Instant benefit upon deployment, easily synergizes with any strategy involving the Guard. Khayon hinges on actually surviving the turn after spending the hefty cost before providing anything. Likely 0 cost Guardsmen and 2-3 cost Commissar tactic combo, good bye 9 cost Khayon.
@@krel3358 I've been playing for a long time but still I got beaten to death by a Khaydon that I simply ran out of removal for. I let the player go off with it because he probably never has before. Any expensive card can do its thing in the right situation. However if you want to climb ranks then it's critical to make a deck that's consistent. Faeburn is a card that enables consistency. Khaydon doesn't do anything but 'win more', which means you had already won by that point of the game, and anything you played at that point would have done the same job.
Tempo is called initiative in Chess. And you are quite right about it. The player who has the initiative has a big advantage because the other player is one turn behind of winning. It doesnt matter if he is going to kill your King, heroe, in one turn. It is one turn too late.
@@lorgaraurelian6191 Are you referring to me or shadowinversion? Because while I concede the point that there are many cards that are sub-optimal and will not see play in competitive play, none of them are really bad. Slow? Understatted? Only good as a body? Perhaps, but there's nothing that's going to actively cause you to lose the game, so in my opinion there are no bad cards.
@@lorgaraurelian6191 Is the card actively shooting you in the face when you play it? No? Then it's mediocre at worst. I defy you to name one card in Warpforge that is so negative that you would never play it under any circumstances, because THAT is a jumping off point for when a card is objectively bad instead of just underpowered or not meta.
Very good video. One thing i want to mention: The Master of Execution has not only to survive to proc its (very good) Strikeability, he has even to survive his own attack. That said and because of lack of many options to heal your own units with chaos (frankly only one comes into my mind), it has to survive (most of the time) with more then 2 HP, which happens not very often :) Thats the reason, why i don't like it to play. Maybe you could another video about the abilitys and their best Options to use them, for example: When is it time to play a flanking unit, even if there is no enemy unit on the field ;)
Though in particular Khayon example, if you are going first and match is either equal or you have advantage, then dropping him on 9th wouldn't be that bad - opponent still have to spend resource to remove high stat unit with a shield. That will fuck you up if he survives. So while he still needs some rework, some idea behind him is interesting.
I would recommend to compare similar units - like Chaos Legionaire - to the space marine 2-mana 2-2 3-health guy (don't remember how it's called). But all in all great video that will definitely help new players to realize that this game is F A S T in terms of tempo swings, and that everything has to have immidiate impact on the board or in the very next turn, not be a drawn-out value.
@@TheEcclesiarch I meant that it's more obvious as an example for new players - these cards are almost identical except for that very important difference you've talked about :)
Ok. Then this would mean Chaos Sarge is garbage since its 2 1 2. What should I put in my deck then besides Chaos legionary of which I already have two? Would Chosen be a good pick?
@@TheEcclesiarch Ah ok, I used to main Chaos before I went to UM and thinking of coming back so trying to absorb every bit of Black legion content out there
So why is Faeburn Vanquisher better than Iskandar Khayon?
What would you rather draw in energy 9 turn with empty hand, Faeburn or Khayon? :)
@@KryptosatanTemnozor Khayon Obviously. Tho I can't imagine an empty hand with either Chaos or Militarum.
Instant benefit upon deployment, easily synergizes with any strategy involving the Guard. Khayon hinges on actually surviving the turn after spending the hefty cost before providing anything. Likely 0 cost Guardsmen and 2-3 cost Commissar tactic combo, good bye 9 cost Khayon.
I still like Iskandar as a meme card in unranked.
@@krel3358 I've been playing for a long time but still I got beaten to death by a Khaydon that I simply ran out of removal for. I let the player go off with it because he probably never has before.
Any expensive card can do its thing in the right situation.
However if you want to climb ranks then it's critical to make a deck that's consistent. Faeburn is a card that enables consistency. Khaydon doesn't do anything but 'win more', which means you had already won by that point of the game, and anything you played at that point would have done the same job.
Tempo is called initiative in Chess. And you are quite right about it. The player who has the initiative has a big advantage because the other player is one turn behind of winning. It doesnt matter if he is going to kill your King, heroe, in one turn. It is one turn too late.
I already know the stat basics from Hearthstone, but this video still gave me an amazing insight on how Warpforge works, so thanks a lot!
A wise man once said, 'There are no bad cards, just bad plays. However, there are also bad draws, bad match-ups, and of course bad players.'
Tell that to Dire Avenger
though of people like you make warpforge to became garbage game now
@@lorgaraurelian6191 Are you referring to me or shadowinversion? Because while I concede the point that there are many cards that are sub-optimal and will not see play in competitive play, none of them are really bad. Slow? Understatted? Only good as a body? Perhaps, but there's nothing that's going to actively cause you to lose the game, so in my opinion there are no bad cards.
@@Brutalyte616 look at ultramarines card after post nerf and Compare with most of new fiction now and you will know how many card bad they are
@@lorgaraurelian6191 Is the card actively shooting you in the face when you play it? No? Then it's mediocre at worst. I defy you to name one card in Warpforge that is so negative that you would never play it under any circumstances, because THAT is a jumping off point for when a card is objectively bad instead of just underpowered or not meta.
Very exciting idea with the card quiz there! Appreciate your work.
Cheap and guaranteed to be useful vs expensive with dubious RNG based effectiveness.
Amazing analysis! You put in words some of the things that i used to do wrong (and be more aware of right decisions!). Thanks for share It!
Very good video. One thing i want to mention: The Master of Execution has not only to survive to proc its (very good) Strikeability, he has even to survive his own attack. That said and because of lack of many options to heal your own units with chaos (frankly only one comes into my mind), it has to survive (most of the time) with more then 2 HP, which happens not very often :) Thats the reason, why i don't like it to play.
Maybe you could another video about the abilitys and their best Options to use them, for example: When is it time to play a flanking unit, even if there is no enemy unit on the field ;)
Though in particular Khayon example, if you are going first and match is either equal or you have advantage, then dropping him on 9th wouldn't be that bad - opponent still have to spend resource to remove high stat unit with a shield. That will fuck you up if he survives. So while he still needs some rework, some idea behind him is interesting.
I would recommend to compare similar units - like Chaos Legionaire - to the space marine 2-mana 2-2 3-health guy (don't remember how it's called).
But all in all great video that will definitely help new players to realize that this game is F A S T in terms of tempo swings, and that everything has to have immidiate impact on the board or in the very next turn, not be a drawn-out value.
the 2-2 3 is better yeah, cuz of the +1 HP over the cost.
@@TheEcclesiarch I meant that it's more obvious as an example for new players - these cards are almost identical except for that very important difference you've talked about :)
Good advice works for legion's to.
Nice tips.
Can you make a tyranids synapse vid?I started to cook with one recently and I could use some advice
Sure, Which warlord are you using?
@@TheEcclesiarch mostly neurothrope but i also have a swarmlord one if i feel like playing agro👍
👌
Ok. Then this would mean Chaos Sarge is garbage since its 2 1 2. What should I put in my deck then besides Chaos legionary of which I already have two? Would Chosen be a good pick?
Chaos sarge isn't exactly garbage, because he does come with instant value Via Rally: gain dark pact. chosen is also a very powerful card yes.
@@TheEcclesiarch Ah ok, I used to main Chaos before I went to UM and thinking of coming back so trying to absorb every bit of Black legion content out there