Currently using the main branch, required components are such a welcome addition! I've always felt relying on bundles so much to be kinda clunky and bad for serializing and deserializing state, and this solves that so nicely!
One bit of feedback here: i think going over every single PR might introduce a little noise to the signal (major features being added and prs being merged). It might be worth trimming down what you go over to the most exciting features. Regardless, good work and im grateful for what you’re doing.
I'm not sure what you mean since I already don't go over "every single PR". Of the over 100 this week that were merged, I covered 16. Which PRs specifically would you have removed?
Chris, your work here is invaluable to the bevy community. Thank you!
Thanks Chris!
Thx Chris for your videos about bevy
Thank you for the video!
Whooo bevy baby!
the dark mode is strong with this one 🙏
Currently using the main branch, required components are such a welcome addition! I've always felt relying on bundles so much to be kinda clunky and bad for serializing and deserializing state, and this solves that so nicely!
very much looking forward to seeing what bsn can do on top of it as well, especially around serializing scenes and the editor
I missed these!
GTAO before GTA VI…
One bit of feedback here: i think going over every single PR might introduce a little noise to the signal (major features being added and prs being merged). It might be worth trimming down what you go over to the most exciting features. Regardless, good work and im grateful for what you’re doing.
I'm not sure what you mean since I already don't go over "every single PR". Of the over 100 this week that were merged, I covered 16.
Which PRs specifically would you have removed?