Ready Or Not | I Finished A Mission!... At A Cost

แชร์
ฝัง
  • เผยแพร่เมื่อ 1 ธ.ค. 2024

ความคิดเห็น • 69

  • @ChicoAzevedo
    @ChicoAzevedo 3 ปีที่แล้ว +50

    Tom clancy will be proud. This is the rainbow 6 we deserve.

    • @echo3568
      @echo3568 3 ปีที่แล้ว +10

      This and zero hour are like the rainbow six siege we never got

    • @ITALSPLIFF
      @ITALSPLIFF 3 ปีที่แล้ว +1

      wrong. This has nothing to do with rainbow six. This is and has been the swat series. In rainbow six, rouge spear etc. you just killed people, it was just military. This is swat and rainbow six never was close to this.

  • @CapitalGearGaming
    @CapitalGearGaming 3 ปีที่แล้ว +23

    "The worst bug for me is when both friendly and enemy AI can spot someone through walls. Usually the suspects are the ones to start shooting. Most of the time they can't hit you. It's mostly immersion breaking."
    I agree, but if you ask me it should be fixed but then implemented as a feature. (Most that I've seen are the result of bugs) I've seen videos where this occurs namely OperatorDrewski's singleplayer video, however if they re-worked it and made it into a feature; say if you make too much noise, like screaming police are here and on the other side of a thinnish wall there might be an individual with bad intentions who might begin shooting in the direction he heard this noise, in attempt to kill the officers behind that wall. We know they can shoot at players behind walls because in Drews multiplayer video he's seen engaging a suspect but as he moves right behind a wall he still receives fire and takes damage forcing him to shoot back through the wall, weather this due to latency and drew receiving that damage a few milliseconds late (making it appear as though he was being shot at through a wall) or the AI actually deciding to shoot through the wall is unknown but I LOVE the idea of AI smart enough to punish loud and reckless players with wall bangs. This however would require a method to manage and monitor how loud you are, its also hard to tell if this is intelligence or a bug, as in with Drews video he dismissed one occasion as there was a small crack in the wall that the AI both friendly and enemy appeared to be shooting through, and he assumed his team was spotted moving behind this crack (a good few inches wide mind you, the kind of crack a real player would watch) and that resulted in the firefight. So if you think the AI is magically seeing you through a wall, double check and make sure there isn't a legit break in the wall that the AI could've seen movement from. I also heard the AI may occasionally flank, which would be amazing.

    • @loneredacted_LoneWolf
      @loneredacted_LoneWolf 3 ปีที่แล้ว +3

      That AI sees you is a bug but they are capebal of hearing you. They also can see you through (tiny) holse in the wall, which is also great. I like that the AI is hard, but sometimes they run like they are Sonic. That's some minus from my side. All in all the AI is better than the from Arma3, Ground Branch and Door Kickers 2, in my opinion.

    • @loneredacted_LoneWolf
      @loneredacted_LoneWolf 3 ปีที่แล้ว

      But still the AI is still buggy sometimes and needs more work, that's true!

  • @jarmojurisoo3505
    @jarmojurisoo3505 3 ปีที่แล้ว +23

    The music is beautiful, Max Payne vibes..

  • @zn6trash
    @zn6trash 3 ปีที่แล้ว +15

    Thats how weapons should sound like indoors

  • @Sid0404
    @Sid0404 3 ปีที่แล้ว +29

    Damn, that shotgun breach at 12:04 was clean! Nice gameplay man! 👍

  • @redjupiter2236
    @redjupiter2236 3 ปีที่แล้ว +8

    Nice Operator, HRT uniform looks badass.
    P.S. Some feedback about the gameplay, you should be able to provide first aid to a downed officer, there should be a bleedout phase instead of them immediately dying, like they could be incapacitated but still alive, just out of the fight till the mission is over. It would have to be subject to the way they went down or shot, like a random chance they immediately die, or are injured, whether fatally or otherwise I think it would be great for gameplay if both Officers and Suspects had a more in depth death system.

  • @simonsays9218
    @simonsays9218 3 ปีที่แล้ว +29

    the voice commands needs to be polished. Sound pretty goofy tbh. But overall looking very promising

    • @spyenjoyer96
      @spyenjoyer96 3 ปีที่แล้ว +1

      Honestly I rather mute the voice lines until the make a better one

    • @shredd5705
      @shredd5705 3 ปีที่แล้ว

      They are placeholders (dev said so in reddit today)

  • @Gunboy122
    @Gunboy122 3 ปีที่แล้ว +2

    Quick tip from a SWAT 4 player's perspective:
    Use the Wand to cornerpeek into rooms, such as at 13:47, it'll be alot safer and less time needing to carefully peek a room that way! I'm not sure if the current AI build can detect the wand peeking, but they can't in SWAT 4, so make use of this trick while you can
    Also, for corridors with multiple doors, split your team into covering a single door each, less chance of someone opening up a door and shooting you in the back if Red is stacked up on it, such as at 12:18

    • @josemanuelmartinezramirez5013
      @josemanuelmartinezramirez5013 3 ปีที่แล้ว +1

      I always look around the corners just for a second to check if anyone is there. That way you can make a
      suspect miss a shot and we we can remove it because we are already authorized to use lethal force also if
      the suspect comes running we can fire suppression thanks to the fact that we can hear their steps also in
      spaces closed you always have to be defensive

    • @ishitrealbad3039
      @ishitrealbad3039 3 ปีที่แล้ว

      you can't split up your team to cover each door.

    • @jamesleech403
      @jamesleech403 2 ปีที่แล้ว

      @@ishitrealbad3039 Yes you can

    • @RickDeckard2049
      @RickDeckard2049 2 ปีที่แล้ว

      @@jamesleech403 crudely, but sort of.

  • @rangerzero1767
    @rangerzero1767 2 ปีที่แล้ว +1

    3:32 Holy shit I got a jumpscare

  • @not_hAck3r
    @not_hAck3r 3 ปีที่แล้ว +2

    3:36 the music is so good. Can I find it somewhere?

  • @eksdi7420
    @eksdi7420 3 ปีที่แล้ว +1

    This looks like Swat 4 but even better

  • @Fuserna
    @Fuserna 2 ปีที่แล้ว

    Swat 5 seems like a amazing game and a huge remaster for Swat 4.

  • @wateraffliction
    @wateraffliction 2 ปีที่แล้ว

    the immersion killer for me was the lockpicking the door, like what was that 2:05

  • @RaptorFaceRumble
    @RaptorFaceRumble 3 ปีที่แล้ว

    That fucking NPC at 2:50 looks and acts like a zombie.

  • @Dani....
    @Dani.... 3 ปีที่แล้ว +1

    Aaaaah i want to play thiss

  • @ElenaBG3
    @ElenaBG3 3 ปีที่แล้ว

    13:58 That's so f**ked up

  • @ITALSPLIFF
    @ITALSPLIFF 3 ปีที่แล้ว +2

    really excited for this game, still waiting since 17 years for a swat 5, this devs are going to make it. So keep on the good work and take the time you need, and don't listen to the new generation casual acarde bullshit people comparing it to casual shit standard titles like rainbow six, battlefield, call of duty, medal of honor etc. ;-) We eant and need a swat a slower more realistic tactical fps nd not fast paced run and gun shit.

  • @clemdawg
    @clemdawg 3 ปีที่แล้ว

    Does anyone know what is the name of the soundtrack in the background?

    • @straff8219
      @straff8219  3 ปีที่แล้ว +1

      It’s the ingame music. But it’s not posted anywhere. Only available in the game

    • @clemdawg
      @clemdawg 3 ปีที่แล้ว

      @@straff8219 there has to be some kind of ost

    • @straff8219
      @straff8219  3 ปีที่แล้ว

      @@clemdawg In the game files, but not public yet

  • @dawiduddholm9277
    @dawiduddholm9277 2 ปีที่แล้ว

    wich button do you click on to end a mission?

    • @straff8219
      @straff8219  2 ปีที่แล้ว

      Page up I think

    • @dawiduddholm3161
      @dawiduddholm3161 2 ปีที่แล้ว

      @@straff8219 yeah I know it stod pgup but I didnt understand

  • @arisjefrenmairenasanchez483
    @arisjefrenmairenasanchez483 2 ปีที่แล้ว

    How do you vote to finish the game?

    • @straff8219
      @straff8219  2 ปีที่แล้ว

      F1 or page up I think. It will pop up in the top left when you complete the mission. If you still have evidence to pick up then it will pop up

  • @fatheroffreedom7372
    @fatheroffreedom7372 3 ปีที่แล้ว +2

    After all these years , I don't see much improvement on gameplay , mostly just graphic , the AI is really rough .

    • @straff8219
      @straff8219  3 ปีที่แล้ว +5

      I see a lot of improvement with everything. Maps, gunplay, sounds, and even the AI. The mini devs gave a great insight to the changes. And once I saw those, then experienced it, it made me realize how much they've improved. The AI is a bit rough still, but much better than what it use to be. Feels like an actual game now.

    • @OctoBooze
      @OctoBooze 3 ปีที่แล้ว +1

      Bruh I want what you're smoking. The difference with this build gameplay compared to the one we saw/heard about a year or so ago is night and day. It's huge progress

  • @Pnwrat
    @Pnwrat 3 ปีที่แล้ว

    damn cap! got all of em killed! lol

  • @meappeam6917
    @meappeam6917 3 ปีที่แล้ว

    I´m no expert but your teammate was rigth in the danger zone, it was bound to happen :/

  • @beefstew2095
    @beefstew2095 3 ปีที่แล้ว

    Would you say it's worth the 120$ price tag or not?

    • @straff8219
      @straff8219  3 ปีที่แล้ว +7

      I don’t think it will ever be worth $120. If you have the extra money and don’t want to wait probably months or even a year until beta, then I’d say get it now if you don’t get bored fast with this genre.

    • @beefstew2095
      @beefstew2095 3 ปีที่แล้ว +2

      @@straff8219 alright sounds like a purchase, thx

    • @straff8219
      @straff8219  3 ปีที่แล้ว +1

      @@beefstew2095 you’re welcome. Make sure you join the discord. I think they’ll email you an invite link or something. You’ll get patchnotes and all the dev updates in there.

    • @beefstew2095
      @beefstew2095 3 ปีที่แล้ว

      @@straff8219 alrighty 👍

    • @kevox9933
      @kevox9933 3 ปีที่แล้ว

      Buy the Normal Edition, its on sale if I am not wrong. Got for 35 intead of 60

  • @airpods3198
    @airpods3198 3 ปีที่แล้ว +2

    Great job controlling your AI, tired of seeing big youtubers clunk through the menu slowly and do the wrong thing half the time

  • @frankylampard3931
    @frankylampard3931 3 ปีที่แล้ว +1

    "arrest that guy".... lol wtf

  • @TheIdiotBoxUK
    @TheIdiotBoxUK 3 ปีที่แล้ว

    AI has auto aim I see.

  • @anonymous-wh2yy
    @anonymous-wh2yy 3 ปีที่แล้ว

    excellent not a single civilian killed, if only cops were like this in real life.

    • @staren2989
      @staren2989 3 ปีที่แล้ว

      But can you call bunch of drug addicts a civilians?

    • @anonymous-wh2yy
      @anonymous-wh2yy 3 ปีที่แล้ว

      @@staren2989 I can call anybody that isn't trying to kill you a civilian but he went above and beyond to avoid killing I believe one other shooter. I just like how he plays the game. He only kills when he absolutely has to.

  • @Cyph3rX
    @Cyph3rX 3 ปีที่แล้ว +1

    As much as I want to like it, looks like a door checking simulator with some ass awful teammate AI no thanks

    • @zn6trash
      @zn6trash 3 ปีที่แล้ว +13

      I mean its a house lol

    • @hbadger2796
      @hbadger2796 3 ปีที่แล้ว +9

      That makes it a even better spiritual successor to SWAT 4 lmao, some "features" have carried over.

    • @zn6trash
      @zn6trash 3 ปีที่แล้ว +8

      @@hbadger2796 yess, also i assume that guy hasn't watched the early gameplay videos from like one year before lol i think they took a huge step forward

    • @straff8219
      @straff8219  3 ปีที่แล้ว +11

      The problem where AI don’t shoot at suspects was fixed yesterday. So it’s being improved as time goes on

    • @Cyph3rX
      @Cyph3rX 3 ปีที่แล้ว +1

      @@zn6trash Admittedly, I've watched only a handful of videos on this game over the last year or so. I am, however a long time gamer, and constant supporter of games like Squad or hell let loose etc I def give new and indie games a second chance but when it comes to core game play loop, perhaps I've not seen enough.