I keep coming back to watch this occasionally because there are many subtle techniques used for music creation that I would have never known about otherwise (the selection method of holding L1+X on the left sidebar in the piano roll or top section to select columns of notes for example has been super useful). I really wish there were more audio tutorials in dreams or even on youtube, I've figured out some things on my own but there is so much that isn't explained. Like how you can click the button to the right of the piano roll and see the actual layers of audio waves that make up a particular sound, I grabbed two of them from an oboe sample and put them together on a separate sound sample along with tweaking various elements in the tweak menu (L1+square) to create a pretty sweet bass riff. The understanding of how arpeggios, chords, modal and key changes work are fairly straightforward once you spend enough time tinkering with the menus and such but I would really like to see some deeper explanations of the audio tools if possible (how to create those audio filters you can slap onto a performance field for example). Anyway aside from wanting to learn as much as I can on how to use the music tools, I want to thank the team at Media Molecule for what they have accomplished during the near ten years that they have been working on this. I'm seriously blown away by the capabilities & level of customization for audio assets alone, and it's all done with such an easy to use format & intuitive controls. I truly believe that Dreams is the most revolutionary project to ever exist on a console, the nearly ten years of hard work shows in ALL aspects. There are many incredible creations so far but this is only the beginning, we are at the incubation stage of what dreams may come❤☁⚡
Ed that was brilliant its going to take a week to figure this all out for myself and i'll have to rewatch your show again and again to do it. Thanks for the inspiration and teaching.
Awesome video, guys! I have no knowledge of music theory or how to create somewhat decent music, but I spent the longest time in dreams in the sound mode trying to figure out how to make simple tunes. Maybe I have skipped some tutorial, but simply the fact that you can select all notes by double clicking blew my mind! I've learned more awesome stuff in this hour than trying on my own for weeks now.
The tutorials are really cool! I'm just about to do the second one that teaches how to record yourself playing beats and tunes to make a sample. Here's a track I threw together during the first tutorial, I just arranged some of the pre set samples and changed some of the fades and length of some samples but it turned out pretty cool th-cam.com/video/ySl4RNMe9NY/w-d-xo.html
Great vid. I would really like you to make an advanced music video. Where you show the best use of filters and advanced music tweaks. Also the best use of the dynamic compression. Basically a video about polishing a finished music track.
*Doomfist Voice* JUST WHAT I NEEDED! 💎 Also it's funny how they use a duck icon for side-chaining in the "Dynamics Compressor" tweak menu. "Ducking" the volume of an instrument in relation to another one playing!
It felt like being in college for musical composition again:) wonderful lesson/tips, nice fundamentals and learning dreams more as a new instrument itself! I’m going to try many of these nifty hints. Schoenberg deep cut:) Mm has one super top notch sound team that’s for real 🙌
Do you have any tips for fine adjustment of parameters (tempo for example) on the PS4? the best accuracy I can get when adjusting tempo when dragging is plus or minus 10bpm close to the target depending how lucky I get. This means fiddling with these sliders for longer than necessary to change a parameter. is there another way other than dragging for changing the value one click at a time?
Like Ben dreams said if you hold L1 and press square while hovering over a slider you can type in the numerical value instead of trying to fine tune the slider itself. Way easier to do it that way
I missed the stream damn it, was doing work out for having big arms like Tom. 13:54 QUESTION, why is it necessary to do that ? Instead of just making my beat in the piano roll ? and of course not ignoring being in time (s/o fletcher) 23:09 Is it bad to use the same drum kit for snare, hat, etc.. ?
I think it was just a rythem excercize, with auto quantize on it will make no difference whether or not you play or write it in. But if you turn auto quantize off you can make a more human feeling beat by naturally playing faster and slower. Edit: also it's absolutely fine to use the same kit for the different types of drums It's just if you want a more unique or specific sound you can mix and match.
You 100% could do it just on the piano roll, this is just practice for performing. However I think performing drums like this probably allows you to make more natural sounding.
I really pity this guy trying to teach music theory and software at the same time. Really should try to keep these separate, as I'm scanning through trying to find the bits that are just interface tips, for example.
It still blows my mind how much you can do in this game. It's basically: What you can imagine, you can do
I keep coming back to watch this occasionally because there are many subtle techniques used for music creation that I would have never known about otherwise (the selection method of holding L1+X on the left sidebar in the piano roll or top section to select columns of notes for example has been super useful). I really wish there were more audio tutorials in dreams or even on youtube, I've figured out some things on my own but there is so much that isn't explained. Like how you can click the button to the right of the piano roll and see the actual layers of audio waves that make up a particular sound, I grabbed two of them from an oboe sample and put them together on a separate sound sample along with tweaking various elements in the tweak menu (L1+square) to create a pretty sweet bass riff. The understanding of how arpeggios, chords, modal and key changes work are fairly straightforward once you spend enough time tinkering with the menus and such but I would really like to see some deeper explanations of the audio tools if possible (how to create those audio filters you can slap onto a performance field for example).
Anyway aside from wanting to learn as much as I can on how to use the music tools, I want to thank the team at Media Molecule for what they have accomplished during the near ten years that they have been working on this. I'm seriously blown away by the capabilities & level of customization for audio assets alone, and it's all done with such an easy to use format & intuitive controls. I truly believe that Dreams is the most revolutionary project to ever exist on a console, the nearly ten years of hard work shows in ALL aspects. There are many incredible creations so far but this is only the beginning, we are at the incubation stage of what dreams may come❤☁⚡
This guy is the best human on Earth.
Ed that was brilliant its going to take a week to figure this all out for myself and i'll have to rewatch your show again and again to do it. Thanks for the inspiration and teaching.
Good goth this dude is an absolute madman, talk about having mastered the controls it's crazy seeing how quick he busts out everything😳
Guess he BUILD his skill from the ground up... get it he build it, cause he build the "game"... I'll get me coat 🧥
5:10 To start the show.
a tip: you can watch movies at Flixzone. Been using them for watching lots of of movies during the lockdown.
@Steven Roger Yup, I've been using Flixzone for years myself =)
@Steven Roger Definitely, I have been using flixzone for years myself =)
Awesome video, guys! I have no knowledge of music theory or how to create somewhat decent music, but I spent the longest time in dreams in the sound mode trying to figure out how to make simple tunes. Maybe I have skipped some tutorial, but simply the fact that you can select all notes by double clicking blew my mind! I've learned more awesome stuff in this hour than trying on my own for weeks now.
The tutorials are really cool! I'm just about to do the second one that teaches how to record yourself playing beats and tunes to make a sample. Here's a track I threw together during the first tutorial, I just arranged some of the pre set samples and changed some of the fades and length of some samples but it turned out pretty cool
th-cam.com/video/ySl4RNMe9NY/w-d-xo.html
(The song title is an inside joke with my friend lol I told him that's what I would name my first song using dreams)
Great vid. I would really like you to make an advanced music video. Where you show the best use of filters and advanced music tweaks. Also the best use of the dynamic compression. Basically a video about polishing a finished music track.
50:00 Ed forgets that the Superman theme makes a famous 7th interval which almost no scale crammed into 8 buttons would include
*Doomfist Voice*
JUST WHAT I NEEDED! 💎
Also it's funny how they use a duck icon for side-chaining in the "Dynamics Compressor" tweak menu.
"Ducking" the volume of an instrument in relation to another one playing!
Of course they were gonna have sound on from the beginning when talking about music.
Really great! Loving that Bango Twango. Such great advice Ed
It felt like being in college for musical composition again:) wonderful lesson/tips, nice fundamentals and learning dreams more as a new instrument itself! I’m going to try many of these nifty hints. Schoenberg deep cut:) Mm has one super top notch sound team that’s for real 🙌
It's the thing I love to do most
Is there a way to go into a “triplet” mode like in littlebigplanet?
Blank canvas "oh no" syndrome.
Yep. Keep hitting a brick wall.
Do you have any tips for fine adjustment of parameters (tempo for example) on the PS4? the best accuracy I can get when adjusting tempo when dragging is plus or minus 10bpm close to the target depending how lucky I get. This means fiddling with these sliders for longer than necessary to change a parameter. is there another way other than dragging for changing the value one click at a time?
L1+square on the slider.
Like Ben dreams said if you hold L1 and press square while hovering over a slider you can type in the numerical value instead of trying to fine tune the slider itself. Way easier to do it that way
You can also just press up and down on the d-pad to change any slider value in single-step increments.
THE WORLD NEEDS A PC RELEASE (and so do you I imagine)
Nice
I missed the stream damn it, was doing work out for having big arms like Tom.
13:54 QUESTION, why is it necessary to do that ? Instead of just making my beat in the piano roll ? and of course not ignoring being in time (s/o fletcher)
23:09 Is it bad to use the same drum kit for snare, hat, etc.. ?
I think it was just a rythem excercize, with auto quantize on it will make no difference whether or not you play or write it in. But if you turn auto quantize off you can make a more human feeling beat by naturally playing faster and slower.
Edit: also it's absolutely fine to use the same kit for the different types of drums It's just if you want a more unique or specific sound you can mix and match.
@@fatguy338 oh okay thanks, so I'm not english I don't know what is auto quantize lol, is it the metronome?
@@iBloby no, it's not the metronome. Auto quantize is basically to make the sounds to be automatically adjusted to hit on the right tempo you chose.
You 100% could do it just on the piano roll, this is just practice for performing. However I think performing drums like this probably allows you to make more natural sounding.
It trains your brain to play and improvise, wich is way more fun. But if you prefer planning out melodies on sheet, that's great as well.
I really pity this guy trying to teach music theory and software at the same time. Really should try to keep these separate, as I'm scanning through trying to find the bits that are just interface tips, for example.
For all the people repeatedly watching this... It sure has next to none views