Great looking game! The scenery and figures were an amazing face for some crazy rolling! I think that might be the first kill on a 7 I've seen on TH-cam. lol. Have a nice Thanksgiving too!
Good to see another in this miniseries. I've played a couple early war games and were discussing running the Stalingrad campaign at my local club. Couple of things I noticed... The flamethrower attack - as it was a building there's a D6 roll, on a 4 up the building lights up and becomes impassible terrain. Given that this was a VP would it been able to be claimed? Infantry cant embark on a vehicle that's moved so when the second hanomag reversed the unit in the building would have to wait for the next turn.
Thanks for watching and you are correct. The flamethrower would have had a chance to light up the floor in question as the Stalingrad rules allow for multiple sections in large buildings when it comes to flamethrowers. We occasionally miss some things thanks.
Amazing terrain and miniatures! I have watched your Stalingrad campain and it is the best on TH-cam. Thank you for sharing.
Thanks I really appreciate that!
What a great game. You two have absolutely the best looking terrain. Beautiful tables and great looking minis. Thanks for sharing.
Thanks for watching! The battles are getting more gritty and the dice are chaotic lol
Great looking game! The scenery and figures were an amazing face for some crazy rolling! I think that might be the first kill on a 7 I've seen on TH-cam. lol. Have a nice Thanksgiving too!
Thanks much appreciated! That game was very thematic and the rolls were nuts again haha. Happy Thanksgiving!
Nice job pat and peter!
Thanks!!
1:14:40 in the video .. The NKVD charge the german squad. But NKVD lose .. But they are fanatics right?? .. Then they should have stayed in the fight.
You're right. I'm contesting the outcome lol
The Germans killed them all in the initial round, so no.
Good to see another in this miniseries. I've played a couple early war games and were discussing running the Stalingrad campaign at my local club. Couple of things I noticed... The flamethrower attack - as it was a building there's a D6 roll, on a 4 up the building lights up and becomes impassible terrain. Given that this was a VP would it been able to be claimed? Infantry cant embark on a vehicle that's moved so when the second hanomag reversed the unit in the building would have to wait for the next turn.
Thanks for watching and you are correct. The flamethrower would have had a chance to light up the floor in question as the Stalingrad rules allow for multiple sections in large buildings when it comes to flamethrowers. We occasionally miss some things thanks.
The units in the buildings should have been getting cover from the direct shots from the Stug and Armoured car.
If I'm not mistaken those were HE shots, which would ignore cover as they are shooting the building and not the units inside.
Where did you get the buildings from ?
mostly printed - Different prints put together, some styrofoam etc..