I didn't know in the first diagram that all it needs is a gradient to give the linework this wonderful look. That is such a life-saving hack🤯. That was actually full of little but important tips & tricks packed video. Thanks!
This is the old-school method of working with isometrics! Now illustrator already has a tool that converts objects to any view. However, for some reason, I'm so used to working with the SSR method that I prefer it over any ready-to-use tool. May be also because it then works in any software, but yeah that cheat sheet is a lifesaver to get those values memorized! Thanks for the feedback!
I love these videos, it’s hard for me to follow since I have 0 experience in illustratior but I’m trying to learn with these, maybe consider making some beginner friendly vids in the future? I would appreciate it a lot
THANK YOU MAN ♥ NICE TUT 12:07 JUST IN SSR METHOD I THINK IT SHOULD BE : SCALE : LEFT, TOP , RIGHT =82.062% (BTW: IF U MAKE IT EXACT 82% THERE WILL BE A SMALL GAP BETWEEN TOP AND RIGHT FACE) SHEAR ; LEFT : -30 , TOP : 30 , RIGHT : 30 ROTATE : LEFT : -30 ,TOP : -30 , RIGHT : 30 BEST REGARDS
Been watching your videos a lot along my architectural study. Not only your tutorials help a lot, but it also inspires me so much that my studies became less and less frustrating. Keep up the great work bro! 👊
I love all your content, it has been a lot of learning for me and I'm only halfway through all your videos, you are incredible, thank you for sharing your knowledge
gracias por existir, de verdad que me has ayudado bastante en la manera de comunicar más acertivamente los prroyectos de arquitecura durante mi paso por la universidad.😍🤯
A few years ago Sketchup had two versions, but both were for desktop. Now they changed to this crap SketchupGo that is only web-based and the Pro version. I think the Go still works fine and might be enough, but it's nothing compared to the pro version. So I'd say you need the desktop version.
Hey Oliver, wonderful video! Quick question: when you organize your layers after going from Sketchup to Illustrator, do you do anything to join paths or close shapes? I noticed that you are able to fill your layers with colors easily (@ 6:46)- I have had issues in the past bringing in models from Rhino into Illustrator and then trying to fill in shapes quickly since they don't always remain closed after using the Make 2D command. Thank you!
Hey, Kathleenh! Thanks! I don't do any join paths or close shapes because I export from Sketchup using a viewing style that has colored faces. So then when I open the PDF in Illustrator the closed shapes are already there. And as you saw on the video, the lines also come sort of duplicated on top of everything. What I noticed in the past is that if I have a black-and-white viewing style in SketchUp and then export a PDF, there won't be any faces on the files. So I'd try to see if there are other viewing methods in Rhino to export a PDF, or if you can find settings that enable you to turn on faces in some way. I wish I knew more about Rhino to give you a good solution, but unfortunately, I don't. I know this is not the solution you're looking for, but you can always resort to the Live Paint Bucket Tool to fill in the areas. It's a lot of work, but a lot less than joining lines.
Yes, I've used it! But in the Real-time engine category (which Enscape also fits in), I prefer D5 or Lumion. There are a few tools and settings that are available that in my opinion make these engines better. You may want to check out this video where I compared all main engines for architects: th-cam.com/video/uDvzYI5jpDk/w-d-xo.html But ultimately, I often prefer to use Vray for these more creative drawings due to its flexibility. Vray allows a lot more control over the settings than RT engines do. Not to mention it's a plugin over the 3D modeler, which I find to be much quicker to use when rendering is not the main step in the workflow. But all of the results achieved with Vray in this video can be done with Enscape or other engines.
Sticking to a single program is always an option! Especially if you want to keep everything in vector shapes. But from experience unless you need such a high quality print, it’s not that much better. Larger files with a higher pixel density in Ps are plenty enough for me. And since I find the linking between Ai and Ps to be so good, I always prefer to use both. In Photoshop I also did a bit of subtle brush work to enhance light and shadow areas. Not to mention the screen material that I used on the Render Style I also imported and overlaid on the Colored Line style. That’s much easier and faster with Photoshop. I hope that makes sense! And at the end of the day there’s no right solution, just use what makes more sense to your needs 😁
@@LearnUpstairs I love that! The question isn’t necessarily to point to a right versus wrong as much as it’s to start a conversation about different ways of doing it and the reason behind them. My personal work flow has been the opposite, I link textures from photoshop into illustrator, and your video made me think! I do it for the sake of keeping things in the final document in vector if a drawing has a lot of details that I want a client to be able to zoom in to appreciate while keeping the file compressed.
@@invencibletheory Oh for sure! I only added that part because often other people will read the comments and take a comment as a rule. And that's the main goal of the comment section, to generate some valid discussion around the video. That's an interesting workflow you use! I never thought about going in the opposite direction and linking Ps to Ai. Maybe I should take a look at that in a future diagram I create and test it out. Thanks for sharing your input!
Hey Rochelle! From experience, I never used a fixed scale with an isometric drawing. I know that can be necessary, but from all the projects I had to work on during university or competitions I joined, I never had to maintain a fixed scale number in this type of diagram. It was more important to maintain proportions. But if I ever needed to display some sort of measurement of scale, I'd add a graphic scale that can be resized with the drawing, ensuring the measurement is real to the design. I hope that makes sense! Now if we are talking about other types of drawings that need a fixed scale number. Then all you have to do is never resize the file. If you exported an A4 from your CAD or BIM software, for example. You open the PDF in Illustrator and don't resize the drawing, then create the same artboard size in PS to maintain that size. Avoiding any resize should ensure you maintain scale throughout your workflow.
I would think so! If it can work with vectors and pixels the same way Adobe Suite can, then I'd imagine it can. Just try to adapt the moves I show using the tools in Affinity Suite
Hey I have a doubt...What's the point/purpose of organizing the layers in illustrator?. I'm getting the same result without organizing it and directly pressing D after ctrl+A
Hey Satvika! If you decide not to change anything regarding line weight (thickness) then you can skip this step! However, the main goal of having an organized illustrator file is to be able to take control of the line hierarchy and really take advantage of the categories of elements. For example, by having the layer with the CUT elements separated, I was able to copy and paste it over Photoshop as a separate layer when working with the Render style. Not to mention that is fairly easy to work with patterns if you have this organization. Because then you can easily select an entire category, "Unite" the shapes using the pathfinder tool, and use the combined shape as a clipping mask. There are many advantages I see to having a file separated by categories. But the most important would be that you work non-destructively and if later in your process you decide you need something different in terms of style, you can do it without having to export it all over again from 3d. At the end of the day, this is not mandatory and each one of us will find the workflow that best fits our needs. And on days when I'm in a rush without too much time to spare, I too will skip this step 😄
Unfortunately, I don't think so. Photoshop is raster-based, and as far as I know, it only works with pixels. But if your main goal is to have a high-quality result that is good for print, then all you need to do is increase the size in Illustrator, update over Photoshop, and go from there. The downside is that the file can get quite big if you add too much pixel density (which doesn't happen with the vector file exported from Illustrator).
Hey Oliver, quick question, do you submit your designs in Archicad file format or as an AutoCAD file when submitting it to the municipality for approval ? Bemnet From - Ethiopia,Addis Ababa 😊
Hey, Bemnet! That really depends on your city's requirements. I've seen urban departments require an IFC file, other just PDFs with all the annotations on the board, and even just the AutoCAD file with everything in it. So unfortunately, not all municipalities work the same way and we gotta adapt to their requirements. And we know that when talking about public services, they can be quite slow to upgrade to new technology.
@@LearnUpstairs Thanks for the quick reply Oliver, I do agree with all you’ve said, specially the slowness of the municipalities to update themselves. I’ve been watching your content since I was studying my bachelor in Architecture and Urban planning and I’ve always been appreciative of the quality of your content and topics you choose; keep up the great work man, keep being the mentor you didn’t have when you needed one while being a junior in your studies and professional life. Bemnet Sileshi From : Ethiopia, Addis Ababa
Hello, I have a question, it is not clear to me how to do the lines to group the treatment in illustrator but I have a problem adapting it to my project. I appreciate that you can guide me in that, thank you.
No worries! I linked the Illustrator file to Photoshop. And then in Photoshop I added a gradient map adjustment layer to control the color of the black and white values. It’s just a way of asking Photoshop to map the black value to a certain color (in my case blue) and the white value stayed white. If you never used the Gradient map, it might be helpful to google more about it to get the basics. Then you’ll be using it with no problem. I hope that helps, let me know if you have any other questions! 😁
This is what a genuine teacher looks like. I've learned a lot from you, thanks❤
I didn't know in the first diagram that all it needs is a gradient to give the linework this wonderful look. That is such a life-saving hack🤯. That was actually full of little but important tips & tricks packed video. Thanks!
What an awesome video! Back to the basics of a good old diagram. Loved it.
Thanks dude! 🙌
Brilliant. The scaling on the cheat sheet is a step I didn't know I needed to do but will keep in mind, thank you.
This is the old-school method of working with isometrics! Now illustrator already has a tool that converts objects to any view. However, for some reason, I'm so used to working with the SSR method that I prefer it over any ready-to-use tool. May be also because it then works in any software, but yeah that cheat sheet is a lifesaver to get those values memorized! Thanks for the feedback!
I love these videos, it’s hard for me to follow since I have 0 experience in illustratior but I’m trying to learn with these, maybe consider making some beginner friendly vids in the future? I would appreciate it a lot
Rhino is best for such work, you can just do any sort of line work inside it and export to illustrator directly with layers.
My favourite of the three is the third exploration... Thank you Oliver for the useful content.
좋은데요ㅎㅎㅎ 차근차근 따라하면서 다이어그램 만들어 보겠습니다 :)
THANK YOU MAN ♥ NICE TUT
12:07 JUST IN SSR METHOD I THINK IT SHOULD BE :
SCALE : LEFT, TOP , RIGHT =82.062% (BTW: IF U MAKE IT EXACT 82% THERE WILL BE A SMALL GAP BETWEEN TOP AND RIGHT FACE)
SHEAR ; LEFT : -30 , TOP : 30 , RIGHT : 30
ROTATE : LEFT : -30 ,TOP : -30 , RIGHT : 30
BEST REGARDS
Been watching your videos a lot along my architectural study. Not only your tutorials help a lot, but it also inspires me so much that my studies became less and less frustrating. Keep up the great work bro! 👊
Oh man, thanks a lot for the kind message! That motivates me to keep creating!
I love all your content, it has been a lot of learning for me and I'm only halfway through all your videos, you are incredible, thank you for sharing your knowledge
Awesome result ! Tho I'd never have enough time to use it on an actual project.
Incredible video as always Oliver! The Archi community needs a lot more tutorials like these :)
Thanks for the support, Melos! Appreciate the kind words!
Amazing! I forgot about clay renders straight out of sketchup with the vray plug in! Thanks for the video, you always deliver, Oliver!
Thanks, Fernando! I know, right? Even though I'm switching to faster engines that are coming around, sometimes the basics are still reliable
thanks for making these types of videos. It really helps to take our visualization methods to a whole new level.💯🔥🔥
Just epic, really enjoyed seeing the process and attention to detail
Thank you so much, my drawing look awesome after this video!!
Amazing vídeo and great ideias on how to show the projects in a more interesting way. :)
this is awesome thanks for always posting useful content.
I should have tried them for my last remodel!
Excellent tutorial. Thank you for purting this information out into the world
Rayon ? SOLD !!!
Why ?
gracias por existir, de verdad que me has ayudado bastante en la manera de comunicar más acertivamente los prroyectos de arquitecura durante mi paso por la universidad.😍🤯
De nada! Gracias por el comentario y el apoyo 😄
Awesome. Thank ypu for sharing so much!
stunning representation
Thank you for everything
Amazing video Oliver 👏🏼
Such a cool and great video, loved the way this video is edited would be great if you could share all the SFX you used in the video loved them
Thank you very much ❤
This video is so amazing 😊
abi artık santiago bernabeu stad videosu gelmeli bence. Dünya üzerindeki diğer büyük stadlarında tabiki
why are you so awesome!!
geez high level skills
Really helpful and informative thank you!
THANKYOUUU
Man axonometrics look way harder than I thought
Thank you
Follow from turkmenistan 😊
Good job
Great video thank you
WAS VERY HELPFULL 🤙
Love it, Oliver!
Thanks as always, Bruno! 🙏
Loved this video. Wow!
Can you do 3D models with normal sketch up? Or would you need the full version?
A few years ago Sketchup had two versions, but both were for desktop. Now they changed to this crap SketchupGo that is only web-based and the Pro version. I think the Go still works fine and might be enough, but it's nothing compared to the pro version. So I'd say you need the desktop version.
Enjoyed it.. 👍
Loved this video!!
Can you upload the tress for rhino and sketchup?
Hey Oliver, wonderful video! Quick question: when you organize your layers after going from Sketchup to Illustrator, do you do anything to join paths or close shapes? I noticed that you are able to fill your layers with colors easily (@ 6:46)- I have had issues in the past bringing in models from Rhino into Illustrator and then trying to fill in shapes quickly since they don't always remain closed after using the Make 2D command. Thank you!
Hey, Kathleenh! Thanks!
I don't do any join paths or close shapes because I export from Sketchup using a viewing style that has colored faces. So then when I open the PDF in Illustrator the closed shapes are already there. And as you saw on the video, the lines also come sort of duplicated on top of everything.
What I noticed in the past is that if I have a black-and-white viewing style in SketchUp and then export a PDF, there won't be any faces on the files.
So I'd try to see if there are other viewing methods in Rhino to export a PDF, or if you can find settings that enable you to turn on faces in some way. I wish I knew more about Rhino to give you a good solution, but unfortunately, I don't.
I know this is not the solution you're looking for, but you can always resort to the Live Paint Bucket Tool to fill in the areas. It's a lot of work, but a lot less than joining lines.
That makes sense. Thank you so much! @@LearnUpstairs
Hello !! How can I find the textures that you are using in the second style? thank you for this amazing video !!
nice styles, nice guy!
Have you used Enscape before? What are the similarities and differences to V-Ray?
Yes, I've used it! But in the Real-time engine category (which Enscape also fits in), I prefer D5 or Lumion. There are a few tools and settings that are available that in my opinion make these engines better. You may want to check out this video where I compared all main engines for architects: th-cam.com/video/uDvzYI5jpDk/w-d-xo.html
But ultimately, I often prefer to use Vray for these more creative drawings due to its flexibility. Vray allows a lot more control over the settings than RT engines do. Not to mention it's a plugin over the 3D modeler, which I find to be much quicker to use when rendering is not the main step in the workflow. But all of the results achieved with Vray in this video can be done with Enscape or other engines.
Hello! i love your videos. In the illustrator axo, how did you selected the fields and glasses?
Thanks! I used the Select Same function to select them based on the color fill.
Select > Similar > Fill Color
If I don’t have illustrator can i do the same with inkscape ? For creating this diagrams ??
My suggestion is to add an Indonesian audio track
😅😅
why not use the colorize option in illustrator for the sake of keeping the final result in vector? as opposed to rasterizing?
Sticking to a single program is always an option! Especially if you want to keep everything in vector shapes. But from experience unless you need such a high quality print, it’s not that much better. Larger files with a higher pixel density in Ps are plenty enough for me.
And since I find the linking between Ai and Ps to be so good, I always prefer to use both. In Photoshop I also did a bit of subtle brush work to enhance light and shadow areas. Not to mention the screen material that I used on the Render Style I also imported and overlaid on the Colored Line style. That’s much easier and faster with Photoshop.
I hope that makes sense! And at the end of the day there’s no right solution, just use what makes more sense to your needs 😁
@@LearnUpstairs I love that! The question isn’t necessarily to point to a right versus wrong as much as it’s to start a conversation about different ways of doing it and the reason behind them. My personal work flow has been the opposite, I link textures from photoshop into illustrator, and your video made me think! I do it for the sake of keeping things in the final document in vector if a drawing has a lot of details that I want a client to be able to zoom in to appreciate while keeping the file compressed.
@@invencibletheory Oh for sure! I only added that part because often other people will read the comments and take a comment as a rule. And that's the main goal of the comment section, to generate some valid discussion around the video.
That's an interesting workflow you use! I never thought about going in the opposite direction and linking Ps to Ai. Maybe I should take a look at that in a future diagram I create and test it out. Thanks for sharing your input!
@@LearnUpstairs my pleasure keep up the amazing videos!
thank uu
What balance do you suggest we have between Rayon and BIM software like CAD or Revit during a project ? What stages would you use each for example ?
Hi! How do you maintain scale when moving from program to artboard? Example, how are you sure that you’re still in 1:50 or 1:100 in any setup?
Hey Rochelle! From experience, I never used a fixed scale with an isometric drawing. I know that can be necessary, but from all the projects I had to work on during university or competitions I joined, I never had to maintain a fixed scale number in this type of diagram. It was more important to maintain proportions. But if I ever needed to display some sort of measurement of scale, I'd add a graphic scale that can be resized with the drawing, ensuring the measurement is real to the design.
I hope that makes sense!
Now if we are talking about other types of drawings that need a fixed scale number. Then all you have to do is never resize the file. If you exported an A4 from your CAD or BIM software, for example. You open the PDF in Illustrator and don't resize the drawing, then create the same artboard size in PS to maintain that size.
Avoiding any resize should ensure you maintain scale throughout your workflow.
superbe !
well i wish i could do that
Can you also do it on revit
I have a question, how do you separate if i want to show 3 o 4 floors? Thank for the tutorial and i hope i seen this 1 month ago for my final exam 😂😂😂
Can this and the isometric diagrams be done in Affinity Suite?
I would think so! If it can work with vectors and pixels the same way Adobe Suite can, then I'd imagine it can. Just try to adapt the moves I show using the tools in Affinity Suite
Why can't I select the colour for organizing
Loveee this videoo
Hey I have a doubt...What's the point/purpose of organizing the layers in illustrator?. I'm getting the same result without organizing it and directly pressing D after ctrl+A
Hey Satvika! If you decide not to change anything regarding line weight (thickness) then you can skip this step! However, the main goal of having an organized illustrator file is to be able to take control of the line hierarchy and really take advantage of the categories of elements. For example, by having the layer with the CUT elements separated, I was able to copy and paste it over Photoshop as a separate layer when working with the Render style.
Not to mention that is fairly easy to work with patterns if you have this organization. Because then you can easily select an entire category, "Unite" the shapes using the pathfinder tool, and use the combined shape as a clipping mask.
There are many advantages I see to having a file separated by categories. But the most important would be that you work non-destructively and if later in your process you decide you need something different in terms of style, you can do it without having to export it all over again from 3d.
At the end of the day, this is not mandatory and each one of us will find the workflow that best fits our needs. And on days when I'm in a rush without too much time to spare, I too will skip this step 😄
Oh I get it now, makes sense...Thanks a lot for taking out time to reply. :)
Hey thanks for the video, is there anyway to work both with illustrator and photoshop and at the end have the lines as vector for good quality print?
Unfortunately, I don't think so. Photoshop is raster-based, and as far as I know, it only works with pixels. But if your main goal is to have a high-quality result that is good for print, then all you need to do is increase the size in Illustrator, update over Photoshop, and go from there. The downside is that the file can get quite big if you add too much pixel density (which doesn't happen with the vector file exported from Illustrator).
Hey Oliver, quick question, do you submit your designs in Archicad file format or as an AutoCAD file when submitting it to the municipality for approval ?
Bemnet
From - Ethiopia,Addis Ababa 😊
Hey, Bemnet! That really depends on your city's requirements. I've seen urban departments require an IFC file, other just PDFs with all the annotations on the board, and even just the AutoCAD file with everything in it. So unfortunately, not all municipalities work the same way and we gotta adapt to their requirements. And we know that when talking about public services, they can be quite slow to upgrade to new technology.
@@LearnUpstairs Thanks for the quick reply Oliver, I do agree with all you’ve said, specially the slowness of the municipalities to update themselves.
I’ve been watching your content since I was studying my bachelor in Architecture and Urban planning and I’ve always been appreciative of the quality of your content and topics you choose; keep up the great work man, keep being the mentor you didn’t have when you needed one while being a junior in your studies and professional life.
Bemnet Sileshi
From : Ethiopia, Addis Ababa
Fantástico ♥ !
Hello, I have a question, it is not clear to me how to do the lines to group the treatment in illustrator but I have a problem adapting it to my project. I appreciate that you can guide me in that, thank you.
Oliver - I teach interior design at Wayne State - would you be interesting to / open to be invited for a brief zoom lecture about vizcom. Let me know.
Hey Claas! For sure! Could you send me more info to my email? oliver@learnupstairs.com
Subbed!
🔥🔥🔥
Im sorry but, what did you do in illustrator that allowed you to seamlessing control the colors in photoshop? I didn't quite understand that bit.
No worries! I linked the Illustrator file to Photoshop. And then in Photoshop I added a gradient map adjustment layer to control the color of the black and white values.
It’s just a way of asking Photoshop to map the black value to a certain color (in my case blue) and the white value stayed white.
If you never used the Gradient map, it might be helpful to google more about it to get the basics. Then you’ll be using it with no problem.
I hope that helps, let me know if you have any other questions! 😁
😮😮
is it possible to do this using blender ?
grabe
La mera cabra 🐐
Im already tired ugh y everything hard
Those are isometric
Yes, Isometric is one type of axonometric projection.
Why don't you include an Arabic language option in the translation? 💔💔🥲