Object lands higher than launch: trajectory ends at known value of y, find flight time and range.

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  • เผยแพร่เมื่อ 27 ส.ค. 2024
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    Flight time and range for a projectile flight in which the object lands higher than launch height.
    We start by finding the launch velocity x and y components. The horizontal velocity component is given by speed*cos(theta) and the vertical velocity component is given by speed*sin(theta).
    Next, we attack the flight time, uneven surface problem. Because the trajectory ends at known value of y, we use the y equation of motion to start the analysis. Plugging in the known final y value, we obtain a quadratic equation for the flight time. Solving the equation, we obtain two physical values of t: one for the way up, and one for the landing spot on the elevated surface (this is the time we keep).
    Next, we plug the flight time into the x equation to get the range of the projectile. Since the x acceleration is zero in projectile motion, this equation is simple: x=x_0+v_0t. Plugging in the initial position of zero and the known initial x velocity component, we find the range of the projectile.

ความคิดเห็น • 4

  • @Mike-ks6qu
    @Mike-ks6qu 6 หลายเดือนก่อน +1

    Amazing. I was stuck on a very similar problem. Thanks so much. 👏

    • @ZaksLab
      @ZaksLab  6 หลายเดือนก่อน

      glad I could help! z

  • @gyarafin1204
    @gyarafin1204 7 หลายเดือนก่อน +1

    thank you zak

    • @ZaksLab
      @ZaksLab  7 หลายเดือนก่อน

      you're welcome! z