Harmonix Fusion Sampler QuickStart UE 5.4 Preview 1
ฝัง
- เผยแพร่เมื่อ 26 ส.ค. 2024
- In this quick lunch-break video, I go over quickly making a Fusion Sample Patch, setting up a MIDI Step Sequence, and setting up a simple Step Sequencer driven Fusion Sampler based MetaSound Source.
super dope. let's go
oh heck yeah 👀
Aha, nice! And so, the higher level tooling begins :) It’s a great start but I suppose one of the issues now vs a DIY patch is we start to compare to DAW soft samplers etc and by that metric this is pretty rudimentary. Still, I look forward to digging in.
One obvious feature that’s missing for me is varying step lengths per sample for poly meter goodness.
Thanks for the intro Dan.
I totally missed the right click create fusion patch. Thank you so much for pointing that out.
Super sneaky! Same for me. Had to ask one of the Harmonix folks!
I know what I’m doing this weekend! 🎉
Sweet!
Not sure if I missed it, but can you dynamically add/remove notes to the step sequence at runtime?
You can during preview, I THINK you can during runtime though I'm not sure. The Step Sequencer is basically the same step sequencer in PatchWorks, so I suspect yes.
Thanks for this! Is there a way to set loop regions for samples within the fusion sampler? So we can use it for sustained notes?
Sweet vid! Is it possible to change the hits in each row from in the game somehow?
If only this could've made it into 5.3. I made my own single sample player that functions, but it's unsatisfying without midi and I don't think I will do the work to try making it multi sample.
All the 5.4 stuff is a result of the huge efforts that went into Fortnite's Big Bang and the release of LEGO Fortnite, Rocket Racing, and Fortnite Festival last December. Thankfully, 5.4 release is just around the corner!
I knew I missed some important tutorial ... lol