Remember This upcoming weekend i'll be streaming on twitch and will giveaway some codes for the battlepass or the event pass. So make sure to join. It will most likely be held on Saturday
I don't think that legs should only be usable on a different game mode because I haven't found them to have an adv a stage over other types of movement, I understand for helicopters but not for legs. I see them as making game modes more fun with their jumping and dashing
i just gotta make a quick comment about the music in the very beginning of the video, reminds me of the good ol days lol. Anyways great video! keep up the amazing content!
You have to aim a little bit behind the target to get better hits. That way the rockets dont slam the ground in front of them, but hit them in the face.
JB I can get 10K damage with 3 regular Swarms not the fused ones 2 volleys at 10x charge on the Catalina, no reload module or Chameleon with the Odin but but these can charge your Catalina pretty fast, You can do the Hadron with which gets you an extra 3rd Volley on the damage meter tower but nothing tops the Catalina, the 25 point Cabins give you the ability to have a Chameleon and Surprise attack someone, that's better than a flywheel, Swarms reload quick enough even not fused, Now when I get the Fused one in the Battle pass and the Fused workprint, then maybe a Hadron with the extra reload of the fused swarms could close the gap in damage vs the Catalina but then the Catalina will be even more deadly with the fused swarms, The Harpy might be a good option too with the 20% extra Blast damage, also the heavy cabin that activates a faster reload might work if it's 23 points not sure if it's 22 or 23 points but that fast reload perk is enough to charge and fire the swarms twice, Ultimately I'm thinking 2 Swarms with max combined reload speed from the Hadron, a Cyclops, a Kings Mine, along with a Chameleon and the co-driver that gives you additional projectile speed will be the best option, I'll try that tonight, don't have the fused ones yet but I'll try the regular 2 with all those modules, Swarms against Mechs suck unless they're standing still, they can always boost dodge outta the way in Bedlam, but vehicles you can always time
I pray for an 8v8 mod with helicopters limited to two per combat maximum with unlimited number of players with robotic legs or vehicles with wheels with as in the normal mod only one death
Set a mandrake on heli to play with, the recoil pushed your frame to ground. Sold my Heathers, but really want to play around with heli/arti just for shits an giggles. Sight range was always the most difficult aspect.
@@shawnfoogle920 You don't know what you're talking about. Starfalls got a damage buff and are still almost never used, Morta is very hard to use because of the terrible projectile speed, and Lucifers were overhyped but underperform in actual battles and are rarely seen
@semberspirit starfalls have less durability and cost more energy than their counterparts, so while you can run 3 of the other autocannons, you can only use 2 starfalls. This means the other autocannons out damage starfalls.
These seem way worse than I thought initially, they are like halfway between a flute and a heather except both of those are better than the swarm. I'd love to see you try out the new grenade launchers, the slaughterers as well.
Remember This upcoming weekend i'll be streaming on twitch and will giveaway some codes for the battlepass or the event pass. So make sure to join. It will most likely be held on Saturday
Ok
Is it just for pc ?
i never used twitch drops, it just works by linking my Gaijin account? im exited to watch the stream
why dont you do leviathans anymore?
I find myself using 1 of each leg so I can jump and dash
Swarm builds on raids is mental especially defences with several bosses/Levis
Well since we have legs now we need arms. 😂
Seriously though, articulating your build would be so useful!
Melee build would be NASTY
i love your crossout videos. keep it up!
the spin way he putted the swarm missiles look hilarious
the missiles fly a lot faster than i thought they would, especially compared to things like heather or nest
I don't think that legs should only be usable on a different game mode because I haven't found them to have an adv a stage over other types of movement, I understand for helicopters but not for legs. I see them as making game modes more fun with their jumping and dashing
i just gotta make a quick comment about the music in the very beginning of the video, reminds me of the good ol days lol. Anyways great video! keep up the amazing content!
Love your vids
I started a new account on my PC. Can you please give me tips
Want to see what people think to my build and how I can improve any idea how to
You have to aim a little bit behind the target to get better hits. That way the rockets dont slam the ground in front of them, but hit them in the face.
I think they’ll be really good with the step spider, since it’s gonna be wayyyy easier to hit the target
Try them on separate triggers to enlarge the impact area.
Hopefully slaughterer's are next! Despite the learning curve, I feel like these could be pretty powerful!
JB I can get 10K damage with 3 regular Swarms not the fused ones 2 volleys at 10x charge on the Catalina, no reload module or Chameleon with the Odin but but these can charge your Catalina pretty fast, You can do the Hadron with which gets you an extra 3rd Volley on the damage meter tower but nothing tops the Catalina, the 25 point Cabins give you the ability to have a Chameleon and Surprise attack someone, that's better than a flywheel, Swarms reload quick enough even not fused, Now when I get the Fused one in the Battle pass and the Fused workprint, then maybe a Hadron with the extra reload of the fused swarms could close the gap in damage vs the Catalina but then the Catalina will be even more deadly with the fused swarms, The Harpy might be a good option too with the 20% extra Blast damage, also the heavy cabin that activates a faster reload might work if it's 23 points not sure if it's 22 or 23 points but that fast reload perk is enough to charge and fire the swarms twice, Ultimately I'm thinking 2 Swarms with max combined reload speed from the Hadron, a Cyclops, a Kings Mine, along with a Chameleon and the co-driver that gives you additional projectile speed will be the best option, I'll try that tonight, don't have the fused ones yet but I'll try the regular 2 with all those modules, Swarms against Mechs suck unless they're standing still, they can always boost dodge outta the way in Bedlam, but vehicles you can always time
i need to get these and play with them, they look super fun, kind of want to bunker them even on a large tansy spider or something could be good
That's in the middle of heathers and mandrakes, it has their own challenges tho
I pray for an 8v8 mod with helicopters limited to two per combat maximum with unlimited number of players with robotic legs or vehicles with wheels with as in the normal mod only one death
You should maybe do a video with jannabi and Kaiju after the recent kaiju buff :D
Make a dash leg melee build, get close, dash into them...insta tusked!
Try mars, 2 tsunamis, cyclops and jay co driver, the burst damage is crazy
looks like the Nest Mk2 tbh
Aim a bit longer when target is higher, like missing with the circle a little bit over
swarm warming.
Im sensing an arbiter nerf in the future as its becoming more and more popular to the point that its oppressive to play against.
Use triple swarm on a helicopter build... it's much more fun... you won't be disappointed... but much funner in Patrol... enjoy 🙏
which would you choose?
double swarm or double AA starfal?
Honestly part of me wonders if heli rotors should have like a 1 or 2 point power drain
Heli isn't the problem. it's the damn arbiters.
Teammate dies
Beautiful
🗿🍷 Crossout is cooking finally
Try a heli with swarms could be fun
Set a mandrake on heli to play with, the recoil pushed your frame to ground.
Sold my Heathers, but really want to play around with heli/arti just for shits an giggles.
Sight range was always the most difficult aspect.
I don’t have swarms yet but it doesn’t seem like they have much recoil
First time ever the new weapons weren't OP. They both deserve a buff in the future lol.
Not true at all, there's plenty of balanced or UP pack and season weapons. Starfall, Nagual, Morta, Gungnir, Lucifer, Thyrsus etc.
@@semberspirit Starfall and morta and thyrsus and lucifer were op and are still pretty solid ? I wouldn't call any of them balanced on release
@@shawnfoogle920 You don't know what you're talking about. Starfalls got a damage buff and are still almost never used, Morta is very hard to use because of the terrible projectile speed, and Lucifers were overhyped but underperform in actual battles and are rarely seen
@semberspirit starfalls have less durability and cost more energy than their counterparts, so while you can run 3 of the other autocannons, you can only use 2 starfalls. This means the other autocannons out damage starfalls.
@@skullqaqskull9507 Not sure why you think I needed you to tell me this. Did you mean to @ the other guy?
How do you aim good with incins but not these?
@Draco-j3s the incins feel more consistent. Dont worry. I just need some practice with them.😀
@@JBRider incin or mandrake good with swarm?
Cause he uses them on way longer ranges
Eh JB... Wanna try out other builds with these swarms? I'm kinda thinking about 3
What do you mean? For now, I'm done with them. I tried heli, mech, hover and car, and they all perform trashy it was only fun vs leviathans
@@JBRider Ah they just look kinda fun to me
this game really needs the swarm to be lock on and longer cooldown to balance
Lower ps heli's are manageable but man heli's ruins the mech fun. I think i'll just leave if the enemy has one.
Just use a brick :D
These seem way worse than I thought initially, they are like halfway between a flute and a heather except both of those are better than the swarm. I'd love to see you try out the new grenade launchers, the slaughterers as well.
Run swarm with trombone against heli's
Useless weapon, knew back from teaser they showed! only viable when group of enemies are close to each other which is rare in random
UwU