I love how creative and fun to watch is this process making. Also, interesting way to explain stuff in audio wise, I couldn't have did it better. Great job on this!
This "Autograph" program looks cool, i roll my eyes every time i hear about a new "AE replacement" but this one looks promising. This video is really cool btw, i've been getting in the mood of making ytpmvs/otomads again, so it's cool to see a little bit of how someone else makes them, it gives me some motivation, anyways, keep up the good work :D
Amazing work on this behind-the-scenes vid, it was really interesting to see your process! You're very multitalented to be able to be that good at drawing, motion design and audio. I'd never heard of Autograph before, but it seems extremely powerful and it's impressive that it supports Linux
At 12:26 you said that you change some settings switching from AE to Fusion, as someone who is doing just that I would like to know what kind of settings you did change ?
There's a bunch of things that I needed to do in order to make working with fusion tolerable. First there's all the scripting stuff: I made a bunch of scripts to make my life easier - One to put the playhead back when it first was when I start/stop playback (this means I play things back with a custom shortcut and not spacebar) - A collection of scripts to set a BPM and to navigate by beats/measures with shortcuts - scripts to navigate 10 frames at a time - scripts that let me set the start/end of any effect by creating keyframes on the "blend" property of where my playhead is at I made a github repo if you want to check out/install the scripts I made: github.com/CHFR-wide/fusion-scripts-collection, the readme contains instructions on how to install a script and how to assign a shortcut key to it. But then, there's also a bunch of other time-savers that don't require you to learn LUA: It's a pretty good idea to install Reactor in order to get access to lots of nodes made by the community, that's one more thing to think about. Fusion lacks a bunch of basic effects that AE has, once you are comfortable with it, it is a good idea recreate them and save them as Macros to expand fusion's capabilities, the macro editor is a bit cumbersome but still worth understanding: th-cam.com/video/XQ3slO30f8Q/w-d-xo.html For example, I have created a macro for the "fill" effect that just takes whatever input and plugs it as a mask to a background node, I also once made a gradient wipe that takes in luminance data and lets you recreate linear/circular/radial wipes based on the shape of the gradient you put in. Those are simple enough to reproduce, but it'll save you lots of time to make macros out of them.
My website, chfr.link/posts also contains 2 articles that talk about fusion: - "Making a part for the Bocchi Collab" talks about how fusion was used to make some scenes in another video - "Making an Ease Copy Script for Davinci Resolve" is worth reading if you are planning to learn scripting in Fusion, it gives some basic info of how the whole thing works.
I wanted to use Blue Archive music at first but then I drew the cave story sprites so I stuck with that.
I have nothing but respect for you for putting this much effort into everything, even a walkthrough video like this
yooo just saw this, very well done! your illustration/visuals progression is very inspiring
I love how creative and fun to watch is this process making. Also, interesting way to explain stuff in audio wise, I couldn't have did it better. Great job on this!
this is incredibly insane, the amount of effort you put into this otomad is crazy
This "Autograph" program looks cool, i roll my eyes every time i hear about a new "AE replacement" but this one looks promising. This video is really cool btw, i've been getting in the mood of making ytpmvs/otomads again, so it's cool to see a little bit of how someone else makes them, it gives me some motivation, anyways, keep up the good work :D
I already liked the original video. Knowing the effort you put behind curtains made me love it more :)
This is really amazing... I'm really happy to know how such a cool project was made!
Amazing work on this behind-the-scenes vid, it was really interesting to see your process! You're very multitalented to be able to be that good at drawing, motion design and audio. I'd never heard of Autograph before, but it seems extremely powerful and it's impressive that it supports Linux
Very impressed how far you've come with your illustration knowledge/skills, I always enjoy a look into the inner workings of these projects.
This is an incredible vid, thanks for taking the time to make it
Amazing!!! Thank you sir
fantastic video!!! learned a LOT from this
cave story dialog box! nice!
allright even the music! ah.. the nostalgia...
but yeah thanks for showing!
Thank you kind sir
Those custom emotes are so fuggin adorable omg
Epic
At 12:26 you said that you change some settings switching from AE to Fusion, as someone who is doing just that I would like to know what kind of settings you did change ?
There's a bunch of things that I needed to do in order to make working with fusion tolerable.
First there's all the scripting stuff:
I made a bunch of scripts to make my life easier
- One to put the playhead back when it first was when I start/stop playback (this means I play things back with a custom shortcut and not spacebar)
- A collection of scripts to set a BPM and to navigate by beats/measures with shortcuts
- scripts to navigate 10 frames at a time
- scripts that let me set the start/end of any effect by creating keyframes on the "blend" property of where my playhead is at
I made a github repo if you want to check out/install the scripts I made: github.com/CHFR-wide/fusion-scripts-collection, the readme contains instructions on how to install a script and how to assign a shortcut key to it.
But then, there's also a bunch of other time-savers that don't require you to learn LUA:
It's a pretty good idea to install Reactor in order to get access to lots of nodes made by the community, that's one more thing to think about.
Fusion lacks a bunch of basic effects that AE has, once you are comfortable with it, it is a good idea recreate them and save them as Macros to expand fusion's capabilities, the macro editor is a bit cumbersome but still worth understanding: th-cam.com/video/XQ3slO30f8Q/w-d-xo.html
For example, I have created a macro for the "fill" effect that just takes whatever input and plugs it as a mask to a background node, I also once made a gradient wipe that takes in luminance data and lets you recreate linear/circular/radial wipes based on the shape of the gradient you put in. Those are simple enough to reproduce, but it'll save you lots of time to make macros out of them.
My website, chfr.link/posts also contains 2 articles that talk about fusion:
- "Making a part for the Bocchi Collab" talks about how fusion was used to make some scenes in another video
- "Making an Ease Copy Script for Davinci Resolve" is worth reading if you are planning to learn scripting in Fusion, it gives some basic info of how the whole thing works.
(There should be two comments above this one, tell me if they got suppressed so that I can repost them with the links obstructed)
@@chfr Gotcha, thanks a lot!!!
Ааа ты жеский респект
After Effects at home:
that works.