I call this the code talker firewalls build. 1 card combo ends on transcode + unaffected singularity (2 bounces) + firewall (2 bounces) + Terahertz (desavewurm send) + cynet conflict. To make singularity unaffected what you do is you send gatchiri to the gy with code generator and bounce it back to your hand with firewall. If you need to use gatchiri for small world, you won't be able to make singularity unaffected, but the combo is still very strong even without it. You need to play sanctuary even without Iblee. The deck is so much worse going 2nd without it. Being able to chain block defenser allows you to start plays against cards like Phantom of Yubel or Apollousa. Also being able to discard sanctuary going first is really helpful and allows you to keep your hand traps in your hand instead of having to discard them after using firewall phantom. This allows you to keep protectcode in the gy on more hands because you don't need to summon it early to create a double co-link on firewall to bounce the hand trap back to your hand. I don't play parallel exceed because unlike in superfact builds, opening 2 lv 4 cyberse monsters doesn't do anything. This is the same reason for why I cut firewall guardian. This version is similar to ignister in a lot of ways. The main benefits this has over ignister is that it plays into board breakers better and is a lot better at going 2nd into maxx c.
idk if it's stronger or not than the other one with mathmech engine, but i prefer it to be the more closest to pure code-talker deck, so i think i like this one more
RNG was really bad on this climb. Only around 35-40% coin flip win rate. Lost 4+ flips in a row 3+ times. Maxx c RNG was pretty bad as well even though this build has a very high probability to open with a maxx c out.
@@miisugoi5595 Many aspects of the game have averages. For example, for coin flips the average would be 50%. Most decks want to go first so if you had above 50% coin flip win rate that would be good RNG. (The random generated factor impacted the performance positively). This principle also applies to many other aspects of the game like how many duels you see a certain card or how many duels a certain card was used against you. There can be good or bad RNG for all of these factors.
It's worse without it. Having the extra s/t negate is pretty important and gives singularity a 2nd bounce. Replace with Enigmaster Packbit or Mereologic Aggregator or Wind Pegasus until you have it.
Do you have a deck list for pure code talker/ firewall build? Or a combo guide for this deck? I’m trying to learn it and I wanna make a mostly pure code talker/ firewall deck with a FEW Mathmech cards not many. Also why only 1 copy of Micro Coder?
Hey man I've been using your deck from the 7-0 streak video, but I don't understand how you get terahertz to do piercing damage on the Iblee. The only effect I see that does piercing is G-Golem when co-linked, but you summon Terahertz after G-Golem is off the field so idk.
Does Maliss help other cyberse decks or is it gonna be best to use it in its own deck? Hoping for @ignister to get an additional card seeing marincess getting that blue angel card in the ocg.
Whats the reason for changing the deck? Especially cutting super factorial and iblee bs they are super strong. Is it to have a higher chance of drawing maxx c counters? Bc thats one weakness iof the other over 50 card deck that I experienced.
It's not really changing the deck. This is a completely different version that I just wanted to try. The theory behind cutting those cards is that the turn 1 win rate is still high even without them, but the main deck is more efficient.
@@lifepointaker ok. Do you think making terraheartz w/ gatchiri turn 1 on a brick is a good board? Cuz the only way to remove it from the board is via kaiju
I call this the code talker firewalls build.
1 card combo ends on transcode + unaffected singularity (2 bounces) + firewall (2 bounces) + Terahertz (desavewurm send) + cynet conflict.
To make singularity unaffected what you do is you send gatchiri to the gy with code generator and bounce it back to your hand with firewall. If you need to use gatchiri for small world, you won't be able to make singularity unaffected, but the combo is still very strong even without it.
You need to play sanctuary even without Iblee. The deck is so much worse going 2nd without it. Being able to chain block defenser allows you to start plays against cards like Phantom of Yubel or Apollousa. Also being able to discard sanctuary going first is really helpful and allows you to keep your hand traps in your hand instead of having to discard them after using firewall phantom. This allows you to keep protectcode in the gy on more hands because you don't need to summon it early to create a double co-link on firewall to bounce the hand trap back to your hand.
I don't play parallel exceed because unlike in superfact builds, opening 2 lv 4 cyberse monsters doesn't do anything. This is the same reason for why I cut firewall guardian.
This version is similar to ignister in a lot of ways. The main benefits this has over ignister is that it plays into board breakers better and is a lot better at going 2nd into maxx c.
idk if it's stronger or not than the other one with mathmech engine, but i prefer it to be the more closest to pure code-talker deck, so i think i like this one more
Code Talker Firewalls Combo Guide: th-cam.com/video/mDajQqYsSRc/w-d-xo.html
Cyberse is such a fun type. I've really only been playing the game on and off since like TOSS, but I still love me a good link climb deck.
RNG was really bad on this climb. Only around 35-40% coin flip win rate. Lost 4+ flips in a row 3+ times. Maxx c RNG was pretty bad as well even though this build has a very high probability to open with a maxx c out.
What does RNG mean?
@@miisugoi5595 It's random generated factors or basically what many people would call luck.
@@miisugoi5595 Many aspects of the game have averages. For example, for coin flips the average would be 50%. Most decks want to go first so if you had above 50% coin flip win rate that would be good RNG. (The random generated factor impacted the performance positively). This principle also applies to many other aspects of the game like how many duels you see a certain card or how many duels a certain card was used against you. There can be good or bad RNG for all of these factors.
Damn i would consider the flip rate pretty good mine has been abt 30% the last 3 seasons
@@alosdias156 Dang. That's rough.
That Branded player miss play badly man. I can tell he was a new Branded player.
Yo this deck is amazing!! Lovin it 😁
Is Desavewurm mandatory for this? Don't have the materials rn
It's worse without it. Having the extra s/t negate is pretty important and gives singularity a 2nd bounce. Replace with Enigmaster Packbit or Mereologic Aggregator or Wind Pegasus until you have it.
@@lifepointaker Alright, thank you very much
Do you have a deck list for pure code talker/ firewall build? Or a combo guide for this deck? I’m trying to learn it and I wanna make a mostly pure code talker/ firewall deck with a FEW Mathmech cards not many. Also why only 1 copy of Micro Coder?
I will have a guide for this version soon. I prefer more copies of codec and small world over more micro coders.
Hey man I've been using your deck from the 7-0 streak video, but I don't understand how you get terahertz to do piercing damage on the Iblee. The only effect I see that does piercing is G-Golem when co-linked, but you summon Terahertz after G-Golem is off the field so idk.
You need to summon terahertz under crystal heart and then send an earth monster.
Does Maliss help other cyberse decks or is it gonna be best to use it in its own deck? Hoping for @ignister to get an additional card seeing marincess getting that blue angel card in the ocg.
At the moment it doesn't help the other cyberse decks very much, but this could change in the future with more support.
Whats the reason for changing the deck? Especially cutting super factorial and iblee bs they are super strong. Is it to have a higher chance of drawing maxx c counters? Bc thats one weakness iof the other over 50 card deck that I experienced.
It's not really changing the deck. This is a completely different version that I just wanted to try. The theory behind cutting those cards is that the turn 1 win rate is still high even without them, but the main deck is more efficient.
Why not do the iblee lock? Isn't that a better endboard then this
The turn 1 win rate is still high even without it, but the main deck is more efficient and can be played close to 40 cards.
@@lifepointaker ok
@@lifepointaker ok. Do you think making terraheartz w/ gatchiri turn 1 on a brick is a good board? Cuz the only way to remove it from the board is via kaiju
@@resvolver Most of the time you won't be able to make that. If you open gatchiri + 1 cyberse body you can only make terahertz.
Why this deck over your 54-card deck that you normally use?
I just wanted to try this version. It is nice being close to 40 cards and not having to draw superfact or diameter going 2nd.
wassup
Hi 😁
We preparing for the iblee ban with this one 🫡
I added Linguriboh to my extra deck precisely because of that.