything. Whats the big draw of Solid for you?
Solid Project and JAM are complementary
Solid Project allows you to jump on structures, make NPC catches, attack body to body with a weapon...
JAM to rapid looting and bullet time
the combat takedowns and fall animation are the only reason i still load solid project since b42 has come out with better versions of a lot of its features
I agree that the mod is partly obsolete
I keep it out for fall animations, door... and hit markers
@@FMmathias i asked xilandro on his latest mod page if he's interested in making a combat takedown mod, let's see if he replies
Incroyable
I tend to use Solid Project for some specific parts of the mod, like the Takedowns and the falling/climbing animatons.
But for the rest of the functionalities, I tend to use the B42 mods, since they're more aesthetically pleasing.
Same
Solid Project is Amasing, but a lot of part of the mod is obsolete
@@FMmathias Yep.... i WISH i could let this mod go, but ... JAM and B42 are CLOSE to it , but not 100%. This mod make unarmed AWESOME , and the ledge grab is essential to snipers. Also i like the gun bash from solid more than B42...
I was time and again advised by senior and otherwise seasoned modders to avoid using Solid Project due to bad quality in scripting and such. I used it for years but with time more and more mods supplemented it’s features to the point I only used Objects Interaction part.
That was until Animated Player Interactions mod came out. It’s a very lightweight mod that only adds those animations. The problem was, I didn’t like the animations, they were too exaggerated and jarring to watch every time you pick something up. Solid Project animations were so so much better and subtler.
Perfect solution? I just swapped the animations with those from Solid Project - just copied the files and renamed them appropriately - and viola, a perfect, lightweight animated interaction mod.
The best of both worlds
Nice
I use Solid Project but have like 90% of all features disabled because it's horrifically outdated. Some things like falling animations and weapon lowering are still only available with Solid Project though.
Yes
How can i disable features from Solid project?
@@paquito4147 For disabled, use MCM
www.nexusmods.com/newvegas/mods/42507
And, disable what you don’t want
do you know how to fix audio not playing when executing a takedown?
Change this in the FalloutCustom and/or Fallout.ini
[Audio]
iAudioCacheSize=8192
iMaxSizeForCachedSound=1024
Credit
www.gunetwork.org/t18691-fnv-sound-disappearing-after-a-while
7:51 they just gave him a beating and burst his head with a shotgun. slaver: ooh 😵💫
This is fine
If there's a newer version of this mod could you let me know?
Unfortunalty, no
bro, could you pass me the version of JIP LN NVSE that you use? since it does not work in the available versions of nexus
Sorry, but I always use the latest version
At the same time, always use the latest version of this mod
If this doesn’t work, look out that you have correctly installed NVSE
www.nexusmods.com/newvegas/mods/67883
Intallez NVSE before Data, not in
With this type of mods I can't help but think that some features are too broken for the point of the game you are in, if the eliminations for example were obtained from a perk, maybe it would be more balanced
You can disable death kinematics
And, you can configure the prerequisites: skills of the weapon, required force, power of the adversary, luck
How can i open Solid Project's menu?
With MCM
www.nexusmods.com/newvegas/mods/42507
Can't play New Vegas without it
Me too
Batman anims XD
XD les ragdoll des victimes sont pas trés réaliste mdr ! Mais c'est fun c'est clair
Wants to play New Vegas or Far Cry?
FO3
want to play with your mom >:D
@@alexandre_73 😈
@@alexandre_73 😒
Can't play New Vegas without it