What a game, I just watched it all, the nukes on 1 oclock was so satistying! Also the earlier nukes on 7 too. I think some attacks, mostly on 1 and 3 oclock, could have been better synchronized, at least by attacking with more units at the same time together, instead of sending small groups. But I see that you were already multitasking so much elsewhere its not a critic! Also, its strange how they detected your ghosts by the end, is it hacking? 5 oclock was legit scanning most of time tho
It did seem... a little sus!! The only time I was able to get a nuke off was when he ran out of scan :\ but seems like he had an eye of a HAWK. Other times, they just had observers all around the map hahahaha
@@cross_tv1 yea probably observers.. 7 oclock was already active with then when you were trying to nuke him at the beginning, anyway, epic game man, that was incredible to watch from start to finish! Its nice how you play so fast and pro and still you manage to entertain all the time by trying to make everything exciting/extreme
a lot of players have the mentality of building up their base, and once it's complete they don't rebuild or add to it. when you see Cross's games where he survives 1v2 and 2v3 attacks it's because he doesn't give up on rebuilding defenses
It's so hard mentally as the game goes on to worry about rebuilding another row of turrets over and over and over again. Like @j23roa mentioned here, while you multitask to remax 200/200, spot for drops, snipe, siege mode, scan, upgrade, nuke, AND build turrets? It's just so mentally straining in the end
U asked why he scan your ghost so fast ? Its easy. He know that u going to nuke him as usually so he wait to launch and kill ghost in order to u lose ghost and nuke as well. U should nuke more different spots. I consider land attacks such as nuke, tank by the wall is prohibited, is it ?
@@cross_tv1 not easy when U nuke different spots, different angles. Easy when enemy has 3 pair of eyes on map. Since any opponent spot dropship, ping the map and terran wait to "nuclear launch detected". To be clear - if you have replay - its possible to check what exactly action they do in that moments. I am not sure. I suppose sometimes he just scan different locations and sometimes he knew where the ghost is and he just waiting to launch. I am noob witch about 1XX APM but since I played normal old starcraft long years ago, I just learned it in single player missions. When you spot ghost, dropship unloading nothing, or something, allow to launch nuke and then kill.
Those zealots at 9:14 lmao 😊
What a game, I just watched it all, the nukes on 1 oclock was so satistying! Also the earlier nukes on 7 too.
I think some attacks, mostly on 1 and 3 oclock, could have been better synchronized, at least by attacking with more units at the same time together, instead of sending small groups. But I see that you were already multitasking so much elsewhere its not a critic!
Also, its strange how they detected your ghosts by the end, is it hacking? 5 oclock was legit scanning most of time tho
It did seem... a little sus!! The only time I was able to get a nuke off was when he ran out of scan :\ but seems like he had an eye of a HAWK. Other times, they just had observers all around the map hahahaha
@@cross_tv1 yea probably observers.. 7 oclock was already active with then when you were trying to nuke him at the beginning,
anyway, epic game man, that was incredible to watch from start to finish!
Its nice how you play so fast and pro and still you manage to entertain all the time by trying to make everything exciting/extreme
Awesome game ... I still don't understand why 5 didn't just throw up a few turrets in his base. Maybe he likes hunting for ghosts
a lot of players have the mentality of building up their base, and once it's complete they don't rebuild or add to it. when you see Cross's games where he survives 1v2 and 2v3 attacks it's because he doesn't give up on rebuilding defenses
It's so hard mentally as the game goes on to worry about rebuilding another row of turrets over and over and over again. Like @j23roa mentioned here, while you multitask to remax 200/200, spot for drops, snipe, siege mode, scan, upgrade, nuke, AND build turrets? It's just so mentally straining in the end
Love those nukes 😅
That was long. I thought 3 left the game… guess not so was 2v3… that Terran was annoying at 5 lol.
U asked why he scan your ghost so fast ? Its easy. He know that u going to nuke him as usually so he wait to launch and kill ghost in order to u lose ghost and nuke as well. U should nuke more different spots.
I consider land attacks such as nuke, tank by the wall is prohibited, is it ?
Yes very easy to scan while dealing with 10 different things!
@@cross_tv1 not easy when U nuke different spots, different angles. Easy when enemy has 3 pair of eyes on map. Since any opponent spot dropship, ping the map and terran wait to "nuclear launch detected". To be clear - if you have replay - its possible to check what exactly action they do in that moments. I am not sure. I suppose sometimes he just scan different locations and sometimes he knew where the ghost is and he just waiting to launch. I am noob witch about 1XX APM but since I played normal old starcraft long years ago, I just learned it in single player missions. When you spot ghost, dropship unloading nothing, or something, allow to launch nuke and then kill.
@@russelldavidovsky3028 remember he scanned an empty spot, NOT IN HIS BASE, to kill a cloaked ghost that was just walking by...