really good going first and helps dig down the deck if you had to bottom deck some of your win cons early and you need to see a 2nd copy. I didn't have room for her after swapping over to elf song. She is pretty solid into the egg match up being able to answer their 1 drop on 2 going 1st.
@@SoloSekai fashionista doesnt help in any of the match ups that are hard for the deck, spellbomb is ok but there isn't a lot more room for it. If you like it over homecoming that would occupy the same slot of utility but it also doesn't help in those match ups you might struggle with.
@@SoloSekai Spellbomb does double duty as spot removal and burn damage and makes for a good use of the extra 3PP you get after a Spinaria turn. It is a bit more specific but if you're going second on Turn 6 the Spinaria play leaves you at 4PP, it + 1 Evo point is enough to do a Spellbomb followed by the 5/5 Sukuna that's 8 damage to the face in one blow. Your opponent is gonna have to clear your board else they're dead but they themselves are almost guaranteed to be at Elephant kill range-on your next turn so they're dead regardless.
Well for Forest's case you got a near infintie draw engine off Harvest Festival and Spinaria being a +2 that often puts an entire board on her own you don't bleed for hand as much as you'd think.
I havent really tested spinaria, I guess it’s time to change up my forest list.
Haven’t tested Forest this set yet but thinking of going back to rose queen if discard abyss picks up
What are your thoughts about running Feena? She seems pretty good especially in Forest.
really good going first and helps dig down the deck if you had to bottom deck some of your win cons early and you need to see a 2nd copy. I didn't have room for her after swapping over to elf song. She is pretty solid into the egg match up being able to answer their 1 drop on 2 going 1st.
Now this is the good sauce
So what’s the reasoning for not playing fashionista nelcha or ivy spellbomb? Genuinely curious.
@@SoloSekai fashionista doesnt help in any of the match ups that are hard for the deck, spellbomb is ok but there isn't a lot more room for it. If you like it over homecoming that would occupy the same slot of utility but it also doesn't help in those match ups you might struggle with.
@@BurnOneSVE hmmm ok I see the point you're making. I'm gonna test your list against my other decks and see how I like it.
@@SoloSekai Spellbomb does double duty as spot removal and burn damage and makes for a good use of the extra 3PP you get after a Spinaria turn. It is a bit more specific but if you're going second on Turn 6 the Spinaria play leaves you at 4PP, it + 1 Evo point is enough to do a Spellbomb followed by the 5/5 Sukuna that's 8 damage to the face in one blow. Your opponent is gonna have to clear your board else they're dead but they themselves are almost guaranteed to be at Elephant kill range-on your next turn so they're dead regardless.
Still waiting on that updated Heal Aegis list with set 5 support.
spinaria is great , every build needs it
Not really only a dedicated Fairy Wisp engine can use her properly, without Wisps she's strictly a Turn 7 card and Turn 7 is painfully slow for Forest
I feel like all forest+rune deck just get push out by silence abyss. Don't see how any of those class beat discard
Well for Forest's case you got a near infintie draw engine off Harvest Festival and Spinaria being a +2 that often puts an entire board on her own you don't bleed for hand as much as you'd think.
All the homies hate sukuna (I got cooked by it like once)