Ingress | Recharge or Rebuild?

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  • เผยแพร่เมื่อ 7 พ.ย. 2024

ความคิดเห็น • 27

  • @lordzaboem
    @lordzaboem ปีที่แล้ว +3

    I feel deeply impressed. You've invested a tremendous degree of investigation, and you then you very clearly explained complicated systems for our benefit.

  • @IlZambo91
    @IlZambo91 2 ปีที่แล้ว +4

    Hi guys! Just want to remember you that the 65 AP for any recharge will return 10 AP on April 31st

  • @SoynB9
    @SoynB9 3 ปีที่แล้ว +3

    Thank you for still doing videos, love this game, I'm looking forward to more content coming from you

  • @usmanqadir948
    @usmanqadir948 3 ปีที่แล้ว +4

    Thank you so much for putting in the work for this research. I watch your videos avidly and often share with my local Ingress group. However I shared this video especially with a bunch of rural agents that I know to help them out. Thank you once again for an incredible in-depth research on recharging versus rebuilding! This is invaluable information!

  • @bagger35e
    @bagger35e 3 ปีที่แล้ว +6

    Excellent work! Love your vids! Niantic should hire you as a consultant!

  • @saschaheiser2687
    @saschaheiser2687 3 ปีที่แล้ว +4

    Very interesting video. As a rural player, I will use this new knowledge for future AP maximization. So I combine targeted recharging with the anchor-portal's decay. Thank you, Agent 57Cell!

  • @bagger35e
    @bagger35e 3 ปีที่แล้ว +7

    I seriously wonder if anyone at Niantic has ever looked into the "recharge game"? But sarcastically... this is exactly the kind of exciting "emergent gameplay" that Johnny and Phil are talking about! Lol using a spread sheet and spending hours recharging. This is almost as groundbreaking in gameplay as the "inventory management game" . These mechanics incapusulate the core tenants of the "Niantic philosophy" so fully it's a wonder that Ingress has not grown past pogo in player population.

  • @YardaFreeman
    @YardaFreeman ปีที่แล้ว +2

    I would like to mention that charge is at 10 AP again.

    • @57Cell
      @57Cell  ปีที่แล้ว +1

      Indeed it is

  • @davidwells616
    @davidwells616 2 ปีที่แล้ว +1

    I do enjoy listening to and watching your ingress videos

  • @Shadow_And_Sparky
    @Shadow_And_Sparky ปีที่แล้ว +1

    What software do you use for the linking map?

  • @poolermann
    @poolermann 2 ปีที่แล้ว +2

    Nice video, but you should calculate REAL human resources (include time for hacking/getting keys and recharging). Then recalcuate it and show how many AP per time unit (per 1 minute, per 10 minutes, per 1 hour etc)

  • @purpurwax9303
    @purpurwax9303 4 หลายเดือนก่อน +1

    Hey, I may have an interesting concept for fielding- what if there is a natural barrier e.g. the sea, how do you maximise fields with portals on the beach in a line? My intuition says you can find an achor which is kind of the closest to the sea and can reach all portals and make a fanfield, that way even if only a few of the non-anchor portals link to each other, you can atleast connect them with a mainland portal later.

    • @57Cell
      @57Cell  4 หลายเดือนก่อน

      I like this, and hope to give it some thought

  • @zoeolsson5683
    @zoeolsson5683 3 ปีที่แล้ว +1

    Great video 57Cell!!!!!

  • @BradyRay_333
    @BradyRay_333 2 ปีที่แล้ว +1

    Small town agent ! That is me 😀

  • @WanderDragon
    @WanderDragon 3 ปีที่แล้ว +1

    Great job. I can do 2 000 000 XM recharged per day.

  • @stefanstfn8670
    @stefanstfn8670 3 ปีที่แล้ว +2

    This guy is lucky enough to get his 10 portals connected. After his rural area with low portal density will be covered by a BAF again he has no other opportunity than choosing the recharge option to gain AP. That's the sad Ingress reality...

  • @nicolaplays1134
    @nicolaplays1134 3 ปีที่แล้ว +1

    This is fascinating! I once had a set of fanfields where I was letting the anchor decay, and then I would go back and re-throw it, following the system you explained in one of your fanfield videos. Eventually an opposing agent went through and smashed some of the fan portals, and the whole thing was a bit of a pain to get to, so I abandoned it at that point.
    But seeing your Ginger Sling agent rebuild from multiple decayed portals reminded me - is there a simple way to figure out the link order for rebuilding from a partially-smashed fanfield? Could I have potentially rescued my fanfield?

    • @57Cell
      @57Cell  3 ปีที่แล้ว

      If you aren't layering fields, the link order doesn't matter at all.
      So you could have rebuilt the fan portals just by rethrowing their broken links in any order - you'd only worry about link order when you rethrow the anchor, but you have a method for that :)
      Hope that helps!

    • @nicolaplays1134
      @nicolaplays1134 3 ปีที่แล้ว +1

      @@57Cell It does, thank you! Next time the weather is nice enough for me to go out and set up more fields, I will see if I can tempt the other faction with a nice AP-rich target ;) and try it out.

    • @57Cell
      @57Cell  3 ปีที่แล้ว

      @@nicolaplays1134 awesome 😄

  • @abndnd4172
    @abndnd4172 3 ปีที่แล้ว +1

    Excellent!

  • @phillybroke9882
    @phillybroke9882 3 ปีที่แล้ว +1

    But what about just recharging only 2 Resonators(probably some extra 65Ap) too safe the mods but lose the fields and links? and maybe you should add the ap from mod deployed...

    • @57Cell
      @57Cell  3 ปีที่แล้ว

      You lose the capture AP that way - but I should put some thought into this...

  • @aster5977
    @aster5977 3 ปีที่แล้ว +2

    How do you make the animations/simulations? They're really nice, and if it's some sort of program, I'd love to be able to map out fields for my area using the same method

    • @57Cell
      @57Cell  3 ปีที่แล้ว +2

      I used some software I wrote myself. There's an early version on GitHub somewhere