good work on the video. Just a couple of tips i wish someone had told me much earlier. when inserting a reference plane, if you select the two opposite faces (top and bottom of the cylinder) solidworks figures you probably want the mid plane, that way if you change a dim, it'll stay mid-plane, always. also, instead of making the sketch for the axis, you can use view>view temporary axis. any cylindrical or conical feature has an axis, this is it. or just select the cylindrical face. Nice work.
Good tutorial. To simplify the tree you could change the sketched centerline. For your pattern you can either turn on the temporary axis which will give an axis to any circular edges, or you can simply select either the upper or lower circular edge of your part that hasn't been cut by the sweep(as long as the fillet is larger than the depth of your cut). Also if your boss extrude was originally a midplane that would save you the trouble of creating a midplane of the body to mirror your cut.
Thanks so much for the tutorial. I appreciate you so much for showing this. I had been wondering how to design something like this and you really came through. Can't wait to see your other tutorials. Great job!!!
Good job man. A suggestion or two. When you want to fillet a surface or edge, pick the fillet tool first, then you can pick and choose surfaces or edges or whatever as your heart desires. Also you could have put in an axis to make your pattern about. Click on Reference Geometry then axis and choose the center of cylinder.
Cheers pal, just trying to learn solidworks from scratch (used Pro Eng at uni), so looking to try out all the basic features. Great and easy to understand tutorial, particularly liked you referencing what keyboard shortcuts you used (ctrl +6 etc)
I program my View Temporary Axis to the "T" key on my keyboard. I also program my Measure Tool to the "M" on my keyboard. Very handy. And for a REAL thrill hit the "G" key on your keyboard !! ;=} Great Video !!
next time when you create extrude, chose mid palne option for height. so you dont need to create extra plane, because top plane would me in middle on extrude feature
thanx for the tutorial,, im on day 3 and i was able to follow it to completion,,nothing special about me ,but you going at a speed even a newbie can follow thanx
Instead of making a new plane, just extrude from midplane. Can use the centerline when you select view center lines for the circular pattern, when you have a circular part.
You can do this an easier way. Turn PhotView360 add in on. Select the surface, choose "Appearances", Edit color, then in the property manager,under "surface finish" switch color to Knuled, and your done.
I know this was posted over 10 years ago and it doesn't appear that you're active on here anymore but if by chance you happen to see this, can you please tell me more about the design on your desktop? I've seen these NES coffee tables before but never one quite as cool as that. Did you do the design yourself? Did you ever make it? Hope you see this and can respond.
I know this is an older video, but how did you get your selections to "glow" like that? I feel like my work day would be so much better if my part constantly looked like a lightsaber
sorry dont speak english, im from mexico, y el utiliza una tarjeta grafica nvidia quadro 600, la visualizacion de la interfaz es mejor, las piezas se ponen en su material original, espero y te sirva de ayuda.
Idk if it's too late to respond to this (a year later) but you have to have a certain graphics card for solidworks to be able to give that sexy glow to your parts -- Realview. It sucks, but it's just something we have to work with/without :/
Good for modeling, but not good for real: you should take real technology in mind, knurling must be done with hardened rollers, which typically have 45 degree knurls with small depth (about 0.3 mm and lesser)
Quite right. My 2015 SW version has no 'photographic' allowance - as my SW programs before, DID. This allows far less time and energy to be used on the model.
good work on the video. Just a couple of tips i wish someone had told me much earlier. when inserting a reference plane, if you select the two opposite faces (top and bottom of the cylinder) solidworks figures you probably want the mid plane, that way if you change a dim, it'll stay mid-plane, always. also, instead of making the sketch for the axis, you can use view>view temporary axis. any cylindrical or conical feature has an axis, this is it. or just select the cylindrical face. Nice work.
Good tutorial. To simplify the tree you could change the sketched centerline. For your pattern you can either turn on the temporary axis which will give an axis to any circular edges, or you can simply select either the upper or lower circular edge of your part that hasn't been cut by the sweep(as long as the fillet is larger than the depth of your cut). Also if your boss extrude was originally a midplane that would save you the trouble of creating a midplane of the body to mirror your cut.
you're super quick, had to watch the video 10 times, but I am not complaining.. kudo on such a vital tutorial
Thanks so much for the tutorial. I appreciate you so much for showing this. I had been wondering how to design something like this and you really came through. Can't wait to see your other tutorials. Great job!!!
Good job man. A suggestion or two. When you want to fillet a surface or edge, pick the fillet tool first, then you can pick and choose surfaces or edges or whatever as your heart desires.
Also you could have put in an axis to make your pattern about. Click on Reference Geometry then axis and choose the center of cylinder.
Cheers pal, just trying to learn solidworks from scratch (used Pro Eng at uni), so looking to try out all the basic features. Great and easy to understand tutorial, particularly liked you referencing what keyboard shortcuts you used (ctrl +6 etc)
Nice tutorial. I think this should be a built-in feature in solidworks 2014 so that we can create a knurl surface in one simple step.
I program my View Temporary Axis to the "T" key on my keyboard. I also program my Measure Tool to the "M" on my keyboard. Very handy. And for a REAL thrill hit the "G" key on your keyboard !! ;=} Great Video !!
The piercing relation could have been a default step, made it so much easier for me. Thanks bro
thanks man, it such a good tutorial vids 🙏
nice job! i edited the pitch and revolution of the helix, now it looks just as great as that other one! :D
next time when you create extrude, chose mid palne option for height. so you dont need to create extra plane, because top plane would me in middle on extrude feature
thanx for the tutorial,, im on day 3 and i was able to follow it to completion,,nothing special about me ,but you going at a speed even a newbie can follow thanx
Instead of making a new plane, just extrude from midplane.
Can use the centerline when you select view center lines for the circular pattern, when you have a circular part.
I love you dude... can't put into better words.
You can do this an easier way. Turn PhotView360 add in on. Select the surface, choose "Appearances", Edit color, then in the property manager,under "surface finish" switch color to Knuled, and your done.
thank you, for leading me to learn another thing
Thanksbuddy! real simple way of doing it! ... now i just need to find a tut for matching features into one assembly from another... "Hint hint"
Thanks man ! Useful and to the point !! Good man !
Great video!
thx im modeling a dirt bike and i wanted to put that on my handlebar grips
Took my like ten times to follow aswell but excellent tutorial, thanks :)
Very cool and creative... :)
thanks for the tutorial. very helpful.
Thank you! Works but slows down solidworks so much. Any ideas on how to stop it from being so slow??
(I have a i9-9900k, rtx 2080ti, 16gb ram)
good knurl video, thanks.
Great Video. Thank you.
Thanks you helped me a lot.
Very cool
Nintendo joystick... good memories! Nice video (Y)
Amazing!
I know this was posted over 10 years ago and it doesn't appear that you're active on here anymore but if by chance you happen to see this, can you please tell me more about the design on your desktop? I've seen these NES coffee tables before but never one quite as cool as that. Did you do the design yourself? Did you ever make it? Hope you see this and can respond.
Love this video.
perfect tutorial, thx!
Thanks
thanks a lot! nice tutorial.
Thanks, you managed to teach a clueless high school kid how to make a knurl XD
thanks helped a lot
Awesome Video man! and Perfect speed! Do you think you could leave the dimensions for the one you showed at the end (including the set screw hole)?
Thanks.
thanks you is good job..
actually, that was the right speed. 100% of what you did were the solidworks basics.
took some jewin but I finally figured it out... thanks for the vid
how do you know how many instances to pattern around the axis....
thanks
Any way to knurl a complex surface other than the Appearance tab?
I know this is an older video, but how did you get your selections to "glow" like that? I feel like my work day would be so much better if my part constantly looked like a lightsaber
sorry dont speak english, im from mexico, y el utiliza una tarjeta grafica nvidia quadro 600, la visualizacion de la interfaz es mejor, las piezas se ponen en su material original, espero y te sirva de ayuda.
Idk if it's too late to respond to this (a year later) but you have to have a certain graphics card for solidworks to be able to give that sexy glow to your parts -- Realview. It sucks, but it's just something we have to work with/without :/
how does one go about the "ultrasteel" knurl pattern on roll forming.
i'd like to have some help here.
thanks.
why didnt you simply mirror it to the side plane and created another plane?
Ultrasteel - Hadley group.
You're amzing body keeep it up :)
love you :*
I'd love to know how to recreate this in Sketcup.
Great!!! (y)
You removed the perpendicular relation instead of adding it
how accurate would it be if this was 3d printed??
Nestor Resendiz As accurate as your 3D printer was
okay ill try it out later today..
im sorry things didnt work out
Now dimension it! haha
Good for modeling, but not good for real: you should take real technology in mind, knurling must be done with hardened rollers, which typically have 45 degree knurls with small depth (about 0.3 mm and lesser)
+Dmitry Ponyatov But if you have free acess to 4-5 axes CNC, it's your turn to mill this part, not knurl :-)
Quite right. My 2015 SW version has no 'photographic' allowance - as my SW programs before, DID. This allows far less time and energy to be used on the model.
be clear and audible please, thanks anyway
Hi Thanks..!! Can I have your email address? Else if you google ultrasteel. You'd get the results on google. Look forward to hear from you.
Knurly video bro. Lol
cool should help me at doing diamond tread tires for aircraft will have to try it that way