Thanks Nigel, you are the man 🫡 And I love that you love the story. Need to find more ways to do that 🤔 Appreciate the kind words and support brother 😊
This is the very first drawback i noticed when I try to switch to davinci and decided not to ....will wait for davinci to include this feature. thanks for bringing this up.
As a Davinci Resolve Editor, you really don't need to select any playhead first, just click at the top of the timeline where you wanna edit, cut and ripple delete, that's all And there are even faster ways to do all this once you know ur keys well Anyways i love the video itself but am against the point shared
Have you used a skimming playhead? I promise it is faster and more accurate. And why fight over a feature that could be toggleable. I want this so bad and I think if we ever get it everyone will agree with me 😅😂
@@jakefelzien I disagree, I wanna click on the timeline where videos should be and not have my play head jump. It looks like an awful workflow, atleast for me. Even in the DAW i use, It doesn't do that.
This is exactly why I have to use resolve with the speed editor. Having the jog wheel control the play head gets close to Final Cut Pro in terms of speed, but it’s still objectively slower. Great video!
With the jog wheel you are probably faster because it makes it very easy to perfectly trim clips after roughly cutting them down using split and ripple. The jog wheel adds a lot of speed and the cut page also makes navigating around your sequence very quick since you got the 1ßß% zoomed out time line overview over your timeline you are doing fine adjustments in making it very easy to know where you are in your current sequence. This becomes more helpful the longer and more complex your project becomes of course. But having that extra playhead - maybe even with a seperate jog wheel inside/ontop the main jog wheel - could add a lot of extra speed.
Good point, but being more efficient for simple edits doesn't necessarily mean more efficient for more complex edits. Sure, for 90% of people Final Cut Pro will be faster and easier to use. Still as a more complex editor preferring DaVinci Resolve, the one thing I really miss from Final Cut Pro is the range selection tool. Instead of placing your mouse at the start, cutting, placing mouse at the end, then ripple-trimming, you can just drag over the area and click backspace. People may disagree on how to count the moves there, but you could say that moving the mouse to the start is one move, and clicking and dragging to the end is another (since it is done at the same time), and backspace is another, cutting down the process to just 3 moves instead of 4. But we can make some optimizations here to the Resolve-method as well. Instead of going to get the playhead, you could just click on the timeline ruler to instantly move the playhead to that location. It isn't as precise as the scrubbing playhead, but it does cut down on mouse movement to initially get the playhead into place. If we are being generous cutting down the process from 6 to 5 moves. Note that there is a range selection tool in Resolve, but it seems to only work in the Fairlight page. BUT Final Cut Pro has a huge weakness in the age of AI, at least as far as i know. It doesn't have text-based editing. Text-based editing in Resolve (and Premiere Pro) is sort of working like a super-charged range selection tool. Not only can you instantly remove all silent spaces in a video. You also get a lot more information about what is being said. Its a completely new way to edit, and is rarely talked about, because I think many people are still getting used to it, or simply don't know about it. It isn't perfect of course, but for certain projects it can probably save a lot more time than the reduced movement in Final Cut Pro.
Excellent points. Agree with just about all of them. :) Text base editing is a huge time saver. For massive stuff. I still find myself having to trim a ton and polish. Again. We just need a skimming playhead in resolve and resolve could demolish FCP and its moves. We’re so close to a TERMINATOR editor 😎
Yeah I would second this. To be completely honest, this video feels like a stretch with its points. I've been using Resolve for 8 years now and the edit you made here could be done in about 2-3 moves depending on how you're counting it. I've used FCP for a few small things and did enjoy the skimming playhead. However, I did not feel that it was a game changer and I actually turned it off. I honestly thought it was obnoxious how it constantly ran through everything when I would move my mouse around. But that said, adding this feature to Resolve would be cool for sure. It's just that I'm not sure if the team sees it as essential.
First of all great video man. I don't edit videos that much, I started my editing with filmora and it has this cut icon on the top of the play head which makes cutting footage so fast and I didn't even had to use my keyboard I could do it with just my mouse. When I tried other pro video editors I was so frustrated they didn't had something to make cutting footage fast. I wish other video editors add this Final Cut feature. You are first person I have seen talking about this.
i still spend so much time and the same amount of moves cleaning that up. NOW, combine that with a secondary playhead and Resolve becomes the freaking speed of thought APP + terminator features
Hey, the Video starts at 0:00 Great video man! I’m still waiting on the day that the editing gods bless us with a program that is basically Resolve and FCPX combined..I probably will be waiting forever but I WILL wait ⏳
You and I both. We are both waiting. I honestly think though if Resolve adds the skimming playhead that is the software I want. Like i don't hate track based as much as I used to. I just want the skimming playhead and all the Resolve features that are so awesome
I love DaVinci resolve and hope to buy the Studio version sometime soon, not because I need it but because I want to support their work. It’s so much better for most complex edits and so many things are magical. The one thing that has made me go back to FCP for most of my work is the timeline performance. There’s just no comparison. In DaVinci, even the tiniest transition or effect has to be rendered to be previewed at full speed. In FCP, only very complex effects have to be pre-rendered and even that takes a few seconds when DaVinci can take a minute or two. These few but frequent hiccups add up very quickly in DaVinci and that’s what holds me back. After about a year editing in DaVinci I decided to just test FCP again and I’m blown away by how much faster I can edit.
I too would love this feature add. But how about in blade edit mode drag skimmer Mark In with i, Mark Out with o, then Ripple Delete? 4 right? Also, how about in Fairlight in range selection mode just drag and ripple delete. Then it's just two?
not sure if I am doing something wrong. But blade and i/o doesn't work? Will look into this more but also think you still need to select the clip to ripple delete? (will follow up more on this this is an interesting idea for sure) And yeah... Fairlight is bananas with that feature. It should be on the edit page as well 🤣 (just adding to my ever increasing list of how many things need to go to each page haha
@@jakefelzien shoot, I'm sorry, you're right, marking in and outs in blade edit mode at the blade doesn't work. Though I think just using in and out points while jkl'ing over the timeline, then ripple deleting should work. And yeah, more things on more pages for sure! 🤣
I agree when there are large dead spaces that you can see in the waveform, it's faster to place your mouse to the next point you're going to ripple trim to. But if you have shorter gaps, I find it's easier to navigate the timeline using the keyboard, in which case, the secondary playhead doesn't help
God I love your videos. That is not the only area where Final Cut is faster. Favorites, OMG. Mograph. Motion integration is beast mode. Timeline performance. For sheer speed, it is unmatched. Recently switched back to FCP and while I miss the color tools in Resolve, almost everything is smoother in FCPX.
I feel like all of this stuff falls into the subjective category when compared to the other mountains of features Resolve has. Hard to quantify who wins. But the basic most singular important thing you need to do is objectively easier in FCP. Thanks for the kind words 🫡😌😌
This is the only feature that makes me consider switching back to final cut on a regular basis. I think that and the magnetic timeline are the only reasons to use FCP. I can live without the magnetic timeline. But hover scrubbing or even a "move playhead when clicking" would make Davinci perfect for me
It’s the “smallest” little thing. And if DaVinci adds it we’ll all lose our minds. Makes trackpad editing not nauseating as well. I’m with you. Magnetic and track based is quite the argument but I would take this feature over any more cut page updates every day of the week no hesitation.
@@jakefelzien i can perform simple tasks like ripple trim, delete clip, copy paste, etc with a click of a side button and gestures. I use the loupdeck ct to store tons of frequently used commands and can do them with a tap! it's honestly soooo good and makes the editing process fun and fast.
I think you might be interested in using the Cut page instead of Edit in Resolve, and for the full experience you should use the Speed Editor from Blackmagic Design. 1. Jockwheel to start point of deadspace 2. Cut 3. Jockwheel to end point of deadspace 4. Ripple delete
I agree with this. Cut page is awesome. This is probably worth a follow up video. I just absolutely hate working in the cut page. And that can be explained as well in that follow up video on why. (granted they keep working towards a future of fixing this so maybe won't always be the way i feel)
@@jakefelzien Fair enough! I honestly don't use the cut page myself, but i'm not that time bound/efficiency oriented either. I think the cut page is easily good enough to go through a firstpass/radio edit and then it's nice to be able to move to the edit page for detailed work! What are your gripes with it? I'll subscribe to see the follow up eyy
Clearly, you haven't explored DaVinci's "Selection Follows Playhead" feature enough. With it enabled, the task you mentioned can be accomplished in just two steps. I'm not exclusively a DaVinci enthusiast; I use Final Cut, DaVinci, and CapCut all at once. Nonetheless, the video was fascinating-it sparked curiosity and experimentation. And indeed, "It's just MATH." Understanding the solution is key.
Final Cut is great, I'm sure. I've been using Microsoft operating systems since DOS 1.1, and I've never owned a Mac. I'll stick with Resolve. The price is right, it runs on my PC, it has everything I need for video editing in one environment, and it keeps getting better all the time.
Absolutely not saying you shouldn't use Resolve. I USE IT AND LOVE IT! Just can see an obvious feature that should make Resolve even better and would easily bring so many more FCP users over if they added it :) i'm just doing their work for them, but trust me, i love both and probably always will :)
The only fact that default behavior of davinci when you drag clip’s edge to resize it is to delete a range of adjacent clip says a lot about how Blackmagic “understands” efficiency. No editor ever wants the adjacent clip trimmed when you drag resize its neighbour!
“No editor” is a strong claim. To play devils advocate the trim tool is for this very purpose. But I agree. Generally speaking the trimming behavior of the magnetic timeline is my preferred editing experience. I’ve said it a billion times. But I don’t even mind track based anymore. Just get me the secondary playhead haha
@ sure but they want you to switch to trim every time you want to resize, they make you delete gaps, move playhead all the time instead of hover-skimming, etc etc Final Cut is years ahead of all this cumbersome nonsense
Bro if Final Cut just adds auto captions (which is crazy is doesn’t have still!!!) and text editing I’ll not have any more temptation to switch from Final Cut anymore😂 Multicams, magnetic timeline, and non destructive free form editing is soooo amazing🤤
Personally the more I dive and test. The more the magnetic timeline isn’t the problem. It’s nice. I like it. But the skimming playhead is why we don’t like resolve. Add that to resolve and the program instantly becomes so much better
@@jakefelzien I think let me rephrase it, I also like open area editing, or no track timeline editing. Like when the audio and video of a clip is in two places never made sense to me. Like keep all the videos on top, but if audio is attached to a clip, I never understood why it had to be separated on a track editor. Like you can choose to separate your audio track from your video track in FCP, but if you want to make it easier to see all your tracks together you can. Ya know?
@@nickd7935 HAHA Jake texted me about this lol but hopefully it is better than what was shown on the Mac Mini or more features for placement for useablility, but it is a start for sure!
Well, I think it’s because we have the speed editor and the speed editor is an extra cost. That cost helps pay for the non-subscription model. I think they might be afraid of letting that go. The speed editor is buttery smooth, and pretty much does exactly what we want.
I feel like it’s well known at this point that Final Cut basically works differently than every other NLE on the market. It’s only “objectively slower” for the way *you* like to cut. Which is not an objective benchmark. I look at this video and just think “why is he touching the mouse at all?” I wouldn’t split hairs if you didn’t use the word objectively, because for plenty of editing workflows you can use the same or less moves in DaVinci than you would in Final Cut. This is inherently a subjective frustration.
I’m touching the mouse because it is insanely fast in Final Cut. Is there a way to get less moves doing the same thing just using the keys in resolve? Always happy to learn better ways of editing. But having to move the playhead and in and out points to line up with waveforms has always been slower than the secondary playhead and the mouse in FCP
It still doesn’t save moves. I should have called this out I knew someone would say this but count the moves it is still more than 4. I think still 6 and might even be more
You lost me when you said "the limitations of Davinci Resolve." FCP is a toy compared to the tools offered in Resolve. Yes, FCP is pretty rock solid and a little faster, but FCP editors had to put out a full page ad out begging for Apple to make it a priority. Meanwhile Blackmagic continues to release hardware and software improvements at a furious pace. Right now Davinci Resolve is leap frogging over FCP to take the third place behind Avid and Premiere. Meanwhile FCP editors are at the mercy of Apple with the constant threat of the corporation deciding it just doesn't matter anymore. In 2024 what serious workplace is investing in FCP?
For basic cutting it has limitations in comparison. And all the bells and whistles in the world can polish that turd. I’m not saying it’s bad. I’m just showing you the data on why the other is better 🫡 Make no mistake. I use both of these programs religiously. It’s oddly one of my life passions being deeply stoked to use either program 😂
@ Ha that’s funny. You forgot to mention Final Cut Pro’s text editing feature. Oh wait…it doesn’t have one… When you do a search for “FCP color correction hardware” the first products that show up are Blackmagic color panels. Hilarious. One day Tim Cook is going to wake up and say, “today’s the day Final Cut Pro stops cutting into our profits.”
you might save 2 "moves" in fcp, but when it comes to laying out all the footage on a multi layer timeline, add VFX (which FCP doesn't have), color, AND render times, you're wayyyyy behind!
@@jakefelzien You're saving 2 clicks. You move the mouse the same way, you cut and ripple the same way. But when you have a complex timeline with effects, grades, noise reduction, film grain, etc... and have to sit through a much longer render time, I promise one thing that wouldn't be on your mind, is thinking "boy am I happy I saved 2 clicks per cut" 😉
Click-drag is two moves? Come On. I know you love the skimming play head but it’s just a line on the screen. Click and drag in the top of the timeline in Resolve is exactly the same thing except you don’t see the “skimming” line until you click. 4 moves either program.
@@jakefelzien Damn, I was trying to be polite with you in my comment, and now I see this is how you respond to other commenters with legitimate points? Unsubscribed.
I literally do it in 3 moves in DR, using blade tool and trim-to-end. Please let me know if I missed your point entirely, since you're the pro and I'm the noob lol thanks 🙏
Unless I am doing something wrong? Nope. Blade tool (1 move) Move mouse (1 move) Click to cut (1 move) Selection tool (1 move) Move playhead (1-2 moves depending on how good you are) Trim Start (1 move) you can't use a trim to start hotkey while the blade tool is selected.
@jakefelzien it doesn't take me that many moves. And yes you can use the trim to end on blade (at least on DR19). Here are my moves: 1. Cut with blade 2. Click on ruler to reposition the playhead (you don't need to locate where it currently is and drag it; just click where you want it) 3. Keyboard shortcut to trim to end (you don't need to change tool) 4. Are you counting locating the next dead spot as a move? In that case, it would be 4 moves. I still think I must be missing something. I'll make a vid about it and share it with you. See where we get. Thanks 🙂
You really should re edit this video without the part where you say you have to select the playhead. You don't. It's 4 moves in Resolve, not more than that. If you want to argue that skimming is better then you'll have to find a different way. Also the first 2 minutes of this video is ironically just a waste of time. You don't need an analogy to say that doing something in fewer moves is more efficient (or at least, not one that lasts 2 minutes, it's way too long).
@@jakefelzien I liked the story. Your stories and styles are what makes you stand out. It's probably why out of all the people that talk about this stuff when I see your video I click.
The funny thing is davinci has a tool to automate the removal of all silent spaces in the video simultaneously 😂. Checkmate If you want to compare objectively, it's essential you master both first so you don't look like a complete beginner.
...and if you are a competent user of resolve that is at most 3 moves (2 if you change some settings from default). this is TV-shop level comparison - can't tell if this is not knowing, lying or stupidity
You can accomplish the EXACT same thing (and same number of "moves") using the Cut Page in Resolve. th-cam.com/video/j_eTe7tcGGI/w-d-xo.html - used your voice, because it's better than mine.
@@goose23fpv the precision of trackpad scrolling on the cut page is abysmal... glad it works for you, but it is not as fast or as accurate as it needs to be and as it would be if we had a skimming playhead :)
people who use Final Cut Pro have a certain wisdom all too rare in the world today. people who use Premiere are doubtless idlers. people who use Resolve have ways that are foreign and uncertain but one imagines idolatrous
this is factually incorrect. move 1 "select playhead" in davinci doesn't happen, you don't need to select it. just move the cursor to the location on the timeline (the numbers above the audio/video tracks) and click, same as with finalcut pro; only difference is with fcp you select the position on the audio track whereas in davinci you select the position on the timeline (above the audio/video tracks). "select playhead" isn't a move in davinci. Also move 4 in dacinci "select playhead again", again, does not exist, just move cursor to the point in time (not on the audio/video tracks, but instead on the timeline above them) to select then trim-start.
It’s still more moves and more effort to have to move your eyes up to the ruler which is arguably another move whereas my eyes are already looking at the waveform in FCP and can stay looking at the waveform in FCP
@ it’s all within the focal point of the eye for me, they’re less than an inch apart on my 1440p screen; I do it with exactly the same action as I would on FCP; (look at target, click it with mouse, make micro adjustments for waveform), it’s literally exactly the same 🤷
If you delete dead spaces one by one... you are loosing time. Just select the blade tool in DR and scroll over the clip for the same result. Even better, you can have multiple clips stacked and the one you roll the mouse on, will display on the viewer. I'd say you need to spend some more time with Resolve to realize you wont beat that workflow. Nice clickbait tho! The title specially =)
Have you used Final Cut Pro? Did you watch the step by step? None of this is as fast. Tell me how you can do it this fast. There is not a way 😅 Everything you blade. You have to then select and delete. Way more moves and clicks and hotkeys
From this video it's obviously to me that you dont know how to use DaVinci Resolve. By you example, you need 4 moves for Final Cut BUT for DaVinci Resolve in 3. I know what you're thinking: "Yake, 3 versus 4! That doesn't really matter like whatever!" NO! It does! It absolutely matters.
@@jakefelzien English is not my native language so I would probably mess words up but maybe I'll make a short video of that two options that I was telling you about. :) Now just remmember, we are talking about how many moves not time :D It will all be clear soon :D
What's with this playhead selecting bruh? Just click where you need the playhead to be and it will be there, same as in FCPX. Just use your eyes and look where the silence ends, you don't even need this skimming playhead. Literally created a problem out of thin air, proceeded to not even present it in a way that would at least look truthful.
@@jakefelzien right, because they are on complete opposite ends of the screen and there's absolutely no way they can be both in your field of sight. Besides, u're counting eye movements as well? Good God, how liberating that must feel to save yourself those milliseconds every time! After all, on a scale of a whole project you have yourself what, whole SECONDS saved? That's fantastic! What an enormous time difference that can be better spent, for example on checking time or a quick message notification. But most of all, it's a very objective metric that everyone can relate to and not just another attempt to create a problem out of nothing.
@@jakefelzien I don't think you actually learnt the software you were critiquing and your only focus was a unique feature of final cut whereas davinci has two or three other ways of doing that same thing albeit much simpler for example the trim to play head or using the cut page or simply deleting the silent spaces from the video transcriptions...you never quite explored the software to give it a fair chance in your competition and so the video came off as ones subjective opinion about a software he likes.
No offense, but .... first of all , it is hard to take somebody seriously , who holds a mic like that. Also - you count " selecting the playhead in Resolve a s a step - which you don't have to do., you just can click on the part where you want to cut, and the playhead jumps to it. And lastly, Resolve does remove the quiet parts for you automatically anyway.
1. Even selecting the proper area and having to click there is extra moves. I just have to move the mouse where my eyes are in Final Cut. So wrong there on same speed. And two. Yes. It removes silent parts. And it sucks. And I always have to trim stuff off the beginning and end. So still more moves.
@@jakefelzien Move #1 click on the place where you want to cut (the play head jumps there) > move #2 hotkey blade > move #3 click on the place where you want to cut (the play head jumps there) > move #4 hotkey trimm start > Voila! Side note: If moves (especially if it is just a mouse click) "slow you down", you are not really editing yet - you just chopping stuff mechanically together. There is so much more to real editing decisions, that those (less than a) second moves don't count, cause you do them, in parallel while making those decisions. So even if there where no clicks and no moves at all, you wouldn't gain any time.
In Final Cut, you can do that cut move even faster Using the Range Selection tool and backspace. Just 2 moves.
Holy shit I didn’t even think of that 😳😳
Damn beat me to it 👍
@@jakefelzien I don't remember but it works from the first version :D fcpx
Loved how you tied in the Rubik's cube story to editing, well done on this!
Thanks Nigel, you are the man 🫡
And I love that you love the story. Need to find more ways to do that 🤔
Appreciate the kind words and support brother 😊
If you use the Cut page in Resolve and speed editor panel you’ll do the silence removal 3x faster than in any other software.
3x faster? I don’t know of a way to do that in one move 🤔
This is the very first drawback i noticed when I try to switch to davinci and decided not to ....will wait for davinci to include this feature. thanks for bringing this up.
I keep trying to fight the good fight and get their attention 🫡🫡
I can't believe FCP still doesn't allow you to mark your Favorite effects / titles / transitions....
Yeah isn’t that crazy 🤪
As a Davinci Resolve Editor, you really don't need to select any playhead first, just click at the top of the timeline where you wanna edit, cut and ripple delete, that's all
And there are even faster ways to do all this once you know ur keys well
Anyways i love the video itself but am against the point shared
You don’t think a skimming playhead would be nice? And could he toggleable? Have you used one?
Have you used a skimming playhead? I promise it is faster and more accurate.
And why fight over a feature that could be toggleable. I want this so bad and I think if we ever get it everyone will agree with me 😅😂
@@jakefelzien I disagree, I wanna click on the timeline where videos should be and not have my play head jump. It looks like an awful workflow, atleast for me. Even in the DAW i use, It doesn't do that.
This is exactly why I have to use resolve with the speed editor. Having the jog wheel control the play head gets close to Final Cut Pro in terms of speed, but it’s still objectively slower. Great video!
Agreed 👍
With the jog wheel you are probably faster because it makes it very easy to perfectly trim clips after roughly cutting them down using split and ripple.
The jog wheel adds a lot of speed and the cut page also makes navigating around your sequence very quick since you got the 1ßß% zoomed out time line overview over your timeline you are doing fine adjustments in making it very easy to know where you are in your current sequence. This becomes more helpful the longer and more complex your project becomes of course. But having that extra playhead - maybe even with a seperate jog wheel inside/ontop the main jog wheel - could add a lot of extra speed.
You can use the speed editor in Final Cut Pro using Command Post 🤔
Good point, but being more efficient for simple edits doesn't necessarily mean more efficient for more complex edits. Sure, for 90% of people Final Cut Pro will be faster and easier to use.
Still as a more complex editor preferring DaVinci Resolve, the one thing I really miss from Final Cut Pro is the range selection tool. Instead of placing your mouse at the start, cutting, placing mouse at the end, then ripple-trimming, you can just drag over the area and click backspace. People may disagree on how to count the moves there, but you could say that moving the mouse to the start is one move, and clicking and dragging to the end is another (since it is done at the same time), and backspace is another, cutting down the process to just 3 moves instead of 4.
But we can make some optimizations here to the Resolve-method as well. Instead of going to get the playhead, you could just click on the timeline ruler to instantly move the playhead to that location. It isn't as precise as the scrubbing playhead, but it does cut down on mouse movement to initially get the playhead into place. If we are being generous cutting down the process from 6 to 5 moves.
Note that there is a range selection tool in Resolve, but it seems to only work in the Fairlight page.
BUT Final Cut Pro has a huge weakness in the age of AI, at least as far as i know. It doesn't have text-based editing. Text-based editing in Resolve (and Premiere Pro) is sort of working like a super-charged range selection tool. Not only can you instantly remove all silent spaces in a video. You also get a lot more information about what is being said. Its a completely new way to edit, and is rarely talked about, because I think many people are still getting used to it, or simply don't know about it. It isn't perfect of course, but for certain projects it can probably save a lot more time than the reduced movement in Final Cut Pro.
Excellent points. Agree with just about all of them. :)
Text base editing is a huge time saver. For massive stuff. I still find myself having to trim a ton and polish. Again. We just need a skimming playhead in resolve and resolve could demolish FCP and its moves. We’re so close to a TERMINATOR editor 😎
Yeah I would second this. To be completely honest, this video feels like a stretch with its points. I've been using Resolve for 8 years now and the edit you made here could be done in about 2-3 moves depending on how you're counting it. I've used FCP for a few small things and did enjoy the skimming playhead. However, I did not feel that it was a game changer and I actually turned it off. I honestly thought it was obnoxious how it constantly ran through everything when I would move my mouse around. But that said, adding this feature to Resolve would be cool for sure. It's just that I'm not sure if the team sees it as essential.
First of all great video man. I don't edit videos that much, I started my editing with filmora and it has this cut icon on the top of the play head which makes cutting footage so fast and I didn't even had to use my keyboard I could do it with just my mouse. When I tried other pro video editors I was so frustrated they didn't had something to make cutting footage fast. I wish other video editors add this Final Cut feature. You are first person I have seen talking about this.
Right???? I knew I couldn’t be the only one 😌
1.Transcript Timeline
2. Delete Silence
;-)
i still spend so much time and the same amount of moves cleaning that up.
NOW, combine that with a secondary playhead and Resolve becomes the freaking speed of thought APP + terminator features
Hey, the Video starts at 0:00
Great video man! I’m still waiting on the day that the editing gods bless us with a program that is basically Resolve and FCPX combined..I probably will be waiting forever but I WILL wait ⏳
You and I both. We are both waiting.
I honestly think though if Resolve adds the skimming playhead that is the software I want. Like i don't hate track based as much as I used to. I just want the skimming playhead and all the Resolve features that are so awesome
I love DaVinci resolve and hope to buy the Studio version sometime soon, not because I need it but because I want to support their work. It’s so much better for most complex edits and so many things are magical.
The one thing that has made me go back to FCP for most of my work is the timeline performance. There’s just no comparison.
In DaVinci, even the tiniest transition or effect has to be rendered to be previewed at full speed. In FCP, only very complex effects have to be pre-rendered and even that takes a few seconds when DaVinci can take a minute or two. These few but frequent hiccups add up very quickly in DaVinci and that’s what holds me back.
After about a year editing in DaVinci I decided to just test FCP again and I’m blown away by how much faster I can edit.
You can edit faster because of the secondary playhead 🤫
@@jakefelzien I mean, yes, that 😬
😆
I too would love this feature add. But how about in blade edit mode drag skimmer Mark In with i, Mark Out with o, then Ripple Delete? 4 right? Also, how about in Fairlight in range selection mode just drag and ripple delete. Then it's just two?
not sure if I am doing something wrong. But blade and i/o doesn't work? Will look into this more but also think you still need to select the clip to ripple delete? (will follow up more on this this is an interesting idea for sure)
And yeah... Fairlight is bananas with that feature. It should be on the edit page as well 🤣 (just adding to my ever increasing list of how many things need to go to each page haha
@@jakefelzien shoot, I'm sorry, you're right, marking in and outs in blade edit mode at the blade doesn't work. Though I think just using in and out points while jkl'ing over the timeline, then ripple deleting should work. And yeah, more things on more pages for sure! 🤣
I agree when there are large dead spaces that you can see in the waveform, it's faster to place your mouse to the next point you're going to ripple trim to. But if you have shorter gaps, I find it's easier to navigate the timeline using the keyboard, in which case, the secondary playhead doesn't help
I kinda see this. Kinda don’t. Mouse is still so precise 🤔
@@jakefelzien Lol, I find it to be the exact opposite. There's no one right way to do it
God I love your videos. That is not the only area where Final Cut is faster. Favorites, OMG. Mograph. Motion integration is beast mode. Timeline performance. For sheer speed, it is unmatched. Recently switched back to FCP and while I miss the color tools in Resolve, almost everything is smoother in FCPX.
I feel like all of this stuff falls into the subjective category when compared to the other mountains of features Resolve has. Hard to quantify who wins.
But the basic most singular important thing you need to do is objectively easier in FCP.
Thanks for the kind words 🫡😌😌
This is the only feature that makes me consider switching back to final cut on a regular basis. I think that and the magnetic timeline are the only reasons to use FCP. I can live without the magnetic timeline. But hover scrubbing or even a "move playhead when clicking" would make Davinci perfect for me
It’s the “smallest” little thing.
And if DaVinci adds it we’ll all lose our minds. Makes trackpad editing not nauseating as well.
I’m with you. Magnetic and track based is quite the argument but I would take this feature over any more cut page updates every day of the week no hesitation.
The setup that MAXES out FCP'S efficiency:
Logitech Mx master 3s & the Loupdeck CT
I need to hear more 🤔
@@jakefelzien i can perform simple tasks like ripple trim, delete clip, copy paste, etc with a click of a side button and gestures. I use the loupdeck ct to store tons of frequently used commands and can do them with a tap! it's honestly soooo good and makes the editing process fun and fast.
I think you might be interested in using the Cut page instead of Edit in Resolve, and for the full experience you should use the Speed Editor from Blackmagic Design.
1. Jockwheel to start point of deadspace
2. Cut
3. Jockwheel to end point of deadspace
4. Ripple delete
I agree with this. Cut page is awesome. This is probably worth a follow up video. I just absolutely hate working in the cut page. And that can be explained as well in that follow up video on why. (granted they keep working towards a future of fixing this so maybe won't always be the way i feel)
@@jakefelzien Fair enough! I honestly don't use the cut page myself, but i'm not that time bound/efficiency oriented either. I think the cut page is easily good enough to go through a firstpass/radio edit and then it's nice to be able to move to the edit page for detailed work! What are your gripes with it? I'll subscribe to see the follow up eyy
But then you need to buy the Speed Editor just to match FCP's skimming playhead. I would still count that as a win for FCP in this particular regard
@ agreed
What about the cut page? 😅
Yeah sorta. I’ll make another video
Clearly, you haven't explored DaVinci's "Selection Follows Playhead" feature enough. With it enabled, the task you mentioned can be accomplished in just two steps. I'm not exclusively a DaVinci enthusiast; I use Final Cut, DaVinci, and CapCut all at once. Nonetheless, the video was fascinating-it sparked curiosity and experimentation. And indeed, "It's just MATH." Understanding the solution is key.
I would LOVE to know how the hell you can do it in just two with selection follows playhead 😳😳
So true. Totally agree
It’s just science 🫡
Final Cut is great, I'm sure. I've been using Microsoft operating systems since DOS 1.1, and I've never owned a Mac. I'll stick with Resolve. The price is right, it runs on my PC, it has everything I need for video editing in one environment, and it keeps getting better all the time.
Absolutely not saying you shouldn't use Resolve. I USE IT AND LOVE IT! Just can see an obvious feature that should make Resolve even better and would easily bring so many more FCP users over if they added it :)
i'm just doing their work for them, but trust me, i love both and probably always will :)
@@jakefelzien Sure, I get it. Love your channel.
Range selection tool has only 2 moves in FCP
It does doesn’t it 😏
The only fact that default behavior of davinci when you drag clip’s edge to resize it is to delete a range of adjacent clip says a lot about how Blackmagic “understands” efficiency. No editor ever wants the adjacent clip trimmed when you drag resize its neighbour!
“No editor” is a strong claim. To play devils advocate the trim tool is for this very purpose. But I agree. Generally speaking the trimming behavior of the magnetic timeline is my preferred editing experience.
I’ve said it a billion times. But I don’t even mind track based anymore. Just get me the secondary playhead haha
@ sure but they want you to switch to trim every time you want to resize, they make you delete gaps, move playhead all the time instead of hover-skimming, etc etc Final Cut is years ahead of all this cumbersome nonsense
Bro if Final Cut just adds auto captions (which is crazy is doesn’t have still!!!) and
text editing I’ll not have any more temptation to switch from Final Cut anymore😂
Multicams, magnetic timeline, and non destructive free form editing is soooo amazing🤤
Personally the more I dive and test. The more the magnetic timeline isn’t the problem. It’s nice. I like it.
But the skimming playhead is why we don’t like resolve. Add that to resolve and the program instantly becomes so much better
@@jakefelzien I think let me rephrase it, I also like open area editing, or no track timeline editing. Like when the audio and video of a clip is in two places never made sense to me. Like keep all the videos on top, but if audio is attached to a clip, I never understood why it had to be separated on a track editor. Like you can choose to separate your audio track from your video track in FCP, but if you want to make it easier to see all your tracks together you can. Ya know?
Auto captions in FCP were just announced
@@nickd7935 HAHA Jake texted me about this lol but hopefully it is better than what was shown on the Mac Mini or more features for placement for useablility, but it is a start for sure!
You’re right, every second counts.
Abso-freaking-lutely!!!! Agree agree!!! 🫡
Well, I think it’s because we have the speed editor and the speed editor is an extra cost. That cost helps pay for the non-subscription model. I think they might be afraid of letting that go. The speed editor is buttery smooth, and pretty much does exactly what we want.
It does. But I still like it less 😂
I feel like it’s well known at this point that Final Cut basically works differently than every other NLE on the market. It’s only “objectively slower” for the way *you* like to cut. Which is not an objective benchmark. I look at this video and just think “why is he touching the mouse at all?”
I wouldn’t split hairs if you didn’t use the word objectively, because for plenty of editing workflows you can use the same or less moves in DaVinci than you would in Final Cut. This is inherently a subjective frustration.
I’m touching the mouse because it is insanely fast in Final Cut. Is there a way to get less moves doing the same thing just using the keys in resolve?
Always happy to learn better ways of editing. But having to move the playhead and in and out points to line up with waveforms has always been slower than the secondary playhead and the mouse in FCP
If you enter "blade edit mode" (default hotkey B) in Resolve then you get the secondary playhead while you are making the cut.
It still doesn’t save moves. I should have called this out I knew someone would say this but count the moves it is still more than 4. I think still 6 and might even be more
You lost me when you said "the limitations of Davinci Resolve." FCP is a toy compared to the tools offered in Resolve. Yes, FCP is pretty rock solid and a little faster, but FCP editors had to put out a full page ad out begging for Apple to make it a priority. Meanwhile Blackmagic continues to release hardware and software improvements at a furious pace. Right now Davinci Resolve is leap frogging over FCP to take the third place behind Avid and Premiere. Meanwhile FCP editors are at the mercy of Apple with the constant threat of the corporation deciding it just doesn't matter anymore. In 2024 what serious workplace is investing in FCP?
For basic cutting it has limitations in comparison.
And all the bells and whistles in the world can polish that turd.
I’m not saying it’s bad. I’m just showing you the data on why the other is better 🫡
Make no mistake. I use both of these programs religiously. It’s oddly one of my life passions being deeply stoked to use either program 😂
@ Ha that’s funny. You forgot to mention Final Cut Pro’s text editing feature. Oh wait…it doesn’t have one… When you do a search for “FCP color correction hardware” the first products that show up are Blackmagic color panels. Hilarious. One day Tim Cook is going to wake up and say, “today’s the day Final Cut Pro stops cutting into our profits.”
you might save 2 "moves" in fcp, but when it comes to laying out all the footage on a multi layer timeline, add VFX (which FCP doesn't have), color, AND render times, you're wayyyyy behind!
The bones and basics are so important though and trust me in trying to think of a way to quantify even the end game stuff with this time savings
@@jakefelzien You're saving 2 clicks. You move the mouse the same way, you cut and ripple the same way. But when you have a complex timeline with effects, grades, noise reduction, film grain, etc... and have to sit through a much longer render time, I promise one thing that wouldn't be on your mind, is thinking "boy am I happy I saved 2 clicks per cut" 😉
100% AGREE!!!
Haha love it 😊 🫡🫡
Click-drag is two moves? Come
On. I know you love the skimming play head but it’s just a line on the screen. Click and drag in the top of the timeline in Resolve is exactly the same thing except you don’t see the “skimming” line until you click. 4 moves either program.
No cmon. I would expect dingalings who haven’t tried both to have a take like this. You should know better 😢
@@jakefelzien Damn, I was trying to be polite with you in my comment, and now I see this is how you respond to other commenters with legitimate points? Unsubscribed.
I literally do it in 3 moves in DR, using blade tool and trim-to-end. Please let me know if I missed your point entirely, since you're the pro and I'm the noob lol thanks 🙏
Unless I am doing something wrong? Nope.
Blade tool (1 move)
Move mouse (1 move)
Click to cut (1 move)
Selection tool (1 move)
Move playhead (1-2 moves depending on how good you are)
Trim Start (1 move)
you can't use a trim to start hotkey while the blade tool is selected.
@jakefelzien it doesn't take me that many moves. And yes you can use the trim to end on blade (at least on DR19). Here are my moves:
1. Cut with blade
2. Click on ruler to reposition the playhead (you don't need to locate where it currently is and drag it; just click where you want it)
3. Keyboard shortcut to trim to end (you don't need to change tool)
4. Are you counting locating the next dead spot as a move? In that case, it would be 4 moves.
I still think I must be missing something. I'll make a vid about it and share it with you. See where we get. Thanks 🙂
You really should re edit this video without the part where you say you have to select the playhead. You don't. It's 4 moves in Resolve, not more than that. If you want to argue that skimming is better then you'll have to find a different way. Also the first 2 minutes of this video is ironically just a waste of time. You don't need an analogy to say that doing something in fewer moves is more efficient (or at least, not one that lasts 2 minutes, it's way too long).
Do you move the playhead exactly where you want everyone when you have to click up in that little ribbon?
I never do. It’s too far up there
@@jakefelzien I liked the story. Your stories and styles are what makes you stand out. It's probably why out of all the people that talk about this stuff when I see your video I click.
The funny thing is davinci has a tool to automate the removal of all silent spaces in the video simultaneously 😂. Checkmate
If you want to compare objectively, it's essential you master both first so you don't look like a complete beginner.
And if you want to go the long way round just use the trim to playhead shortcut and you get it down to 3 moves amh
hot topic 🔥
How is it hot? 😂
It’s science 😏
If you use blade tool, it will be much more faster.
Kinda. I disagree 😅
@jakefelzien just try)
@@jakefelzien or th-cam.com/users/shortssssmRic-iA4?si=ha_XRkkrDsPLFkPi
@@МихайлоХодак-й7ъ I have
...
RAAAAAGE!!!
Bahahaha 😂😂
i agree that it is faster but once u have to do a professional edit with subtitles, fcpx is the slowest. :(
For sure. But we weren’t talking about that 🫡
...and if you are a competent user of resolve that is at most 3 moves (2 if you change some settings from default).
this is TV-shop level comparison - can't tell if this is not knowing, lying or stupidity
How do you fix it? I’d love to know. How do you get to three moves???
Yea please tell us.
Seriously you can't figure it out, even with the other replies...
Okay I'll make a video as soon as I have time
i have commented a couple of times with link to video, but it seems to be removed
@@jakefelzien i have commented a couple of times with link to video, but it seems to be removed
You can accomplish the EXACT same thing (and same number of "moves") using the Cut Page in Resolve.
th-cam.com/video/j_eTe7tcGGI/w-d-xo.html - used your voice, because it's better than mine.
I guess we are making the assumption you are using the speed editor? With a mouse it still can't be achieved...
@@jakefelzien wrong - done on my laptop trackpad laying in my bed :🙂
@@goose23fpv the precision of trackpad scrolling on the cut page is abysmal... glad it works for you, but it is not as fast or as accurate as it needs to be and as it would be if we had a skimming playhead :)
I can do it in two with my stream deck is that cheating!
It is. But I respect it big time 🫡
I see what you are saying.
Very cool :) Glad my point made sense. This is something I have felt and have tried to articulate for a while :)
people who use Final Cut Pro have a certain wisdom all too rare in the world today. people who use Premiere are doubtless idlers. people who use Resolve have ways that are foreign and uncertain but one imagines idolatrous
Wow quite the comment 😂
video starts at 2:32
The reason you watched is everything before 232 🫡
It seems like you don't know resolve enough compared to fcp. Your workflow seems inefficient, no hate.
Please enlighten me. I’ve used both for years, but never claim to be the smartest in the room 😌
this is factually incorrect. move 1 "select playhead" in davinci doesn't happen, you don't need to select it. just move the cursor to the location on the timeline (the numbers above the audio/video tracks) and click, same as with finalcut pro; only difference is with fcp you select the position on the audio track whereas in davinci you select the position on the timeline (above the audio/video tracks). "select playhead" isn't a move in davinci. Also move 4 in dacinci "select playhead again", again, does not exist, just move cursor to the point in time (not on the audio/video tracks, but instead on the timeline above them) to select then trim-start.
It’s still more moves and more effort to have to move your eyes up to the ruler which is arguably another move whereas my eyes are already looking at the waveform in FCP and can stay looking at the waveform in FCP
@ it’s all within the focal point of the eye for me, they’re less than an inch apart on my 1440p screen; I do it with exactly the same action as I would on FCP; (look at target, click it with mouse, make micro adjustments for waveform), it’s literally exactly the same 🤷
If you delete dead spaces one by one... you are loosing time. Just select the blade tool in DR and scroll over the clip for the same result. Even better, you can have multiple clips stacked and the one you roll the mouse on, will display on the viewer.
I'd say you need to spend some more time with Resolve to realize you wont beat that workflow.
Nice clickbait tho! The title specially =)
Have you used Final Cut Pro?
Did you watch the step by step? None of this is as fast. Tell me how you can do it this fast. There is not a way 😅
Everything you blade. You have to then select and delete. Way more moves and clicks and hotkeys
did you ask me to explain and then constantly delete my replies?
I think it’s because it has a link in it? Try again? 🤔 or maybe we just need to send people to your channel?
From this video it's obviously to me that you dont know how to use DaVinci Resolve.
By you example, you need 4 moves for Final Cut BUT for DaVinci Resolve in 3.
I know what you're thinking: "Yake, 3 versus 4! That doesn't really matter like whatever!" NO! It does! It absolutely matters.
And you’re absolutely wrong. It isn’t four. Tell me how it can be 4 😅
That's one way with 3 and on the other you can do in in 4 also.
@@jakefelzien English is not my native language so I would probably mess words up but maybe I'll make a short video of that two options that I was telling you about. :)
Now just remmember, we are talking about how many moves not time :D
It will all be clear soon :D
What's with this playhead selecting bruh? Just click where you need the playhead to be and it will be there, same as in FCPX. Just use your eyes and look where the silence ends, you don't even need this skimming playhead. Literally created a problem out of thin air, proceeded to not even present it in a way that would at least look truthful.
I love that I’m looking at a waveform and then have to look up at the ruler section. NOT.
In Final Cut my eyes never have to come off the waveform
@@jakefelzien right, because they are on complete opposite ends of the screen and there's absolutely no way they can be both in your field of sight. Besides, u're counting eye movements as well? Good God, how liberating that must feel to save yourself those milliseconds every time! After all, on a scale of a whole project you have yourself what, whole SECONDS saved? That's fantastic! What an enormous time difference that can be better spent, for example on checking time or a quick message notification. But most of all, it's a very objective metric that everyone can relate to and not just another attempt to create a problem out of nothing.
I disliked this video like three times, is it that you were paid by final cut to say this? Im genuinely curious?
Absolutely was not paid. Felt pretty objective in how I analyzed this.
Open to any critique here. But not seeing the reasons why you hated it?
@@jakefelzien I don't think you actually learnt the software you were critiquing and your only focus was a unique feature of final cut whereas davinci has two or three other ways of doing that same thing albeit much simpler for example the trim to play head or using the cut page or simply deleting the silent spaces from the video transcriptions...you never quite explored the software to give it a fair chance in your competition and so the video came off as ones subjective opinion about a software he likes.
No offense, but .... first of all , it is hard to take somebody seriously , who holds a mic like that. Also - you count " selecting the playhead in Resolve a s a step - which you don't have to do., you just can click on the part where you want to cut, and the playhead jumps to it. And lastly, Resolve does remove the quiet parts for you automatically anyway.
1. Even selecting the proper area and having to click there is extra moves. I just have to move the mouse where my eyes are in Final Cut. So wrong there on same speed.
And two. Yes. It removes silent parts. And it sucks. And I always have to trim stuff off the beginning and end.
So still more moves.
No offense but it’s hard to take someone seriously who is a big butt face
@@jakefelzien Move #1 click on the place where you want to cut (the play head jumps there) > move #2 hotkey blade > move #3 click on the place where you want to cut (the play head jumps there) > move #4 hotkey trimm start > Voila!
Side note: If moves (especially if it is just a mouse click) "slow you down", you are not really editing yet - you just chopping stuff mechanically together. There is so much more to real editing decisions, that those (less than a) second moves don't count, cause you do them, in parallel while making those decisions. So even if there where no clicks and no moves at all, you wouldn't gain any time.
@@jakefelzien Wait, you have to move your eyes! That's an extra move DINGALING!
@@WISYAMTTNIME exactly 😂 and I don’t have to move my eyes in FCP. I have to move them in Resolve 👍
Video about FCP and Resolve ❌
Tutorial on Rubiks Cubes ✅
Awesome stuff bro Love it 😀
BAHAHAHAHA!!!! YES! Ok we will now be a puzzle solving channel ;)
(i genuinely hate how much you are making me consider this idea now ;) )