Very scary. Its almost like you can sense that scary monsters lurking in the corridors and floors in the police station as you explore them. Original Resident Evil 2 is still one of best games in the Resident Evil series.
Yeah the game has really scary scenarios. The resident evil games especially the 4th installment are horrifying and are really good games because the unsettling nature of being trapped in a mansion or police station is terrifying.
*September 27th* Three additional people were killed following the sudden appearance of an as of yet unknown creature. This creature is identified by missing patches of skin and razor-like claws. However, its most distinguishing characteristic is its lance-like tongue, capable of piercing a human torso in an instant. Their numbers as well as their location remains unknown. We have tentatively named this creature the "licker" and are currently in the process of developing countermeasures to deal with this new threat.
@@arweedsavuJuly 13th The unknown creature is replying in a youtube comment section about a game he played named resident evil 2 and he was scared so much
July 14th. The test subjects we labeled "Commenters" have finally reached the next phase, typing a comment. Our goal is to study them and see what they make of their past as a video game. We have recreated their past in a simulation made to be a video game to know how they'll react to their surroundings when the next Outbreak happens, I'll keep note of their comments and an archive of their encounters on the internet along with their choices and reaction from the simulation. We'll be needing a year of their information till we announce the next phase. March 17th 2024. It's time.
Almost every game nowadays has tons of ambient sound effects, but back then there were obvious limitations to the sound design, so i always found it incredibly neat how they intregrated ambient sounds into the music. That rattling noise that you can hear every now and then, the loud THUMP, it all adds so much to the theme itself.
I always go back to the OG RE soundtracks for the pure atmosphere they exude. It makes me sad that as a kid of the 90's i transitioned from snes and megadrive to full 3D. Kids wont ever experience that ever again. Was trying to explain to an apprentice in my workplace the massive leaps in graphics etc, and him being someone who only knows modern gaming was lost on him.
@@GruppeSechsnot really. It's the same graphics and world design, only difference now is that you get stereo depth and more immersive ways of interacting with that world. Going from 2D side scrollers to fully explorable 3D environments was a monumental leap we still haven't come close to surpassing since. I say this as someone who was extremely hyped for VR, had an old Oculus dev kit 2, and now has a Valve Index. It just isn't the same feeling as back in the 90s when I went from NES/Genesis to Nintendo 64 and PlayStation.
-Additional Report- *Three additional people were killed following the sudden appearance of an as of yet unknown creature. This creature is identified by missing patches of skin and razor-like claws. However, its most distinguishing characteristic is its lance-like tongue, capable of piercing a human torso in an instant. Their numbers as well as their location remains unknown. We have tentatively named this creature the "licker" and are currently in the process of developing countermeasures to deal with this new threat.*
this totally suits the western wing of the police station. it's too quiet with the boarded up windows and you're expecting to be ambushed by the zombies through the gaps of the planks. as you're making the way down the corridor where it leads to the evidence room and the second floor, through that boarded up window, there's two lights in the distance. and the lights look like a pair of eyes, watching you. another reason why re2 is so awesome.
Yo, I thought the same thing as a kid. I felt there really was something watching me with what I thought were eyes between those boards. This game scared me shitless.
Man I LOVE that part of the police station. The way the windows are boarded up with broken glass all over the floor, yet the lights are all on, it makes it feel like a real place where real struggles occurred, but now it's abandoned because everybody died and the few survivors moved on. Nothing but silence and this haunting soundtrack to accompany you down those halls. This game was truly a horror masterpiece and I feel blessed I was there to play it back in the year it came out.
That sound really scared me when I was 13, to the point that I would turn off my TV when I walked through those corners. The moment when the door slams after moving, is scary. I think back when my dad heard it slammed, he said: ola there’s someone there. A masterpiece of my childhood, which I will never tire of.
I have to remake again for Xbox I agree these remakes suck and they're graphics they can bring back these in hd done right and give what fans are looking for this original re2 is still better always would be scared hearing birkins scream.....AAAAAaaahhhhhhhh 😱😱😱😱 the original gives you chills also not like the remakes
@@darkl3ad3r aren’t you the one who said the RE2 remake was awful and shallow because they didn’t recreate the pre-rendered backgrounds and ambient effects?
@@amuroray9115 yes I did. It should have been a fixed camera angle, prerendered background game that more closely followed the original's plot and gameplay.
@@darkl3ad3r so basically the same game. I actually beat both RE2’s recently. Killing zombies was pretty easy thanks to the Aim assist in the Original game.
Imagine being a child listening to this music and all of a sudden, you meet the licker for the first time ever. Many people got their first scary moment with the zombie of RE1. Well, in my case, it was the licker.
I remember mr x in the remake. In 2000 when I played it with my mate. Back then there was no you tube or anything. So when we see mr x for the first time. We were like. Wtf is that. We paused the game for about 5 minutes. It was creepy. Even though the new mr x is scarier. There’s so many clips of him on TH-cam. You kind of know what’s coming
I think it depends on which one did you play first. The first one is really eary because it was clevearly designed giving you a false ilusion that you were trapped with a monster on a dead end.
Theres no replacing this frequency. Composers arent doing what they used to. Converting thrill and suspense through a compilation takes a LOT OF WORK. This in 1998 is what I remember most. Switching to my inventory to check for my status and ammo count. And the digital sounding menu sounds...its my favorite time..
Def on my top 3 re games 🎉 Re3 original was quite amazing too. And the re1 remake on Gamecube back in the early 2000s scared the absolute 💩 out of 11 year old me at the time
These corridors feel like home actually 😅 But seriously, beaten this game many times and it's still a little bit scary to me, thank to the music as well.
These ambient soundtracks are what set the OG 2 & 3 apart from the remakes. The atmosphere was unnerving at times to the point where I had to stop playing. I did finish them though.
"Leon slammed the gate shut behind him and pushed his sweaty hair off his brow, taking a deep breath of the almost fresh air as he scanned the courtyard. The small, grassy park to his right was well lit enough for him to see there were only a few of the once human creatures, and none close enough to be a threat. He could see the two flags that adorned the front of the station house, hanging limp in the still shadows, and the sight re-sparked the hope that he thought he'd lost; whatever else happened, he'd at least made it to someplace he knew. And it had to be safer than the streets. He hurried past a blindly reeling trio of the dead, easily avoiding them-two men and a woman; all three could have passed for normal if not for their mournful, hungry cries and uncoordinated staggers. They must have died recently- _-but they're not dead, dead people don't gush blood when you shoot them. Not to mention the walking-around-and-trying-to-eat-people thing..._ Dead people didn't walk... and living people tended to fall down after they'd been shot a few times with.50 caliber slugs, and didn't put up with their flesh rotting on their bones." -excerpt from "Resident Evil: City of the Dead" by S.D. Perry
I like to think that the PS1 RE trilogy and Code Veronica took a lot of inspiration from 80’s and 90’s slasher horror films, and you can definitely hear it in the music. A lot of it feels like music you’d hear for tension while a bunch of teens run from a masked serial killer.
Check out George Romero's Night of the living Dead in which Shinji Mikami (the creator of Resident Evil) took inspiration on. The soundtrack of RE1 is almost identical to the remake of Night of the living Dead of 1990
It's the amazing music the sound of your footsteps zombies shuffling towards you, moaning the graphics the cinematic camera angles THAT bang the playstation 1 controller checking your menu for herbs suspense as you see the dead or not body on the floor checking the door only to be dold you need diamond key the shutters opening the boarded up windows where zombies try to grab you as you run past hoping there isn't another licker up ahead wondering if there's any more ink ribbons up ahead all this and more for your first RE2 playthrough in 1998. .....and hoping Nemesis doesn't show up in RE3
Thank you so freaking much for making all these videos. These ambience themes are like the soundtrack to my childhood. I will never forget playing Resident Evil 2 when it first came out, the absolute dread it instilled in me. What a masterpiece of a game.
*September 27th* Three additional people were killed following the sudden appearance of an as of yet unknown creature. This creature is identified by missing patches of skin and razor-like claws. However, its most distinguishing characteristic is its lance-like tongue, capable of piercing a human torso in an instant. Their numbers as well as their location remains unknown. We have tentatively named this creature the "licker" and are currently in the process of developing countermeasures to deal with this new threat.
The music of the og re2 will always be amazing. It captured the dreadful environment perfectly. Subtly sinister, hints of uncertainty, and just overall creepy. 10/10 would bang.
ностальгия.... играли в детстве.... лучшие серии РЭ... соундтреки топовые... время летит, молодёжу не понять.... мы скоро станем стариками и при пердеже нам жопу будет резать....
Man...Resident Evil isn't like this AT ALL anymore... This was the best RE out of the entire series to me. The new stuff is just to entertain the youth with the short attention span. Not scary at all like this game was. This was before Resident Evil went to hell in a handbasket...
Absolutely, 💯! New RE games since the release of 4 have more in common with Unreal Tournament, Quake, Gears of War, Doom, Fortnite, COD and Splatoon than Survival Horror 🥴
I played RE3 first and hearing that loud THUMP every so often in the soundtrack really made me feel like Nemesis was pounding on the doors trying to get in somewhere, really amped up the tension.
I work at the mall at night as a security guard the mall is medium size not to big i always play this every time i walk in the back hallways and every time im walking in the main mall like where people walk and shop, i play the RPD station soundtrack and everytime i go walk outside and patrol in the park where is so dark i play the raccond city ambience lol and is only two of us working at night and most of the time just me and this music gave me a scary moment at night just for fun lol the name of the mall is Maplewood Mall here in Minnesota USA 🇺🇸 i work there 2 years ago for 6 years a good place to work specially at night and is only me inside the mall and 1 costodian that leave at 12:00 am and my time start at 11pm and will be done 7:00 am in the morning
i remember seeing the George a Remeron commercial on tv when i was just a wee lad and this music still holds a haunting feel of dread (what evil awaits behind this next door)
People nowadays don't know what is like to walk in a scary scenario like this with this kind of music playing, then you enter a room, and the music suddenly stops, you know the jumpscare in coming, you just don't know when...
its kind of hilarious how the windows in the hallway are boarded up.. because its just a classic zombie movie trope.. as if everyone just has some boards lying around.. but it all comes from the original night of the living dead.. if you watch that movie closely you see that he tears up the cabinets in the kitchen.. there are a lot of small details like that in that movie and i always catch more of them every time i watch it.. its such a good movie.. the performances and all those little details like that.. its like o man some zombies are coming.. grab those wooden boards over there in the corner and hammer them up with this hammer and nails thats just lying here.. a lot of zombie games actually do that and its just so dumb.. no one has wood boards and hammers and nails lying around..
@@maxmahoney2932 Corridors are a bit different, also they moved some rooms to basement. But the main difference was in main hall, it has only 2 floors and overall exit to sewers is located under it
Makes you think if you'd have any chance to survive this type of incident in real life.. Probably not. In the game the enemies are scripted at specific intervals. In 'reality' there could be thousands of zombies and you won't find bullets and herbs in random locations. A first aid spray wouldn't bring you from danger to healthy haha. Just a thought.
I remember the moment you first enter this part of the station and a whole crowd of zombies start to shuffle towards you. The idea that a crowd of what used to be living people are moving towards youz glassy eyed with their mouths hanging open staring at you in silence...
a simpler. fucking. time. undoubtedly a better time. Sometimes it's hard to tell, do things suck now or am I getting older...The answer is of course yes. BUT even taking the getting older factor out, things really do suck a lot more now than they did then, Just looking at media alone there were so many top notch video games in the mid to late 90s, games that to this day are still considered some of the best of all time, That's not us getting older that's just a sad fact. No one is going to be sitting around 20-30 years from now talking about how incredible and ground breaking Fortnite was, No one 20-30 years from now is going to be listening to Fortnite OST. It truly was the pinnacle of gaming and maybe of media as a whole
Hard to argue. 1996-1999 - best years for gamers. Maybe that was the work ethics, maybe that the technology was new and exciting, maybe it's that there were no "rules for a good game design" yet that we kinda have now. New re games? No thanks. I'll just spin the biorand wheel and randomize doors and items. Never gets old
¿ The polices where are they ? The windows Broken and spooky a building , we have got to hide anywhere in this building , because who comes direct to us . Evident that here very bad something is been.
It's funny that I never finished RE 1, 2 and 3 (the original games) because of how unbearably scary they were to my young self (specially this part 1:18 I remember turning off the console at the speed of light when I heard that), but the remakes and other games such as RE 7 and 8, I have indeed completed, even patinumed some of them. But I just can't put myself through the original ones again, I'm traumatized lol MAYBE one day I will, doubt it tho. And I haven't finished RE 4 either, probably with the upcoming remake, I will finally finish it.
📑 *Original Amended Document* *1891* _Precedence following that the Department of Motor Vehicles can only keep track of previous ownership up to the last four owners_ *Rescinded* 💮 *Redacted* 💮
in the RE timeline RE3 takes place a few days before RE2 (the RPD is boarded up when Jill visits the police department) and possibly a few hours in-between RE2.
@@Trid3nt861 No, the first half of RE3 takes place one day before RE2 and the second half takes place two days after it. The events of RE2 occur while Jill is unconscious inside the Chapel after being infected by Nemesis.
@@SlasherIncorporated But theres still that misterious window in the Police station where the Nemesis in RE 3 breaks in to hunt Jill ( the staircase hall with a coridor and a door to the photo developing/safe room under the stairs). In RE 2 that window is somehow replaced/not broken anymore?
23:45 you would’ve stashed a VHS cassette sealed in a yellow envelope spray painted your hand outline on one side and stamped _The Tail End_ with handwriting on scotch tape _blame everything_
Very scary. Its almost like you can sense that scary monsters lurking in the corridors and floors in the police station as you explore them. Original Resident Evil 2 is still one of best games in the Resident Evil series.
Its so scary when its remake. Ughhh
Yeah the game has really scary scenarios. The resident evil games especially the 4th installment are horrifying and are really good games because the unsettling nature of being trapped in a mansion or police station is terrifying.
One of the best games ever made.
@@Pointlesshandle48 I agree. :)
Your absolutely right man still playing it to this day to re live my childhood
Reading files with this music. This game is amazing.
*September 27th*
Three additional people were killed following the sudden appearance of an as of yet unknown creature. This creature is identified by missing patches of skin and razor-like claws. However, its most distinguishing characteristic is its lance-like tongue, capable of piercing a human torso in an instant. Their numbers as well as their location remains unknown. We have tentatively named this creature the "licker" and are currently in the process of developing countermeasures to deal with this new threat.
Retro rules
@@arweedsavuJuly 13th
The unknown creature is replying in a youtube comment section about a game he played named resident evil 2 and he was scared so much
@@kratos8529 lmao bru
July 14th.
The test subjects we labeled "Commenters" have finally reached the next phase, typing a comment.
Our goal is to study them and see what they make of their past as a video game. We have recreated their past in a simulation made to be a video game to know how they'll react to their surroundings when the next Outbreak happens, I'll keep note of their comments and an archive of their encounters on the internet along with their choices and reaction from the simulation.
We'll be needing a year of their information till we announce the next phase.
March 17th 2024.
It's time.
This is what modern horror games and movie are missing; soundtracks that make you too scared to progress or watch further.
Big facts
Yeah they focus on graphics rather than the true art
@@kratos8529before all they had was the art i think as things got polished the art kinda died
The remake was good but didn't made me feel scared like the first time playing the original.
@@lance153same. Way too dark, and no scary soundtrack.
One of the scariest themes ever created. It just hammers home that you are not safe and there is nothing but pure evil everywhere around you.
It'll hunt my nightmares now
One might say the evil is... resident!
💯👍
Thats what makes it fun and exciting.
Almost every game nowadays has tons of ambient sound effects, but back then there were obvious limitations to the sound design, so i always found it incredibly neat how they intregrated ambient sounds into the music. That rattling noise that you can hear every now and then, the loud THUMP, it all adds so much to the theme itself.
I always go back to the OG RE soundtracks for the pure atmosphere they exude. It makes me sad that as a kid of the 90's i transitioned from snes and megadrive to full 3D. Kids wont ever experience that ever again. Was trying to explain to an apprentice in my workplace the massive leaps in graphics etc, and him being someone who only knows modern gaming was lost on him.
@@gilgammesh1 Eh, kind of happening with VR.
@@GruppeSechsnot really. It's the same graphics and world design, only difference now is that you get stereo depth and more immersive ways of interacting with that world. Going from 2D side scrollers to fully explorable 3D environments was a monumental leap we still haven't come close to surpassing since. I say this as someone who was extremely hyped for VR, had an old Oculus dev kit 2, and now has a Valve Index. It just isn't the same feeling as back in the 90s when I went from NES/Genesis to Nintendo 64 and PlayStation.
Nothing beats the old stuff, bless you for this amazing piece of art.
Absolutly... Nothing beats retro and its reality+own imagination combination.
@@DarthPferd ok Boomer
@@angelvillegas9604 the good thing is, that we played all, still the games from today hahaha that's why we know, kid...
@@DarthPferd been playing old games lately
@@angelvillegas9604 nice
What horror games in the PS1-PS2 era has: Atmosphere. These soundtracks just adds horror into the game.
PS1 Final Doom deserves honorable mention.
The random loud bang sound used to make me jump as a kid.
Hahaha yeah that door slam 😅😅😅
I imagine a zombie or licker knocking down some furniture or banging on a door. 😳
Simple yet effective 😂 it happened to me too
-Additional Report-
*Three additional people were killed following the sudden appearance of an as of yet unknown creature. This creature is identified by missing patches of skin and razor-like claws. However, its most distinguishing characteristic is its lance-like tongue, capable of piercing a human torso in an instant. Their numbers as well as their location remains unknown. We have tentatively named this creature the "licker" and are currently in the process of developing countermeasures to deal with this new threat.*
this totally suits the western wing of the police station. it's too quiet with the boarded up windows and you're expecting to be ambushed by the zombies through the gaps of the planks. as you're making the way down the corridor where it leads to the evidence room and the second floor, through that boarded up window, there's two lights in the distance. and the lights look like a pair of eyes, watching you.
another reason why re2 is so awesome.
Do you mean at 2:20?
@@visionist7 the section before that door at 8:22. why that part of the picture isn't there, i don't know.
Yo, I thought the same thing as a kid. I felt there really was something watching me with what I thought were eyes between those boards. This game scared me shitless.
Man I LOVE that part of the police station. The way the windows are boarded up with broken glass all over the floor, yet the lights are all on, it makes it feel like a real place where real struggles occurred, but now it's abandoned because everybody died and the few survivors moved on. Nothing but silence and this haunting soundtrack to accompany you down those halls. This game was truly a horror masterpiece and I feel blessed I was there to play it back in the year it came out.
That sound really scared me when I was 13, to the point that I would turn off my TV when I walked through those corners.
The moment when the door slams after moving, is scary.
I think back when my dad heard it slammed, he said: ola there’s someone there.
A masterpiece of my childhood, which I will never tire of.
I have to remake again for Xbox I agree these remakes suck and they're graphics they can bring back these in hd done right and give what fans are looking for this original re2 is still better always would be scared hearing birkins scream.....AAAAAaaahhhhhhhh 😱😱😱😱 the original gives you chills also not like the remakes
@@williamk7517agree man. The original blows the remake out of the water. That new game is totally soulless like nearly all new games are.
@@darkl3ad3r aren’t you the one who said the RE2 remake was awful and shallow because they didn’t recreate the pre-rendered backgrounds and ambient effects?
@@amuroray9115 yes I did. It should have been a fixed camera angle, prerendered background game that more closely followed the original's plot and gameplay.
@@darkl3ad3r so basically the same game. I actually beat both RE2’s recently. Killing zombies was pretty easy thanks to the Aim assist in the Original game.
that door slam is the icing on the cake 🧁
God knows how many times i jumped cause of it 😅
So atmosperic music, creepy, hopeless, haunted.
Imagine being a child listening to this music and all of a sudden, you meet the licker for the first time ever.
Many people got their first scary moment with the zombie of RE1. Well, in my case, it was the licker.
i still remember that feeling 😬
I remember mr x in the remake. In 2000 when I played it with my mate. Back then there was no you tube or anything. So when we see mr x for the first time. We were like. Wtf is that. We paused the game for about 5 minutes. It was creepy. Even though the new mr x is scarier. There’s so many clips of him on TH-cam. You kind of know what’s coming
I was 5 back then i literally cried
I think it depends on which one did you play first. The first one is really eary because it was clevearly designed giving you a false ilusion that you were trapped with a monster on a dead end.
Lmao I was like 7 or 8 when I played this and that licker scared the shit outta me I paused the game and was panicking 😂😂😂 good times
Theres no replacing this frequency.
Composers arent doing what they used to. Converting thrill and suspense through a compilation takes a LOT OF WORK.
This in 1998 is what I remember most. Switching to my inventory to check for my status and ammo count. And the digital sounding menu sounds...its my favorite time..
Original Resident Evil 2 is the best in the series no debate needed 💯
Def on my top 3 re games 🎉 Re3 original was quite amazing too. And the re1 remake on Gamecube back in the early 2000s scared the absolute 💩 out of 11 year old me at the time
These corridors feel like home actually 😅 But seriously, beaten this game many times and it's still a little bit scary to me, thank to the music as well.
this game was so much fun & had so much replay value
**correction:
This game IS so much fun & HAS so much replay value. Even more than the remake, in fact.
The best track in the whole series.
Wearing headphones and walking around your house in the dark at night very creepy 🤣
Better than the remakes.
Believable and realistic. Just somehow survive, no need to be a superhero.
It's still a police station, not hell...
Nah it nostalgia nothing more
@@angelvillegas9604 nostalgia is better than this modern day craps
@@angelvillegas9604wrong
people thinks we like the old games because of nostalgia they will never feel the atmosphere of these games
Exactly! Well said, yesteryear games had charm and character that most lack nowadays except for a few indie games on Steam
Amen to that! Re1,2&3 had me shook to move forward and the part of this song with the loud bang had me going THE F WAS THAT!?
These ambient soundtracks are what set the OG 2 & 3 apart from the remakes. The atmosphere was unnerving at times to the point where I had to stop playing. I did finish them though.
"If the suspense doesn't kill you, something else will...!"
13:24 Nemesis is inside
The slightly wobbly off kilter music makes you uneasy and then that slam! Perfect poo pants music
"Leon slammed the gate shut behind him and pushed his sweaty hair off his brow, taking a deep breath of the almost fresh air as he scanned the courtyard. The small, grassy park to his right was well lit enough for him to see there were only a few of the once human creatures, and none close enough to be a threat. He could see the two flags that adorned the front of the station house, hanging limp in the still shadows, and the sight re-sparked the hope that he thought he'd lost; whatever else happened, he'd at least made it to someplace he knew. And it had to be safer than the streets. He hurried past a blindly reeling trio of the dead, easily avoiding them-two men and a woman; all three could have passed for normal if not for their mournful, hungry cries and uncoordinated staggers.
They must have died recently-
_-but they're not dead, dead people don't gush blood when you shoot them. Not to mention the walking-around-and-trying-to-eat-people thing..._
Dead people didn't walk... and living people tended to fall down after they'd been shot a few times with.50 caliber slugs, and didn't put up with their flesh rotting on their bones."
-excerpt from "Resident Evil: City of the Dead" by S.D. Perry
Nice
Sweet Jesus I need that
Just finished city of the dead now on resident evil 3 nemesis book.
Love it. Need it. Nostalgia is so good this days
I like to think that the PS1 RE trilogy and Code Veronica took a lot of inspiration from 80’s and 90’s slasher horror films, and you can definitely hear it in the music. A lot of it feels like music you’d hear for tension while a bunch of teens run from a masked serial killer.
Re1 takes inspiration from old zombie movies, Re2 and 3 take from alien and terminator and cv takes from psycho.
Check out George Romero's Night of the living Dead in which Shinji Mikami (the creator of Resident Evil) took inspiration on. The soundtrack of RE1 is almost identical to the remake of Night of the living Dead of 1990
Good!! you can feel the places and with the music even better, without a doubt a masterpiece ...
My personal favorite track in the franchise. It sets the mood and tone perfectly and what that fear must have felt like.
This soundtrack is awesome. i am a resident evil fan and this brings me so much nostalgia.
this song fucking kick my anciety sooo hard!! i love it, the door slams in the background is so fucking scary
It's the amazing music
the sound of your footsteps
zombies shuffling towards you, moaning
the graphics
the cinematic camera angles
THAT bang
the playstation 1 controller
checking your menu for herbs
suspense as you see the dead or not body on the floor
checking the door only to be dold you need diamond key
the shutters opening
the boarded up windows where zombies try to grab you as you run past
hoping there isn't another licker up ahead
wondering if there's any more ink ribbons up ahead
all this and more for your first RE2 playthrough in 1998.
.....and hoping Nemesis doesn't show up in RE3
Thank you so freaking much for making all these videos. These ambience themes are like the soundtrack to my childhood. I will never forget playing Resident Evil 2 when it first came out, the absolute dread it instilled in me. What a masterpiece of a game.
These games, the told resident evil fixed camera Angles will stand the test of time with me forever.
That eerie rattling sound at intervals in this music used to scare the crap out of me as a teen.
Thanks to this video we can enjoy the ambience sound without hear the noice of the guns of Leon shooting to the zombies
So good having this most iconic soundtrack ever made back again in my Resi 2 remake.
*September 27th*
Three additional people were killed following the sudden appearance of an as of yet unknown creature. This creature is identified by missing patches of skin and razor-like claws. However, its most distinguishing characteristic is its lance-like tongue, capable of piercing a human torso in an instant. Their numbers as well as their location remains unknown. We have tentatively named this creature the "licker" and are currently in the process of developing countermeasures to deal with this new threat.
Just reminded me of the thrill of getting away from the monsters and even the deaths i suffered in the same scenes. Wonderful moments!
The music of the og re2 will always be amazing. It captured the dreadful environment perfectly. Subtly sinister, hints of uncertainty, and just overall creepy. 10/10 would bang.
best chapter, soundtrack and amazing remake.
I was using this to work/study for years before it became mainstream.
Peak resident evil.
ностальгия.... играли в детстве.... лучшие серии РЭ... соундтреки топовые... время летит, молодёжу не понять.... мы скоро станем стариками и при пердеже нам жопу будет резать....
Got this playing while playing the Resident Evil 2 board game. Thanks!
thats awesome i wanna do the same lol
There’s a board game!? Is it any good? 😄
Dude, it scares me too even today.
Man...Resident Evil isn't like this AT ALL anymore... This was the best RE out of the entire series to me. The new stuff is just to entertain the youth with the short attention span. Not scary at all like this game was. This was before Resident Evil went to hell in a handbasket...
Absolutely, 💯! New RE games since the release of 4 have more in common with Unreal Tournament, Quake, Gears of War, Doom, Fortnite, COD and Splatoon than Survival Horror 🥴
I played RE3 first and hearing that loud THUMP every so often in the soundtrack really made me feel like Nemesis was pounding on the doors trying to get in somewhere, really amped up the tension.
I work at the mall at night as a security guard the mall is medium size not to big i always play this every time i walk in the back hallways and every time im walking in the main mall like where people walk and shop, i play the RPD station soundtrack and everytime i go walk outside and patrol in the park where is so dark i play the raccond city ambience lol and is only two of us working at night and most of the time just me and this music gave me a scary moment at night just for fun lol the name of the mall is Maplewood Mall here in Minnesota USA 🇺🇸 i work there 2 years ago for 6 years a good place to work specially at night and is only me inside the mall and 1 costodian that leave at 12:00 am and my time start at 11pm and will be done 7:00 am in the morning
My brother and I played RE and RE2 constantly and music was just perfect, really added to the atmosphere. Creepy 👍
13:51 going up or down those stairs sounded like a bouncing ball on RE2 & RE3N, probably what was used to make the sound effect.
One of my favorite add-ons for RE2R is the OG music swap!
Ahhhh-mazing work! The vibe is so damn thick and chill you need an ice pick to get through it.
This song always kill My nerves.
I used to get a cold feeling in my shoulders/back and genuine shivers when playing the police station, proper dark atmosphere 💯
I barely hear ambiance in re2R so i had to switch to the superior soundtrack
I can just hear the animation sound of the door shutting so vividly
i remember seeing the George a Remeron commercial on tv when i was just a wee lad and this music still holds a haunting feel of dread (what evil awaits behind this next door)
I was hunting mosquitos with a watergun at 2 AM at home while listening to this. I spotted 2, killed them both.
Lol
Must of been a hell of a vibe XD
People nowadays don't know what is like to walk in a scary scenario like this with this kind of music playing, then you enter a room, and the music suddenly stops, you know the jumpscare in coming, you just don't know when...
Love it.
its kind of hilarious how the windows in the hallway are boarded up.. because its just a classic zombie movie trope.. as if everyone just has some boards lying around.. but it all comes from the original night of the living dead.. if you watch that movie closely you see that he tears up the cabinets in the kitchen.. there are a lot of small details like that in that movie and i always catch more of them every time i watch it.. its such a good movie.. the performances and all those little details like that.. its like o man some zombies are coming.. grab those wooden boards over there in the corner and hammer them up with this hammer and nails thats just lying here.. a lot of zombie games actually do that and its just so dumb.. no one has wood boards and hammers and nails lying around..
doing security at night in a abandoned building with the same style architecture and layout with this echoing through the halls.
Scary
How similar is the RPD's layout in the remake to this version?
@@maxmahoney2932 West is basically the same with some changes as to how you access these areas, but the east was reimagined a lot
@@vhsretrogamer1664 how so?
@@maxmahoney2932 Corridors are a bit different, also they moved some rooms to basement. But the main difference was in main hall, it has only 2 floors and overall exit to sewers is located under it
@@vhsretrogamer1664 I see, which rooms were moved to the basement?
Incredible .. thanks for this video 💙
good loop indeed
Mis viejos se iban a un compromiso de noche y me quedaba pasándolo en el ps1, el mejor sentimiento de todos, como no amar esta franquicia ❤
Mis viejos se iban y mi compromiso era con Cinemax 👌🏻
Esto es taaan relajante, lo adoro ❤
Makes you think if you'd have any chance to survive this type of incident in real life.. Probably not. In the game the enemies are scripted at specific intervals. In 'reality' there could be thousands of zombies and you won't find bullets and herbs in random locations. A first aid spray wouldn't bring you from danger to healthy haha. Just a thought.
ahh a fellow connoisseur!
Gran trabajo!!!
I was about 6 years old when the game was released.
I remember the moment you first enter this part of the station and a whole crowd of zombies start to shuffle towards you. The idea that a crowd of what used to be living people are moving towards youz glassy eyed with their mouths hanging open staring at you in silence...
I used to listen to this while i was a nightwatcher
11:53 door closing in the background always made me uneasy
This always reminded me of the real Ghostbusters cartoon series.
I miss the environments of the OG Resi Evil games
classic
a simpler. fucking. time. undoubtedly a better time. Sometimes it's hard to tell, do things suck now or am I getting older...The answer is of course yes. BUT even taking the getting older factor out, things really do suck a lot more now than they did then, Just looking at media alone there were so many top notch video games in the mid to late 90s, games that to this day are still considered some of the best of all time, That's not us getting older that's just a sad fact. No one is going to be sitting around 20-30 years from now talking about how incredible and ground breaking Fortnite was, No one 20-30 years from now is going to be listening to Fortnite OST. It truly was the pinnacle of gaming and maybe of media as a whole
Hard to argue. 1996-1999 - best years for gamers. Maybe that was the work ethics, maybe that the technology was new and exciting, maybe it's that there were no "rules for a good game design" yet that we kinda have now. New re games? No thanks. I'll just spin the biorand wheel and randomize doors and items. Never gets old
¿ The polices where are they ? The windows Broken and spooky a building , we have got to hide anywhere in this building , because who comes direct to us . Evident that here very bad something is been.
the most scariest game when i was young
loved 😊
It's funny that I never finished RE 1, 2 and 3 (the original games) because of how unbearably scary they were to my young self (specially this part 1:18 I remember turning off the console at the speed of light when I heard that), but the remakes and other games such as RE 7 and 8, I have indeed completed, even patinumed some of them. But I just can't put myself through the original ones again, I'm traumatized lol MAYBE one day I will, doubt it tho.
And I haven't finished RE 4 either, probably with the upcoming remake, I will finally finish it.
They are easy once you master the mechanics. Silent Hill games are games I can’t play.
He’s be at 4:55, hand at jaw upon confrontation.
_”Jss. Leave those there.”_
Then 14:51 a _rotary click_
_”Aurite. Owright. Lets see what light turned green.”_
📑 *Original Amended Document*
*1891*
_Precedence following that the Department of Motor Vehicles can only keep track of previous ownership up to the last four owners_
*Rescinded* 💮
*Redacted* 💮
@ 5:09 _”hWell, this is what I’ve been finding.”_
_”a fingerless mitten glove, unused broken chopsticks still in their packet, and a chewed up pencil. now let me open the next drawer up.”_
@ 17:36 _”They didn’t want the hardcover notepads.”_
It's oficcial this game is more terrifying then re3 clasic obviously
try to explore minecraft caves with this background music
I have a question why the window is broken this is resident evil 2 not re3
Isn't the first part of re3 takes place before re2? Only after Jill gets cured in the clock tower, Leon and Claire arrive to RC?
@@vhsretrogamer1664 ok thank you for
in the RE timeline RE3 takes place a few days before RE2 (the RPD is boarded up when Jill visits the police department) and possibly a few hours in-between RE2.
@@Trid3nt861 No, the first half of RE3 takes place one day before RE2 and the second half takes place two days after it. The events of RE2 occur while Jill is unconscious inside the Chapel after being infected by Nemesis.
@@SlasherIncorporated But theres still that misterious window in the Police station where the Nemesis in RE 3 breaks in to hunt Jill ( the staircase hall with a coridor and a door to the photo developing/safe room under the stairs). In RE 2 that window is somehow replaced/not broken anymore?
played a demo version of re2 from blockbuster video must of been early 98
musica quando você está dentro da delegacia. delegacia vazia, tudo revirado.
23:45 you would’ve stashed a VHS cassette sealed in a yellow envelope spray painted your hand outline on one side and stamped _The Tail End_ with handwriting on scotch tape _blame everything_
3:13 beware of Lickers
is this PRIOR or AFTER to the [squeaky voices ranting among selves]...?
Always trigger me to be in a story watching someplace that wouldn't exist anymore in coming chapters ... Racon city for example
So how'd you do this?
This video well be more awesome with zombies
They didn't need to put that slam into the track, but they did because they knew it'd fuck with you.