For people who are unfamiliar with Soriz, the non EX Roundhouse Fang (623L/M) doesn't allow any combo followup after it but if Soriz can set up the hit where it hits very late, you'll have enough extra frames to combo after, allowing for new juggles. Other than that, to me Soriz doesn't have much combo potential (it took me a long time to build 8 combos that didn't look too similar to each other).
No I don't. I was interested in the game back then but I don't have an Xbox and my PC at the time could not run it. The combos look interesting however it seems most people only focused on the max number of hits therefore I am questioning if there is much variety to the combo system or not.
@@personaentertainment KI have some mechanics like Counter Breaker that can be used to reset your combo meter and extend your combo or Shadow breaker that can be used to start your combo after blocking a string of hits from your opponent. And every character is completely different from each other, so the kind of combo that you can pull of with a shoto character like Jago is very different from a combo that you can pull off with Kan-ra, that is a grappler/zoner/trapper character or Kim Wu and her anti-zoner with dragon mechanics, for example.
Depending on your character, there can actually be quite a lot to find. My character has almost no combo potential, but the roster is all very different. Juggling is a pretty common thing with several members of the roster, and a lot of moves facilitate it since you can break the attacks that extend juggles in that game. Very few people make actual combo videos for that game though, so you don't see it much. th-cam.com/video/0IzTCW0PIGs/w-d-xo.html If Persona played it, I imagine he'd have fun with it.
For people who are unfamiliar with Soriz, the non EX Roundhouse Fang (623L/M) doesn't allow any combo followup after it but if Soriz can set up the hit where it hits very late, you'll have enough extra frames to combo after, allowing for new juggles. Other than that, to me Soriz doesn't have much combo potential (it took me a long time to build 8 combos that didn't look too similar to each other).
"3 minutes of Soriz beating women"
I love this so much
I know all of Tekken fans muted the video and put on "strongest Iron Arena" when his clothes burnt off XD
I notice this character is very hard to combo with
He's hot 😳
Awesome combo video but why did you only have Soriz beat up the ladies?
He looks like he could be kenshiro’s grandfather
Persona, do you have combo videos with Killer Instinct's characters? It would be cool to see you explore their combo mechanics.
No I don't. I was interested in the game back then but I don't have an Xbox and my PC at the time could not run it. The combos look interesting however it seems most people only focused on the max number of hits therefore I am questioning if there is much variety to the combo system or not.
@@personaentertainment KI have some mechanics like Counter Breaker that can be used to reset your combo meter and extend your combo or Shadow breaker that can be used to start your combo after blocking a string of hits from your opponent. And every character is completely different from each other, so the kind of combo that you can pull of with a shoto character like Jago is very different from a combo that you can pull off with Kan-ra, that is a grappler/zoner/trapper character or Kim Wu and her anti-zoner with dragon mechanics, for example.
Depending on your character, there can actually be quite a lot to find. My character has almost no combo potential, but the roster is all very different. Juggling is a pretty common thing with several members of the roster, and a lot of moves facilitate it since you can break the attacks that extend juggles in that game. Very few people make actual combo videos for that game though, so you don't see it much. th-cam.com/video/0IzTCW0PIGs/w-d-xo.html
If Persona played it, I imagine he'd have fun with it.
Wow I don't think I had ever seen that final Super Skybound Art lol
Probably because it's very difficult to combo into and it does less damage than his Skybound Art haha.
And I thought Soriz would be super top tier... Ohhh boy, how wrong I was. Great video though.
He's bottom tier along with Lowain as far as I know. xD
i wish he was too....at least mid to upper top
@@personaentertainment Indeed my friend. So sad... =(. But thanks for the awesome/fun video! =D