I remember that playthrough, by the time he got into the Island of Calm, the man lost his sanity and it was hilarious. Crazy that a Pokèmon romhack broke a man's mind so bad he never touched it again.
I will never forget his first reaction to Kingmadio. That's when he realized the hack was going to go from poorly written but playable to an absolute nightmare.
And then it devolves into the creator’s ramblings and pop culture references at the time. The worst example being that puzzle in the climax of the plot where if you get an answer wrong you get sent to the beginning of the room, and it’s just a bunch of random shit that would fly over most people’s heads.
Snakewood's not a good rom hack by any means, but it at least is funny. Darkrising from what I've seen is worse for all the same reasons as Snakewood, but it takes itself seriously. Not really too surprising, as it was made by an edgy 13 year old girl that has since realized her first hack was awful and has started making better hacks.
@@Peelster1 He has said that it started seriously, but he stopped really caring and treated it like a joke by about the film school area if I remember right.
This is why I don't trash talk fan projects. It was their first written project and starting with no real bases in writing. I actually like that snakeworms' creator can look back at it and see her mistakes. I hope she continues to own her craft. It's that the internet can make things made by inexperienced kids so popular and mock them for just trying.
Maybe it's just because I spent an unreasonable amount of time messing around with Romhacking tools when I was, like, thirteen, but this just seems charming to me. These days, we have hundreds of solid romhacks, but there was a time when even the really good ones were full of nonsense edgy writing, badly edited sprites and maps/puzzles that make no sense. Along with dated memes and le epic vocabulary. It's almost nostalgic.
I also like looking back on it because it had that "childhood trauma" feel to it to me. And even though back then I knew it was comically edgy like that, it still left some scary memories for when I played it at like 14.
The "Digimon" in the later half of the game are from a game called "Telefang", a digimon clone in which monster buddies are summoned by giving them a call on their cellphone. Surprisingly, this game has found niche success in Japan and was popular enough to get into this hack. Also, by that point, the egg could've evolved into the legendary beasts or Celebi if given one of the elemental stones.
To add some more context to Telefang having relevance in America, there were pretty notorious, poorly translated bootlegs of the first Telefang games on GBC called Pokémon Diamond and Jade that gained traction online around the time Snakewood was made.
The gag about how one of the evil teams used orange-aid (that you can surf on) instead of lava because they couldn't get lava was funny. Otherwise, the game was full of 2000s internet random humor that didn’t age well (and maybe wasn't all that funny to begin with).
I have so much respect for people who get into rom hacking, it’s a skill I’ll probably never learn, but I wish they’d have some restraint when starting out, there are so many hacks that do poorly because they try to fit too many things into their first project
Fun fact in the final area I believe if you faint after entering the area it litterally soft locks you either have to go back to an old save or if you saved already you have to restart the intire game. Snake wood isn’t really good.
I've never played this game, but I've watched a full Let's Play of it, and there are times when it seems really charming despite its cringe and jank…but, ultimately, there's one thing that definitively tips it over into the "irredeemably bad" category: In order to access the postgame, you have to catch a random legendary that you have no way of knowing about, let alone knowing if it's important, that holds an item you NEED in order to access the postgame area. There is no other way to obtain that item. Even using that item is confusing and random, even for Snakewood, but the fact that it is very, VERY easy to lock yourself out of the postgame by fainting this random Pokémon that no one mentions anywhere in the game is what ultimately broke the game for me. Yes, there's that one event trigger you can easily skip that will softlock your game, and yes, there are really stupid padded out bits that are just bad game design 101, but the charming nonsense of it all balances that stuff out for the most part, but having a one-try legendary mon hold the item you need to unlock the postgame (with no hints to this being the case existing anywhere) is inexcusable.
*12:04* This is actually from an old GBC monster tamer called Telefang (Which recently had its fan translation completed, btw). Hell, they go so far as to call the trainer class for this trainer "T-Fanger," which is literally just the Telefang equivalent of trainers. Lol. Regardless, it still seems VERY out of place, even in the "Pokémon but zombies" game. :P
This was the first rom hack I ever patched myself. It had good strong horror vibes in the beginning. I would have spooky music playing while playing through the beginning parts. When I got stonewalled with stupid jokes, and bad puzzles, though, it lost me. But this game had some good ideas in it. Outside of the zombie, Pokémon designs, the extra evolutions given to Zangoose and the poochiana line were fun to play with. If the discouragement from the Internet, putting it lightly, didn’t totally discouraged, the developer, I would play another game by them. A more low-key game that focuses on things like battling and unique Pokémon.
At the time this came out The 14 year old Cutlerine was praised for this hack. You can still see his interactions with people in Snakewood's Pokecommunity thread.
Noo, you didn't finish it? You didn't even get to the quiz room! How unsatisfactory. Nah though, great vid. I love (how bad) Snakewood (is) so good content about it is always appreciated. Would recommend Pikasprey's lp of it, btw. It's a wonderful descent into madness.
I played it and enjoyed it for what it was, I thought pokemon but zombies was a novel idea and the zombie pokemon have some charm to them it's by far not the best, but there are definitely way worse fan games/rom hacks out there
Just like everyone else said, it's funny you did no research to find out those AREN'T Digimon. I'll be honest, any new Pokémon that's being created just looks like a Digimon ripoff.
Between the cut Battle Frontier in ORAS with the devs saying there are plenty of other games to play and the massive complaints with new designs and horrible performance of new games, it is like they are trying to tell western Pokemon fans to actually play other monster collectors JRPGs like the Japanese already do.
there's a very very shitty rom hack called Mega Ruby which is just Ruby with random fakemon, legendaries and fusions sprinkled in every patch of grass; all being like lvl.50 plus from Littleroot itself, but atleast it looked so low effort you could write it off as baby's first romhack. this thing clearly had some effort put into it but my god is it bad.
@leonseuropeanislandadventu7398 I mean, you're not objectively wrong, but i still really like the hack. It was my first hack playthrough, so i do have an attachment to it. Also quilshark is kinda cool.
The cringe ass edgelord baby Pokemon game. If you want tastefully done edge, with a side of actually good gameplay in a pokemon game, you play Insurgence
See, I really enjoyed pokemon Snakewood. It has bad times. Really, it does, but I rather enjoyed it because clearly it had something going for it and yes, it wasn't executed well. But, I enjoyed it.
Pikasprey suffered through this game. His playthroughs of it start off optimistic, but the game itself slowly drove him insane by the end
yeah love that lp so good
And he’s the soft locker guy that’s supposed to make other people go insane…
I remember that playthrough, by the time he got into the Island of Calm, the man lost his sanity and it was hilarious. Crazy that a Pokèmon romhack broke a man's mind so bad he never touched it again.
I will never forget his first reaction to Kingmadio. That's when he realized the hack was going to go from poorly written but playable to an absolute nightmare.
@@pablodelgado7919 Same!
I do find it hilarious that a pokemon take on the zombie apocalypse involves defeating zombies in pokemon battles
And then it devolves into the creator’s ramblings and pop culture references at the time. The worst example being that puzzle in the climax of the plot where if you get an answer wrong you get sent to the beginning of the room, and it’s just a bunch of random shit that would fly over most people’s heads.
Snakewood's not a good rom hack by any means, but it at least is funny. Darkrising from what I've seen is worse for all the same reasons as Snakewood, but it takes itself seriously. Not really too surprising, as it was made by an edgy 13 year old girl that has since realized her first hack was awful and has started making better hacks.
Snakewood's dev, The Cutlerine was 16 when he made this.
@@Peelster1 Yes. My distinction was that Snakewood at least knows it's a joke.
@@decarabiaumbra560 i don't think The Cuterline thought so at the time he made it. Similar to the Darkrising dev. Edgy teens.
@@Peelster1 He has said that it started seriously, but he stopped really caring and treated it like a joke by about the film school area if I remember right.
This is why I don't trash talk fan projects. It was their first written project and starting with no real bases in writing. I actually like that snakeworms' creator can look back at it and see her mistakes. I hope she continues to own her craft.
It's that the internet can make things made by inexperienced kids so popular and mock them for just trying.
Maybe it's just because I spent an unreasonable amount of time messing around with Romhacking tools when I was, like, thirteen, but this just seems charming to me. These days, we have hundreds of solid romhacks, but there was a time when even the really good ones were full of nonsense edgy writing, badly edited sprites and maps/puzzles that make no sense. Along with dated memes and le epic vocabulary. It's almost nostalgic.
FR I'll never forgive HacksRepairman for taking the Mudkipz meme out of Shining Opal
I also like looking back on it because it had that "childhood trauma" feel to it to me. And even though back then I knew it was comically edgy like that, it still left some scary memories for when I played it at like 14.
The "Digimon" in the later half of the game are from a game called "Telefang", a digimon clone in which monster buddies are summoned by giving them a call on their cellphone. Surprisingly, this game has found niche success in Japan and was popular enough to get into this hack. Also, by that point, the egg could've evolved into the legendary beasts or Celebi if given one of the elemental stones.
To add some more context to Telefang having relevance in America, there were pretty notorious, poorly translated bootlegs of the first Telefang games on GBC called Pokémon Diamond and Jade that gained traction online around the time Snakewood was made.
Yep and they can end up with some pretty crazy movesets given that Hyper Egg has Blissey-like TM compatibility.
The way you pronounced "Miasma" was so strange, so bizarre, I literally could not stop thinking about it for the rest of the video.
yeah miasma is a normal word. ... not that hard to pronounce
Same lol i came to the comments to see if anyone else noticed
The gag about how one of the evil teams used orange-aid (that you can surf on) instead of lava because they couldn't get lava was funny. Otherwise, the game was full of 2000s internet random humor that didn’t age well (and maybe wasn't all that funny to begin with).
Not like this year's humor is ANY better.
2000s lol so random humor is unironically better than the irony singularity and black Twitter humor.
11:53 "A human egg"
> shows text clearly saying Dragon Egg.
Script oopsie?
Anyhow, always happy to hear more coverage about this game.
Haha ya, I gotta stop skipping so much dialogue 😅
I have so much respect for people who get into rom hacking, it’s a skill I’ll probably never learn, but I wish they’d have some restraint when starting out, there are so many hacks that do poorly because they try to fit too many things into their first project
This was The Cutlerine's 2nd or 3rd project. The 1st was unreleased and the other is a short hack called The Grand Day Off or something.
Fun fact in the final area I believe if you faint after entering the area it litterally soft locks you either have to go back to an old save or if you saved already you have to restart the intire game. Snake wood isn’t really good.
Yep
7:14 This is the SS. Cangrejo. Wich is spanish for crab. Man just called it the SS. Crab and went on their merry way
Honestly, there are way worse romhacks that this one. Long live the Deadly Seven!
Hey holy beauty
I've never played this game, but I've watched a full Let's Play of it, and there are times when it seems really charming despite its cringe and jank…but, ultimately, there's one thing that definitively tips it over into the "irredeemably bad" category: In order to access the postgame, you have to catch a random legendary that you have no way of knowing about, let alone knowing if it's important, that holds an item you NEED in order to access the postgame area. There is no other way to obtain that item. Even using that item is confusing and random, even for Snakewood, but the fact that it is very, VERY easy to lock yourself out of the postgame by fainting this random Pokémon that no one mentions anywhere in the game is what ultimately broke the game for me. Yes, there's that one event trigger you can easily skip that will softlock your game, and yes, there are really stupid padded out bits that are just bad game design 101, but the charming nonsense of it all balances that stuff out for the most part, but having a one-try legendary mon hold the item you need to unlock the postgame (with no hints to this being the case existing anywhere) is inexcusable.
Snakewood is a pretty good hack, truly mazing for it's time.
The actual worst worst hack is Pokemon Chaos Black...
*12:04* This is actually from an old GBC monster tamer called Telefang (Which recently had its fan translation completed, btw). Hell, they go so far as to call the trainer class for this trainer "T-Fanger," which is literally just the Telefang equivalent of trainers. Lol.
Regardless, it still seems VERY out of place, even in the "Pokémon but zombies" game. :P
This was the first rom hack I ever patched myself. It had good strong horror vibes in the beginning. I would have spooky music playing while playing through the beginning parts. When I got stonewalled with stupid jokes, and bad puzzles, though, it lost me. But this game had some good ideas in it.
Outside of the zombie, Pokémon designs, the extra evolutions given to Zangoose and the poochiana line were fun to play with.
If the discouragement from the Internet, putting it lightly, didn’t totally discouraged, the developer, I would play another game by them. A more low-key game that focuses on things like battling and unique Pokémon.
At the time this came out The 14 year old Cutlerine was praised for this hack. You can still see his interactions with people in Snakewood's Pokecommunity thread.
Idc bro, this was my first Rom hack and I loved it as a kid lol. This is an absolute classic.
The worst rom hack is absolutely Chaos Black, it's broken and unfinished
Noo, you didn't finish it? You didn't even get to the quiz room! How unsatisfactory.
Nah though, great vid. I love (how bad) Snakewood (is) so good content about it is always appreciated.
Would recommend Pikasprey's lp of it, btw. It's a wonderful descent into madness.
Thanks for the support!
4:26 giant meaty claaaaw
This Ain't snake wood this is snake oil
I played it and enjoyed it for what it was, I thought pokemon but zombies was a novel idea and the zombie pokemon have some charm to them
it's by far not the best, but there are definitely way worse fan games/rom hacks out there
Everyone I’ve heard talk about this says dark rising is the worst. I’d love to see you play it lol
Ya I’ll have to give it a shot eventually 😂
Beware
The Regigigas does not have Slow Start
The idea was cool at least. Many Pokémon fans ARE not kids anymore and probably want more mature stories
This was made over a decade ago when the dev was 14.
Just like everyone else said, it's funny you did no research to find out those AREN'T Digimon. I'll be honest, any new Pokémon that's being created just looks like a Digimon ripoff.
Between the cut Battle Frontier in ORAS with the devs saying there are plenty of other games to play and the massive complaints with new designs and horrible performance of new games, it is like they are trying to tell western Pokemon fans to actually play other monster collectors JRPGs like the Japanese already do.
Hey baby girl
this was a fun game to play when i first played through it about 10 years ago. i liked the plot and the other random foolishness sprinkled throughout
there's a very very shitty rom hack called Mega Ruby which is just Ruby with random fakemon, legendaries and fusions sprinkled in every patch of grass; all being like lvl.50 plus from Littleroot itself, but atleast it looked so low effort you could write it off as baby's first romhack.
this thing clearly had some effort put into it but my god is it bad.
Tried co-op nuzlocking this; it was impossible
I can say from playing it over a decade ago, its the worst hack I played overall, but from what I saw of dark rising, it looks worse.
I actually like snakewood a lot, one of my first romhacks ever
I've never heard worse pronounciations
I am so gay for Gleis
lmao this game was my childhood
Nah, its peak
I actually love this hack.
I actually really enjoyed snakewood, it’s probably my favorite rom hack
It's so trash. Bad fakemon, terrible story, objectively bad gameplay. It's only fun if you're cheating. That's it.
@leonseuropeanislandadventu7398
I mean, you're not objectively wrong, but i still really like the hack.
It was my first hack playthrough, so i do have an attachment to it.
Also quilshark is kinda cool.
Neat
@@leonseuropeanislandadventu7398they had fun with it why are you being cringe?
😂😂😂 i had to search worst rom hacks and this Snakewood came up but let me try it myself
Dark rising is way worse
Yep. The difficulty spikes are just absurd for one thing and yeah, it was bad. So much so that the Kaizo version of it is easier which says a lot.
This looks so cool
Looks pretty silly hack game. I would give one run for this. 😊
Senex means old man in latin.
I beat this game. It is about what you'd expect something described as somebody's first rom hack.
Asimov was hilarious.
cap this was good as a kid
Snakewood is great
Is English your second language or something?
Few things are as boring as zombies... Was the creator 12 when this was made?
Actually believe it or not...yeah, they were.
its a bit more impressive now that you know this isnt it Trevor
The cringe ass edgelord baby Pokemon game. If you want tastefully done edge, with a side of actually good gameplay in a pokemon game, you play Insurgence
See, I really enjoyed pokemon Snakewood. It has bad times. Really, it does, but I rather enjoyed it because clearly it had something going for it and yes, it wasn't executed well. But, I enjoyed it.