Rebuilding a $34K SGI Computer from 1994 | Indigo2 Extreme Retro Revisit

แชร์
ฝัง
  • เผยแพร่เมื่อ 4 ต.ค. 2024
  • We rebuilt an SGI (Silicon Graphics) computer from 1994, sent to us by SGI Depot, to look at high-end graphics from an old flagship workstation.
    Ad: Buy be quiet!'s Straight Power 650W (geni.us/NZ8szyS on Amazon)
    Find the modmat we worked on here: store.gamersne...
    The SGI Indigo2 Extreme is the first of two SGI systems we're looking at this week, this one using the Extreme Graphics set from Silicon Graphics. The system is from roughly 1994 and originally sold for about $34k, largely targeting movie studios and enterprise clients in the medical and defense industries. SGI has long since gone bankrupt, but built some of the highest-end, earliest GPUs with surprisingly good 3D rendering capabilities. This was sent from Ian of SGI Depot.
    Find SGI Depot here: geni.us/S347qP9
    We have a new GN store: store.gamersne...
    Like our content? Please consider becoming our Patron to support us: / gamersnexus
    ** Please like, comment, and subscribe for more! **
    Follow us in these locations for more gaming and hardware updates:
    t: / gamersnexus
    f: / gamersnexus
    w: www.gamersnexus...
    Hosts: Steve Burke, Patrick Lathan
    Video: Andrew Coleman
    Links to Amazon and Newegg are typically monetized on our channel (affiliate links) and may return a commission of sales to us from the retailer. This is unrelated to the product manufacturer. Any advertisements or sponsorships are disclosed within the video ("this video is brought to you by") and above the fold in the description. We do not ever produce paid content or "sponsored content" (meaning that the content is our idea and is not funded externally aside from whatever ad placement is in the beginning) and we do not ever charge manufacturers for coverage.

ความคิดเห็น • 1.2K

  • @GamersNexus
    @GamersNexus  5 ปีที่แล้ว +171

    Our sincere thanks to Ian of SGI Depot for making this possible! We are planning to look at other parts that fans sent in last year as well!
    Find our latest HW News here: th-cam.com/video/yjSABWe-pYU/w-d-xo.html
    Support GN via the store and grab one of our GPU artifacting shirts or modmats! store.gamersnexus.net/

    • @MrZics
      @MrZics 5 ปีที่แล้ว +5

      LGR did a video on the Indigo 2 Impact (The one with 1 GB of ram) back in 2017. You should go check it out if you haven't.

    • @jerrywatson1958
      @jerrywatson1958 5 ปีที่แล้ว

      You left out the Video Toaster w/Light Wave 3D it was used to make Babylon 5. In '92 you could do the same and more for a $3k desktop with a Commodore Amiga. Good video looking back at when computers and their hardware was still made and manufactured in the USA.

    • @scottgoodson4838
      @scottgoodson4838 5 ปีที่แล้ว +2

      Thank you, GN, for taking the time to feature SGI hardware. It's great to introduce the giants of our industry to a new audience.
      You should do a similar overview with the NeXT Cube, with its legendary Dimension video card -- 12x12" square. I believe a single system could have three of those cards, with installable graphics memory on each one.

    • @Xaltar_
      @Xaltar_ 5 ปีที่แล้ว +1

      Great video and really cool of SGI depot to hook you guys up. These machines existed in a completely different era. Today the only difference between most "state of the art" systems and your desktop is that it's just more, more speed, more RAM, more storage. The actual software is by and large the same. Kinda sad if you ask me. There are a few properly custom systems out there with proprietary OSes and software but nowhere near what it used to be. Thanks for the memories :)

    • @mycosys
      @mycosys 5 ปีที่แล้ว

      @gamersnexus I'm kinda surprised you didnt lead with the huge gamer connection that SGI owned MIPS and developed the N64, Playstation and PS2 CPUs

  • @Xaltar_
    @Xaltar_ 5 ปีที่แล้ว +807

    When I first started in IT in the late 90's we got an SGI system in for servicing. My then boss freaked out on us all and wouldn't let anyone but him touch the thing. We watched in awe as he stripped the system down and carefully cleaned it. He then proceeded to hook it up to the 220v power in our workshop and promptly blew the PSU..... While he was in his office with a bottle of whiskey and making plans to take out a morgage on his house I decided to pull the PSU and open it up to see if it had a fuse that could be replaced. Luckily for our little tech firm it did. We swapped it out and our boss treated us all to a night out. That was the first and only time I ever laid hands/eyes on one of these. The one we had in was huge and took 3 people to unload from the van it was brought to us in (safely), sadly I don't remember the model but I think it may have been an Onyx, I remember it being black and purple.
    My personal PC at the time was a 486 DX4 100 with a whopping 4mb of RAM and a 200mb hard disk so this monster of a machine with I believe 64mb of RAM and a massive 4gb SCSI hard disk was mind blowing. And yes, we wondered how well it would run quake if it could :P

    • @GamersNexus
      @GamersNexus  5 ปีที่แล้ว +121

      Awesome story! Must have been a scary moment for the boss!

    • @Xaltar_
      @Xaltar_ 5 ปีที่แล้ว +64

      @@GamersNexus Thanks! The poor guy was absolutely terrified.

    • @wobblysauce
      @wobblysauce 5 ปีที่แล้ว +4

      Oh ya... that happened a lot.

    • @3800S1
      @3800S1 5 ปีที่แล้ว +23

      Yeah sound like the onyx super computer as SGI called it. From what I learned about that you could blow a fuse just by using a normal KB even though it had a PS2 type connector, you had to use their own KB. Interesting machine and was a graphics power house for it time. They were worth about 250k in the day.

    • @Xaltar_
      @Xaltar_ 5 ปีที่แล้ว +8

      @@3800S1 Very likely, the thing came to us with all it's peripherals and monitor. Now that you mention it, there was a warning taped to the side of it not to use anything but the peripherals it came with. I wish I had known then what I know now, I would have paid much closer attention :)

  • @blakegriplingph
    @blakegriplingph 5 ปีที่แล้ว +653

    Try rendering the Gamers Nexus logo on that workstation lol.

    • @GamersNexus
      @GamersNexus  5 ปีที่แล้ว +370

      We'll get back to you on the results in about 6 years.

    • @sneakie1649
      @sneakie1649 5 ปีที่แล้ว +16

      @@GamersNexus lol was about to make that joke, that would take forever, if it even works

    • @maxmustermann194
      @maxmustermann194 5 ปีที่แล้ว +18

      @@sneakie1649 It wouldn't work because the CPU isn't compatible to the needed OS and the RAM amount wouldn't be anywhere near sufficient for the render. Yes, I'm fun at parties.

    • @cybercat1531
      @cybercat1531 5 ปีที่แล้ว +32

      An old build of blender(traces) is available for SGI Indigo 2
      th-cam.com/video/_WH0arC4cDw/w-d-xo.html
      www.blender.org/press/blenders-25th-birthday/

    • @_BangDroid_
      @_BangDroid_ 5 ปีที่แล้ว +4

      I doubt it could even load the blend file

  • @rollingrock5143
    @rollingrock5143 5 ปีที่แล้ว +105

    Thanks for going retro, Steve. I absolutely love SGI because of how bonkers those things were in the 90s.

  • @Space_Chief
    @Space_Chief 5 ปีที่แล้ว +146

    I remember replacing radar draw cards from SGI back when I was in the Navy. Cool stuff.

    • @birdythemighty8830
      @birdythemighty8830 5 ปีที่แล้ว +4

      I remember training on military 2D projector shooting range simulation running on old windows XP machines, while Battlefield 3 had came out and was playing that in my room with a top of line gaming PC. LOL Military still uses old outdated junks.

    • @MrDJAK777
      @MrDJAK777 5 ปีที่แล้ว +8

      @@birdythemighty8830 Because its a standard, makes it easier to get parts if they haven't already been ordered in bulk for replacements and also avoids bugs, vulnerabilities, and instability that come with new products. Along with not having to retrain people on new systems constantly. They upgrade small sectors over time to find any problems then roll it out to more and more as it gets more mature.

    • @geronimo5537
      @geronimo5537 5 ปีที่แล้ว +2

      @@MrDJAK777 yeah I watched a video a few days ago about something like 40% of the US military still operates with windows 98 and xp because they cannot replace the systems.

    • @NightMotorcyclist
      @NightMotorcyclist 5 ปีที่แล้ว +4

      @@geronimo5537 ADA and COBALT are still in play as well especially with various systems in use from ATC to nuclear substations. Heck, even old architecture such as the i486 were still produced and in use by various modern systems up until recently IIRC. I guess if it ain't broke don't fix it.

    • @MasterChief-sl9ro
      @MasterChief-sl9ro 5 ปีที่แล้ว

      @@NightMotorcyclist Fucking COBALT no wonder the shit runs slow. It takes 1 whole page of code. To run just one instruction...I used to have to carry 6" thick pages of it. I bet today you could run that 6" thick worth of code with something that fits on 2 pages with C......

  • @tannerbartkowicz2960
    @tannerbartkowicz2960 5 ปีที่แล้ว +122

    With 2020 coming. You could do a evolution of gaming pcs. Put together the best gaming pcs from 2000,05,10,15, and 2020. I like to see the old tech. Many forget how far we have come in such a short time.

    • @kn00tcn
      @kn00tcn 5 ปีที่แล้ว +14

      what happened to 1995, 1990, 1985, 1980?
      other interesting note is the deceleration each decade, though maybe that's due to resolution increases offsetting the potential performance gains

    • @rohanmuppa213
      @rohanmuppa213 5 ปีที่แล้ว +2

      YESSSSS

    • @tannerbartkowicz2960
      @tannerbartkowicz2960 5 ปีที่แล้ว +3

      @@kn00tcn i guess going back earlier would be interesting for the older generation of the audience. I didnt get into pc gaming till the early 90's. I never paid much attention to the the hardware at the time. I used whatever my parents could afford to play games.

    • @TheShivABC
      @TheShivABC 5 ปีที่แล้ว +1

      @@tannerbartkowicz2960 Anything pre 1999 is far more interesting, I understand what you are saying but before you learn how, you must learn why

    • @ceej5690
      @ceej5690 ปีที่แล้ว

      @@kn00tcn 1980 would be sick. because that's when the first IBM PC was released. or when x86 became widely used among the world. kind of insane we've been on the same architecture for 50 years at this point

  • @FuzedBox
    @FuzedBox 5 ปีที่แล้ว +4

    SGI deserves fame for being the driving force behind both Jurassic Park and the original Donkey Kong Country games. Two staples of many childhoods, SGI was used for the first time in film and game industries with these two franchises.

  • @omegaelixir
    @omegaelixir 5 ปีที่แล้ว +368

    In 2030 Steve rebuilds a system of today

    • @GamersNexus
      @GamersNexus  5 ปีที่แล้ว +136

      "Titan RTX and 9900K? Those can barely even play Crysis!"

    • @vojtasTS29
      @vojtasTS29 5 ปีที่แล้ว +5

      Realistically it would be in 2045. We'll all be using ARM and gaming pcs will be on one chip at that time i think.

    • @C4CH3S
      @C4CH3S 5 ปีที่แล้ว +2

      @@vojtasTS29 I dont think that would be efficient for thermals lol
      Having like a 3nm arm cpu and a gpu side to side would create massive Temps...
      I do think native AIO water coolers in midrange gpus will become commonplace, because nowadays even the midrange have massive coolers, like the 2060 strix oc for example

    • @AshtonCoolman
      @AshtonCoolman 5 ปีที่แล้ว +7

      2030 is only 11 years from now. Steve has recently tested 8 year old 2600k CPUs which isn't too far off from that mark. There may be 6700k's and first gen Ryzens being compared in 2030...hopefully to show the massive leap in computing and not just a 20 to 30% gain in FPS.

    • @vojtasTS29
      @vojtasTS29 5 ปีที่แล้ว +2

      @@C4CH3S Arm is massively efficient compared to PC architectures. A high end phone has more compute power than some thin and lights and the gpus are at GTX280 level pretty much yet they take like 5W at most.

  • @JoeSmith-jr5ek
    @JoeSmith-jr5ek 5 ปีที่แล้ว +5

    As someone who has worked in both aerospace and defense, yes they are still running on 1990's computers. Especially for Catia V4 stuff.

    • @goa141no6
      @goa141no6 2 ปีที่แล้ว

      Is it budget? or a if is not broken don't fix it situation?

  • @thongorshengar
    @thongorshengar 5 ปีที่แล้ว +157

    Gamers Nexus and retro computing stuff. How's that two of my favorite things could come together?

    • @andljoy
      @andljoy 5 ปีที่แล้ว +1

      He needs to get himself a SUN Enterprise 10K! And a 100 amp supply to run it :D. The E10K as you may know was an amazing system, you could power down a " blade" i think you could call it in modern terms and move the running programs off it to the others replace it and move it back over all without taking the system down. It had hot swap EVERYTHING including system boards and CPU!

  • @DanielLopez-up6os
    @DanielLopez-up6os 5 ปีที่แล้ว +3

    Remember our Art teacher having one of these, as she worked in the film industry on the weekends, i saw it once when i had to pick up an assignment from her, looked AWESOME and she had a really cool screensaver she rendered herself with it. Thanks Man for Video man, gave me some retro feels.

    • @dannyberry8725
      @dannyberry8725 5 ปีที่แล้ว +1

      did you also have a Mrs. Robinson moment?

  • @lenn55
    @lenn55 5 ปีที่แล้ว +69

    You can tell it's really old because of the "made in the USA" stamped on the boards. lol

    • @user78405
      @user78405 5 ปีที่แล้ว

      made in mexico

  • @tauttechminusmanagedmusic3778
    @tauttechminusmanagedmusic3778 5 ปีที่แล้ว +3

    There was a networked combat flight simulator for SGI machines. We played it in work between an Indy and Indigo 2, with the 2 being the only one with sound. I will never forget the face of my co-worker (Cameron) when he heard my machine say "locked-on". He jumped up saying, "Who?! What's?! Locked on!!!!"
    Somewhere I still have the demo I wrote combining kinematics with muscle simulation (including "pain" on over extension/compression) in which a spider walked across its web , the web bending with the movements of the spider. The spider used a primitive AI to work out how to walk across the web without falling off. Very happy days with much time to do fun things.

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว +1

      Looking back, I don't understand why I didn't mess about with that flight sim more. In the late 90s I ran a lab of student Indys for 5 years, don't think I ever tried it out once. Weird...
      Cool stuff with the spider!!
      Ian.

    • @SoaringSimulator
      @SoaringSimulator หลายเดือนก่อน

      @tauttechminusmanagedmusic3778 I remember the spider. Has learning capabilitys. Did you code that? There was a tank game also to play. Alias was the best for me.

  • @watkinry
    @watkinry 5 ปีที่แล้ว +13

    Another application for SGI system you didn't mention is their use modeling and building proteins used by structural biologists (X-ray crystallography and NMR). I used SGI machines in the early 00's not long before they got replaced by consumer hardware and used their 3D glasses (lenses would turn opaque in sync with a monitor) to build protein structures based on X-ray data. It was pretty cool at the time.

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว +1

      I remember seeing a demonstration of precisely that sort of thing on a POWER R8K Indigo2 Extreme one time, all setup with CrystalEyes, etc. They demo'd GIS apps on the same system. Oddly enough I sold an R8K Indigo2 many years ago to a guy who wanted one for this kind of work (in his case, computational chemistry):
      www.sgidepot.co.uk/sgidepot/r8kcomments.txt
      SGIs were used for so many things, a great many types of task largely unknown even to hobbyists who like collecting them. Heavily used (and still are) in textile manuacturing, medical imaging and even in slaughter houses.
      Much of the Harry Potter clothing merchandise is made at a factory where the huge knitting machines are controlled by a couple of Stoll/SIRIX SGI Indys (I upgraded them way back with SSDs, better CPUs, more RAM, etc.)

  • @lemagreengreen
    @lemagreengreen 5 ปีที่แล้ว +2

    Love SGI machines. Had an Octane 2, enjoyed it for the build quality alone. You paid a lot but at least they sold you something that genuinely feels (and weighs) expensive :) beautifully well put together, designed to be serviced and of course full of very expensive hardware.
    Graphics performance for the time was unreal too. Proper workstation computers, IRIX is also pretty neat as well for its time anyway.

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว +1

      Octane certainly did very well. I remember VW bought 500 of them on the day it launched. Most of the Octane2s I obtained came from car companies, typically installed with ProE or somesuch.
      I'm sorting out two Octane2s for different people atm.
      Ian.

    • @lookoutforchris
      @lookoutforchris 4 ปีที่แล้ว

      @@mapesdhs597 Someday I'm going to get an old version of ProE working on an Indigo or Indy XZ. Something like version 15/17. I have disks and a license but it's tied to a CPUID on an old dead PC.

  • @TekTherapy
    @TekTherapy 5 ปีที่แล้ว +15

    Much love for SGI, still own several systems in my collection ranging from the indy to the octane 2 and so on. So great you did a video on it!! Makes me wanna switch on my O2 and run some irix magic!

    • @KRN1VOR
      @KRN1VOR 5 ปีที่แล้ว +1

      same here I still have 2 brown IRIS's a 10 MHz render box and a 30 MHZ IRIS 4D workstation - an Indy - 2 of the green gen 1 Indigo extremes and a vaunted gen 2 purple Indigo 2 extreme - long live IRIX UNIX System V

  • @s1gne
    @s1gne 5 ปีที่แล้ว +1

    Good to see one again, i used to work for SGI back in those days, it was one of my first jobs and also one of my most fun jobs.
    I should still have some memory laying around, 128MB modules, that was a huuuge amount back then.

  • @DVRC
    @DVRC 5 ปีที่แล้ว +13

    Silicon Graphics machines were awesome and pretty unique. I even discovered in my country (and near me) there is a research center (CRS4) that used those machines

  • @ToddColstrom
    @ToddColstrom 5 ปีที่แล้ว +1

    SGI.... that takes me back. I worked at an ad agency in the 90s and we had 3 SGI workstations that were print servers for the color printers. They weren't the super high end ones, though.

  • @CheapSushi
    @CheapSushi 5 ปีที่แล้ว +12

    Man I love when boards had large chips on them like that. Something about it aesthetically looks great. And those HUGE ISA boards.....so cool.

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว +4

      I sent them various parts aswell, including some boards for Challenge/Onyx. I don't know if they'll do a video about those, but it would be cool. The Geometry Engine board for Onyx is particularly awesome, while the MC3 memory board is just nuts (32 slots, 2GB max per board). A single rack could have up to four MC3s. The Onyx I bought had 4GB RAM, which back in 1995 was just whacko, but essential for what the system was originally used for, namely FEA car crash analysis at Ford, later the same task at BMW, the GIS processing at Midland Valley. Finally I bought it in the early 2000s, along with an identical Challenge rack and two Indigo2s.

    • @CheapSushi
      @CheapSushi 5 ปีที่แล้ว

      @@mapesdhs597 That's awesome! I hope they do more videos with the parts. I love learning more about SGI. Tangent but I went to NYC just to see the Connection Machine CM-2. I wish I could own one of the boards they had inside.

    • @lookoutforchris
      @lookoutforchris 4 ปีที่แล้ว

      *huge GIO boards.

  • @bobwoodward9550
    @bobwoodward9550 5 ปีที่แล้ว +1

    I remember working on systems from that era and even older ones from the early 1980's, even had some old microcomputers and servers and a ton of parts..all gone now, but a blast when I needd a break from installing 56K modems all day!!!

  • @madfinntech
    @madfinntech 5 ปีที่แล้ว +5

    This is so cool. Especially for someone who has always been fascinated by 3D modeling and computer graphics and I have finally started to learn 3D modeling myself. Silicon Graphics was the magic words back in the day!

  • @Antitux
    @Antitux 5 ปีที่แล้ว +1

    Back in 1999, I got one of these systems specifically to port Linux to the machine. It ended up kicking off my tech career.
    I still have it. Power supply went out on it in 2003 or so. Great hardware.

  • @skroz1
    @skroz1 5 ปีที่แล้ว +3

    Thanks for making me feel old, Steve. My IT career started with SGI Indigo systems.

    • @mohdfaizal6773
      @mohdfaizal6773 5 ปีที่แล้ว +2

      At least u made it to the new millennium 😊👍

    • @SoaringSimulator
      @SoaringSimulator หลายเดือนก่อน

      @@skroz1 Me too with an Indy...lol

  • @Antimonkat
    @Antimonkat 5 ปีที่แล้ว +1

    When I went to Full Sail for co puter animation in 2000/2001, we had a sever room full of O2's as the network render farm for projects, this brings me back man, thanks guys.

  • @Blustride
    @Blustride 5 ปีที่แล้ว +6

    Well this was unexpected...
    Glad to hear SGI Depot is still around. Got alerted to Ian by LGR with _his_ Indigo 2 episode a few years ago, and was never quite sure if the company was will in service. You never really can be too sure when the website was designed *on* an old SGI machine.

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว +3

      Thanks! Yep, still alive. :D Been tied up somewhat with family matters for a while, slowly getting back into the groove this year I hope.

    • @MarkRose1337
      @MarkRose1337 5 ปีที่แล้ว +3

      @@mapesdhs597 Maybe post a video of stuff you have on your channel? I'm subscribing just in case you do!

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว +1

      @@MarkRose1337 That could take a while; atm I'm somewhat immersed in family matters. Someday maybe though.

  • @77Brainfreeze
    @77Brainfreeze 5 ปีที่แล้ว +1

    Thanks for the nostalgia. I watched this video with my 13 year old son. I was 13 when this machine was released.

  • @bloozism
    @bloozism 5 ปีที่แล้ว +3

    Old school mainboards are so alien in their design. Absolutely fascinating video to watch.

  • @codejackz
    @codejackz 5 ปีที่แล้ว +1

    I used to contact for a company that had a few Indigo2 and O2 workstations and they eventually gifted me an Indigo2 in 2002. It was a great machine in its day, but I never had the need for its very focused use case. I gave it away many years ago, but I still have the XZ badge off the front of the case as a souvenir.

  • @dionelr
    @dionelr 5 ปีที่แล้ว +4

    I remember these systems being used when I was an intern at a micro electronics company. They used it for high end imaging on electron microscopes. Mid-nineties were cool.

  • @sadlerbw9
    @sadlerbw9 5 ปีที่แล้ว +2

    Blast from the past! I remember working on an SGI system in College to do a project on VRML (think using XML to build a 3D environment.) The SGI systems were the only thing powerful enough to run the demos we built in 'real time'...which was probably around 15FPS. SGI was also the very first stock I ever purchased with my own money. It also became the first stock I ever owned to become worthless! Lots of good lessons there.
    Fun Fact: SGI was heavily involved in the Lost in Space movie with Matt LeBlanc way back when. They provided the equipment to do the effects and actually got themselves a product placement in the movie! It was supposed to be a showpiece of sorts for the effects capabilities of their hardware. Sadly, the movie sucked hard, so no one cared that the effects were awesome!

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว

      I did exactly the same thing with SGI stock. :D Thankfully I didn't lose much, didn't buy many in the first place.
      Yeah the product placement in LiS was severe cringe. I wouldn't have minded about any visibility of systems (like there is in JP, Twister, Disclosure, etc.), but that line early in the movie, "The future made possible, by Silicon Graphics!", with such a dumb voice, ye gods, I sank down in the my seat, felt like somehow everyone could tell I was an SGI nut and was glaring at me. :} Grud knows what SGI's PR dept. was thinking, it's not as if the average cinema goer would get the reference anyway, or much care.
      Crazy part though is that the LoTR movies were done with a butt load of SGIs yet SGI barely bothered exploiting all of that for the PR potential at all.

  • @kamui004
    @kamui004 5 ปีที่แล้ว +3

    Good old times back in college where they had a couple of computer labs full of SGI indigo 2s. Some of the most expensive and underused stuff there. Not many courses used them and they didn't have any incentive to add more CAD/CGI courses. Incidentally I associate the Octane name with their workstations, it took me a while for me to get to switch that association to Intel's Octane memory.

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว

      A lab of Indigo2s?? Blimey! I ran a lab of Indys for a while at a university. You're right though, most edu places grossly underused SGI tech when it was obtained. I found too many lecturers just didn't care, they couldn't see the potential. Often other departments could see and tried to do something constructive, but getting different depts. to cooperate can be very difficult in academia.
      Re Octane, note the Intel name is Optane, not Octane. ;) Btw, as I type this I have a dual-600/V12 less than a foot away, destined for a hobbyist in the US.

  • @memadmax69
    @memadmax69 5 ปีที่แล้ว +2

    All the hardware in that machine was a computer engineers wet dream back in those days.
    I can remember even drawing up designs that closely resembled the graphics subsystem of that machine and would get all excited about how it would perform.
    Sadly, didn't even get close to anything like that back then over even now.
    But, we can all dream...

  • @DarrynPusey
    @DarrynPusey 5 ปีที่แล้ว +66

    Lgr did a good tech tale about it I believe, it was the os used in Jurassic Park 😂

    • @accesser
      @accesser 5 ปีที่แล้ว +7

      I can vaguely recall a making of Jurassic Park documentary that showed these

    • @CaveyMoth
      @CaveyMoth 5 ปีที่แล้ว +10

      It's a UNIX system. I know this.

    • @madmax2069
      @madmax2069 5 ปีที่แล้ว +6

      Jurassic Park had Mac Quadra 700, an SGI R4000 indigo Elan, SGI crimson and a thinking machine CM-5

    • @DarrynPusey
      @DarrynPusey 5 ปีที่แล้ว +2

      @@madmax2069 I knew it was a sgi machine but the scene using the Unix system is the is of the sgi is what I meant

    • @madmax2069
      @madmax2069 5 ปีที่แล้ว +2

      @@DarrynPusey yes I know, I was just rattling off the computers in the movie.

  • @cozy_kat
    @cozy_kat 5 ปีที่แล้ว +2

    I love these old SGI workstations, my local museum has a running example and it's great fun to mess around with

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว

      Cool!! Do you know what model/spec it is?

  • @richiec7700
    @richiec7700 5 ปีที่แล้ว +19

    Lots of actual gold used. The O-Ring May have some faraday function or heatsinking function with it having metal in it

  • @chapel4533
    @chapel4533 5 ปีที่แล้ว +1

    I work as a Director of Information Technology for a glass mould designer and manufacturer. We have half a dozen SGI O2 systems that were just decommissioned two years ago. When I first started here, we had a room in storage with ancient SGI hardware. I have seen and worked with it all! Ha ha.

  • @beatingcancer1180
    @beatingcancer1180 5 ปีที่แล้ว +4

    I do remember when the (sadly unreleased) Amiga "AAA" chipset was in development everyone was comparing it to lower end SGI systems. Early 90's hype train! :). Love the retro power computing dive, looking forward to the next one :)

  • @desertmike680
    @desertmike680 5 ปีที่แล้ว +1

    Here in Vegas, SGI server arrays are in use for Pay Pal, with the primary purpose of is to verify financial transactions. I work for HPE as a Data Center Engineer and we primarily work on the UV300's and the HPE Super Dome's. And yes, the current generation of servers are as complex as these SGI computers. Crazy!

  • @drunkredninja
    @drunkredninja 5 ปีที่แล้ว +3

    my old ibms were built the same way using multiple daughter boards and tape drives. this video is inspiring me to bring it out of storage.

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว

      I keep hoping IBM will enter the GPU market, and I really like their Power CPU series.

  • @markstriker
    @markstriker 5 ปีที่แล้ว +1

    I got 2 SGI Indigo2 Extreme, one with failed power supply and one with failing harddrive. I keep both just for the nostalgia. They were the first machines I experienced the internet and 3D graphics back in the early 90s. The IRIX system will be my long time favorite Unix flavor.

  • @rars0n
    @rars0n 5 ปีที่แล้ว +3

    Rare Limited, the game company responsible for games like GoldenEye64 and later... Kinect Sports... actually bought a couple of SGI workstations and used them to create awesome games like Donkey Kong Country and Killer Instinct. Also, SGI was responsible for designing the Nintendo 64 hardware itself (often cited as being "1/4th of an SGI workstation" and was originally shopped to Sega before they rejected it and SGI turned to Nintendo).
    Sorry, SGI stuff fascinates me and I can't help but spout some gaming history. Just to note, Rare had a bunch of great games long before the SNES, including RC Pro Am for the NES.

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว

      Ironic as I ended up visiting NOA before the N64 launched (there was a time when the only web page about the console available via the search engine of the day, which was Yahoo, was mine; I left the page locked on my site as a sort of time capsule):
      www.gamers.org/dhs/usavisit/
      If I'd been able to send GN an IMPACT system instead then I guess that would have been a more interesting comparison with regard to the N64, though I think the N64 is closer to HighIMPACT than Max. Maybe not even as fast as a High. Hard to know what SGI was referring to (I never found out).

  • @BTech2077
    @BTech2077 5 ปีที่แล้ว +2

    Love these old high-tech computers. 1999-2002 I worked at a small local television station and we had a single PC, Pentium II 266MHz with Matrox video card. The PC was used in real-time broadcasts, and by night as a video editing station, image editing and CGI. Looking back at that time it seems to me we did wonders with that technology, compared to modern devices that are +20 times more powerful.

    • @totalermist
      @totalermist 5 ปีที่แล้ว +1

      I used to do video editing back in 1999/2000 and having to share the editing station was no fun at all.
      I for one don't miss the days of carrying CD-spindles around and wasting the first and last hour of each editing session copying projects from CDs and burning them back on them...
      (at 4x write speed for safety since more often than not, faster write speeds would result in corrupted files)
      Most of what seems wondrous looking back is just embracing the ridiculous amount of thought and effort that went into getting things done using such limited resources. To think that a 13" 1.5 kg device that doesn't cost an arm and a leg can do 5x times more (e.g. PAL vs. 1080p) and all that _on the go_ and for hours makes me appreciate progress.
      But maybe I'm just not nostalgic enough to appreciate "the good old days" ¯\_(ツ)_/¯

    • @karserasl
      @karserasl 5 ปีที่แล้ว +2

      Having to work with so many limitations, made the programmers, and even the users, to be more creative. They wrote programs which were super optimized for the hardware they had and invented new technologies or hacks to get work done. Nowadays, because the hardware became so extreme, programmers became lazy, or I fear to say, more incompetent. Back then you needed not only the knowledge but also the creativity. Now you are fine with even subpar knowledge with all the tools working to anticipate your mistakes.

    • @totalermist
      @totalermist 5 ปีที่แล้ว

      ​@@karserasl That's a somewhat incorrect observation. Limitations still apply, just not in areas that the average programmer comes into contact with (embedded systems, high frequency trading, real-time systems, avionics, ...). Also laziness is a defining attribute of a good programmer: work smarter, not harder! The increasing number of mediocre to downright incompetent programmers can be attributed to the improved accessibility of computers and market demand. Businesses want to get shit done. Many tasks can be performed by mindless drones who can do copypasta well enough to get the job done. You don't hire John Carmack to program a Flappy Bird-clone or to change the colour of your home page banner. You also don't waste a month of development time optimising memory usage for the 1% of customers that still only have 4gb of RAM installed...

  • @tooitchy
    @tooitchy 5 ปีที่แล้ว +7

    Holy crap this is cool, for 1993 this thing would have been insane for 3d rendering, and physics simulations.

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว +1

      Yes, very much the sort of thing they were used for, along with a great many sold for CAD (lots of car companies used them). I remember visiting a place that used POWER R8000 Indigo2 Extreme systems with CrystalEyes for processing visualising 3D GIS datasets, though an oil company I knew in Nigeria used Octanes for this later, along with a POWER Onyx rack to handle the larger datasets (massively faster than any PC for the task back then, processing 1GB texture volume datasets on the Octanes).

    • @dmtd2388
      @dmtd2388 5 ปีที่แล้ว +1

      back then when PCs and Macs was back in there stone ages doing word processing and basic tasks while big Amigas 3000s and 4000s workstations and Silicon Graphics was doing History in hollywood 1992 by fully rendering CGI Jurassic Park using Amiga and Sgi workstations for pre render and final render on SGI farms even smaller Amigas 1200 home office was way ahead of its time from pcs for gaming

    • @joe--cool
      @joe--cool 5 ปีที่แล้ว

      Season 1-3 of Babylon 5 was rendered on networked AMIGAs using Video Toaster expansion cards.

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว

      @@joe--cool It's strange how one comes across contradictory info about this. Recenty I read an article which said only season 1 was rendered with Amiga hw, after that the same sw was used but with different hw. Truth probably lies somewhere inbetween. One can't rely on wiki sites, I've seen numerous errors on such sites about SGI stuff.

    • @joe--cool
      @joe--cool 5 ปีที่แล้ว

      I could be wrong. The first 3 seasons were rendered at Foundation Imaging maybe they used other machines later before Netter Digital Imaging was doing S4 and up. Apart from the pilot where I saw footage of Amigas and an Article in some print zine I don't have any reliable sources. I guess we could ask the people who made it ;) I know NDI had DEC Alphas and Pentiums.
      You're most likely right. My bad.

  • @villeniemi7754
    @villeniemi7754 5 ปีที่แล้ว +1

    I think the Bt chips are display controllers for the outputs, you used to see them on PC display adapters. The LSI chips are ASICs, basically SGI designed their logic and LSI then manufactured it. Small volumes, high prices.
    The power supply said 120 - 240 V AC, so it should run fine in Europe, I was surprised it runs in the US, actually.
    Really happy to see this. Most people forget or plain do not know how much of modern 3D graphics is derived from SGI technology. It is good to see them and their hardware remembered.

  • @joshmakeshift
    @joshmakeshift 5 ปีที่แล้ว +23

    i have a pile of old VAX stuff if you guys are ever interested. was pretty high end hardware in its day.

    • @GamersNexus
      @GamersNexus  5 ปีที่แล้ว +14

      If you're serious, we might be interested in it. Shoot an email to team [at] gamersnexus.net and let us know what you have and might be able to loan out!

    • @joshmakeshift
      @joshmakeshift 5 ปีที่แล้ว +6

      @@GamersNexus will dig them out of my storage tomorrow and send you an email with what i have. i know i have 2 VAX stations that i powered up a few years back, really didnt know how to use them or what to do with them....

    • @hydrochloricacid2146
      @hydrochloricacid2146 5 ปีที่แล้ว

      Isn't VAX hardware mostly discrete though? As i the CPU being multiple parts?
      Side-note, i have an old DEC Rainbow 100A microcomputer lying around, but it's mostly parts and not functional.

    • @joshmakeshift
      @joshmakeshift 5 ปีที่แล้ว

      @@hydrochloricacid2146 i have a few VAXstations that were i guess consumer grade? they look like a normal computer i powered one of them up and got to the interface i just have no idea what to do with a computer from the 80s lol

    • @hydrochloricacid2146
      @hydrochloricacid2146 5 ปีที่แล้ว

      @@joshmakeshift Must've been the later VAXes then. I don't know lol

  • @davmar9923
    @davmar9923 5 ปีที่แล้ว +1

    In 1992 I convinced the management the Silicon Valley tech company I worked for, in the Engineering department, to switch from designing products with pencil and paper to Computer Aided Design. After reviewing various offerings we selected a product from, then, Hewlett-Packard Mechanical Design Division called ME30/10 (ME30 was the 3D modeling app and ME10 was the companion computer-aided drafting app). The systems used dedicated HP hardware operating under HP-UX. The under desk boxes consisted of separate CPU and GPU enclosures stacked in a case about the size of a bar refrigerator. The GPU unit was larger than the CPU. The displays were 19" CRT's. I think the systems for the 3D modeling app cost about $30,000 each. Separate workstations for the drafting department that ran only the drafting app cost a little less and used 16" CRT's. Today, I use a grandchild of that app, Creo Elements/Direct Modeling and Drafting (now owned by Parametric Technology Corp.), on a PC that I assembled for about $2,000, that uses an NVidia Quatro mid-range graphics card. The display is a 30" HD Monitor/HDTV (Not included in the cost of the PC). The current system has significantly better graphics performance than did the uber-priced systems of yesteryear.

  • @whatmakesittick8362
    @whatmakesittick8362 5 ปีที่แล้ว +2

    I had an SGI system once. I got it from a neighbor that wanted a working pc, and had this given to him from a company he worked for. No hard drives, and no monitor. I knew the name SGI as being valuable, so I told him I would build another windows PC for him in exchange for the SGI. The system I built was from used parts out of customer PCs that I had gotten for free. I ended up selling it in 2003 or so on Ebay for $600!!! Today that's around a grand! And the neighbor got what he wanted too, complete rig with monitor, and all accessories. I never told the guy that old machine was worth so much. I don't feel bad at all.

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว +1

      Cool! Can you remember what model the SGI was? What it looked like?

    • @whatmakesittick8362
      @whatmakesittick8362 5 ปีที่แล้ว +1

      @@mapesdhs597Wow I just looked at the Ebay sale pics I had stored... It's NOT an SGI after all. It was a Sun Blade 1000 workstation. The internals are similar. Shows how the memory can fail over time. At least I'm honest and can say I was wrong however!

  • @adacPROKYON
    @adacPROKYON 5 ปีที่แล้ว +190

    cant wait for the can it run crysis comments

    • @jubeh
      @jubeh 5 ปีที่แล้ว +10

      Will it run Golden Eye 64?

    • @ClellBiggs
      @ClellBiggs 5 ปีที่แล้ว +2

      Spoiler warning: It can't. lol

    • @klobiforpresident2254
      @klobiforpresident2254 5 ปีที่แล้ว +2

      Can it run Quake?

    • @-Kerstin
      @-Kerstin 5 ปีที่แล้ว

      Will it run Doom? Edit: Yes it will :p

    • @macsek666
      @macsek666 5 ปีที่แล้ว

      i thought the 3. comment is about crysis. not disappointed :D:D:D

  • @simonb.9414
    @simonb.9414 5 ปีที่แล้ว +1

    I'm listening to this video via speakers, and Steve is not to be heard unless I want to blow my speakers. Patrick Lathan on the other hand was loud and clear.
    Love these kind of videos man, keep up the great work ;)

  • @m-aloyer5455
    @m-aloyer5455 5 ปีที่แล้ว +3

    A small note, SGI did make a GPU-ish that ended up in consumers hands, the "Reality" processor in the Nintendo 64.
    en.wikipedia.org/wiki/Reality_Coprocessor
    Great content there, I love to see the guts of these old crazy expensive ancient machines.
    It remind me that I almost scored an Indy for a few hundreds, while in school, when a video game studio closed in my region, but I was slightly short on money... I would have loved to thinker on these systems !

  • @frodrickfronkensteen9241
    @frodrickfronkensteen9241 5 ปีที่แล้ว +1

    Oh my God... It just hit me... hard. I'm old.
    The post house I worked for circa 97' had a few of these (my room included). We ran suites of SoftImage on them for simulations, animations and modeling, documentary/graphical support, commercial support, etc. There were a couple of Octanes upstairs running early Maya as well, a couple of Avid suites, a D1D/2 suite... and a suite running an antiquated 1980s era offline editing system I can't even remember the name of. All of this... if memory serves (it was 20+ years ago).
    There was one solitary SGI Onyx in the "tape room" (known as a server room in the modern vernacular) that serviced the primary post suite. The shipping crate-sized PC (think large furniture size) had slots for 24 processors (I'm not sure on that number), of which we had only 2 or 4 populated (physical processors, not virtual). It was a black, mysterious, massively-loud, fan-laden thing that required several strides to circle. It ran a proprietary software suite (again if memory serves) called Grand Illusion (there was a sister station of lessor stature next door that ran a "Baby Illusion"). For the Grand and D1 suites, clients would sit in an elevated loft, under subdued halogen lighting, plush leather couch, dart board, fridge, etc. that overlooked the editor's workstation and monitors. And there they sat for the reasonable rate of $300 per editing hour (again, if memory serves).
    The Onyx was serviced by an editor (in the suite) and a "tape operator" who sat and worked in the "tape room" next door that utilized more than several decks (D1, D2, Beta, SVHS, VHS, 8mm, Super8... it was a small TV station essentially) any and all formats that clients could/would bring in could be accommodated. The decks were all "patched" through to the editing suites via a patch panel and cabling. And that's what the Tape Op did... feed and que up tapes and physically patch (with cables) decks in according to the instructions issued on the intercom system between Illusion suite and D suite editors and tape room.
    The 90s were the wild west (massively expensive) days of all things Internet, PC, MAC, SGI and post production/editing. It was a helluva thing to come of professional age during this era. Everything was new, training was primarily offline (broad band internet was yet to hit the scene) and what you managed to read or experiment with on your own time. Results were much more hinged on creativity and skill... you were born to it (an over statement, but you had to have, not just a passion for the play, but a knack for figuring shit out on your own), and you definitely had to get it right on the first or second try... and you burned all night as a matter of process because the processing power just wasn't there in those days to allow for experimentation, like today.
    What memories this video brought back up for me. This was a grand time for me. I had my whole life ahead of me. Oh my God... I'm old.

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว +1

      Absolutely awesome post! Thanks for that! 8) Deserves to be way higher up the page. What you said about creativity, etc. very much echoes what I was told by a Flint artist years ago (he used a MaxIMPACT Indigo2). Likewise, a movie company I knew in the late 90s told me that 100-hour weeks were "not untypical" when things got busy. I was offered a job but I declined, I'd by then been too long in slow lane academia, the movie industry would have killed me. :D Btw, the same movie company with their later Onyx2 IR2 systems had Inferno burned onto custom XIO ASIC boards, allowing the entire sw side of Inferno to run hw accelerated aswell (100x faster). They were charging 7500 UKP/hour for using the suite, which to me looked like the deck of the Enterprise. I was told the Onyx2 would pay for itself in two weeks, then they'd buy another one (today they're bigger than ILM).
      Worth the effort of my sending GN the stuff to see posts like yours, very interesting indeed!!

    • @frodrickfronkensteen9241
      @frodrickfronkensteen9241 5 ปีที่แล้ว +1

      @@mapesdhs597 Thanks. And yes, the hours... most of the guys working there were single. I was early on in my marriage, pre-children as it were. I arrived at this gig coming from the corporate graphics world. This was "IT..." I had landed my dream job. I had my own suite, an SGI box... even had my own client couch in my suite.
      Well, it wasn't long before I learned a hard reality... at least for the support suites like mine... the couch was for me. Many a night I'd grab 1 and 2 hour naps so I could wake, walk 3 steps to the work station and/or VTR to restart a render or run a shell script on a batch of frames. That's just how it was back then, but I wouldn't trade the experience for anything. Fond memories.
      And a correction/clarification... we were running an Onyx II. It was maybe 3-4ft square (a huge beast of a box). Thanks again for the snaps.

  • @FSK1138
    @FSK1138 5 ปีที่แล้ว +3

    this is a blast from the past!!! , i had a chance to work on a few of these machines " back in the day "
    at the time i knew a.i. was just around the corner ....
    i can't really express to you the amount of power these machines had,
    or the feeling or booting and using a workstation like this gave you... it felt alive .
    but . most phones of today are faster and all people do is facebook and twitter .

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว

      Glad you enjoyed it! 8)

  • @tekvax01
    @tekvax01 5 ปีที่แล้ว +1

    I use to build these systems and admin them all day long! still have a couple in my collection!

  • @wsippel
    @wsippel 5 ปีที่แล้ว +4

    Nvidia wasn't the only consumer graphics spinoff. Dr. Wei Yen, who led the Nintendo 64 project at SGI (he was also lead dev behind OpenGL), left SGI to form ArtX, the company responsible for Flipper, the GPU used in the Gamecube and Wii. ArtX was later bought by ATI, and their technology served as the basis for the R300. He was also on ATI's board of directors.

    • @dmtd2388
      @dmtd2388 5 ปีที่แล้ว

      nvidia bought out all sgi graphic division technology and its engineers they work still there now

    • @nimrodery
      @nimrodery 5 ปีที่แล้ว

      @@dmtd2388 Silicon Graphics Inc. assets were bought by Silicon Graphics International. In 2016 HP paid $275 million to buy SGI. Pretty high price for a company with no assets.

    • @dmtd2388
      @dmtd2388 5 ปีที่แล้ว

      @@nimrodery i know that but graphics engineers all went to NVIDIA

    • @nimrodery
      @nimrodery 5 ปีที่แล้ว

      @@dmtd2388 Source?

  • @rogerwilco2
    @rogerwilco2 5 ปีที่แล้ว +2

    When I started at university in 1994, the students had access to six SGI Indy's, part of a package for some research group buying a whole load of much more expensive SGI machines.
    But even those Indy's were awesome. Webcam, 16-bit audio, HD screen, 3D graphics, 150 MHz RISC CPU, 64 MB RAM, several GB harddisk.
    The fastest PCs the computer lab had, were 486DX 33MHz machines with 4 MB of RAM running Windows 3.11
    The SGI machines were at least 5x as fast as any Windows PC, and those Indy's were the slow, cheap SGI machines.

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว

      I'm rather envious. :D When I was running a student Indy lab (1995 to 2000), the spec was a lot lower, which made them somewhat underwhelming at times (R4600PC/133, ie. no L2, 32MB RAM, 549MB disk, 8bit gfx). I was told that the dept. was able to get a deal for a larger number of lower spec machines if they selected 20" monitors. Silly really, as it meant I couldn't install all the stuff I wanted, so I had to use several NFS mounts, but that used up valuable memory.
      Still, as you say, they blew away the PCs in the other room.
      Ian.

  • @ItsJustElenore
    @ItsJustElenore 5 ปีที่แล้ว +24

    90s CGI style rendered GN intro incoming?

  • @GeoffSeeley
    @GeoffSeeley 5 ปีที่แล้ว +1

    Back in my university days they had one SGI IRIS system that you could only use if you had a purpose. I built a forms language to PostScript compiler for compiler class as my excuse to use it, but I mostly "played" the awesome flight simulator on it. Learned to outside loop a 747 on that simulator. Fun times.

  • @mycosys
    @mycosys 5 ปีที่แล้ว +2

    For gamers - SGI owned MIPS back then, and developed the CPUs for the Nintendo 64 and the PlayStation and PS2. PSP also used the MIPS arch.
    They bought MIPS in '92 and then sold it gradually on the stock market between 98 and 00

  • @BaDitO2
    @BaDitO2 5 ปีที่แล้ว +79

    IT'S A UNIX SYSTEM, I KNOW THIS!

    • @Wingnut353
      @Wingnut353 5 ปีที่แล้ว +3

      Turn the radio on,

    • @bur1t0
      @bur1t0 5 ปีที่แล้ว +6

      That file manager is included on Irix, Steve missed out by not loading it.

    • @hydrochloricacid2146
      @hydrochloricacid2146 5 ปีที่แล้ว

      @@bur1t0 I think you mean the SM64 file select menu

    • @tkolbe73
      @tkolbe73 5 ปีที่แล้ว +5

      The fun part is that the 3D navigation of the filesystem was an actual part of IRIX

    • @rowanrobinson
      @rowanrobinson 5 ปีที่แล้ว

      Steve should get a Cray

  • @joncarter3761
    @joncarter3761 5 ปีที่แล้ว +2

    My Dad used to work at Nottingham University where they had a couple of SGI computers, I only ever got to use the slower 75Mhz one but considering how slow the processor was compared to the Pentium's of the time (mid 90s) the system was remarkably quick and could produce graphics in real time that the PC just couldn't. If only they listened to Jenson about consumer graphics we could have been using SGI 20 series cards in our computers!

  • @cisseshairdresser
    @cisseshairdresser 4 ปีที่แล้ว +5

    “Greetings. And welcome to an LGR thing......”

  • @miguelangelriveiro
    @miguelangelriveiro 4 ปีที่แล้ว +1

    I did work on the Indi and the O2 back in the day.
    Man, they were Light years ahead of the rest...
    Feeling really old right now.

    • @mapesdhs597
      @mapesdhs597 4 ปีที่แล้ว

      I know the feeling. :D Just turned 50; I really should get the chassi & cases sent to them before I kick the bucket!

  • @witnesszer0
    @witnesszer0 5 ปีที่แล้ว +38

    at 28:26 looks a lot like mario 64 main menu tiles

    • @madfinntech
      @madfinntech 5 ปีที่แล้ว +2

      Because it is exactly that!

    • @mycosys
      @mycosys 5 ปีที่แล้ว

      @@BridgetSculpts yup, and MIPS was an SGI subsidiary, they designed the CPUs for the N64, PS and PS2 under SGI ownership

    • @joesterling4299
      @joesterling4299 5 ปีที่แล้ว +4

      Yes. The Nintendo N64 was developed by SGI. Its original dev platform was the Indigo ("Indy") with some added hardware. Here's some interesting history:
      medium.com/@AguyinaRPG/the-nintendo-64-was-the-culmination-of-90s-virtual-reality-1271aca6f762

  • @mogFX
    @mogFX 3 ปีที่แล้ว +1

    28:26 for those of you wondering why button fly looks so familiar, think back to the save game screen from Super Mario 64 a game that ran on SGI hardware.
    Or perhaps you remember it better from Jurassic Parks interactive CD ROM inside the tour Jeep, a movie with effects rendered on Silicon Graphics equipment. I believe it was also the first film to have SGI hardware on screen with a couple of SGI machines in the control room in front of the gorgeous CM-5. It also had a pivotal role to play in the plot as the Unix system used to lock the doors, running fsn fusion a file viewer app made for SGI systems.

  • @thevortexATM
    @thevortexATM 5 ปีที่แล้ว +4

    what an amazing system, great video Steve!

  • @heyitswesty
    @heyitswesty 5 ปีที่แล้ว +2

    the indigo2 was huge as well the octane and o2. SGI machines were ubiquitous in CAD shops back in the day.

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว

      I think Indigo2 was SGI's best machine. Not perfect, but definitely the most reliable. I have, er, rather a lot of them, hehe.
      Ian.

  • @smiththers2
    @smiththers2 5 ปีที่แล้ว +4

    i love seeing vintage hardware!

  • @ec1021501
    @ec1021501 5 ปีที่แล้ว +2

    I was about to write a joke on not having rgb on the GPU, until I see the badass 3d rendering run with this machine.
    I am just about old enough to remember how mind blowing these kind of computer power is back in 1994.

  • @cozy_kat
    @cozy_kat 5 ปีที่แล้ว +20

    shame that you mentioned SGI folks leaving to form Nvidia but you forgot about 3DFX, also founded by some very notable SGI employees and a pretty big player in consumer 3d graphics in the 90s (and later bought out by Nvidia iirc).

    • @totalermist
      @totalermist 5 ปีที่แล้ว +7

      3dfx Interactive went proper bankrupt. It's true, though that NVIDIA bought most of their assets.

    • @Argoon1981
      @Argoon1981 5 ปีที่แล้ว +1

      @@totalermist went bankrupt with the help of Nvidia...

    • @rogerwilco2
      @rogerwilco2 5 ปีที่แล้ว +3

      Yes, they seem quite oblivious about some important history of what they're discussing.

    • @KokoroKatsura
      @KokoroKatsura 5 ปีที่แล้ว

      a n i m e
      n
      i
      m
      e

  • @papaquonis
    @papaquonis 5 ปีที่แล้ว +1

    I remember reading about Silicon Graphics computers back then and being blown away by how crazy they were. At that time I had an Amiga (which was awesome), but this was obviously on a completely different level from what any normal consumer had access to.

  • @MizoxNG
    @MizoxNG 5 ปีที่แล้ว +5

    SGI also made the N64 hardware, which mostly consisted of customized and stripped down versions of their workstation parts

  • @gophop
    @gophop 2 ปีที่แล้ว +1

    It's interesting how different components of a graphics system we know today were physical parts, interconnected via traces or sockets, originally. Pretty much everything on those 3 graphics boards is now on a single die. Thousands times more powerful. It's mind blowing, really. This gives a perspective when thinking about terms like a "frame buffer" or a "raster engine." Those things used to be tangible, beefy chips and circuits. Now they're behind silicone and might as well be software terms.

  • @jordanwharton5286
    @jordanwharton5286 5 ปีที่แล้ว +3

    Nintendo seems to have borrowed that Button Fly menu system for Mario 64 from their N64 SGI dev kits!

  • @RyoHazuki224
    @RyoHazuki224 5 ปีที่แล้ว +2

    27:35 God I used to play around with those physics toys all the time in class! HAHA SO MANY MEMORIES!!

  • @theseabass
    @theseabass 5 ปีที่แล้ว +4

    These types of systems would have been used to create the pre rendered 3d graphics for games that would be mapped to a 2d Sprite, with the SNES Donkey Kong Country games being a good example.
    Also a quick tip for being able to capture footage from sync on green, you can use something like an Extron Rxi RGB interface (201 or 203 models work fine) to convert the RGsB signal (sync on green) to either RGBs or RGBHV (VGA) for capture cards/converters that can capture those. Alternatively, something like the Open Source Scan Converter (OSSC) can take sync on green natively and convert it to a digital signal that can be captured via HDMI. I just thought I'd let you know in case you were looking to do some extensive content with these systems.

  • @WarrenLeggatt
    @WarrenLeggatt 5 ปีที่แล้ว +1

    I used these back in the day working in flight simulation. Epic machine in their era

  • @johnpapichulo6140
    @johnpapichulo6140 5 ปีที่แล้ว +58

    In 1994: 3D Icons, in 2019: 2D Icons , Thanks Windows designers.

    • @diamondblack3776
      @diamondblack3776 5 ปีที่แล้ว +5

      apparently, progress is a reverse gear...
      been through all this since 84.

    • @totalermist
      @totalermist 5 ปีที่แล้ว +6

      Thanks indeed - you really don't want the 90's back when it comes to icon design. I'm still traumatised to this day...
      media.giphy.com/media/Mw9vlG6NGjXDW/giphy.gif

    • @totalermist
      @totalermist 5 ปีที่แล้ว +3

      @@PredatoryQQmber Fair enough.
      I'm a little challenged on the association side of things. I have no memory or acquired reflexes that would allow me to associate "Update", "Security", "Privacy" or "Personalisation" with colourful, tangible 3d depictions of ... stuff.
      ¯\_(ツ)_/¯

    • @lashyndragon
      @lashyndragon 5 ปีที่แล้ว +6

      90s-early2000s: UI options are clearly labeled with text
      Today: "We'll just use icons and arrows"

    • @solarstrike33
      @solarstrike33 5 ปีที่แล้ว +2

      Those PS2 memory card saves...

  • @ragtop70
    @ragtop70 4 ปีที่แล้ว

    Very cool... I've owned an Indigo2 Impact for years but never torn mine down - never had to, it still simply works, just like all of my SGI boxen even thought they're pushing 30 years old...

  • @ahtzee9078
    @ahtzee9078 5 ปีที่แล้ว +3

    It’s crazy to think that we have much more power in our smartphones today. Amazing how technology advances.

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว

      @Michael Hansen These days people just gawp at their FB updates and long for ever higher retweets. We have powerful tech in our hands today, but use them for grossly trivial purposes. Curious to think how different it was when home micros were all the rage - far more limited in what they could do, but people squeezed everything out of them that they could, home brew coders, hw control projects, all sorts of things.

  • @halgari
    @halgari 5 ปีที่แล้ว +1

    I love this series *so* much. I used to collect these machines (even had a Origin 2000 deskside). Really looking forward to your overview of the O2 as it's unified memory architecture is quite unique. After that, a tear-down of a Octane (1 or 2) would be interesting as those machines are basically a one node of a Origin 2000/Onyx2 supercomputer, jammed into a small(-ish) case.

  • @trisymphony
    @trisymphony 5 ปีที่แล้ว +3

    28:26 „it‘s a unix system, I know this!“

  • @tekvax01
    @tekvax01 5 ปีที่แล้ว +1

    YES! there was digital AES audio (44.1k, 48k, and 96k) and analogue audio o/p's on board in the back.

  • @andreassheriff
    @andreassheriff 5 ปีที่แล้ว +5

    Steve. You need to worry about static with those old motherboards. The worst thing you can hear is a capacitor pop.

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว

      Actually those boards are very resilient to ESD. In 25 years I've never had an issue with casual handling of such items.

    • @andreassheriff
      @andreassheriff 5 ปีที่แล้ว

      @@mapesdhs597 Yeah, JayzTwoCents did a video on it. You cannot imagine the apprehension I was feeling as he shocked various electronics. lol
      But Steve was handling an old motherboard. They're not that resilient. I still remember hearing that pop from a capacitor on my Amiga 500 external drive. That was the worst sound I ever heard.

  • @YunFuriku
    @YunFuriku 5 ปีที่แล้ว +1

    More content like this would be great. But as suggestion I would love to see you bringing in guests who know the most of them, wheter they are their original designers, makers or just experts on them.

  • @montymousester
    @montymousester 5 ปีที่แล้ว +3

    That makes me miss my diamond stealth 4mb up-gradable to 8mb and 3dfx add on card so much.... moreso my original diamond stealth 1mb. The days before vesa busses :D

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว

      Just to give you some idea btw, the gfx for Onyx in that era had up to 160MB VRAM per pipe, with a max of three pipes per system. :D The texture memory was separate, either 4MB or later 16MB, before everything was replaced by the newer InfiniteReality tech (which then became the foundation for the Geforce256 when SGI people moved to NVIDIA).

  • @halgari
    @halgari 5 ปีที่แล้ว +2

    When SGI decided to focus on high-end systems instead of the emerging PC graphics card market, their 3D engineers started leaving in droves, and went to a small company known as NVidia. On the SGI forums I heard an ex-SGI engineer state that his first day on the job at NVidia, he walked in to the office to find most of his old team already there. SGI really was the father of NVidia.

  • @Armadyz
    @Armadyz 5 ปีที่แล้ว +6

    Everyone at GN has good hair

  • @ILMsux
    @ILMsux 5 ปีที่แล้ว +2

    I used to have two of these plus an Onyx workstation. In roughly 2008-2009 I couldn't get them sold on eBay so I ended up tossing them into a dumpster behind an ULTA. Tears were shed.

  • @charlesballiet7074
    @charlesballiet7074 5 ปีที่แล้ว +4

    wow a triple wide card in 94 thats nuts

  • @mapesdhs597
    @mapesdhs597 5 ปีที่แล้ว +1

    Steve & Patrick, thanks for the excellent video! I hope the following can help clarify a few things about what I sent...
    I should have mentioned better that the parts I sent excluded all aspects of the main metal chassi and external plastics, so it was just the internals. A complete Indigo2 system would look rather different. :D I thought it would be more fun though to send just the internals, a 1994 tech jigsaw puzzle.
    The CPU is an R4400 with 1MB L2 (there was a later version of the 200MHz with 2MB L2, then a final version at 250MHz with 2MB L2 before the R8000 and R10000 models). The R4000 you mentioned was an earlier 100MHz CPU (first used in the older IRIS Indigo and Crimson systems) which, though it normally had the same 1MB L2, had half the L1 and was thus quite a lot slower than the R4400. Even the R4400 at 100MHz was a good bit faster due to it's larger L1. Worse, there was also briefly an R4000 100MHz option used in the Indy system that had no L2 at all, but that was so awful it was quickly ditched in favour of the version with 1MB. See my benchmarks to see just how bad the CPUs without L2 performed:
    www.sgidepot.co.uk/perfcomp.html
    SGI did make a later CPU for Indy (the R4600) which was so much stronger for int that the lack of L2 in the 'PC' versions of the CPUs (R4600PC 100MHz and 133MHz) wasn't too bad most of the time, but even so the R4600SC 133MHz with 512K L2 was much better (similar int performance to the R4400 at 175MHz). The R4600SC/133 was used in Indigo2 aswell for a time, but it's extremely rare. Like the R8000 "chipset" CPU model for POWER Indigo2 (very strong for FP64), SGI had planned faster models, but all of them were ditched in favour of the R10000 which was just so much better anyway, even when used in the suboptimal Indigo2 platform.
    Btw, a curiosity: if one has an Indigo2 with too old a PROM chip fitted, the PROM will "see" the R4K/250MHz as being 300MHz. This happened to me once, I thought I'd found some ultra rare custom system, but once IRIX was booted entering "hinv" in the OS of course could see the correct 250MHz just fine. Aww...
    Note that back then, L2 cache was of course horriby expensive, so models like the R4K with 2MB, and the R8K (2MB in Indigo2, 4MB in Onyx), commanded serious premiums. See:
    www.sgidepot.co.uk/depot/prices2.gif
    Curious, in that list the R4K/200 1MB (like the one I sent) has already been replaced by the 2MB model.
    Btw, in the later Octane system, the crossbar chip has 2MB of the same type of L2 RAM on each port of the crossbar (16MB in all), one reason why Octane was so expensive, 16MB of that kind of RAM in the late 90s was not cheap (plus whatever the CPU module had).
    SGI's biggest problem with MIPS in general was the CPU designs were hard to clock up. DEC had a much easier time with its Alpha design, though the early 21064 had a tiny L1 which ruined performance much like the small L1 did in the original R4000 (the later 21264 was way better and a real competitor for a time). It took SGI a long time to get usefully faster clocked R10K CPUs released (partly because Intel nabbed a 3rd of SGI's CPU design team during 1996/7, to bolster their talent pool for the IA64 programme), indeed with the later O2 system SGI actually went backwards from Indigo2's R10K/195, initially offering 150MHz, 175MHz and 195MHz options for O2. SGI didn't actually want to use R10K in O2 at all (it was not designed for that platform, the mismatch in the memory arch damages FP performance when used in O2, though int tasks run ok), but numerous big customers demanded it because it did run so much better than the far cheaper R5000 model. See:
    www.sgidepot.co.uk/r10kcomp.html
    O2 topped out officially with the R12000 400MHz (2MB L2), though hobbyists enabled the use of the R7000 600MHz (roughly the same performance). In theory the O2 could use up to a dual-core 1GHz R9000, or a 1.5GHz single-core Sandcraft, but that would need the source code of the O2's PROM to be made available and sadly SGI point blank refused to do this (no matter how many SGI employees supported the idea, because many did). O2 was a wasted platform in this regard, it had great potential but SGI let it die an unwarranted death, mainly via the truly awful O2+ launch (which wasn't any kind of upgrade at all), much as they did with their NT-based VW320/540 systems (same architecture as O2, but 10x faster gfx), made worse via terrible marketing and a bad sales model. You mentioned SGI's failure to pursue consumer gfx tech; I think though that even if they had, in the end it would not have worked out, not unless they ditched their reseller sales model, and that would have been very difficult, the resellers held quite a lot of sway over how the company operated.
    Uh oh, I sense my veering towards a rant about SGI's numerous screwups... :}
    3:10 - These are the locking screws. Once undone (along with the 2 small screws from the PCB on the side), the whole module just lifts off, though one has to pull upwards firmly where it connects to the socket.
    4:05 - Thanks! :D

  • @michaelwoods7770
    @michaelwoods7770 5 ปีที่แล้ว +8

    I bet it performs better than the verge pc. Despite its age.

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว

      Absolutely true. 8) Btw, my first proper computer was an Indigo2 (R4K/250 with 384MB RAM, Elan gfx which I upgraded to Extreme, 4GB disk); in the 4 years I used it as my main desktop I never had a single crash or major OS error of any kind. I sent GN a slightly lesser spec though, but with the better Extreme gfx. My system still works to this day (indeed most of the Indigo2s I have, several dozen, still work fine), though it's buried in the garage somewhere; my current SGIs are a dual-1GHz rackmount Tezro and an R7K/600 O2, but I use a 2700K PC for most general daily tasks now.

  • @mrsquishyboots
    @mrsquishyboots 5 ปีที่แล้ว +1

    I got one of the acclaim ones few years ago. I love these strange old toys. Now I need to find a Sun workstation, I love the tower layout and look.

  • @iidxstyle
    @iidxstyle 5 ปีที่แล้ว +5

    I absolutely love any sort of dive into older, and sometimes even historic, hardware. It's fascinating to experience or see what the pinnacle of tech was back during that time, how well some of it actually holds up relatively speaking, and is super nostalgic for the crowd that's a bit on the older side these days like myself haha. Takes me back to being a kid installing Windows 3.1 from a tower of floppy discs >_< Great stuff as always GN crew and hope you guys do some more classic tech videos like this in the future!

  • @Jimbo-in-Thailand
    @Jimbo-in-Thailand 5 ปีที่แล้ว +1

    Excellent video GN Jesus! That SG graphics demo reminds me of the Commodore Amiga's revolutionary (for the time) Bouncing Ball demo from the mid-late 1980s. In fact, I had purchased a brand new Atari 1040ST in 1986, which used the same Motorola 68000 processor as the Amiga. Both were incredible machines for the time. It wasn't until 1994-1995 when I finally jumped ship and bought a new 486 powered Gateway 2000 brand PC. It took that long for the IBM PC hardware to finally exceed the performance of the older 68000 models.
    Hmmm... come to think of it I've still got my trusty old 1040ST stuck away in storage in the US, complete with both color and B&W monitors and all the accessories. WOW, suddenly I feel very very old!

  • @kght222
    @kght222 5 ปีที่แล้ว +6

    23:49 eisa is just as 32bit version of isa, it is pin compatible, you should check out the pins on that board. eisa pins interlock so that they sit in the same alignment as normal 16bit isa, but of course you could never put an eisa board in an isa socket, but isa works fine, it is pin compatible. throw a soundblaster at it =P

    • @psyolent.
      @psyolent. 5 ปีที่แล้ว

      ....remember vesa local bus :)

    • @kght222
      @kght222 5 ปีที่แล้ว +1

      @@psyolent. vlb was the more common 32bit implementation before pci. i used to have a bunch of microchannel stuff too. ps/2 systems could run REALLY slick.

    • @psyolent.
      @psyolent. 5 ปีที่แล้ว

      @@kght222 thats right it was too. yes mate MCA was WAY ahead of its time in the PS2s. I wish i still had my Model 95. I've still got my M keyboards though.

    • @kght222
      @kght222 5 ปีที่แล้ว

      @Michael Hansen i certainly believe you, although they did specifically mention a lack of sound hardware at the time stamp i gave: 23:49. while they certainly couldn't have been running x86 software (it is an arm proc; risc) they were running doom and a few other pieces of software compatible with some really simple sound implementation, because it is directly addressed. perhaps you didn't notice them complain about not having good sound.

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว +2

      @@kght222 They were wrong about the sound hw (all the ports are at the back, and actually in view), and I think what Steve meant about the audio was just the quality of the internal speaker, which is indeed very basic. The onboard audio hw is extremely high quality (A2 audio chip), supporting 4 channel stereo, etc. See section 3.6 of the Indigo2 Technical Report:
      www.sgidepot.co.uk/i2.html
      To be fair though, kinda my goof really, I completely forgot to mention the audio hw when I wrote the instructions for them. And btw, plug in proper speakers at the back, Doom sounds great. :)

  • @AnonymousDisparity
    @AnonymousDisparity ปีที่แล้ว +1

    One of my first on-site jobs was installing 12x Indigo2 Extreme systems for Dream Works labs in Australia :)

  • @igloo2962
    @igloo2962 5 ปีที่แล้ว +7

    This is insane!

  • @luiscipher4855
    @luiscipher4855 5 ปีที่แล้ว +2

    I was lucky to stumble upon and buy 6 different SGI systems, a couple of purple Indigo 2, couple of indys, one being R5000, one Octane and one O2, One SGI monitor, KB and mouse and one high end 21" graphics workstation monitor from SUN. Most of it is in running condition and since I'm currently abroad I did not have much time to play with it. But, certainly looking forward to it :)

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว

      Congrats!! If you need any help with OS installs, I can do that (for a fee. ;)

  • @spoozilla
    @spoozilla 5 ปีที่แล้ว +10

    Listening to PC guys talk about Unix workstations from the 90's is a little painful. Nice to see one of these getting some TLC though.

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว +4

      I did think it would be an interesting contrast though, to see where some of modern tech came from, eg. IrisGL (the 3D demos shown) eventually becoming OpenGL, SGI had the first webified desktop, they tried to kickstart stuff like VRML, etc. Many of the things they did were a failure of course, but it was an interesting time. Mind you, much of the time the cool stuff they started only failed because SGI didn't run with it. This was especially true of the many excellent supplied tools included with the Indy (Digital Media Tools), they never properly updated them for later systems, which was a real shame because if they had then something like an O2, without any commercial sw at all, would have been a potent competitor to a Mac with an expensive Adobe setup (O2 has OGL ARB imaging extensions included as standard, as do all SGIs with hw texture mapping, something I wish I could have demonstrated by sending a MaxIMPACT system instead, but I didn't have any spare and atm they're still rather valuable).

    • @spoozilla
      @spoozilla 5 ปีที่แล้ว +2

      The concept was sound. I just wish they'd done a little more research before making the video, given they clearly had access to your excellent website. The lack of knowledge of product stack is forgivable but the camera literally pointing at the audio jacks as we hear the words "no audio out"... gah. You're not wrong on the wasted opportunity that SGI had. I still have my I2 Max Impact as well as an Indy and an Octane, and although I don't use them daily anymore they still get fired up from time to time. I had to sell my Onyx deskside (which I bought from you, a great but very impractical machine), that would have been a very interesting strip down for them.

    • @mapesdhs597
      @mapesdhs597 5 ปีที่แล้ว +1

      @@spoozilla You got an Onyx from me? Blimey! :D Heh, yeah, I kinda blame myself though for the audio thing, I completely forgot to mention audio in the large web page of instructions I wrote for them. And I know what you mean about still using SGIs, I have many, main one being a dual-1GHz rackmount Tezro, but my main daily general task machines are a 2700K PC and an HTPC with a Haswell i5. The Tezro is too loud, takes too long too boot and the browser support means many modern web sites don't work properly. Infact I plan on reverting back to using my R7K/600 O2 as my main SGI, while moving my main user account data from the Tezro to a NAS.

    • @spoozilla
      @spoozilla 5 ปีที่แล้ว

      Yup, a quad R4400 deskside with a two RM4'ed Reality Engine 2. It ended it's time with me fully stacked, a quad R10K, 2GB RAM and 4 RM5s. It was an absolutely beautiful machine, but too damn big and power hungry. I was lusting after one of the quad 1Ghz "Desktop" Tezros, but I think I've settled on my 3 machines now. The Indigo2 is the closest thing I have to an SGI daily driver these days. The lack of a reasonably modern browser and no tap interface pretty much killed IRIX for me. Most of my daily stuff is split between a Pi2 and a Thinkpad x230 both running FreeBSD.