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RPG Maker MV/MZ - Custom Idle Animation

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  • เผยแพร่เมื่อ 14 มิ.ย. 2022
  • Improve the quality of your RPG Maker game with a custom idle animation. All the cool video games have idle animations and yours should too!
    This RPG Maker tutorial I go over an easy and efficient way to event an idle event system in your video game. Learn a bit about Common Events, Stepping and updating your character sheets!
    Like! Subscribe! Ask Questions!
    Finished Project Files
    github.com/mnkyking/Tutorials...
    Timeline
    Twitch
    / mnkykingtwitch

ความคิดเห็น • 13

  • @AgehaMH
    @AgehaMH หลายเดือนก่อน +2

    Holy shit brother, u are so goddamn good.

  • @CodeRadGames
    @CodeRadGames 2 ปีที่แล้ว +5

    Another great tutorial 🔥🔥

  • @Zephyrsw0rd
    @Zephyrsw0rd 2 ปีที่แล้ว +5

    Amazing!

  • @d757gaming
    @d757gaming 2 ปีที่แล้ว +2

    This is dope my guy!

  • @EntoSanto
    @EntoSanto 11 หลายเดือนก่อน +1

    It is so simple. That's the way it is so genius! Thanks :D

  • @mauigamestudio
    @mauigamestudio 2 ปีที่แล้ว +2

    I have experimented with idle animations. I think I may implement something like this in the future. As of now, I have not really had an idea for anything like this that fits with my project specifically.

  • @AnotherRandomChannel13
    @AnotherRandomChannel13 ปีที่แล้ว +3

    Hello! Great tutorial, thanks for this awesome video!
    I have a question about the sprites for the characters following the player... Are their idle animations able to be uniquely changed? So, if I were to make 4 idle sprite sheets for each of my 4 main characters, could I attribute them to each character uniquely? Thank you!! Again, great work :D Much respect to programmers

    • @heroslegendstudios1658
      @heroslegendstudios1658  ปีที่แล้ว +2

      The method covered in the video does not allow for changing the followers in the game. There is another method that will allow and is honestly a better method and that is... Open Event > Go to Page 3 > Change Actor Images... > Change the party members sprites between idle and walk. You will do the same as the video because the stepping is still needed. Maybe I'll be able to make a video in the future.

    • @AnotherRandomChannel13
      @AnotherRandomChannel13 ปีที่แล้ว +1

      @@heroslegendstudios1658 Thank you so much! I got it to work, much appreciated!! Thanks to people like you, making games isn't impossible for the average person. Thanks a ton :)
      (Also this is random but just wanted to let you know: You have a really nice voice!)

    • @heroslegendstudios1658
      @heroslegendstudios1658  ปีที่แล้ว

      @@AnotherRandomChannel13 thank you for your support

  • @oppadasbatatas8129
    @oppadasbatatas8129 หลายเดือนก่อน +1

    What can you do with the other members?

    • @heroslegendstudios1658
      @heroslegendstudios1658  หลายเดือนก่อน

      In the Idle Common Event you will want to add Change Actor Images. For which ever actors which are in your party you want to change there Charater image set to the new idle image set. Then reverse it when idle is off when the player starts moving again. The player Set Movement Route is what updates and allows the idle stepping animation to start but all the character images will need to be updated to go to the idle animation set. Hope this makes sense. Sorry I don't think I went over that in the video.

    • @oppadasbatatas8129
      @oppadasbatatas8129 หลายเดือนก่อน

      @@heroslegendstudios1658 I don't understand very well, I'll wait one day when you do a tutorial on this. Hahahahaha