Beginner Blender 4.0 Tutorial - Part 10: Lighting
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- เผยแพร่เมื่อ 24 ก.ค. 2024
- Let's light that donut 🍩 Part 11: • Beginner Blender 4.0 T...
In this video you'll learn about the sun texture light system, snapping, importing models and installing addons.
===Links🔗===
Utensils model: www.poliigon.com/model/wooden...
Poliigon Blender Addon: www.poliigon.com/blender?utm_...
Blender Guru Discord: blenderguru.com/discord
Keyboard Shortcut Cheat Sheet: docs.google.com/document/d/1z...
Industry Compatible Cheat Sheet (not mine, used with permission): www.dropbox.com/scl/fi/dboz7f...
Blender Guru: www.blenderguru.com
Poliigon: www.poliigon.com/?...
=== Chapter Marks ✂️===
0:00 Intro
0:57 Using Sky Texture
3:17 Creating the kitchen enclosure
5:38 Using the new snapping feature
8:06 Removing the unneeded faces
8:53 Creating the window
9:45 Shaping the light
10:48 "Negative" light
13:03 Tweaking sun intensity
14:02 How to import a model
15:59 Installing an addon
===Follow me🫰===
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/ andrewpprice
/ andrew-price-17678911
ArtStation: artstation.com/artist/andrewp...
I can't beleive there's only four videos left (not including this one)!!! Everyone who made it this far is doing AWESOME and are great for sticking with it. Look at how many less viewers each video has. We're almost done and off to start our own journies!
Awww, when you put it like that, it's so encouraging. My little doughnuts are coming along so well, bless them and their little z-fighting sprinkles.
I just arrived at this part of the tutorial and I was thinking the same thing.. look how far I made it. Congrats to everyone who is doing this. I am new to Blender and new to 3D and I am always happy once I finish one of the tutorials and laughing to myself cuz I am doing it. haaha
yeah you are right. I was to give when I know you should have a powerful GPU to render fast. But he give me an inspiration to continue even though I dont have a decent GPU.
God bless you
Thanks for the encouragement!
If your for some reason finding Append is greyed out. Make sure your in Object mode.
Thank brother
When i move the utensils why does it breaks?
@@johntitor4172I was wondering the same thing
Thanks bro, I was wondering why mine was greyed out.
Life save 😘
if you've gotten this far, especially on lower end computers, remember to save often!!
thanks for the tip. I bought my computer mostly to handle gaming, it isn't built for rendering.
@@themalcontent100 Thankfully there is some overlap in utility
not just save I guess, but create a new file with every save.
@@themalcontent100 gaming is the same for 3d modelling actually
my PC is coughing like crazy and sounding like a jet engine, on these parts of your video, hell yeah
same i think mines gonna explode soon (edit It did)
Mines already giving its last breaths
@@thegoodally101 Are you using Cycle or EEvEE?
@@punskris8113 its dying on both
Went away to make coffee while image rendering under Cycles. 🕒💻🍩🕓
That G + B snapping mode is really really great feature.
Its kind of glitchy for me.
bro i was searching for why it dont work but it needed g and b to be pressed. thanks!
Works on larger objects, too. Good for snapping assets to floors and tables and such.
Don't forget the whole sky simulation.
I spent so long trying to make the square show up, but the snapping tool had to be set to increment which was odd since it’s kindof a different tool
It is freaking crazy how much improvement I’m seeing from the last donut to this one. I think the coolest part of this tutorial is the addition of a whole setting for the donut to be present in. Thanks for going the extra mile to make this tutorial a fun and novel experience!
There was a setting in the 2.8 tutorial as well though.
When i move the utensils why does it breaks?
Same
YUP ive been coming and going back to this when im bored usually i get like to making the donut no sprinkles no texture or colour but bro now im here i actually love 3d
@@johntitor4172it's been a month in but just incase you haven't found out it's because they are more than one object maybe you don't have them all selected select all the utensils and the box they're in too
If anyone is not seeing the different cursors when in the snapping mode (g -> b) at 5:36 it might be due to the snapping mode being set at the top of the display window (beside the magnet icon). I set it to increment and it now works as expected. I only saw the edge cursor when it was set to edge etc.
Thanks!
thanks pro it helped me a lot
huge
lifesaver
bổ x aka thanks! :)
Every autocad user must be very emotional seeing snap tool in blender
*and rhino users!
I have tears in my eyes
This tutorial is freaking addictive. Is crazy the amount of fun I'm having with these donuts, thanks a lot!
I'm enjoying this tutorial so, so much. I ran into a handful of issues with the last one, either from bugs or version discrepancies, but so far this has been flawless and easy to follow. I'm almost sad I'm near the end.
As an AutoCAD user, the move/snap symbology is familiar to me (square for endpoint, triangle for midpoint, hourglass for 'nearest point on a line', etc). Since the start of my Blender journey I have been waiting for someone to tell me that this was possible in Blender, since I've felt lost without it! Your tutorials are amazing, obviously, but also thanks for sharing this particular piece of information.
👍
The G + B snapping mode is a life changer for blender, this saves sooo much time. In Revit and other autocad programs they use comparable techniques, it just makes modelling way more precise and quicker.
Same here. I'm almost missing it. Before everything ends, Andrew your video was really needed i admire your dedication to the constant creation of Donut tutorials across the version even though I popped up at 4.0. Thank you.🙏😭
Even if I'm ignored I'm still here... I'm going to master this. Man is this exhausting sometimes though. I tried to fix a problem but had to backtrack and redo it.
I feel you man after switching to sky texture I lost all my shadows in material preview on EEVEE and cycles just makes the entire screen black... No one's been able to help me figure this out but I'm determined to get it!
same
@@Orthaluminox
My computer is dying
If you are having issues selecting faces in edit mode at 7:29 , click on those small dark dots.
thank you
I'm excited to see what the animation is going to be. The last one was hilarious, but I feel like he's going to level it up this time.
The end of the video maybe gives it away
Guys in case if yall having an issue where when u import the utensils and when u try to move it the utensils inside the cup becomes a mess, u have to do is click the cup (U can select from the right panel as well) then shift and select all the utensils then CTRL + P (Parenting) and click Object(Keep Transform) that will fix it.
thankyou alot it really saved me i was trying to figure it out from half an hours
thanks!
Oh god, I love that snapping mode!
And even as a not-beginner (wouldn't say I'm an advanced user, either), doing the donut again is a great way to learn the new tools, at least for me.
started yesterday and i'm super grateful because my progress is unbelievable. Thank You
Thank you for ur tutorials! I've been using Maya for over 20 years now and I tried to understand Blender myself, because I thought it can't be such a big difference between 3d softwares ... but I was wrong! U helped me out to learn the very basics of Blender in just a few 'minutes'! Hope u get ur Visa for the US soon man!
I am enjoying this so much, you really bring back in me something i lost a long time ago... And as a french guy, you make it so easy to understand everything and i really appreciate that
hot tip i learned from another teacher on skillshare! If you want to move/scale/rotate on every axis BUT one of them, use R/G/S -> Shift + X/Y/Z
for example when you wanted to scale the counter top but it moved it lower, if you did S, Shift + Z, it would have only scaled the X and Y axis
or if you wanted to move the donuts around on the counter freely but wihout affecting their height, G, Shift + Z!
I don't remember where I learned that, but it's super useful!
i also learned it from ryan king on yt
I use it frequently for moving objects, but scaling it in this instance would result in a stretched texture.
@@blenderguru good point, i didn't realise that but now I see it's happened!
When i move the utensils why does it breaks?
Andreww! thanks for the tutorial, finished it and here's what i learned!: One more to GO!!
Part-10:
lighting:
delete the light and go to world tab, select color and choose sky texture. adjust sun rotation. and adjust the exposuure in color managemen in Render tab [smthg like -2] also adjust the sun size to make the light slightly smoother [smthg like 2-2.5]
adda cube change to wireframe then press B, now u r in the snapping mode. now snap the cube to the planes and then delete vertical plane and a side of the cube where the sun light comes in by selecting the side and insert [I] and then create a small square, press X and then del face, now add a black color material and assign it to the other side of the cube wall and then change the instensity of sun and then make the open wall of the cube slightly closer to block excess sunlight.
added some 3d models for the bg, and done!
NGL! LOOKS AMAZING!!
Got to the inset step and could not for the life of me figure out why my inset wasn't working. I'd move the mouse and get almost no movement on the inset. Then I finally realized what I was doing wrong. If the mouse was near the center of the face when I hit "I" to start the inset process, there was no room to move. Make sure to mention in the future that when using the inset tool, you should move the mouse towards the edge before hitting it so you can move it "in" from there.
Also, GREAT tutorials. I can't stop going through them!
My brother, I just had the same problem and I started to get stuck on that. Thank you very much for sharing. God bless 🙏
I'm glad I commented then!@@erickfalcon2321
brother i love u thank you
Thank you man!
Thanks !
Thank you for a great tutorial especially for beginner and like me a intermediate user for a refresher or learn new stuff and tips especially on lighting as that is one of my weak spots and it's my first-time using the sky texture, and it is awesome.
You've help me a lot with my 3d modeling. Thanks a lot!
I'm so excited for these to be done so I can follow along in a weekend ❤
Quick Tip! If your blender file doesn't want to "append" , exit the "edit mode" (back to object mode) and try again. That worked for me.
Thank you!!
Thanks !
finally thank youu
That new snaping feature is awesome, thanks for telling us Andrew!
now i am here finally, what a dedicated playlist, thank u both a loooooooooooooot
i relised that every time guru makes another version of donut tutorial, he gets better and better :D
Thank you, Andrew for providing us with some of your Poliigon's assets! As soon as I am able to, I will pay back by purchasing from you for future projects.
Planning on doing the same to show my appreciation!
Hello, thank you so so much for this tutorial series! I've been wanting to learn 3D forever and this step by step breakdown is helping me so much to get started.
Just wanted to also add a small note that the utensils model is currently missing from the website. I am using something else from there instead so no problem at all and thank you for the other free assets. Just wanted to highlight. Thank you.
The goat of blender
Wonderful tutorial and looking forward for more tutorials from you.
Done! Voltando das férias e voltando pro tutorial!
keep up the tutorial line, these are awesome
Coming from maya being able to snap to vertices faces etc is awesome!
Amazing tutorial so far, thanks a lot!
Can't believe I've made it this far! I left a comment on pt.5 and I'm still a complete noob to Blender (Although now slightly less!) - I was totally blown away when I added the sky texture, it's incredible how much of a difference one thing can make in here
Love these tutorials
Yeayyy another episode!!
Wow that new snapping feature is cool
Thank you so much Andrew!
useful tutorial. cool!
Nice , I am waiting for next part
Thank you Donut Guru 👑
Would be so cool to see your new anvil tutorial with Blender 4.0!
Yeah, me too. I wish he would do that.
the new snapping is beautiful
and it works for scaling too!
Great tutorial
Yet again, a great new revised donut tutorial series - and thankfully, without the cheese!
if your cube goes crazy with the G+B feature, make sure to toggle on/off the "mirror editing" button after you've done the transformation. It usually reverts it back to the correct position
MEN SCROLL
stop it, its cringe
@@adarsh2004 it isnt
Not only men :D
@@denad9336 litterally only men use blender, what are you on about????
Will there ever be another intermediate level tutorial, like the anvil from years ago? Could be fun to see
Interesting, using the addon makes it more professional, because I've seen a lot of people using addons, and I understand why reinvent the wheel? if it already exists, thanks guru,
Home stretch! Thank you 🙏🙏
I kept with blender after 3 years of frustration and now I understand how to use blender properly.
If someone sees a crazy amount of spoons while importing the utensils check the group it is in. You can drag the utensils collection to the environment collection and you'll be fine.
THANK YOU SO MUCH BRO....
Thank you man
if you are having trouble with inset your cursor is to close to the centre. you click on the face, you put your cursor away from the face and then hit I. then you control the size of the window by slowly drifiting the cursor back towards the centre of the face.
I also had the box and counter facing the wrong way the light was coming from behind the box. that snapping trick helpped. I did think of just parenting the box with the counter but I am not familiar with blender to know if that was a bad thing or not
Also noticed that the shadow wasn't conecting to my plate, the reason for this is my plate was levitating above the counter. use the G + B trick to snap the plat's bottom face to the counter
How to do the same with a bagel
Make a torus with double the width & double the horizontal cuts, then you go into sculpt mode & randomise the shape a bit, after that, you go into the shader tab. Give it a principle BSDF shader, set it to any colour you want, then you add a noise texture, plug colour into color ramp, then plug colour into the height of a bump map, after that, you go into sculpt mode again, then you click on the mask brush. Paint on the middle of the doughnut, then you invert the mask & go to scale. Scale it down. Then go into texture paint, set a base colour to a light tan, then you paint on the bagel with a lighter colour, paint on the middle. You can call yourself done here, but you could also add seeds, put in an icosphere with as little geometry as possible make it small, then duplicate it, make another texture, one an off white, the other an off black, the off white will be slightly yellow, the off black will be slightly orange, give the bagel a geometry nodes modifier, go into geometry nodes, just do what you did with the sprinkles(put a join geometry between the input & output, add an distribute points on faces, set it from random to poison disk, plug input into mesh, add distribute points on faces, plug the distribute to points, plug the instances to join geometry, add a transform geometry, put geometry into instance(instances on points), add object info, set it to one of the icospheres, plug geometry into geometry(transform geometry), then add rotation Euler, plug rotation into rotation(distribute & instances), then add random value, set it to vector, plug value into rotate by(rotation Euler), then plug distribute’s density factor into the blank connector on input, then you weight paint only the parts you want the seeds on, go to the geometry nodes modifier, click on the plus in density factor, set it to “group” then you duplicate the node tree except for the input, output & join geometry, then you change object info or the other icosphere, plug density into density & instances to join geometry), now you’re done
Thank you very much for this tutorial :)
Just wanted to let the learners know, my wooden spoons inside the jar were getting separated when I hit G or G+Z or G+Y, it was because my snap was on. Disabled it and then everything was fine.
during the new snapping feature I was playing around and you can enter the same new snapping mode while also scaling an object, so you dont have to do each individual face.. so you can select an object -> S -> B and then same rules apply, you select a corner or w/e you want, and then select the other point where you want to scale it to
the new features that is key B apart from the key G ( G+B) can be used with other keys such as Key E.
if you are having issues with snapping turn the little whit box near the top turn it to vertex
Thank you! Helped me.
Good work
snapping in Maya is awesome, glad that I started Blender with v 4, otherwise .... it took me an hour to understand how it works in Blender because I had different snapping settings then you
Donunts! Donuts! everywhere and not a bump-map in sight! lol - thanks for the great guide by the way -even I can follow it! and have been doing so on this new laptop which is quicker than I thought it would be (MSI Alpha17cvf) Ryzen9 7945HX RTX4060 with 64GB and an extra 2TB, Optix mode works really well even on the 4060, seriously though I was surprised to see the 'render box', this reminds me of an old method used to speed up renders on slow hardware 30 years ago on computers like Amiga's, the whole scene was put in a box with the surface normals flipped for obvious reasons, lthanks again"
Congrats to everyone who made it this far :) does anyone had the same trouble as me with the sky texture? Nothing happened when I added it, everything remained dark somehow
Yes!!!
Made it to part 10!
When you start 5:45 part, keep snapping into 'incremental' otherwise snapping mode doesn't work properly
I am seriously jealous of everyone with an nvidia GPU, because doing all this with CPU only in cycles is a pain.
Even just 256 samples in the viewport take like 1-2 minutes to render even though i have a 5800x.
On the Snapping feature, my cursor as I hovered over the vertices and edges would only select faces, I selected increment in the snapping settings/small magnet, and it fixed this issue.
Yesss I almost finish it. 4 videos left
G > B for snapping is great... for all those coming from CAD I would also recommend the CAD Transform plugin [note, it is paid, I am not the author, just another migrant from the CAD world]. Depending on what geometry you model, it can provide more familiar tools.
Congrats, if you're here that means you have persisted more than 91% of people
Hi everyone! Thank you so much for these fantastic tutorials. I need help with the backsplash and counter. I see them well in the Material Preview, but once I'm in the render preview, the counter is entirely black, and half of the backsplash is black, too. Why did that happen? Thanks!
im thinking of buying your subscription when im starting using blender often
thank you so much for the addon installation tutorial, I downloaded the addon a while back but got stuck with the installation part
nice
three words for you: Thank you manyouarethebest
you are goated.
Could you please explain your comment for a non-native English speaker: is it an insult?
@@haudtalis5036 Nope! "goat" stands for "Greatest Of All Time", it is an abbreviation
@@Rifct Thanks, I had already guessed that. The point is that in Russia the word "goat" (kozyol) is an insult for which you can be beaten or even killed.
For snaping, what about adding the "align object" shortcut to the quick menu ? What about using the "Ctrl" key while dragging objects, faces, edges or vertices ? I did not try the 4.x version "b" key, but these 2 tools achieve most of my snaping needs and I feel like it is still simplier than the "b" key. Of course, the "b" key will be way more useful instead of using the 3D cursor ;) I'm not an expert, I might miss some details.
They added the movement and snap system from sketchup. So useful for those of us who came from sketchup
very useful tutorial! did the donut a couple of years ago but did not end up finishing it...one thing, the wooden utensil set is gone! could not find it from the original website and the link says the asset doesn't exist
Where have you put the sprinkles on the side of the plate?
ITS TIMEEEEEEEEEEEEEEEEE
relly happy
If anyone is not seeing the different cursors when in the snapping mode (g -> b) at 5:36 it might be due to the snapping mode being set at the top of the display window (beside the magnet icon). I set it to increment and it now works as expected.
LOVE YOU MAN
Nope, still did not work for me...
Thanks. Increment mode was the key.
Dude, you saved me hours of troubleshooting. May your donuts be always warm and fluffy, fellow baker!
YES !!!
part 10 for 10th day. Hopefully I can remember all the steps.
if you have got problem with snapping , make sure in top middle of screen in snapping option (face mode) is selected and (align Rotation to Target) is off.
The snaping mode is game changing for users from cad like me 😭
In edit mode I can select the snap base but not the target. At 7:37 I can select "this point" but not "that point". Snapping is set to increment. It does not work with any object in this project. Creating a new "Layout" tab does not help. However, if I open a new project everything works fine. Any suggestions?
long long time ago in the many many previous versions of blender, there's this light called Hemi, i used to use it to just have a lighting in the scene but ever since 3.0 hemi is not available anymore, and i just cant replicate it with the available light settings, is there a way to do it?
Hi, first of all, your videos are great!!! However, I'm trying to sign up for Poliigon and the buttons for email don't work, same for logging in. I am wondering if others have the same problem or if it is just my computer and phone that do not work? I hope it can be fixed and I can finally sign up!
Thanks for this tutorial thus far. I'm completely new to 3d modeling, and I got right up to 5:40 in this video... I clicked Wireframe mode and blender crashed, I lost everything from Part 8 to now... like 3 hours of work.
So consider this a warning to everyone else. After every change you make, press CTRL+S to save your project! Now I need to contemplate on whether or not to continue, because I'm absolutely demoralised. Really wish there was an autosave feature.
there is an autosave feature, and the minimum u can set it to is every one minute, go to edit > preferences > save and load. next time u crash if u go to file theres a recover option too.
Did you end up continuing? Redoing is a good and worthwhile part of this experience imo. You can use what you've learned and cement it further in your brain
My shadows don't appear when I added the sunlight using the Sky Texture?
if the new snapping feature at 5:36 is not working then change the snapping to Increment in the top window next to the magnet icon
You can increase Subsurface scattering
i was patiently waiting for it to be 2 am to type my comment