On the totem fragment per claim comment. I'm interested to find out the answer to that. I remember Matt saying, and logically, I don't think the game would want to incentivize claiming every hour over say 24-48 hours or a week. My guess is that you can claim more often and will have a % chance to get a totem fragment, however as the claim time goes longer, your % goes up. This is just a guess, but I do remember Matt saying on a Town Hall that there shouldn't be an incentive to claim more often. I will take note when I do my first claim at 24 hours to see if anything indicates, say, a % chance of getting a totem fragment when claiming.
splinterlands.gitbook.io/the-secret-of-praetoria/production-points/terrain-preferences chart shows you what splinter monsters work well on certain terrain types and which ones get a penalty
Hey you have one in region 46. I have the castle there.
i have 5 lands and i think add 5 in future :)
On the totem fragment per claim comment. I'm interested to find out the answer to that. I remember Matt saying, and logically, I don't think the game would want to incentivize claiming every hour over say 24-48 hours or a week. My guess is that you can claim more often and will have a % chance to get a totem fragment, however as the claim time goes longer, your % goes up. This is just a guess, but I do remember Matt saying on a Town Hall that there shouldn't be an incentive to claim more often. I will take note when I do my first claim at 24 hours to see if anything indicates, say, a % chance of getting a totem fragment when claiming.
How do you lookup what monsters are best for different plots?
splinterlands.gitbook.io/the-secret-of-praetoria/production-points/terrain-preferences
chart shows you what splinter monsters work well on certain terrain types and which ones get a penalty