If you have any questions, go ahead and comment below! I’ll also post some frequently asked questions! Q: I wanted the more powerful Dragon Horn recipes, but how do you get them without arrows? What should I do? A: It’s a little tricky, you’ll have to dedicate some time to grab these separately. The most efficient way is to save your setup file and don’t touch save again, then pick up some arrows, and talk to Impa to spawn dragons. Save Naydra, and find Dinraal and Farosh, and hit their horn (Also, the first dragon part you hit is 100% scale, so you’ll have to hit the first dragon twice). Once you have the three horns, Inventory Slot Transfer just those dragon horns back in time onto your setup file. Just make sure arrows didn’t transfer over with them, then save your game, close and restart. You’ll now have the dragon horns on your setup file to cook with and no arrows still! Q: I did a different method of Weapon Smuggling during the Arrowless Offset, is that okay? A: Yup, either method works the same, this method just picks up the bomb and smuggles at the same time, it saves some time. Q: I want to keep making more weapons, but the weapon I just made is between my meal and my equipment I want to corrupt! I want to keep it too, what do I do? A: Bolson is the answer! You’ll need to get some rupees and some wood first, but once you unlock your house, mount your equipment on the wall of what you want to keep, then you can freely keep working while keeping previous equipment!
And the best part is, they're so complicated that you can't find them by accident. Casuals get to enjoy a nearly glitch-less game while glitchers and speedrunners have these amazing tricks to play with!
BotW glitches are getting so complex that they sound like those old gaming myths like “If you run around Lon Lon Ranch in OoT 69,420 times then unplug your N64 you’ll obtain the Triforce.”
The Funny thing is that these actually work lol. I remember doing apparatus storage for the first time. I was like... This will never wor- huh!? WHAT IT WORKED!
Hey I just want to say I can tell it took a ton of time and effort into making this so thank you for doing that. Most youtubers probably would’ve made a half-assed video that’s over-complicated and under-explained. But you took the time to make it fully replicable and understandable for the average person. So thank you for doing so!
Most definitely, I agree that the marking, voiceover, explanation, caveats, sequence, presentation and everything in general is well thought out. Effort shines through and cannot be overlooked. This guy clearly gives in a lot into these videos.
Actually insane. I appreciate the clean and simple explanation of the glitch, especially showing the theory behind it in order to make your own modifiers, resources that people can use, as well as examples.
I love that probably one of the biggest reasons these glitches have been found is because Nintendo just can't get the sequel out and so the community just continues to break the original game more and more.
That's insane, I only wish I had the patience to go through with it 😅Amazing job on the explanation Rin, that was incredibly clear and easy to understand.
If took me abt 2 hours to set up the whole file and get all the items, plus 30 mins for the glitch itself, just if you need an indication of how much time it takes
For anyone that doesn’t know, I find it easier to go towards the right of Hyrule castle to get at least 62 apples, especially if you are going to corrupt the master sword, as it is on the way to the sword
Finally a proper yet concise video summarizing and giving clear direction about these glitches. Was tiring watching 4 hour streams to see the short story. Thank you
Thanks for explaining the technical details like which values transfer, and how they cause different modifiers. Not only is it very interesting, but it makes the glitch a lot easier to understand for me.
Wow, this is awesome. Technical file/coding descriptions, straight forward visuals and step-by-step guide. There is no room for interpretation or misinformation, and I love it
I really hope you guys go deeper into making a video about the #1 cooking recipe, the one that uses the "dark arts" as they referred. Alot of the recipes use already roasted ingredients and I have no idea how to do the glitch that lets you hold or use those wacky things
Great video! I’m new to IST and BOTW in general but one thing i would suggest to any other unfamiliar people trying this glitch specifically, if some of the materials you’re using are creatures (frogs, fireflies, darners, ETC) I would do those first so that if your timing is wrong for selling they don’t run away. had that problem about halfway through the offsets and was 1 short to finish and had to start over
I had a really fun crit hit stick once... Was like the SSB Fan item, little damage, but trolled a ton, sadly the modifier is lost about when reds go from blue to the next tier.
Wow, i have seen a lot of speed runners using this glitch and this tutorial/explanation really cleared up my confusion according to this glitch. Thanks for the high effort video as always!
Genuinely great video. Although I do have a mild nitpick with how you explained the conversion- it mildly annoys me that you implied that the translation from dec->hex->bin is something the computer does, when the underlying data is binary, and conversion to dec or hex is done to help people conceptualize the quantity. Of course, anybody trying to figure out what modifiers a given value translates to will have to convert from dec to bin(hex stage is unnecessary), but the computer doesn’t actually do any of this. I think a -better- overly verbose and more technically accurate explanation would be this: Computers store all data using binary, which is essentially just a bunch of on/off values, and are written as 0s and 1s. For simplicity*, every item in botw uses the exact same amount of bits(1s/0s), but they’re used to represent different things. The bits used to represent which weapon modifiers are on/off happens to line up with the bits that represent the price of a meal. When a meal‘s data is applied to a weapon, the data is unchanged and the game doesn’t run into any errors, but each digit in the binary number for the price now represents if a modifier is enabled or disabled. Binary numbers work similarly to decimal numbers; in decimal, each digit is 10 times as significant as the digit to the right. In binary, each digit is 2 times as significant as the digit to the right. The decimal number 60 = 4 + 8 + 16 + 32, or 00…00111100 [there are 32 bits reserved for it, so even though only 6 digits are needed, the 24 leading 0s are still stored.] These bits now represent which modifiers are enabled, so just by altering the selling price, you can change the modifiers enabled on your weapon. For example, if you want ‘attack up’, the last digit must be a ‘1’. In binary(and decimal), a number ending in ‘1’ is odd and a number ending in ‘0’ is even, so all odd values give attack up, and even values do not. And,… sure enough, this matches what we see in the game. *I don’t actually know if all items have the same number of bytes, but that’s at least true for weapons and meals. I’d assume that’s true for all items since that would make the most sense from a coding perspective, and I doubt tricks like these could work with variable-width items.
1:46 having korok seeds is fine, just corrupt to 999. having arrows is sort of fine, you need to corrupt them to 500+ and then create extra offset slots accordingly. having sellable armor is fine as long as you sell it right before, or unsellable armor is technically okay if you want to go through the pain of duping 60 armor pieces.
I mean there's a ton of methods of WMC found at this point, but this is the simplest method without DIC/negative mcount. This is mostly for players who aren't as versed with all the tricks we hardcore players already know.
So, do you know what to do for an existing file? since i want the bow of light to be powered up but i dont think i can beat the boss rush with out arrows so i just wanna try this on my main file. Do i just have to make more offset for my arrows armor and key items? Plus i have the wild set and champion tunic those are unsellable
petition for RinHara5aki to open a MasterClass Course on BOTW at this point in time with the amount of explanation he has had over the course of these past few years xD
Dang, didn't even show off the insane glitched cursor and prompt entanglement exploits! The discovery of IST is so huge. (Not to mention inventory corruption to x999, shield durability transfer, and infinite meals)
Yup! But botw’s modifiers in normal gameplay are read as hexadecimal > binary to make the modifiers. That’s why it’s included here. But for your owns sake to find custom modifiers yeah you don’t need hexadecimal.
@@RinHara5aki Wouldn't it all just be stored in binary in memory anyway? There is no difference between hexadecimal and decimal as far as the CPU is concerned, those are just representations for humans. There are only the types; signed and unsigned integers of certain sizes. I think in the video it shows that they are 'int' (meaning signed int) and 'u32' which I assume is an unsigned 32bit integer. So long as the value is positive and less than 32767, the binary values are interchangeable I think.
well, the fascinating things about this entire video is simply the Effort Values System of the Pokemon Main series for building the perfect Pokemon with move sets, Effort Values, IVs (back in the day for the Move Hidden Power), and others.
Only real gripe i had with botw and totk was allways weapons breaking. Like even the master sword (which lets be real shouldnt ever decay after its revival)
How in God’s name do you discover stuff like this without either being a programmer for Nintendo or having the source code? I can’t wrap my head around even attempting this.
Method 1: Have enough game dev experience to expect this kind of stuff. Method 2: It actually is possible to have the source code. There should be a decompile around somewhere. In fact, I'm pretty sure Waikuteru and HailToDodongo both have access to that decompile.
@@ehx3419 - I will admit a lot about video games is over my head, while ironically video games got me interested in computer science. My dad has been a programmer since way back in the day when they used punch cards to program. I started thinking about the logic that would go into a baseball game I was playing on N64 at the time, and my dad let me borrow a book on C, while I probably should have started on something like q-basic, but what ever. Anyways I ended up programming regular type software (back in the day before I made the switch to Mac, I learned Visual Basic to write AOL progz - wow I’m really dating myself here), I was still interested in games but back then graphics software like Maya was something like $10,000, and I had no art skills. I still don’t understand how the graphics end up controlled by the underlying software infrastructure (I’m told C is still used a lot? Or is it C#?). It fascinates me but I never have time now to sit down and learn it. Video game programming IMO is some of the hardest software work you could do today. The games are so huge and incredibly detailed. Take a game like GTA 5, which is like 7 years old or something. They had a budget of $256 million to make that game, which to me sounded like very little if you take into account the hundreds, if not thousands of employees you’d need to have working on it. Some of these horrible new Marvel movies have a budget twice that, and complete it in 1/10 of the time. I know Rockstar worked on that game for like six years, but they made a whopping $6 Billion on it last I checked! No movie comes close to that type of profit.
Did this on my existing profile, without bugging my menu, it's alot more difficult I would recommend starting an opposite difficulty unless your doing this with the bol
Q: So what determines how many the multi-shot is for a bow? (because there are 5x multi-shot bows and 3x multi-shot bows) I understand how the binary of the rupee value determines whether multi-shot is on or not, but what determines how much the multi shot is?
I have a question, when you create your first 4 offset slots do you then pick up the ‘check item’ (aka the hearty durian in this example ) or use another check item?
If you make a meal with 1 raw whole bird, 2 gourmet meats 1 dragon horn(or star fragment) and 1 apple, you can sell it for 511 rupees to get every single modifier
Q: What is the purpose of having all of the 60 meals? and does it matter what the first 59 meals are (could you make all 60 meals high heart giving meals. Effectively adding to the attack/durability of your item?) (I understand that you make 62 offset slots for the Paraglider & Sheikah-slate and the 60 meals. But why 60 meals, and not just the one meal you want to effect it?)
hmmm... could we say that glitches are some sort of the new cheat code ?! I mean... doing a sequence of actions in a specific context and timing in order of getting access to modified parameters (often at the advantage of the player). Not far off a "secret code" in games intro or even a fatality in Mortal Kombat when it was still "a legend" without published codes etc... Thanks for the explanation !!!!!
I just managed to do this, and kept reloading to try for my Eightfold Longblade, yet it was the one thing that didn't get corrupted. It took me about a week to pull off, but it's worth it for a 96 dmg boomerang. :)
Its crazy how this community has turned one simple glitch into a game-breaking one that has allowed us to unlock unused content. I wonder what else we will discover within the game's code.
I must thank you so much for this, but I have one last request, how to do this glitch in a file with arrows ? I want to do the glitch in my first account (I am conscious about the risk) and I really hope than that is possible, even better if without the dlc. Thank you again for the explanation
It didn’t work for me, I did the glitch started a new save I followed the conditions but afterward I went to my auto save and it looked normal but when I tried to put it on my normal save I collected the items but it glitched and it was after key items and couldn’t interact with them, I panicked and closed the game and I loaded my auto save and all my items were gone. How do I fix this????
2017: Run without stamina 2018: Shield surf through the sky 2019: Infinitely jump on thin air 2020: Flurry rush at the speed of sound 2021: Slide across the map in minutes by wiggling 2022: Enchant your own weapons and clone items into existence 2023: Creative Mode unlocked
That means it worked. The visual modifier shows the last modifier added no matter if it does anything or not. Test it for yourself, its way more slippery than any other shield :)
When i did IST on my main account, I wanted do try it on the master mode file. But then I saw a 5 shot savage lynel bow and I hav'nt fought any silver lynels. I think I did a type of item transfer
If you have any questions, go ahead and comment below! I’ll also post some frequently asked questions!
Q: I wanted the more powerful Dragon Horn recipes, but how do you get them without arrows? What should I do?
A: It’s a little tricky, you’ll have to dedicate some time to grab these separately. The most efficient way is to save your setup file and don’t touch save again, then pick up some arrows, and talk to Impa to spawn dragons. Save Naydra, and find Dinraal and Farosh, and hit their horn (Also, the first dragon part you hit is 100% scale, so you’ll have to hit the first dragon twice). Once you have the three horns, Inventory Slot Transfer just those dragon horns back in time onto your setup file. Just make sure arrows didn’t transfer over with them, then save your game, close and restart. You’ll now have the dragon horns on your setup file to cook with and no arrows still!
Q: I did a different method of Weapon Smuggling during the Arrowless Offset, is that okay?
A: Yup, either method works the same, this method just picks up the bomb and smuggles at the same time, it saves some time.
Q: I want to keep making more weapons, but the weapon I just made is between my meal and my equipment I want to corrupt! I want to keep it too, what do I do?
A: Bolson is the answer! You’ll need to get some rupees and some wood first, but once you unlock your house, mount your equipment on the wall of what you want to keep, then you can freely keep working while keeping previous equipment!
I have a question. Is mayonnaise an instument?
I have a questipn as well. When is Boko Club Gaming coming back?
@@whatisthispaper1364 what happened to him anyway? He hasn't uploaded in months with no explanation.
Is there a list of what meals get what modifiers?
@@CDF_Cool_Cat finally a real question
The glitches in BOTW are literally just mods of their own at this point, it's insane.
And the best part is, they're so complicated that you can't find them by accident. Casuals get to enjoy a nearly glitch-less game while glitchers and speedrunners have these amazing tricks to play with!
Heeyyy thornyfox
@@dhft4g I agree, thats one of the best things about the game
@@Lem0n_23 Hey its cool to be recognized :0
@ThornyFox always a pleasure to see you
BotW glitches are getting so complex that they sound like those old gaming myths like “If you run around Lon Lon Ranch in OoT 69,420 times then unplug your N64 you’ll obtain the Triforce.”
The Funny thing is that these actually work lol. I remember doing apparatus storage for the first time. I was like... This will never wor- huh!? WHAT IT WORKED!
@@hazmat_botw Exactly! It’s so hilarious.
Arbitrary code execution in OoT and Majora are even weirder somehow and it even helps Paper Mario speedruns (I'm dead serious)
@@onlookerofthings6029 yeah I saw that. Run a the ace, then remove oot and quickly put in paper mario and the code will stay.
@@onlookerofthings6029 yeah exactly
At this rate, we're going to be able to do literally everything except skip the Great Plateau.
How so if it's possible to start the game with the paraglider?
@@Bonnielikescats that's possible ( doing a full game first though)
There more than one ways to skip it
@@HAHA1O1 if you don’t get the glider everywhere off the plateau will be inaccessible
bro this comment literally made me laugh out loud 😂🤣 f’ing Great Plateau
Hey I just want to say I can tell it took a ton of time and effort into making this so thank you for doing that. Most youtubers probably would’ve made a half-assed video that’s over-complicated and under-explained. But you took the time to make it fully replicable and understandable for the average person. So thank you for doing so!
Thanks! 🙏
Most definitely, I agree that the marking, voiceover, explanation, caveats, sequence, presentation and everything in general is well thought out. Effort shines through and cannot be overlooked. This guy clearly gives in a lot into these videos.
Actually insane. I appreciate the clean and simple explanation of the glitch, especially showing the theory behind it in order to make your own modifiers, resources that people can use, as well as examples.
The fact that this series exists, and that people still play this wonderful game, brings me such joy. Thank you for these videos.
I love that probably one of the biggest reasons these glitches have been found is because Nintendo just can't get the sequel out and so the community just continues to break the original game more and more.
Anything to distract ourselves
The best part is most glitches aren’t even game breaking (crashing), most of them just make the game 10x more fun
Maybe the glitches are part of the reason the sequel got pushed back :D
Amazing video. Hopefully this should answer people's questions about what's going on behind the scenes.
When is the next stream? 🤔
Oh you're here
hi
@@BokoGamingRipoff the windbomb dude is a faker fan account lol
it is a known fact that el duende isn't the best with windbombs
I love how immersively Rin explains these glitches. It feels like watching a pannenkoek video!
but first, we have to talk about parallel universes
An A press is an A press you can't only say its half
Wow, I’m not surprised it took this long to figure out this glitch. That is one of the most random and complicated inputs I’ve ever seen for a glitch
That's insane, I only wish I had the patience to go through with it 😅Amazing job on the explanation Rin, that was incredibly clear and easy to understand.
If took me abt 2 hours to set up the whole file and get all the items, plus 30 mins for the glitch itself,
just if you need an indication of how much time it takes
Still works?
@@jcanexxdevelite3439 of course xD the last update was years ago
For anyone that doesn’t know, I find it easier to go towards the right of Hyrule castle to get at least 62 apples, especially if you are going to corrupt the master sword, as it is on the way to the sword
Finally a proper yet concise video summarizing and giving clear direction about these glitches. Was tiring watching 4 hour streams to see the short story. Thank you
Thanks for explaining the technical details like which values transfer, and how they cause different modifiers. Not only is it very interesting, but it makes the glitch a lot easier to understand for me.
Wow, this new glitch is insane and super complicated! Thank you for this amazing video! Super helpful and informative!
I love all the glitches in botw that people discover, they’re like using weird spells to do whatever you want
Wow, this is awesome. Technical file/coding descriptions, straight forward visuals and step-by-step guide. There is no room for interpretation or misinformation, and I love it
Somewhere in me I feel glad that there are passionate individuals out here working on this sort of stuff in immense detail.
Massive respect!
From easy bow of light, to custom weapons modifiers, this year has some INSANE glitches.
I really hope you guys go deeper into making a video about the #1 cooking recipe, the one that uses the "dark arts" as they referred. Alot of the recipes use already roasted ingredients and I have no idea how to do the glitch that lets you hold or use those wacky things
Great video! I’m new to IST and BOTW in general but one thing i would suggest to any other unfamiliar people trying this glitch specifically, if some of the materials you’re using are creatures (frogs, fireflies, darners, ETC) I would do those first so that if your timing is wrong for selling they don’t run away. had that problem about halfway through the offsets and was 1 short to finish and had to start over
It blows my mind that people can figure out stuff like this.
Also, in all my playing, I have never seen a "critical hit" modifier.
Critical hit gets replaced by long throw as you progress through the game.
I had a really fun crit hit stick once... Was like the SSB Fan item, little damage, but trolled a ton, sadly the modifier is lost about when reds go from blue to the next tier.
The glitches in this game are fun and hard enough to pull of that it doesn’t ruin the gameplay loop
The amount of harvesting scares me away from utilizing glitches like this. I don't think I ever had that many meals in my entire playthrough.
You will when you fight lynels frequently and haven’t become a dodge god
You can collect korok seeds and spirit orbs. You just have to use em all to get them out of your inventory. ie theres no thing thing as an x0 stack.
Wow, i have seen a lot of speed runners using this glitch and this tutorial/explanation really cleared up my confusion according to this glitch. Thanks for the high effort video as always!
Thank you for making this video! Very informative and much appreciated! :D
I don’t think there’s a video I haven’t watched on your channel 😆 it’s so cool
this is why i love this game
feels like ppl still discover something new and fun every month
Kids won't spend an hour doing homework, but they'll do this...
Thanks for the lesson Mr. Spot!
A channel called El duende showed how to do it in your main profile, it worked for me.
Genuinely great video.
Although I do have a mild nitpick with how you explained the conversion-
it mildly annoys me that you implied that the translation from dec->hex->bin is something the computer does, when the underlying data is binary, and conversion to dec or hex is done to help people conceptualize the quantity. Of course, anybody trying to figure out what modifiers a given value translates to will have to convert from dec to bin(hex stage is unnecessary), but the computer doesn’t actually do any of this.
I think a -better- overly verbose and more technically accurate explanation would be this:
Computers store all data using binary, which is essentially just a bunch of on/off values, and are written as 0s and 1s. For simplicity*, every item in botw uses the exact same amount of bits(1s/0s), but they’re used to represent different things. The bits used to represent which weapon modifiers are on/off happens to line up with the bits that represent the price of a meal. When a meal‘s data is applied to a weapon, the data is unchanged and the game doesn’t run into any errors, but each digit in the binary number for the price now represents if a modifier is enabled or disabled.
Binary numbers work similarly to decimal numbers; in decimal, each digit is 10 times as significant as the digit to the right. In binary, each digit is 2 times as significant as the digit to the right.
The decimal number 60 = 4 + 8 + 16 + 32, or
00…00111100
[there are 32 bits reserved for it, so even though only 6 digits are needed, the 24 leading 0s are still stored.]
These bits now represent which modifiers are enabled, so just by altering the selling price, you can change the modifiers enabled on your weapon. For example, if you want ‘attack up’, the last digit must be a ‘1’.
In binary(and decimal), a number ending in ‘1’ is odd and a number ending in ‘0’ is even, so all odd values give attack up, and even values do not. And,… sure enough, this matches what we see in the game.
*I don’t actually know if all items have the same number of bytes, but that’s at least true for weapons and meals. I’d assume that’s true for all items since that would make the most sense from a coding perspective, and I doubt tricks like these could work with variable-width items.
1:46 having korok seeds is fine, just corrupt to 999. having arrows is sort of fine, you need to corrupt them to 500+ and then create extra offset slots accordingly. having sellable armor is fine as long as you sell it right before, or unsellable armor is technically okay if you want to go through the pain of duping 60 armor pieces.
I mean there's a ton of methods of WMC found at this point, but this is the simplest method without DIC/negative mcount. This is mostly for players who aren't as versed with all the tricks we hardcore players already know.
@@RinHara5aki ah, okay
So, do you know what to do for an existing file? since i want the bow of light to be powered up but i dont think i can beat the boss rush with out arrows so i just wanna try this on my main file. Do i just have to make more offset for my arrows armor and key items? Plus i have the wild set and champion tunic those are unsellable
@@ZKDVoid for an existing file you should go for the negative mcount strat
I dont remember exactly but if you ask in rins server they should have it
either that or go for the stackable item strategy
petition for RinHara5aki to open a MasterClass Course on BOTW at this point in time with the amount of explanation he has had over the course of these past few years xD
Dang, didn't even show off the insane glitched cursor and prompt entanglement exploits! The discovery of IST is so huge. (Not to mention inventory corruption to x999, shield durability transfer, and infinite meals)
This glitch is so cool it's like a mod and is more forgiving than other glitchs
The master sword in the thumbnail looks amazing.
Breath of the Wild glitch video that gets into binary code. That's cool.
You can just convert a number in decimal to binary directly without going through hexadecimal. It's easier too!
Yup! But botw’s modifiers in normal gameplay are read as hexadecimal > binary to make the modifiers. That’s why it’s included here. But for your owns sake to find custom modifiers yeah you don’t need hexadecimal.
@@RinHara5aki Wouldn't it all just be stored in binary in memory anyway? There is no difference between hexadecimal and decimal as far as the CPU is concerned, those are just representations for humans. There are only the types; signed and unsigned integers of certain sizes. I think in the video it shows that they are 'int' (meaning signed int) and 'u32' which I assume is an unsigned 32bit integer. So long as the value is positive and less than 32767, the binary values are interchangeable I think.
well, the fascinating things about this entire video is simply the Effort Values System of the Pokemon Main series for building the perfect Pokemon with move sets, Effort Values, IVs (back in the day for the Move Hidden Power), and others.
Jeez, the depths of the glitches in this game are pure insanity, and I'm loving every moment of it
broken it down makes it seem so user-friendly and easy to use. I can’t wait to start making soft! Thanks again!
5:08 literally how do ppl discover this stuff??? 😭
would be cool if you made a guide on how to get into blue hyrule but a great video nonetheless
5:30 bruh the clerk was so confused he just stood there
Only real gripe i had with botw and totk was allways weapons breaking. Like even the master sword (which lets be real shouldnt ever decay after its revival)
How in God’s name do you discover stuff like this without either being a programmer for Nintendo or having the source code? I can’t wrap my head around even attempting this.
Being a programmer
Method 1: Have enough game dev experience to expect this kind of stuff.
Method 2: It actually is possible to have the source code. There should be a decompile around somewhere. In fact, I'm pretty sure Waikuteru and HailToDodongo both have access to that decompile.
@@ehx3419 - I will admit a lot about video games is over my head, while ironically video games got me interested in computer science. My dad has been a programmer since way back in the day when they used punch cards to program. I started thinking about the logic that would go into a baseball game I was playing on N64 at the time, and my dad let me borrow a book on C, while I probably should have started on something like q-basic, but what ever. Anyways I ended up programming regular type software (back in the day before I made the switch to Mac, I learned Visual Basic to write AOL progz - wow I’m really dating myself here), I was still interested in games but back then graphics software like Maya was something like $10,000, and I had no art skills. I still don’t understand how the graphics end up controlled by the underlying software infrastructure (I’m told C is still used a lot? Or is it C#?).
It fascinates me but I never have time now to sit down and learn it. Video game programming IMO is some of the hardest software work you could do today. The games are so huge and incredibly detailed. Take a game like GTA 5, which is like 7 years old or something. They had a budget of $256 million to make that game, which to me sounded like very little if you take into account the hundreds, if not thousands of employees you’d need to have working on it. Some of these horrible new Marvel movies have a budget twice that, and complete it in 1/10 of the time. I know Rockstar worked on that game for like six years, but they made a whopping $6 Billion on it last I checked! No movie comes close to that type of profit.
Did this on my existing profile, without bugging my menu, it's alot more difficult I would recommend starting an opposite difficulty unless your doing this with the bol
BOTW glitching at this point is just bananas and I am absolutely loving it!
4:44 Actually, you don't have to hold ZL until after you hold materials.
this is equally awesome and terrifying. thanks for making it so easy to understand!!
can't wait for most powerful boomerang videos or most powerful sword videos.
Q: So what determines how many the multi-shot is for a bow?
(because there are 5x multi-shot bows and 3x multi-shot bows) I understand how the binary of the rupee value determines whether multi-shot is on or not, but what determines how much the multi shot is?
Whay do you do after selling the items do u leave the sell menu or something? I don't get it 5:53
I have a question, when you create your first 4 offset slots do you then pick up the ‘check item’ (aka the hearty durian in this example ) or use another check item?
Any x1 item works, including the ones you drop while performing arrowless offset, so you can pick them up as you go along
Thank you so much! This helped out a ton.
The intro is basically Link in the cutscenes from the past
If you make a meal with 1 raw whole bird, 2 gourmet meats 1 dragon horn(or star fragment) and 1 apple, you can sell it for 511 rupees to get every single modifier
Q: What is the purpose of having all of the 60 meals? and does it matter what the first 59 meals are (could you make all 60 meals high heart giving meals. Effectively adding to the attack/durability of your item?)
(I understand that you make 62 offset slots for the Paraglider & Sheikah-slate and the 60 meals. But why 60 meals, and not just the one meal you want to effect it?)
Ok, nevermind to my first question, I understand that now. Though I am still wondering if the previous 59 meals matter, and if not how come?
Ik im quite late, but you can’t use just the one meal because it will just duplicate
hmmm... could we say that glitches are some sort of the new cheat code ?! I mean... doing a sequence of actions in a specific context and timing in order of getting access to modified parameters (often at the advantage of the player). Not far off a "secret code" in games intro or even a fatality in Mortal Kombat when it was still "a legend" without published codes etc...
Thanks for the explanation !!!!!
I made a 220 attack zoom 10 shot bow of light it’s a “little” op
3:53 if powerful recipes require dragon horns, what does just a silent shroom and 4 swift carrots do to the bow?
I don’t care much about the bow honestly but that shield ride looks insane!! I have to try it out for that!
I can't believe nobody asked about the durability of the weapon.
Why do all this if the weapon or shield will break after 2 fights?
hey gamespot do you think you could put detailed ways to do the weapon and shield one
In botw you can do a version of throw sprinting but pulling out and putting away your bow
It's so entertaining that a few months ago seing someone to around with a bow of light was just a dream and now it's average
You all need to now combine this tutorial with a hold prompt entanglement video.
but how do i get the bow of light into the save if i want to corrupt that
what is the recipe needed to make a meal with a binary notation of 01100 or 1100?
There’s a 10-shot modifier in the game? I’ve never seen that.
I think it's unused but left in the code
I just managed to do this, and kept reloading to try for my Eightfold Longblade, yet it was the one thing that didn't get corrupted. It took me about a week to pull off, but it's worth it for a 96 dmg boomerang. :)
Awesome video!!
Its crazy how this community has turned one simple glitch into a game-breaking one that has allowed us to unlock unused content. I wonder what else we will discover within the game's code.
Ice creams are the best example
Me and the boys on the way to make a 900 durability and 100 attack damage master sword: *GOTTA GO FAST*
2022 just got a whole lot better and insane thanks to these amazing people
I must thank you so much for this, but I have one last request, how to do this glitch in a file with arrows ? I want to do the glitch in my first account (I am conscious about the risk) and I really hope than that is possible, even better if without the dlc. Thank you again for the explanation
Cooking a meal in a meal is amazing
If you need a horse and want to register it get the warm doublet from the old man it will sell for 20 rupees exactly enough to register a horse.
What meal should i use to get a attack up master sword?
he shows it in the video, you can use simmered fruit made of a palm fruit, a fairy, and three dragon horns
It didn’t work for me, I did the glitch started a new save I followed the conditions but afterward I went to my auto save and it looked normal but when I tried to put it on my normal save I collected the items but it glitched and it was after key items and couldn’t interact with them, I panicked and closed the game and I loaded my auto save and all my items were gone. How do I fix this????
I have a question
Does upgrading the Master sword *undo* the glitch?
Or does it add up?
botw glitches have evolved from simple exploits to literal reverse engineering
2017: Run without stamina
2018: Shield surf through the sky
2019: Infinitely jump on thin air
2020: Flurry rush at the speed of sound
2021: Slide across the map in minutes by wiggling
2022: Enchant your own weapons and clone items into existence
2023: Creative Mode unlocked
Could u make a video getting the lightbow and giving it more attk. I just got the 135 mastersword. Thanks.
amazing video as usual
Botw2 is coming out soon, and we STILL find new glitches 😂😂
Max i need more. never stop!
Does this mean if you do get arrows, you just need to add an extra corrupted slot to the formula?
No matter what I do the fifth item is still there and not grayed out. What did I mess up ?
So random thought but what if you use a recipe that uses something like a sheikah slate as your transfer modifier?
Really cool video! Love that it incorporates coding alongside the gameplay!
When you get a shock arrow in the ground when you walk up to it you will be damaged by it
this helped me sooo mush thank u
The zero friction shield recipe gave me critical hit instead
That means it worked. The visual modifier shows the last modifier added no matter if it does anything or not. Test it for yourself, its way more slippery than any other shield :)
@@RinHara5aki really? Thanks!
The actual thing im always wondering about: how tf do people find out stuff like this?!
How was new game+ found before IST?
When i did IST on my main account, I wanted do try it on the master mode file. But then I saw a 5 shot savage lynel bow and I hav'nt fought any silver lynels. I think I did a type of item transfer
Maybe you got it from a white lynel?
Ancient shield + surf up = Surfing simulator