RCT2 Ride Overview - Mine Ride

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  • เผยแพร่เมื่อ 3 ต.ค. 2024
  • In this video we take a look at the only powered coaster type in the game: the Mine Ride. It may not have a lot of variety, but it is a surprisingly solid coaster type.
    Mine Ride designs: drive.google.c...
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    OpenRCT2: openrct2.org/d...
    Outro music by Panorrrama:
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ความคิดเห็น • 330

  • @rga1026
    @rga1026 2 ปีที่แล้ว +607

    When I was a kid this was one of the only rides I would ever make. I loved trains, but also didn't know what chainlifts were for, so none of my other coasters would ever work.

    • @zenithrium
      @zenithrium 2 ปีที่แล้ว +110

      That’s kind of adorable

    • @Gameprojordan
      @Gameprojordan 2 ปีที่แล้ว +88

      I was the opposite. I'd use too many chain lifts. Over half of the ride time was spent on the chain lifts

    • @PianoKwanMan
      @PianoKwanMan 2 ปีที่แล้ว +28

      @@Gameprojordan When you have multiple chain lifts in a ride...

    • @Gameprojordan
      @Gameprojordan 2 ปีที่แล้ว +57

      @@PianoKwanMan every upward hill was a chain lift 😂

    • @Greg780
      @Greg780 2 ปีที่แล้ว +25

      @@Gameprojordan That’s what my brother used to do. And pretty much all of his designs were at least 30x30 tiles big.

  • @apala734
    @apala734 2 ปีที่แล้ว +353

    Connecting the unique track elements together into a functioning coaster was a really nice touch. Your videos are great and your presentation keeps getting better!

  • @Skipatronic
    @Skipatronic 2 ปีที่แล้ว +56

    If the mine ride is one of my first coasters in a scenario, I find myself using the pre-made mine ride as my park's first coaster. I've always called it "Mine Your Own Business"

  • @BossDelta38
    @BossDelta38 2 ปีที่แล้ว +20

    I often used Mine Ride to make a huge track that goes over the entire park, like a scenic route ride. The length and the interaction with so many paths and other rides gave it a huge excitement rate and there was allways a huge line for it.

  • @gemmachaos
    @gemmachaos 2 ปีที่แล้ว +69

    "Not bad if you don't expect too much." Also true for this coaster type in real life.

  • @ding0s212
    @ding0s212 2 ปีที่แล้ว +24

    3:04 I see that quick "nice"! I was amused.

  • @bungalo50
    @bungalo50 2 ปีที่แล้ว +160

    Would've been cool if it had something like a 1.15x stat modifier or some kind of boost for having underground sections

    • @theclaudeqc3rdone290
      @theclaudeqc3rdone290 2 ปีที่แล้ว +21

      Yeah, could add that to every rides that are well designed for mine themeing. Like, mine ride (this one), mine coaster (the one that can do steep drops, ex:dynamite blaster in rct1 park dynamite dunes) wooden mine (wooden wild mouse) and the crazy mine (DLC train of the wooden coaster)

    • @restorasenrisei9991
      @restorasenrisei9991 2 ปีที่แล้ว +54

      You say that, the Mine ride has a higher 'sheltered_rating' excitement boost than most coaster types, a slightly higher 'proximity' excitement (Which gives it excitement for being near paths, water and walls), and the highest 'scenery' excitement boost of any coaster type, so... it does, in a more subtle and behind the scenes way.

    • @607
      @607 2 ปีที่แล้ว +11

      @@restorasenrisei9991 Wow!
      Would've been great if Marcel pointed this out.

  • @azuredragonofnether5433
    @azuredragonofnether5433 2 ปีที่แล้ว +3

    Designwise, it definitely is based on 'Alpenexpress Enzian', which is developed by Mack Rides and situated in Europa Park since 1984, making it the first coaster of the park.

    • @reillywalker195
      @reillywalker195 2 ปีที่แล้ว +1

      Chris Sawyer might've also taken inspiration from Runaway Mine Train at Alton Towers, which is also a Mack Rides powered coaster.

  • @TheLoneWolfling
    @TheLoneWolfling 2 ปีที่แล้ว +17

    With the mine ride it can actually make sense to put the station at the _top_ of the coaster. This improves average speed. (Basic idea: drop down "asap" to get up to a decent speed, then incrementally work your way back up throughout the rest of the ride, slowly enough that you stay at a decent speed throughout.)
    (I have a soft spot for this type of inverted design in general, but it works particularly well for this ride.)

    • @JP-su8bp
      @JP-su8bp 12 วันที่ผ่านมา

      "With the mine ride it can actually make sense to put the station at the top of the coaster."
      I agree. When I thought of this after creating several coasters with ground level stations, I felt like a dolt for not having realized it right away.

  • @DailyDoseOfInternet
    @DailyDoseOfInternet 2 ปีที่แล้ว +38

    love these videos

    • @Ziamex1
      @Ziamex1 ปีที่แล้ว +2

      what the hell where did you come from

    • @christurner6330
      @christurner6330 ปีที่แล้ว

      HEYYYYY

    • @ObsidianSlab
      @ObsidianSlab ปีที่แล้ว

      Potential crossover 👀

  • @Speiger
    @Speiger 2 ปีที่แล้ว +54

    I actually did ride one of those Coaster types. They are actually really fun if you are not really good with intense coaster.
    (I would be one of those below 6 intensity requiring guests xD)

  • @TimberwolfK
    @TimberwolfK 2 ปีที่แล้ว +7

    I've always loved building these, thanks to so many childhood hours spent riding the original Runaway Mine Train at Chessington World of Adventures.
    The Mine Train does have another interesting feature - it gets one of the highest excitement bonuses for nearby scenery. So theming it is really effective; you can see that from the great stats of the prebuilt despite its small size.

  • @supersquat
    @supersquat 2 ปีที่แล้ว +3

    Bedankt voor je video's Marcel. Door jouw kanaal heb ik besloten RCT weer aan te schaffen. Vandaag heb ik voor het eerst in 15 jaar Forest Frontiers weer uitgespeeld. Wat een klassieker. Nogmaals bedankt voor jouw enthousiasme en de moeite die je in je video's stopt! 👍

  • @SirPembertonS.Crevalius
    @SirPembertonS.Crevalius 2 ปีที่แล้ว +50

    Love this ride and it's massive train for the throughput as you say, It's simple to make and has average cost.
    I also love the thematic designs, I gotta try them more often.

  • @Superzaldor
    @Superzaldor 2 ปีที่แล้ว +13

    I've played RCT2 a lot, but didn't even recognize this ride! I think I always just built the prebuilt design for this coaster and didn't think about how it worked.

  • @TheIvoryDingo
    @TheIvoryDingo 2 ปีที่แล้ว +22

    Ultimately, this coaster seems like a decent enough option to either start a scenario with in the case that the coaster selection is less ideal without research or as a decent filler option after your park is more built up.

  • @TechnicalJump
    @TechnicalJump 2 ปีที่แล้ว +133

    I have a question: "Is it possible to get a 'station brake failure' on this coaster?". Cause: realistically it's a coaster with a PLC which always can stop the train before it collapse in another train.

    • @houghwhite411
      @houghwhite411 2 ปีที่แล้ว +9

      RCT is sepcial. The train won't crash into each other
      I had never experienced any

    • @gymnasiast90
      @gymnasiast90 2 ปีที่แล้ว +69

      I checked the code. The only available breakdownd are the safety cut-out, restraints stuck closed, restraints stuck open and vehicle malfunction.

    • @alecv3107
      @alecv3107 2 ปีที่แล้ว +13

      @@houghwhite411 I’ve had a crash with the mine ride with the restraints stuck closed breakdown so it can happen

    • @houghwhite411
      @houghwhite411 2 ปีที่แล้ว +9

      @@alecv3107 interesting. Thanks for the warning

    • @alecv3107
      @alecv3107 2 ปีที่แล้ว +12

      @@houghwhite411 if you ever do build one and run 2 or more trains, make sure it’s going at less than 30 mph before it reaches the station

  • @22minni
    @22minni 2 ปีที่แล้ว +16

    I've never looked passed Mine Mania with this coaster type. Have built it with many different theming options but have always used the the track layout from Mine Mania as it's pretty solid

    • @shinydavidhowell
      @shinydavidhowell 2 ปีที่แล้ว +3

      I hadn't realised quite how good it was until this video. Best template ride in the game besides the Virginia Reels?

    • @22minni
      @22minni 2 ปีที่แล้ว +2

      @@shinydavidhowell yes certainly, I agree virginia reels templates are also good. You can squeeze 'Texas tubs' into pretty small areas if you're tight on space and also built lower flat rides or shops underneath it too

  • @soulsquest
    @soulsquest 2 ปีที่แล้ว +4

    This game was so good oh my god. Please put it back in cereal boxes

  • @nubcake67
    @nubcake67 2 ปีที่แล้ว +50

    I think I would rather use this as a themed transport ride in a park, utilizing it's large throughput and high top speed.

    • @haphazard1342
      @haphazard1342 2 ปีที่แล้ว +10

      Utilizing a post-station drop to quickly get up to speed, plus more diversity of track pieces than other transport rides, makes this seem like an appealing option. Much higher throughput than other transport rides and you can theme it a little bit on the way to pick up some stats for free if you need them.

    • @roberte2945
      @roberte2945 2 ปีที่แล้ว +6

      Coasters or karts as transport rides is a very fun concept, though my crappy park planning always leads to me slipping in a shuttle-mode tram.

    • @ClementinesmWTF
      @ClementinesmWTF 2 ปีที่แล้ว +5

      While the throughput would be great (and a lot more interesting than transport rides), don’t they have the issue of not attracting all guests? Guests are way more willing to use transport rides than rollercoasters, so the cost to building an exciting minetrain transporter that a lot of guests will use might be more than it’s worth unless you’re in the late game and have enough space for it.

    • @nubcake67
      @nubcake67 2 ปีที่แล้ว +15

      @@ClementinesmWTF - then I guess that's another video Lord Marcel could explore: pros and cons of using coasters as transportation rides.

    • @shinydavidhowell
      @shinydavidhowell 2 ปีที่แล้ว +3

      @@nubcake67 That is a really interesting concept. Perhaps it varies by guest intensity preference even (relevant as there's a scenario where guests prefer high intensity and there's a 9-intensity "transport"-type coaster).

  • @harleyowen91
    @harleyowen91 2 ปีที่แล้ว +3

    The presentation and quality of the editing is getting better and better. Plus I love learning more about the game series I absolutely loved as a kid.

  • @edopronk1303
    @edopronk1303 2 ปีที่แล้ว +37

    I may have never build one myself, even though I played the game some years now. I never knew it was self powered!

    • @Thorgard360
      @Thorgard360 2 ปีที่แล้ว +1

      Same I'm logging on now to test

    • @HolyKhaaaaan
      @HolyKhaaaaan ปีที่แล้ว

      Yeah, I thought it was like the mine train but lamer looking. Learn something new every day!

  • @nightnight8724
    @nightnight8724 2 ปีที่แล้ว +5

    This is awesome! I love how you're implementing the stat requirements and special elements into proper, running coasters. I already loved your ride overviews and your content in general, but this is another really nice touch. I can't wait for more videos; both ride overviews and your coverage of the quirky mechanics of RCT. You can bet I'll be back for the next video!

  • @bencheevers6693
    @bencheevers6693 2 ปีที่แล้ว +7

    Love you videos Marcel and I don't even play RCT, just really enjoy the intricacy that you explain the mechanical details in.
    Edit: I would love to see you build you a really optimized park, get it looking really good and then do a cut down video of you building it and going over the rides and the stats and the decisions you make as you do.

  • @UselessDuckCompany
    @UselessDuckCompany 2 ปีที่แล้ว +3

    I love your videos, they made me fall in love in RCT2 again

  • @indyandherjones
    @indyandherjones 2 ปีที่แล้ว +3

    I see you turning that bobsled from Mel's World into a mine ride at the end, sneaky!

  • @beunjoris
    @beunjoris 2 ปีที่แล้ว +6

    DROP EVERYTHING YOU'RE DOING
    Marcel time!!!

  • @tylerironside8109
    @tylerironside8109 2 ปีที่แล้ว +6

    I love this channel. That's all I can really say. Marcel, you're a treasure.

  • @kylemitchell2052
    @kylemitchell2052 2 ปีที่แล้ว +2

    I'm almost never unhappy with one of these built somewhere in my parks. It's also quite cool and good looking when you put some effort into the scenery. it's cheap enough that a somewhat small one will make a decent amount of money, and it's popular enough that it always gets something.

  • @corylcreates
    @corylcreates 2 ปีที่แล้ว +7

    Really enjoying these types of videos. Your editing is getting really great too!
    I'd love to see your tips for themed rides, now that you mention it. I play for aesthetics more than stats, so that's more up my alley. But decorating tips overall, or like going with a specific theme would be interesting!

  • @ruediix
    @ruediix 2 ปีที่แล้ว +3

    A good technique on the mine ride is not to go up all at once, but instead make a lot of bends and turns to go up the hills so it barely slows down in the uphill portions.

  • @offrails
    @offrails 2 ปีที่แล้ว +10

    I believe this ride is based on the Runaway Mine Train at Alton Towers in the UK, and is an example of a "powered coaster" (distinct from a traditional "roller coaster" as it does not coast under gravity) and calling it a true roller coaster will trigger some coaster enthusiasts, though it's more of a coaster than a Super Loop. The ride at Alton Towers only runs one train, but it is extremely long and the single train allows the ride to run multiple laps

    • @jefffinkbonner9551
      @jefffinkbonner9551 2 ปีที่แล้ว +2

      So when it breaks down does it become Faulty Towers?

    • @pridderz
      @pridderz 2 ปีที่แล้ว

      Choo choo!

  • @thesheq5023
    @thesheq5023 2 ปีที่แล้ว +7

    I always used it in place of a transport ride in my scenario parks. $5 for it was very solid

  • @ZenithTheReborn
    @ZenithTheReborn 2 ปีที่แล้ว +1

    Thank you for making this video, I could never figure out this ride type and now I can finally incorporate it into my parks. 😊✨

  • @OwlTowel
    @OwlTowel 2 ปีที่แล้ว +6

    Always had a soft spot for the Mine Ride since it's unique and relatively easy to build a good design

  • @stevenschiro1838
    @stevenschiro1838 2 ปีที่แล้ว +2

    Nice touch having all the special elements on a full circuit

  • @jefffinkbonner9551
    @jefffinkbonner9551 2 ปีที่แล้ว +2

    7:18 That varying terrain hill looks absolutely amazing with the mine ride, wooden mine coaster, train ride, and even mini golf in the snow. Just needs a ghost train with the opening and closing doors into the tunnels as a minor improvement!

  • @Three16HD
    @Three16HD 2 ปีที่แล้ว +1

    The detail in this game for the year it came out is amazing

  • @StephenGoethals
    @StephenGoethals 2 ปีที่แล้ว +10

    Started incorporating this ride in my parks thanks to Max en Moritz in the Efteling.

    • @JustinKoenigSilica
      @JustinKoenigSilica 2 ปีที่แล้ว +1

      I've got my experience from the "Grottenblitz" in Heide-Park soltau, and that's great fun.

    • @drdewott9154
      @drdewott9154 2 ปีที่แล้ว +1

      My local comparison for this kinda ride was one called Odin Expressen. It was however closed a few years ago and replaced by a newer model with largely the same layout called Mælkevejen. Mælkevejen is pretty solid but I still prefer the old Odin Expressen. It had a little more scenery and jank to it which made for a more fun ride experience.

  • @jefffinkbonner9551
    @jefffinkbonner9551 2 ปีที่แล้ว +1

    Marcel, your videos are so enjoyable! You do a great job of staying on track and not loosing your train of thought. :D

  • @EventH0riz0n
    @EventH0riz0n ปีที่แล้ว +3

    Mine Mania is hands down my favorite pre-build in the game. It looks so neet, is cheap and makes a ton of money.

  • @OrangeSodaKing
    @OrangeSodaKing 2 ปีที่แล้ว +6

    I don’t think I ever used this ride. I’ll have to make some fun designs with it soon!

  • @KingChayle87
    @KingChayle87 2 ปีที่แล้ว +5

    3:04 I saw that , Marcel :p

  • @StarlightSocialist
    @StarlightSocialist 2 ปีที่แล้ว +2

    Good to see another ride overview! Keep up the good work!

  • @TheGyromorgian
    @TheGyromorgian 2 ปีที่แล้ว +1

    I like the little "nice" that lasted exactly 1 frame

  • @wisniamw
    @wisniamw 2 ปีที่แล้ว +4

    The amount of confusion Ive got while building this coaster for the first time is immesurable :D
    Where the chain lift, where the power starts, so I for solid amount of time just started this coaster and *immidietly* went underground :D

  • @jampharos
    @jampharos 2 ปีที่แล้ว

    marcel your videos are the best and are so relaxing. thank you for saying "go ham" it made my day. your videos are so great. they're short and to the point but not too short. thank u

  • @firockfinion3326
    @firockfinion3326 2 ปีที่แล้ว +2

    So it's the "boring, but practical," of coasters. I like it.

  • @samhershey4644
    @samhershey4644 2 ปีที่แล้ว

    I love how your first design was basically a kiddie train loop

  • @MrCheeze
    @MrCheeze 2 ปีที่แล้ว +1

    Seems like the main appeal is in making you flex your creative muscle and come up with some unique coaster designs - but with respectable stats so you don't get punished for using it like some other unique ride types.

  • @sarahs.245
    @sarahs.245 2 ปีที่แล้ว +9

    One minute nine seconds??? ...Nice.

  • @DatScharger64
    @DatScharger64 ปีที่แล้ว

    As someone who has rode Mine Rides in real life, I can agree with the sentiment that they are made to look good. They aren't flashy, not particularily fast, and on their own quite boring. But *damn*, speeding through a beautifully lit cave full of crystals where it also intersects with a water ride and walkways, is still memorable and fun. Just sit back, make yourself comfortable (as much as that's possible, I guess), and enjoy the scenic tour.

  • @MiguelRPD
    @MiguelRPD 2 ปีที่แล้ว +4

    This was my favorite ride when I was a kid playing this game cause it always got good ratings even when I sucked at design.

    • @nthgth
      @nthgth 2 ปีที่แล้ว

      It almost seems like this ride can't be used to show off coaster-building skills, even if you're really good at it like Marcel. Making it perfect for people new to it or just not good at it (me, as well. I'm still pretty bad at coaster design lol)

  • @Davtwan
    @Davtwan 2 ปีที่แล้ว

    I’ve never seen this ride before, but it looks really cool. I like the little hitches on the sides of the train.

  • @_Anato_
    @_Anato_ 2 ปีที่แล้ว

    I had a thought halfway through this video and it was
    "That ride vehicle looks incredibly familiar....."
    It looks familiar because I spent the best part of a week last year taking measurements for 3D modelling of the chassis of a sister ride to the ride this coaster was actually based on if not the exact ride.
    The only thing missing in RCT is the 4 power rails underneath the track. Kind of crazy that Chris Sawyer and the team went into so much detail.

  • @joeg451
    @joeg451 2 ปีที่แล้ว +1

    Marcel usually goes for maximum train length, but the mine ride can actually benefit from a higher number of smaller trains. The capacity per train isn't as good (the locomotive car only holds 2 guests) but the acceleration is much better due to the same force being applied to a lighter vehicle. This is balanced by faster deceleration due to the lower weight, so depending on the coaster design, it's not always optimal to go for the shortest cars. It can be a bit of a balancing act to find the optimal throughput with the mine ride

  • @Stealth189237409
    @Stealth189237409 ปีที่แล้ว

    Dear Marcel,
    Building the station at half the total hight of any coaster leads to the ideal usage of speed gained by gravity.
    part 1: lifthill to the top
    part 2: large drop, twice as low as the station
    part 3: track. things happen. train goes at reasonable speed closer and closter to the bottom
    part 4: final hill and some straight track before the station. The train slows down naturally. Break failure can't lead to crash.
    I like to build my coasters that way.
    so..
    just so you know.

  • @Kilmori
    @Kilmori 2 ปีที่แล้ว +4

    Exciting stuff! Have you made or thought of making a tier list of coasters you've overviewed?

  • @James-eg3fr
    @James-eg3fr 2 ปีที่แล้ว +1

    This is ALSO really good for making kiddie coasters! Like the Mitten from Spongebob!

  • @restorasenrisei9991
    @restorasenrisei9991 2 ปีที่แล้ว +1

    To support the theming factor of the ride, the Powered Mine Ride, (Alongside the Mine Train Coaster) has the highest scenery bonus of any coaster type. You can take an alright Mine Ride to an actually quite good one by doing what it wants and fancying it up... -With its own dedicated Bulrush forest-

  • @planetoflies2868
    @planetoflies2868 2 ปีที่แล้ว +1

    The raised station is a really good trick to use on this coaster, it really increases the avarage speed a lot and is very often worth it

  • @Fox_on_a_Rollercoaster
    @Fox_on_a_Rollercoaster 2 ปีที่แล้ว +3

    Always loved the mine ride. I basicly grew up next to a "blauer enzian" and it just kinda stuck with me. Once I have it aviable, I build it.

  • @Eidenhoek
    @Eidenhoek 2 ปีที่แล้ว +2

    This is a very pretty coaster type if you build a lot of helixes.

  • @omg2manyusers
    @omg2manyusers 2 ปีที่แล้ว

    I have no idea why I watch your videos! I don’t play serious financial simulators like this, I’m not very creative when it comes to designs like this (either that or I’m not efficient) and I’m not planning to pick up RCT1 or 2, nor any of the variants. I’m still fascinated by this channel! Must be the voice.

  • @thatisgarbage
    @thatisgarbage 2 ปีที่แล้ว +1

    I love your ride overviews!

  • @joshuadoll9000
    @joshuadoll9000 2 ปีที่แล้ว +2

    The mine coaster functions as a great terrain coaster.

  • @nthgth
    @nthgth 2 ปีที่แล้ว

    I never gave this ride a fair shot, I guess I always thought it was a glorified ghost train for some weird reason. Great points made here.
    5:30 🧐 1 guest?? There are dozens on screen! What madness is this?
    This is why your channel is one of the rare eminently rewatchable ones, man.

  • @drthmik
    @drthmik 2 ปีที่แล้ว

    I haven't played RCT in literal decades But I find these videos facinating

  • @AceAviations2
    @AceAviations2 ปีที่แล้ว

    There is one type of park where this coaster type shines really well, parks where you can't build above tree height like Harmonic Hills, Rainbow Summit or Okinawa Coast. It doesn't need be built tall to work and get decent stats.

  • @Utreon
    @Utreon 2 ปีที่แล้ว +1

    I lol'ed at the sneaky "nice"

  • @pigfish99
    @pigfish99 2 ปีที่แล้ว +1

    The mine ride is a great starter coaster for a park. Sure, it's stats aren't the best, but if you can exploit the powered vehicle mechanic and make it fast and exciting, it can punch above its weight when it comes to throughput.

    • @reillywalker195
      @reillywalker195 2 ปีที่แล้ว

      Since it'll also probably be low to the ground, you can also build new rides over it as your park grows.

  • @SonofTiamat
    @SonofTiamat 2 ปีที่แล้ว +5

    I wonder if Marcel will ever exhaust all the topics on this game

  • @TeganCantEven
    @TeganCantEven 2 ปีที่แล้ว

    I just love your ride overview videos.

  • @passengersplace
    @passengersplace 11 หลายเดือนก่อน

    The real-life rollercoaster model that inspired the Spiral Coaster is also powered, but like in the game, the train only powers itself up the spiral lift hill and coasts like a normal coaster thereafter.

  • @thememelordbobbeh3107
    @thememelordbobbeh3107 ปีที่แล้ว

    They work as a compact coaster if you set them to have multiple laps, but that does mean fewer trains. You also don't have to worry about building up speed from a stopping point as often.

  • @quinlanroche342
    @quinlanroche342 2 ปีที่แล้ว +1

    since the cheap design is perfectly flat, it makes it really stackable (varying entrance and exit locations), so it actually is pretty space efficient

  • @zackschwenzer4892
    @zackschwenzer4892 2 ปีที่แล้ว

    I tend to make one or two of these in my larger parks and once in a while in small ones. They might not get outrageous stats, but for how simple of a layout you can design, they do quite well. Throw in a little scenery mixed between trees and mine themes and it looks really good.

  • @toainsully
    @toainsully 2 ปีที่แล้ว +4

    Can you do a Ride Overview on the Mine Train Coaster next?

    • @StefanVeenstra
      @StefanVeenstra 2 ปีที่แล้ว +1

      Yes, I wondered why Marcel didn't mention anything about this. For a themed mine ride, always thought the Mine Ride being a mediocre version of the Mine Train Coaster.

  • @dvp84
    @dvp84 2 ปีที่แล้ว

    Wow, I had no idea it was self-powered. Thanks!

  • @larrylizards324
    @larrylizards324 2 ปีที่แล้ว

    Video Idea!!! My brain lit up when I saw tycoon park...I've never seen it before. What if you showcased a lot of cool parks? Doesn't have to be anything crazy like the super pros do, kinda just like tycoon park!

  • @levifreeman4536
    @levifreeman4536 2 ปีที่แล้ว

    This was great to watch on my Birthday!

  • @roberte2945
    @roberte2945 2 ปีที่แล้ว +1

    What a neat ride. I'm guessing it's only in RCT2, since I've never seen it in 20 years of playing RCT.

    • @reillywalker195
      @reillywalker195 2 ปีที่แล้ว

      Indeed, it was introduced in RCT2, although RCT Classic includes it in some scenarios from RCT1.

  • @WiiMan25
    @WiiMan25 2 ปีที่แล้ว

    As a kid I loved this ride for no other reason than that the front of the train looked like a steam engine.

  • @tomt.8387
    @tomt.8387 2 ปีที่แล้ว +16

    Since the powered trains are so much faster than the monorail, could you use this to replace the monorail or use it as a transport ride?

    • @gekkehobbykoe
      @gekkehobbykoe 2 ปีที่แล้ว +4

      I was thinking the same. Make a multi station coaster that isn't only faster than a transport ride, but also a lot more exciting

    • @theclaudeqc3rdone290
      @theclaudeqc3rdone290 2 ปีที่แล้ว +2

      Partially yes if it is in openrct2
      Why Partially in openrct?
      Because any ride that is considered a transport ride in open rct2 can be entered by every guest in the park when free and also offer the allowance of using those free transport ride when guest want to leave the park
      But doesn't whit coaster. But I think it should be also considered as a transport ride (but only about the money and exiting the park), the intensity still will be applied there.

    • @WayOutGaming
      @WayOutGaming 2 ปีที่แล้ว

      Wondered this as well. Might make for a good transport coaster.

    • @Chosen1Creator
      @Chosen1Creator 2 ปีที่แล้ว +4

      @@WayOutGaming I think it would be good for getting guests to other parts of the park and reduce overcrowding. I have used a launching coaster for this purpose in a coaster only scenario.

    • @TheTdw2000
      @TheTdw2000 2 ปีที่แล้ว

      Monorail still has insanely good throughput

  • @ExCrafty
    @ExCrafty 2 ปีที่แล้ว

    I use it mostly as a transport ride, especially in large area parks, running it around the perimeter of the park. With 3 cars per train and 32 tile stations, you can have 15 trains without risk of collisions. I also usually get a max speed of 53kmph. 😊

  • @christex3143
    @christex3143 2 ปีที่แล้ว

    I was waiting for the Nice and wasn’t disappointed 👌🏼

  • @ImDredd4ever
    @ImDredd4ever 2 ปีที่แล้ว +1

    I need to get open RCT 2. I grew up on these games. But now I'm addicted to Planet coaster. But your vids brings back great memories. Keep the vids coming. Stay positive

    • @SonofTiamat
      @SonofTiamat 2 ปีที่แล้ว

      RCT got me hooked on city builder games

  • @PhaxtolgiaLegacy
    @PhaxtolgiaLegacy 2 ปีที่แล้ว

    I've played RCT since 2003, and I've never seen that ride before. Where has it been?!? O.o

  • @matthijskuijpers1378
    @matthijskuijpers1378 2 ปีที่แล้ว

    Marcel.
    People send me this video because they thought I was you.
    They tell me we sound exactly the same.
    And now I'm here, and I listen, and I'm telling you. We actually literally sound exactly the same

  • @AMo_osu
    @AMo_osu 2 ปีที่แล้ว +2

    0:40 is there much variation in the top speed here compared to if the guests were all min/max weight?

  • @meiat2050
    @meiat2050 2 ปีที่แล้ว +1

    Indeed it's a prefect coaster type to entertain guests whose accepts rides with intensity rating betwen 2 and 5.

  • @morgancookson3169
    @morgancookson3169 2 ปีที่แล้ว

    good video, you have earned this interaction bonus

  • @theghostofthomasjenkins9643
    @theghostofthomasjenkins9643 2 ปีที่แล้ว +6

    would building this coaster to go downhill to gain speed initially be more beneficial than building it as a typical coaster on flat land? it should make any hills you make much more manageable if the cars have already built speed.

    • @capacitatedflux
      @capacitatedflux 2 ปีที่แล้ว +2

      Yes, as would leaving any hills that do have to be climbed until later in the ride. As shown, the train is constantly building speed, so if you let it go until it reaches 20mph or so, then make it climb a hill, it should make the climb less painful. Still probably can't build too tall.

    • @wterlep
      @wterlep 2 ปีที่แล้ว +1

      I was just thinking about a similar-ish design while watching. Imagine the longest 10x10, but you spiral down underground and then spiral back up with the built-up speed.

  • @Carter-dv4hz
    @Carter-dv4hz 2 ปีที่แล้ว

    You forgot to mention that because the Mine ride has powered cars it will never crash from failing an uphill section.
    Not sure many people know but a ride ~breakdown that causes the breaks to turn on~ can leave your trains stranded between hills.

  • @edopronk1303
    @edopronk1303 2 ปีที่แล้ว +6

    Would it be a good transport ride, I wonder now.

    • @StefanVeenstra
      @StefanVeenstra 2 ปีที่แล้ว +5

      Yes. Almost all coasters are better transport rides than transport rides.
      The downside is, unlike actual transport rides, guests won't ride them when unhappy or leaving the park, even if the ride is free.

  • @nameless5413
    @nameless5413 2 ปีที่แล้ว

    Pretty mine ride,
    it is one of coasters where i do not even bother with designing because the pre-built is so good and i tend not to have much money.

  • @insertjokeh3r3
    @insertjokeh3r3 2 ปีที่แล้ว

    While watching someone play this on twitch he actually found a really good way to climb fast with this but it's pretty expensive cause you just go up a bit then do a flat turn over and over and it doesn't really lose speed from climbing for some reason.

  • @Georgeveen
    @Georgeveen 2 ปีที่แล้ว +1

    Wow, I have never used this coaster type at all.
    Never knew about the boosted cars so you dont need a chainlift or boosters.

  • @digitalizedmind6784
    @digitalizedmind6784 ปีที่แล้ว

    mine ride is one of my favorite coaster types just cause I absolutely hate chain lifts and love any coaster that doesn't need them
    edit: like that mine ride you showed at the end of the video, I get a lot of enjoyment out of mine rides that go in and out of underground a lot. Sometimes I even build the station underground just for fun, but I haven't yet discovered the elevated station strategy until watching this so

  • @sfisher923
    @sfisher923 2 ปีที่แล้ว

    3:02 literally built the Pre-built today in a park
    also Nice