Over throne is kinda like an extreme version of one two tree
I'll definitely have to try that one out when I get some progress in the 6th game
Just thought let you know that overclock can be stacked up to 3 times. I've played this game since 2016, so I know quite a bit about the game. Also, I'm not sure how good this track is layout wise since I don't have the latest version of BTD 5 steam (yet), but I like to put my temples on "strong" so they can focus mainly on the ZOMGs. The BFB and MOAB are usually much weaker than the ZOMGs (I haven't played in a while, and I don't usually play BTD5 freeplay, so everything I'm saying is kind of based off of when I used to go late game in BMC's contested territory) and tend to get wrecked by the projectiles themselves, so 3 overclocks and timing CTAs (and dark temple for insurance which can also work as clean up) should get stuff done.
Note that all that I've said hasn't put into consideration the bloons get faster.
I definitely would've benefited a lot from switching between first and strong. The challenge with using 1 Tower is that it does have to be on first sometimes to catch everything that's going towards the exit I didn't know the overclock could stack 3 times though, I figured it would be making a big difference when I tried using multiple
@@Phenomix The differences with overclock is actually noticeable when you give a tower one and let it attack before giving it another.
Idea: put down a 4-0 village to decrease the cooldowns of all abilities. Also in 3:13 just place a pineapple instead of selling it 🤦♂️
The reason I sold the farmer is cause it was just annoying how it would make every round take so much longer by trapping all the bloons with banana peels
I really want to see that in BMC cuz thst game is alot harder than BTD5 version but there is a vengeful version that is actually permanent but you need a special totem or chest to obtain
That would be a great idea I just still have to unlock a lot of 4th tier upgrades
another classic 👌
BTW, the 5th game doesn't have any special milestone rounds like BTD6 does in freeplay. Everything past 85 is completely random.
Yeah that makes sense, I saw that is what it says in the Wiki but I wasn't sure if it was like btd6 where a few of the rounds are designed based on a milestone number
why didnt you use the bloon sabotage from the ninja or the ice monkey's slow?
Oh yeah you're right that was a big oversight on my part. The ice doesn't affect MOAB class bloons but the Ninja definitely would've been useful
(No offense) you sound like the brother of the daily dose of internet guy
First time I've gotten that one haha, usually I get told I sound like Charlie
*Insert oh no no no meme*
1 TOWER GOD THATS TRICKY AF i would never beat that!
ah yes one tower
It's the same idea as BTD6 where I'm using support towers to boost it but you're right
Back when progression and rewards are actually fun ( BTD6 is dogwater in that aspect ). Monkey Knowledge and Powerups suck ass compared to Special Buildings, Agents and a simpler yet better skill tree aka Monkey Lab.
Only thing that makes BTD6 feature truly stand out is Line of Sight, which is a nice nerf to some "global" towers like sniper and sub's advanced intel.
I definitely agree! BTD5 also does a better job of feeling rewarding when you accomplish certain things imo. Like BTD6 has insane boss events that give a few hundred monkey money and stuff
why isn't it a vengeful sun temple???
Unfortunately that wasn't a thing in BTD5
....
Dark temple is the vengeful temple you clown
It literally is a thing. It's the level 4 specialty building ability
@@Hailz01Gammingwell it’s not a tower but an activated ability